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This is a guide that lists all the affixes that Bow weapons can roll in Diablo 4 (D4). Read on to see a full list of possible affix rolls for Bows.
List of Contents
Inherent Affixes are a special type of affix that can only appear in certain pieces of gear. They will always show up near the top of the item tooltip, just underneath the damage or armor counter of the item.
In Diablo 4, Inherent Affixes are treated as separate affix rolls. An item like Rare-tier Pants will have both 1 Inherent Affix and 3 Regular Affixes.
Weapon | Class |
---|---|
+ X% Critical Strike Damage (Inherent) | All |
+ X Main Stat | All |
+ X% Critical Strike Damage | All |
+ X% Damage Over Time | All |
+ X% Overpower Damage | All |
+ X% Vulnerable Damage | All |
+ X Maximum Life | All |
+ X Life Per Hit | All |
Lucky Hit: Up to a 5% Chance to Restore X Primary Resource | All |
+ X% Damage | All |
+ X Resource on Kill | All |
These are all the possible Affixes that you can obtain from Bows that you obtain as regular drops or via enchanting from the Occultist. There's also a chance of obtaining a Greater Affix for these affixes which will always be at the highest possible value of that Affix multipled by 150%.
Affixes | Type | Manual |
---|---|---|
・88 - 115% Basic Skill Damage
・46.5 - 60% Core Skill Damage ・88 - 115% Ultimate Skill Damage |
Offensive | Sharpened Finesse |
・Lucky Hit: Up to a 40% Chance to Deal 300 - 500 Cold Damage
・Lucky Hit: Up to a 40% Chance to Deal 300 - 500 Poison Damage ・Lucky Hit: Up to a 40% Chance to Deal 300 - 500 Shadow Damage |
Weapon | Elemental Surge - Night |
・Lucky Hit: Up to a 40% Chance to Deal 300 - 500 Physical Damage
・Lucky Hit: Up to a 40% Chance to Deal 300 - 500 Fire Damage ・Lucky Hit: Up to a 40% Chance to Deal 300 - 500 Lightning Damage |
Weapon | Elemental Surge - Day |
・41.5 - 55.0% Vulnerable Damage
・93.0 - 120.0% Damage to Injured Enemies ・57.0 - 75.0% Physical Damage Over Time |
Offensive | Slayer's Finesse |
・62.5 - 85.0% Critical Strike Damage
・41.5 - 55.0% Vulnerable Damage ・108.5 - 140.0% Overpower Damage |
Offensive | Worldly Finesse |
・62.5 - 85.0% Critical Strike Damage
・46.5 - 60.0% Marksman Damage ・4.0 - 6.0% Marksman Critical Strike Chance |
Offensive | Marksman Finesse |
・108.5 - 140.0% Hydra Damage
・108.5 - 140.0% Ice Blades Damage ・108.5 - 140.0% Lightning Spear Damage ・108.5 - 140.0% Familiar Damage |
Offensive | Conjuration Finesse |
・46.5 - 60.0% Bone Damage
・4.0 - 6.0% Bone Critical Strike Chance ・77.5 - 100.0% Bone Critical Strike Damage |
Offensive | Bone Finesse |
・46.5 - 60.0% Damage with Two-Handwed Bludgeoning Weapons
・46.5 - 60.0% Damage with Dual-Wielded Weapons ・46.5 - 60.0% Damage with Two-Handwed Slashing Weapons ・82.5 - 105.0% Damage when Swapping Weapons |
Offensive | Arsenal Finesse |
・31.5 - 45.0% Damage
・47.0 - 65.0% Damage to Crowd Controlled Enemies ・41.5 - 55.0% Damage to Close Enemies ・47.0 - 65.0% Damage to Distant Enemies |
Offensive | Natural Finesse |
・9.0 - 11.0% Blood Attack Speed
・46.5 - 60.0% Blood Damage ・144.5 - 185.0% Blood Overpower Damage ・52.0 - 70.0% Damage while Fortified |
Offensive | Blood Finesse |
・52.0 - 70.0% Damage while Berserking
・124.0 - 160.0% Damage while Wrath of the Berserker is Active ・77.5 - 100.0% Damage while War Cry is Active ・83.0 - 110.0% Dust Devil Damage |
Offensive | Berserking Finesse |
・41.5 - 55.0% Vulnerable Damage
・46.5 - 60.0% Cutthroat Damage ・9.0 - 11.0% Cutthroat Attack Speed ・4.0 - 6.0% Cutthroat Critical Strike Chance |
Offensive | Cutthroat Finesse |
・46.5 - 60.0% Earth Damage
・4.0 - 6.0% Earth Lucky Hit Chance ・4.0 - 6.0% Earth Critical Strike Chance |
Offensive | Earth Finesse |
・46.5 - 60.0% Fire Damage
・9.0 - 11.0% Pyromancy Attack Speed ・77.5 - 100.0% Pyromancy Critical Strike Damage ・67.5 - 90.0% Mastery Damage |
Offensive | Pyromancy Finesse |
・47.0 - 65.0% Damage to Poisoned Enemies
・47.0 - 65.0% Damage to Trapped Enemies ・62.5 - 85.0% Imbued Damage |
Offensive | Scoundrel Finesse |
・46.5 - 60.0% Lightning Damage
・4.0 - 6.0 Shock Critical Strike Chance ・77.5 - 100.0% Shock Critical Strike Damage ・124.0 - 160.0% Crackling Energy Damage |
Offensive | Shock Finesse |
・26.0 - 35.0% Damage per Combo Point Spent
・21.0 - 30.0% Stun Grenade Size ・16.0 - 25.0% Shadow Clone Duration ・26.0 - 35.0% Inner Sight Duration |
Offensive | Specialist Evolution |
・46.5 - 60.0% Storm Damage
・155.0 - 200.0% Lightning Bolt Damage ・4.0 - 6.0% Storm Critical Strike Chance |
Offensive | Storm Finesse |
・46.5 - 60.0% Summoning Damage
・77.5 - 100.0% Skeletal Damage ・93.0 - 120.0% Golems Damage |
Offensive | Summoning Finesse |
・Shadow Step Cleaves for 15.5 - 20.0% Damage
・16.0 - 25.0% Chance for Smoke Grenade to Deal Double Damage ・15.5 - 20.0% Chance for Rain of Arrows Waves to Cast Twice |
Weapon | Assassin Augments
Rogue only |
・+ X% Chance for Twisting Blades to Hit Twice
・+ X% Chance for Rain of Arrows to Waves to Cast Twice ・Invigorating Strike Cleaves for + X% Damage |
Weapon | Warped Augments
Rogue only |
・21.0 - 30.0% Damage per Dark Shroud Shadow
・219.0 - 300.0% Damage on Next Attack After Entering Stealth ・31.5 - 45.0% Smoke Grenade Size |
Offensive | Subterfuge Expertise
Rogue only |
・26.0 - 35.0% Chance for Blade Shift to Deal Double Damage
・Invigorating Strike Cleaves for 15.5 - 20.0% Damage ・13.0 - 17.5% Chance for Twisting Blades to Hit Twice |
Weapon | Cutthroat Augments
Rogue only |
・46.5 - 60.0% Agility Damage
・46.5 - 60.0% Core Damage ・88.0 - 115.0% Ultimate Damage ・82.5 - 105.0% Stun Grenade Damage |
Offensive | Skillful Finesse
Rogue only |
・Traps Arm +0.4 - 0.6% Seconds Faster
・31.5 - 45.0% Caltrops Size ・31.5 - 45.0% Caltrops Duration |
Offensive | Trap Expertise
Rogue only |
・13.0 - 17.5% Chance for Flurry to Hit Twic
・15.5 - 20.0% Chance for Dance of Knives Projectiles to Cast Twic ・16.0 - 25.0% Chance for Dash to Deal Double Damage |
Weapon | Agile Augments
Rogue only |
・16.0 - 25.0% Chance for Death Trap to Deal Double Damage
・15.5 - 20.0% Chance for Caltrops to Consume No Charges ・29.0 - 42.5% Poison Trap Duration |
Weapon | Trap Augments
Rogue only |
・13.0 - 17.5% Chance for Barrage Projectiles to Cast Twice
・13.0 - 17.5% Chance for Rapid Fire Projectiles to Cast Twice ・13.0 - 17.5% Chance for Penetrating Shot Projectiles to Cast Twice |
Weapon | Marksman Augments - Core
Rogue only |
・23.5 - 32.5% Chance for Puncture Projectiles to Cast Twice
・23.5 - 32.5% Chance for Heartseeker Projectiles to Cast Twice ・23.5 - 32.5% Chance for Forceful Arrow Projectiles to Cast Twice |
Weapon | Marksman Augments - Basic
Rogue only |
These are the possible Affixes that you can add to your gear via Tempering from the Blacksmith. Each gear has a limited number of Tempering count and using a specific manual will allow you to get one of the possible Affixes from the said manual.
Weapon | Class |
---|---|
+ X% Damage to Frozen Enemies | All |
+ X% Marksman Skill Damage | All |
+ X Ranks of the Exploit Passive | Rogue |
+ X Ranks of the Impetus Passive | Rogue |
Lucky Hit: Up to a X% Chance to Execute Injured Non-Elites | All |
+ X% Ultimate Skill Damage | All |
+ X% Lightning Critical Strike Damage | All |
+ X% Damage While Berserking | All |
+ X% Damage to Enemies Affected by Trap Skills | All |
+ X% Damage to Stunned Enemies | All |
+ X% Damage to Slowed Enemies | All |
+ X% Damage to Poisoned Enemies | All |
+ X% Damage to Injured Enemies | All |
+ X All Stats | All |
+ X% Damage to Enemies Affected by Shadow DoT | All |
+ X% Damage to Distant Enemies | All |
+ X% Damage to Dazed Enemies | All |
+ X% Damage to Crowd Controlled Enemies | All |
+ X% Damage to Close Enemies | All |
+ X% Damage to Chilled Enemies | All |
+ X% Damage to Burning Enemies | All |
+ X% Damage to Bleeding Enemies | All |
+ X% Critical Strike Damage with Imbued Skills | All |
+ X% Core Skill Damage | All |
+ X% Basic Skill Damage | All |
These are all the affixes that used to be regular affixes from the gear you obtain in the map. This has been since, overhauled from Season 4's Loot Reborn update and is now only accessible as Legacy content.
Affixes by Armor Type | |||||
---|---|---|---|---|---|
Boots | Pants | Helm | |||
Chest | Gloves | ||||
Affixes by Weapon Type | |||||
Dagger | Staff | Wand | |||
Crossbow | Bow | Focus | |||
Totem | Shield | 1h Mace | |||
1h Sword | 1h Scythe | 1h Axe | |||
2h Polearm | 2h Sword | 2h Axe | |||
2h Mace | 2h Scythe | Glaives | |||
Quarterstaff | - | - | |||
Affixes by Accessory Type | |||||
Ring | Amulet |
List of Bow Affixes
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