Patch 1.1 has been released for all consoles!
★Patch 1.1 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (986)
This is a page on the Fast Rotor Cyberware Mod from Cyberpunk 2077. Read more to learn about Fast Rotor, its stats and effects, and where to find it.
List of Contents
|Effect||・Attack speed increased by 40 %|
Each vendor has a fixed pool of items which can show up, including mods, with some legendary mods also purchasable at specific shops. If the Fast Rotor is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Fast Rotor is available.
Currently no known vendors sell this item.
|Chained Berserk||Sharpened Berserk||Black Market Battery|
|Blade - Thermal Damage||Devastating Berserk||Focused Berserk|
|Monowire Battery, Low-Capacity||Sandevistan: Prototype Chip||Slow Rotor|
|Target Analysis||Threat Detector||Explosives Analysis|
|Sandevistan: Overclocked Processor||Battery, Low Capacity||Beast Mode|
|Knuckles - Electrical Damage||Sandevistan: Heatsink||Sandevistan: Neurotransmitters|
|Sandevistan: Tyger Paw||Weakspot Detection||Knuckles - Physical Damage|
|Metal Plating||Extended Berserk||Armored Berserk|
|Monowire - Chemical Damage||Monowire - Physical Damage||Blade - Physical Damage|
|Electrical Round||Knuckles - Thermal Damage||Explosive Round|
|Blade - Chemical Damage||Blade - Electrical Damage||Fast Rotor|
|Haming-8 Rotor||Knuckles - Chemical Damage||Animal Knuckles|
|Battery, Medium-Capacity||Battery, High-Capacity||Rin3U Battery|
|Monowire - Thermal Damage||Monowire - Electrical Damage||Monowire Battery, Medium-Capacity|
|Monowire Battery, High-Capacity||Thermal Round||Chemical Round|
|Tranquilizer Rounds||Neoplastic Plating||Titanium Plating|
|Sandevistan: Micro-Amplifier||Sandevistan: Rabid Bull||Sandevistan: Arasaka Software|
|Bruising Berserk||Invigorating Beserk||Trajectory Analysis|
|Trajectory Generator||Sensory Amplifier (Crit Chance)||Sensory Amplifier (Crit Damage)|
|Sensory Amplifier (Health)||Sensory Amplifier (Armor)|
|All Mods & Attachment Types|
|Clothing Mods||Cyberware Mods|
|Mod Rarity Tiers|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Random damage ramp in enemies/damage reduction for the player. Randomly, I would be one shot by low level enemies while only dishing out double digits. A save roll back and reload fixed the issue, but randomly I would fall into same situation leading to all damage becoming one shot kill, even with 400+ HP and a bunch of armor.
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