Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1000)
We're updating daily with new tips and information!
・Story Walkthrough
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・Best Weapons
・Romance Guide
・Crafting Spec Locations
This is a guide to Cataresist, a Immune System Cyberware found in Cyberpunk 2077. Read on to see Cataresist's stats and effects, as well as mod information and how to obtain the Cataresist.
List of Contents
Cataresist | |
---|---|
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|
Slot | Immune System |
Subtype | Misc |
Tier(s)/Price |
Common: 2000 Uncommon: 3000 Epic: 10000 Legendary: 14000 |
Weight | 0 |
Hybrid cyberware that protects the body from the inside and out. |
Attribute | ||
---|---|---|
Cool | ||
Req. Level (Common) |
Req. Level (Uncommon) |
Req. Level (Rare) |
- | 8 | - |
Req. Level (Epic) |
Req. Level (Legendary) |
Req. Level (Legendary/Iconic) |
12 | 15 | - |
Cataresist Effect(s) |
---|
Common ・Increases all Resistances by 8%. Uncommon ・Increases all Resistances by 13%. Epic ・Increases all Resistances by 28%. Legendary ・Increases all Resistances by 35%. |
Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Cataresist is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Cataresist is available.
Vendor | Rarity |
---|---|
Fingers MD | Legendary |
Buck's Clinic | Common |
Ripperdoc (Arroyo) | Uncommon |
Ripperdoc (Japantown) | Common |
Fingers MD | Epic |
List of Cyberware (Enhancements)
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Types of Cyberware | ||
---|---|---|
Frontal Cortex | Ocular System | Circulatory System |
Immune System | Nervous System | Integumentary System |
Operating System | Skeleton | Hands |
Arms | Legs |
Cyberware Rarity Tiers | |
---|---|
Legendary | Iconic |
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Cataresist: Stats, Effects, and How to Obtain
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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Required levels are wrong