Chained Berserk Cyberware Mod Effects and Location | Cyberpunk 2077

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This is a page on the Chained Berserk Cyberware Mod from Cyberpunk 2077. Read more to learn about Chained Berserk, its stats and effects, and where to find it.

Chained Berserk Basic Information

Chained Berserk Chained Berserk
Type Cyberware Mod
Body Part Operating System
Subtype Militech Berserk
Part Berserk
Rarity Common Uncommon Rare Epic Legendary

Chained Berserk Stats and Effects

Effect ・Reduces Berserk cooldown by 6.5 sec.

How to Get the Chained Berserk

Obtained Through Quests

Chained Berserk can be obtained through the following Quests.

Location Rarity
Cyberpsycho Sighting: Discount Doc (This item is dropped by the Cyberpsycho after defeating him.) Uncommon

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Chained Berserk is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Chained Berserk is available.

Vendor Rarity
Ripperdoc (Arroyo) Rare

We are currently searching for more locations where Chained Berserk can be found. If you have found Chained Berserk in any locations not listed here, please help us improve our guide by letting us know in the comments!

Cyberpunk 2077 Related Links

Mods-Attachments-Banner.png

List of Mods and Attachments

All Cyberware Mods

Chained BerserkChained Berserk Sharpened BerserkSharpened Berserk Black Market BatteryBlack Market Battery
Blade - Thermal DamageBlade - Thermal Damage Devastating BerserkDevastating Berserk Focused BerserkFocused Berserk
Monowire Battery Low-CapacityMonowire Battery, Low-Capacity Sandevistan: Prototype ChipSandevistan: Prototype Chip Slow RotorSlow Rotor
Target AnalysisTarget Analysis Threat DetectorThreat Detector Explosives AnalysisExplosives Analysis
Sandevistan: Overclocked ProcessorSandevistan: Overclocked Processor Battery Low CapacityBattery, Low Capacity Beast ModeBeast Mode
Knuckles - Electrical DamageKnuckles - Electrical Damage Sandevistan: HeatsinkSandevistan: Heatsink Sandevistan: NeurotransmittersSandevistan: Neurotransmitters
Sandevistan: Tyger PawSandevistan: Tyger Paw Weakspot DetectionWeakspot Detection Knuckles - Physical DamageKnuckles - Physical Damage
Currently UnavailableMetal Plating Extended BerserkExtended Berserk Armored BerserkArmored Berserk
Monowire - Chemical DamageMonowire - Chemical Damage Monowire - Physical DamageMonowire - Physical Damage Blade - Physical DamageBlade - Physical Damage
Electrical RoundElectrical Round Knuckles - Thermal DamageKnuckles - Thermal Damage Explosive RoundExplosive Round
Currently UnavailableBlade - Chemical Damage Currently UnavailableBlade - Electrical Damage Currently UnavailableFast Rotor
Currently UnavailableHaming-8 Rotor Currently UnavailableKnuckles - Chemical Damage Currently UnavailableAnimal Knuckles
Currently UnavailableBattery, Medium-Capacity Currently UnavailableBattery, High-Capacity Currently UnavailableRin3U Battery
Currently UnavailableMonowire - Thermal Damage Currently UnavailableMonowire - Electrical Damage Currently UnavailableMonowire Battery, Medium-Capacity
Currently UnavailableMonowire Battery, High-Capacity Currently UnavailableThermal Round Currently UnavailableChemical Round
Currently UnavailableTranquilizer Rounds Currently UnavailableNeoplastic Plating Currently UnavailableTitanium Plating
Currently UnavailableSandevistan: Micro-Amplifier Currently UnavailableSandevistan: Rabid Bull Currently UnavailableSandevistan: Arasaka Software
Currently UnavailableBruising Berserk Currently UnavailableInvigorating Beserk Currently UnavailableTrajectory Analysis
Currently UnavailableTrajectory Generator Currently UnavailableSensory Amplifier (Crit Chance) Currently UnavailableSensory Amplifier (Crit Damage)
Currently UnavailableSensory Amplifier (Health) Currently UnavailableSensory Amplifier (Armor)

Types of Mods and Attachments

All Mods & Attachment Types
Scopes Muzzles Weapon Mods
Clothing Mods Cyberware Mods

Mod Rarity

Mod Rarity Tiers
Legendary Iconic

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    New Comment

    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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