Titanium Bones: Stats, Effects, and How to Obtain | Cyberpunk 2077

This is a guide to Titanium Bones, a Skeleton Cyberware found in Cyberpunk 2077. Read on to see Titanium Bones's stats and effects, as well as mod information and how to obtain the Titanium Bones.

Titanium Bones Overview

Basic Information

Titanium Bones
Titanium Bones
Slot Skeleton
Subtype Misc
Tier(s)/Price Common: 1000
Uncommon: 1500
Rare: 3000
Weight 0
Metal-infused bones capable of withstanding heavy loads.

Required Attribute

Attribute
Body
Req. Level
(Common)
Req. Level
(Uncommon)
Req. Level
(Rare)
- - 13
Req. Level
(Epic)
Req. Level
(Legendary)
Req. Level
(Legendary/Iconic)
- - -

Titanium Bones Stats and Effects

Effect(s)

Titanium Bones Effect(s)
Common
・Increases carrying capacity by 20%.
Uncommon
・Increases carrying capacity by 40%.
Rare
・Increases carrying capacity by 60%.

Where to Get the Titanium Bones

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Titanium Bones is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Titanium Bones is available.

Vendor Rarity
Kraviz's Clinic Uncommon
Octavio's Clinic Uncommon
Ripperdoc (Arroyo) Uncommon
Ripperdoc (Downtown) Rare
Ripperdoc (Mobile Camp) Uncommon
Ripperdoc (West Wind Estate) Uncommon
Ripperdoc (Wellsprings) Rare
Instant Implants Common

Cyberpunk 2077 Cyberware

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List of Cyberware (Enhancements)

List of Skeleton Cyberware

Bionic JointsBionic Joints Bionic LungsBionic Lungs Dense MarrowDense Marrow
MicrorotorsMicrorotors Microvibration GeneratorMicrovibration Generator Synaptic Signal OptimizerSynaptic Signal Optimizer
Titanium BonesTitanium Bones

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1022]
      Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.

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