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This is a guide that lists all the affixes that Rings can roll in Diablo 4 (D4). Read on to see a full list of possible affix rolls for Rings.
List of Contents
Inherent Affixes are a special type of affix that can only appear in certain pieces of gear. They will always show up near the top of the item tooltip, just underneath the damage or armor counter of the item.
In Diablo 4, Inherent Affixes are treated as separate affix rolls. An item like Rare-tier Pants will have both 1 Inherent Affix and 3 Regular Affixes.
Weapon | Class |
---|---|
+ X% Resistance (2 Elements) (Inherent) | All |
+ X% Resource Cost Reduction | All |
+ X Attack Speed | All |
+ X Resitance to All Elements | All |
+ X Life Per Second | All |
+ X Shadow Resistance | All |
+ X Poison Resistance | All |
+ X Lightning Resistance | All |
+ X Fire Resistance | All |
+ X Cold Resistance | All |
+ X% Damage | All |
+ X Life Per Hit | All |
+ X Maximum Life | All |
Golems Inherit + X% of Your Thorns | Necromancer |
Skeletal Warriors Inherit + X% of Your Thorns | Necromancer |
Skeletal Mages Inherit + X% of Your Thorns | Necromancer |
+ X% Vulnerable Damage | All |
+ X% Overpower Damage | All |
+ X% Lucky Hit Chance | All |
+ X% Damage Over Time | All |
+ X% Critical Strike Damage | All |
+ X% Critical Strike Chance | All |
+ X Maximum Life | All |
These are all the possible Affixes that you can obtain from Rings that you obtain as regular drops or via enchanting from the Occultist. There's also a chance of obtaining a Greater Affix for these affixes which will always be at the highest possible value of that Affix multipled by 150%.
Weapon | Class |
---|---|
+ X% Cold Damage | All |
+ X% Fortify Generation | All |
+ X% Imbued Skill Damage | All |
+ X% Maximum Minion Life | All |
+ X% Poison Damage | All |
+ X% Summoning Skill Damage | Necromancer |
+ X% Resource Generation | All |
+ X All Stats | All |
+ X% Physical Damage | All |
+ X% Lightning Damage | All |
+ X% Fire Damage | All |
+ X% Damage to Trapped Enemies | All |
+ X% Lightning Critical Strike Damage | All |
+ X% Crackling Energy Damage | All |
+ X Thorns | All |
+ X% Shadow Damage | All |
+ X% Minion Attack Speed | Necromancer |
+ X% Damage for 4 Seconds After Picking Up a Blood Orb | Necromancer |
+ X% Critical Strike Damage with Bone Skills | Necromancer |
+ X% Critical Strike Damage with Werewolf Skills | All |
+ X% Critical Strike Damage with Earth Skills | All |
+ X Maximum Spirit | All |
+ X% Damage to Chilled Enemies | All |
+ X Healing Over Time | All |
+ X Life on Kill | All |
+ X Life Regeneration while Not Damaged Recently | All |
+ X Maximum Resource | All |
+ X% Barrier Generation | All |
+ X% Damage While Berserking | All |
+ X% Blood Orb Healing | All |
+ X% Critical Strike Damage with Imbued Skills | All |
+ X% Damage to Bleeding Enemies | All |
+ X% Damage to Burning Enemies | All |
+ X% Damage to Enemies Affected by Trap Skills | All |
+ X% Damage to Close Enemies | All |
+ X% Damage to Crowd Controlled Enemies | All |
+ X% Damage to Dazed Enemies | All |
+ X% Damage to Distant Enemies | All |
+ X% Damage to Enemies Affected by Shadow DoT | All |
+ X% Damage to Frozen Enemies | All |
+ X% Damage to Injured Enemies | All |
+ X% Damage to Poisoned Enemies | All |
+ X% Damage to Slowed Enemies | All |
+ X% Damage to Stunned Enemies | All |
These are all the affixes that used to be regular affixes from the gear you obtain in the map. This has been since, overhauled from Season 4's Loot Reborn update and is now only accessible as Legacy content.
Affixes | Type | Manual |
---|---|---|
・31.5 - 45.0% Damage
・47.0 - 65.0% Damage to Crowd Controlled Enemies ・41.5 - 55.0% Damage to Close Enemies ・47.0 - 65.0% Damage to Distant Enemies |
Offensive | Natural Finesse |
・46.5 - 60.0% Damage with Two-Handwed Bludgeoning Weapons
・46.5 - 60.0% Damage with Dual-Wielded Weapons ・46.5 - 60.0% Damage with Two-Handwed Slashing Weapons ・82.5 - 105.0% Damage when Swapping Weapons |
Offensive | Arsenal Finesse |
・52.0 - 70.0% Damage while Berserking
・124.0 - 160.0% Damage while Wrath of the Berserker is Active ・77.5 - 100.0% Damage while War Cry is Active ・83.0 - 110.0% Dust Devil Damage |
Offensive | Berserking Finesse |
・9.0 - 11.0% Blood Attack Speed
・46.5 - 60.0% Blood Damage ・144.5 - 185.0% Blood Overpower Damage ・52.0 - 70.0% Damage while Fortified |
Offensive | Blood Finesse |
・46.5 - 60.0% Bone Damage
・4.0 - 6.0% Bone Critical Strike Chance ・77.5 - 100.0% Bone Critical Strike Damage |
Offensive | Bone Finesse |
・108.5 - 140.0% Hydra Damage
・108.5 - 140.0% Ice Blades Damage ・108.5 - 140.0% Lightning Spear Damage ・108.5 - 140.0% Familiar Damage |
Offensive | Conjuration Finesse |
・41.5 - 55.0% Vulnerable Damage
・46.5 - 60.0% Cutthroat Damage ・9.0 - 11.0% Cutthroat Attack Speed ・4.0 - 6.0% Cutthroat Critical Strike Chance |
Offensive | Cutthroat Finesse |
・46.5 - 60.0% Earth Damage
・4.0 - 6.0% Earth Lucky Hit Chance ・4.0 - 6.0% Earth Critical Strike Chance |
Offensive | Earth Finesse |
・62.5 - 85.0% Critical Strike Damage
・46.5 - 60.0% Marksman Damage ・4.0 - 6.0% Marksman Critical Strike Chance |
Offensive | Marksman Finesse |
・46.5 - 60.0% Fire Damage
・9.0 - 11.0% Pyromancy Attack Speed ・77.5 - 100.0% Pyromancy Critical Strike Damage ・67.5 - 90.0% Mastery Damage |
Offensive | Pyromancy Finesse |
・47.0 - 65.0% Damage to Poisoned Enemies
・47.0 - 65.0% Damage to Trapped Enemies ・62.5 - 85.0% Imbued Damage |
Offensive | Scoundrel Finesse |
・46.5 - 60.0% Lightning Damage
・4.0 - 6.0 Shock Critical Strike Chance ・77.5 - 100.0% Shock Critical Strike Damage ・124.0 - 160.0% Crackling Energy Damage |
Offensive | Shock Finesse |
・26.0 - 35.0% Damage per Combo Point Spent
・21.0 - 30.0% Stun Grenade Size ・16.0 - 25.0% Shadow Clone Duration ・26.0 - 35.0% Inner Sight Duration |
Offensive | Specialist Evolution |
・46.5 - 60.0% Storm Damage
・155.0 - 200.0% Lightning Bolt Damage ・4.0 - 6.0% Storm Critical Strike Chance |
Offensive | Storm Finesse |
・46.5 - 60.0% Summoning Damage
・77.5 - 100.0% Skeletal Damage ・93.0 - 120.0% Golems Damage |
Offensive | Summoning Finesse |
・8.0 - 12.5% Resource Generation
・8.0 - 10.0% Resource Cost Reduction ・Lucky Hit: Up to a 15% Chance to Restore +10.5 to 15.0% Primary Resource |
Resource | Worldly Stability |
・88 - 115% Basic Skill Damage
・46.5 - 60% Core Skill Damage ・88 - 115% Ultimate Skill Damage |
Offensive | Sharpened Finesse |
・41.5 - 55.0% Vulnerable Damage
・93.0 - 120.0% Damage to Injured Enemies ・57.0 - 75.0% Physical Damage Over Time |
Offensive | Slayer's Finesse |
・62.5 - 85.0% Critical Strike Damage
・41.5 - 55.0% Vulnerable Damage ・108.5 - 140.0% Overpower Damage |
Offensive | Worldly Finesse |
・93.0 - 120.0% Brawling Skill Damage
・93.0 - 120.0% Weapon Mastery Damage ・171.0 - 225.0% Damage while Iron Maelstrom is Active |
Offensive | Demolition Finesse
Barbarian only |
・6.0 - 8.0% Brawling Cooldown Reduction
・10.5 - 15.0% Kick Cooldown Reduction ・8.0 - 12.5% War Cry Cooldown Reduction |
Resource | Brawling Efficiency
Barbarian only |
・Casting Ultimate Skills Restores 36 - 45 Primary Resource
・13.5 - 22.5% Call of the Anceints Cooldown Reduction ・13.5 - 22.5% Iron Maelstrom Cooldown Reduction ・10.5 - 15.0% Wrath of the Berseker Cooldown Reduction |
Resource | Ultimate Efficiency - Barbarian
Barbarian only |
・16.0 - 25.0 Basic Resource Generation
・13.0 - 17.5% Resource Generations with Two-Handed Bludgeoning Weapons ・13.0 - 17.5% Resource Generations with Dual Wielded Weapons ・13.0 - 17.5% Resource Generations with Two-Handed Slashing Weapons |
Resource | Weapon Attunement - Barbarian
Barbarian only |
・8.0 - 12.5% Weapon Mastery Cooldown Reduction
・10.5 - 15.0% Death Blow Cooldown Reduction ・10.5 - 15.0% Rupture Cooldown Reduction ・15.5 - 20.0% Steel Grasp Cooldown Reduction |
Resource | Weapon Mastery Efficient
Barbarian only |
・72.5 - 95.0% Companion Damage
・82.5 - 105.0% Wolves Damage ・144.5 - 185.0% Poison Creeper Damage ・144.5 - 185.0% Ravens Damage |
Offensive | Companion Finesse
Druid only |
・9.0 - 11.0% Werewolf Attack Speed
・4.0 - 6.0% Werewolf Critical Strike Chance ・144.5 - 185.0% Werebear Overpower Damage ・16.0 - 25.0% Grizzly Rage Duration |
Offensive | Shapeshifting Finesse
Druid only |
・8.0 - 12.5% Companion Cooldown Reduction
・23.5 - 32.5% Wolves Cooldown Reduction ・15.5 - 15.0% Poison Creeper Cooldown Reduction ・15.5 - 20.0% Ravens Cooldown Reduction |
Resource | Companion Efficiency
Druid only |
・Casting Wrath Skills Restores 10 - 14 Primary Resource
・Casting Ultimate Skills Restores 36 - 45 Primary Resource ・1 - 2 to Abundance |
Resource | Druid Invigoration
Druid only |
・10.5 - 15.0% Hurricane Cooldown Reduction
・10.5 - 15.0% Boulder Cooldown Reduction ・10.5 - 15.0% Rabies Cooldown Reduction |
Resource | Wrath Efficiency
Druid only |
・16.0 - 25.0% Chance for Wolves to Deal Double Damage
・16.0 - 25.0% Chance for Poison Creeper to Deal Double Damage ・16.0 - 25.0% Chance for Raven to Deal Double Damage |
Offensive |
Companion Augments
Druid only |
・8.0 - 12.5% Petrify Cooldown Reduction
・8.0 - 12.5% Cataclysm Cooldown Reduction ・8.0 - 12.5% Lacerate Cooldown Reduction ・8.0 - 12.5% Grizzly Rage Cooldown Reduction |
Resource |
Ultimate Efficiency - Druid
Druid only |
・57.5 - 80.0% Damage to Cursed Enemies
・93.0 - 120.0% Macabre Damage ・124.0 - 160.0% Iron Maiden Damage ・219.0 - 300.0% Corpse Tendrils Damage |
Offensive | Profane Finesse
Necromancer only |
・57.0 - 75.0% Shadow Damage Over Time
・46.5 - 60.0% Darkness Damage ・93.0 - 120.0% Desecrated Ground Damage |
Offensive | Shadow Finesse
Necromancer only |
・8.0 - 10.0% Ultimate Cooldown Reduction
・16.0 - 25.0% Golem Active Cooldown Reduction ・10.5 - 15.0% Bone Spirit Cooldown Reduction ・1 - 2 to Rapid Ossification |
Resource | Necromancer Efficiency
Necromancer only |
・Blood Orbs Restore 5 - 6 Essence
・Casting Macabre Skills Restores 15 - 21 Primary Resource ・Casting Ultimate Skills Restores 36 - 45 Primary Resource |
Resource | Necromancer Invigoration
Necromancer only |
・16.0 - 25.0% Basic Resource Generation
・13.0 - 17.5% Resource Generation while Wielding a Scythe ・13.0 - 17.5% Resource Generation while Wielding a Shied |
Resource | Weapon Attunement - Necromancer
Necromancer only |
・6.0 - 8.0% Agility Cooldown Reduction
・8.0 - 10.0% Shadow Step Cooldown Reduction ・16.0 - 25.0% Caltrops Cooldown ・8.0 - 10.0% Dash Cooldown |
Resource | Agility Efficiency
Rogue only |
・Shadow Imbue Lasts For 1 - 2 Casts
・Poison Imbue Lasts For 1 - 2 Casts ・Cold Imbue Lasts For 1 - 2 Casts |
Resource | Imbuement Abundance
Rogue only |
・62.5 - 85.0% Puncture Resource Generation
・18.5 - 27.5% Invigorating Strike Energy Reduction ・1 - 2 to Innervation ・1 - 2 to Adrenaline Rush |
Resource | Rogue Invigoration
Rogue only |
・21.0 - 30.0% Damage per Dark Shroud Shadow
・219.0 - 300.0% Damage on Next Attack After Entering Stealth ・31.5 - 45.0% Smoke Grenade Size |
Offensive |
Subterfuge Expertise
Rogue only |
・46.5 - 60.0% Agility Damage
・46.5 - 60.0% Core Damage ・88.0 - 115.0% Ultimate Damage ・82.5 - 105.0% Stun Grenade Damage |
Offensive |
Skillful Finesse
Rogue only |
・Traps Arm +0.4 - 0.6% Seconds Faster
・31.5 - 45.0% Caltrops Size ・31.5 - 45.0% Caltrops Duration |
Offensive |
Trap Expertise
Rogue only |
・46.5 - 60.0% Cold Damage
・41.5 - 55.0% Vulnerable Damage ・67.5 - 90.0% Damage to Frozen Enemies |
Offensive | Frost Finesse
Sorcerer only |
・23.5 - 32.5% Hydra Resource Cost Reduction
・8.0 - 12.5% Ice Blades Cooldown Reduction ・8.0 - 12.5% Lightning Spear Cooldown Reduction ・26.5 - 40.0% Familiar Duration |
Resource | Conjuration Efficiency
Sorcerer only |
・1 - 2 to Invigorating Conduit
・1 - 2 to Frigid Breeze ・1 - 2 to Fiery Surge |
Resource | Sorcerer Stability
Sorcerer only |
・8.0 - 10.0% Subterfuge Cooldown Efficiency
・8.0 - 12.5% Trap Cooldown Reduction ・10.5 - 15.0% Poison Trap Cooldown ・15.5 - 20.0% Dark Shroud Cooldown Reduction |
Resource | Subterfuge Efficiency
Sorcerer only |
・Casting Ultimate Skills Restores 36 - 45 Primary Resource
・8.0 - 12.5% Deep Freeze Cooldown Reduction ・13.5 - 22.5% Inferno Cooldown Reduction Cooldown Reduction ・10.5 - 15.0%Unstable Currents Cooldown Reduction |
Resource | Ultimate Efficiency - Sorcerer
Sorcerer only |
・46.5 - 60.0% Potency Damage
・114.0 - 150.0% Pestilent Swarm Damage ・57.5 - 80.0% Centipede Damage ・57.5 - 80.0% Damage to Slowed Enemies |
Offensive |
Centipede Finesse
Spiritborn only |
・57.5 - 80.0% Focus Damage
・26.5 - 40.0% Spirit Feather Potency ・57.5 - 80.0% Eagle Damage ・57.5 - 80.0% Vulnerable Damage |
Offensive |
Eagle Finesse
Spiritborn only |
・1 - 2 to Bastion
・77.5 - 100.0% Defensive Damage ・57.5 - 80.0% Gorilla Damage ・57.5 - 80.0% Damage to Knocked-Down Enemies |
Offensive |
Gorilla Finesse
Spiritborn only |
・93.0 - 120.0% Mobility Damage
・26.5 - 40.0% Mystic Circle Potency ・57.5 - 80.0% Jaguar Damage ・57.5 - 80.0% Damage to Injured Enemies |
Offensive |
Jaguar Finesse
Spiritborn only |
・21.0 - 30.0% Withering Fist Resource Generation
・15.5 - 20.0% The Devourer Cooldown Reduction ・6.0 - 8.0% Potency Cooldown Reduction |
Resource |
Centipede Efficiency
Spiritborn only |
・21.0 - 30.0% Thunderspike Resource Generation
・2 - 3 The Seeker Charges ・6.0 - 8.0% Focus Cooldown Reduction ・2 - 3 Razor Wings Charges |
Resource |
Eagle Efficiency
Spiritborn only |
・1 - 2 to Vigorous
・1 - 2 to Velocity ・1 - 2 to Endurance |
Resource |
Fitness Efficiency
Spiritborn only |
・X% Rock Splitter Resource Generation
・X% The Protector Cooldown Reduction ・X% Defensive Cooldown Reduction |
Resource |
Gorilla Efficiency
Spiritborn only |
・21.0 - 30.0% Thrash Resource Generation
・15.5 - 20.0% The Hunter Cooldown Reduction ・6.0 - 8.0% Incarnate Cooldown Reduction ・2 - 3 Counterattack Charges |
Resource |
Jaguar Efficiency
Spiritborn only |
These are the possible Affixes that you can add to your gear via Tempering from the Blacksmith. Each gear has a limited number of Tempering count and using a specific manual will allow you to get one of the possible Affixes from the said manual.
Affixes by Armor Type | |||||
---|---|---|---|---|---|
Boots | Pants | Helm | |||
Chest | Gloves | ||||
Affixes by Weapon Type | |||||
Dagger | Staff | Wand | |||
Crossbow | Bow | Focus | |||
Totem | Shield | 1h Mace | |||
1h Sword | 1h Scythe | 1h Axe | |||
2h Polearm | 2h Sword | 2h Axe | |||
2h Mace | 2h Scythe | Glaives | |||
Quarterstaff | - | - | |||
Affixes by Accessory Type | |||||
Ring | Amulet |
List of Ring Affixes
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hmm I swear I never seen a ring with +health per kill.