Diablo 4: Vessel of Hatred (D4)

List of Amulet Affixes

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This is a guide that lists all the affixes that Amulets can roll in Diablo 4 (D4). Read on to see a full list of possible affix rolls for Amulets.

How to Use the Affix List

Inherent vs Regular Affix Rolls

Diablo 4 - Inherent and Regular affixes

Inherent Affixes are a special type of affix that can only appear in certain pieces of gear. They will always show up near the top of the item tooltip, just underneath the damage or armor counter of the item.

In Diablo 4, Inherent Affixes are treated as separate affix rolls. An item like Rare-tier Pants will have both 1 Inherent Affix and 3 Regular Affixes.

All Diablo 4 Amulet Affixes

All Amulet Affixes

Weapon Class
+ X% Resistance to All Elements (Inherent) All
+ X Ranks of the Defiance Passive Druid
+ X Ranks of the Natural Disaster Passive Druid
+ X Ranks of the Crushing Earth Passive Druid
+ X Ranks of the Call of the Wild Passive Druid
+ X Ranks of the Nature's Reach Passive Druid
+ X Ranks of the Envenom Passive Druid
+ X Ranks of the Gloom Passive Necromancer
+ X Ranks of the Amplify Damage Passive Necromancer
+ X Ranks of the Terror Passive Necromancer
+ X Ranks of the Fueled by Death Passive Necromancer
+ X Ranks of the Compound's Fracture Passive Necromancer
+ X Ranks of the Tides of Blood Passive Necromancer
+ X% Critical Strike Chance All
+ X Ranks of the Devouring Blaze Passive Sorcerer
+ X% Dexterity All
+ X% Intelligence All
+ X Life Per Hit All
+ X Attack Speed All
+ X Resitance to All Elements All
+ X Life Per Second All
+ X Shadow Resistance All
+ X Poison Resistance All
+ X Lightning Resistance All
+ X Fire Resistance All
+ X Cold Resistance All
+ X% Willpower All
+ X Maximum Life All
+ X Ranks of the Inner Flames Passive Sorcerer
+ X Ranks of the Glass Cannon Passive Sorcerer
+ X Ranks of the Wild Impulses Passive Druid
+ X Ranks of the Toxic Claws Passive Druid
+ X Ranks of the Resonance Passive Druid
+ X Ranks of the Quickshift Passive Druid
+ X Ranks of the Brute Force Passive Barbarian
+ X Ranks of the Weapon Mastery Passive All
+ X Maximum Resource All
+ X Dexterity All
+ X% Cooldown Reduction All
+ X% Damage All
+ X% Dodge Chance All
+ X% Movement Speed All
+ X% Resource Cost Reduction All
+ X% Total Armor All
+ X Strength All
+ X Willpower All
+ X Intelligence All
+ X% Critical Strike Damage All
+ X Ranks of All Weapon Mastery Skills All
+ X Ranks of the Permafrost Passive Sorcerer
+ X% Strength All
+ X Ranks of the Cut to the Bone Passive Barbarian
+ X Ranks of the Counteroffensive Passive Barbarian
+ X Ranks of the Heavy Handed Passive Barbarian
+ X Ranks of the No Mercy Passive Barbarian
+ X Ranks of the Slaying Strike Passive Barbarian
+ X Ranks of the Conjuration Mastery Passive Sorcerer
+ X Ranks of All Conjuration Skills All
+ X Ranks of the Impetus Passive Rogue
+ X Ranks of the Malice Passive Rogue
+ X Ranks of the Deadly Venom Passive Rogue
+ X Ranks of the Frigid Finesse Passive Rogue
+ X Ranks of the Exploit Passive Rogue
+ X Ranks of the Shocking Impact Passive Sorcerer
+ X Ranks of the Icy Touch Passive Sorcerer
+ X Ranks of the Hoarfrost Passive Sorcerer

These are all the possible Affixes that you can obtain from Amulet that you obtain as regular drops or via enchanting from the Occultist. There's also a chance of obtaining a Greater Affix for these affixes which will always be at the highest possible value of that Affix multipled by 150%.

All Legacy Amulet Affixes

Weapon Class
+ X Ranks of Frenzy Barbarian
+ X% Critical Strike Damage with Imbued Skills All
+ X Ranks of All Imbuement Skills All
+ X% Marksman Skill Damage All
+ X% Imbuement Skill Damage All
+ X% Trap Skill Damage All
Reduces the Arm Time of Your Trap Skills by X Seconds All
+ X% Cutthroat Skill Damage All
+ X% Imbuement Skill Cooldown Reduction All
+ X Ranks of the Tough as Nails Passive Barbarian
+ X Ranks of All Subterfuge Skills All
+ X Ranks of All Curse Skills All
+ X Ranks of All Brawling Skills All
+ X% Damage Reduction from Enemies That Are Bleeding All
+ X% Basic Skill Damage All
+ X% Berserking Duration All
+ X% Brawling Skill Damage All
+ X% Weapon Mastery Skill Damage All
+ X% Bone Skill Damage All
+ X Ranks of All Macabre Skills All
+ X% Overpower Damage with Werebear Skills All
+ X% Werebear Skill Damage All
+ X% Storm Skill Damage All
+ X% Spirit Cost Reduction All
+ X Ranks of All Wrath Skills All
+ X% Earth Skill Damage All
+ X Ranks of the Stone Guard Passive Druid
+ X Ranks of All Companion Skills Druid
+ X% Werewolf Skill Damage All
+ X% Total Armor while in Werewolf Form All
+ X% Pyromancy Skill Damage All
+ X% Companion Skill Damage All
+ X Ranks of the Outburst Passive Barbarian
+ X Ranks of All Corpse Skills Necromancer
+ X Ranks of the Death's Reach Passive Necromancer
+ X% Lucky Hit Chance while You Have a Barrier All
+ X% Non-Physical Damage All
+ X% Crackling Energy Damage All
+ X Ranks of All Agility Skills All
+ X% Attack Speed for 4 Seconds After Dodging an Attack All
+ X% Damage Reduction from Poisoned Enemies All
+ X% Dodge Chance Against Close Enemies All
+ X% Damage with Two-Handed Slashing Weapons All
+ X% Damage with Two-Handed Bludgeoning Weapons All
+ X% Damage with Skills that Swap to New Weapons All
+ X% Damage with Ranged Weapons All
+ X% Damage with Dual-Wielded Weapons All
+ X% Damage while Shapeshifted All
+ X% Damage Reduction While Injured All
+ X% Damage Reduction while Fortified All
+ X% Dodge Chance Against Distant Enemies All
+ X% Damage Reduction from Distant Enemies All
+ X% Damage Reduction from Close Enemies All
+ X% Damage Reduction from Enemies That Are Burning All
+ X% Damage Reduction from Enemies Affected by Shadow DoT All
+ X% Damage Reduction All
+ X% Crowd Control Duration All
+ X% Critical Strike Chance Against Injured Enemies All
+ X Weapon Damage All
+ X Thorns All
+ X% Shrine Buff Duration All
+ X% Damage for X Seconds After Killing an Elite All
+ X% Healing Received All
+ X% Conjuration Skill Damage All
+ X Ranks of All Mastery Skills All
+ X% Shock Skill Damage All
+ X Ranks of All Defensive Skills All
+ X% Control Impaired Duration Reduction All
+ X% Ultimate Skill Damage All
+ X% Slow Duration Reduction All
+ X Armor All
+ X% Shadow Damage Over Time All
+ X% Frost Skill Damage All
+ X% Physical Damage Over Time All
+ X% Overpower Damage with Two-Handed Bludgeoning Weapons All
+ X% Overpower Damage All
+ X% Movement Speed for X Seconds After Killing an Elite All
+ X% Minion Attack Speed All
+ X% Maximum Life All
+ X% Fire Damage Over Time All

These are all the affixes that used to be regular affixes from the gear you obtain in the map. This has been since, overhauled from Season 4's Loot Reborn update and is now only accessible as Legacy content.

Amulet Tempering Affixes

Affixes Type Manual
・31.5 - 45.0% Damage
・47.0 - 65.0% Damage to Crowd Controlled Enemies
・41.5 - 55.0% Damage to Close Enemies
・47.0 - 65.0% Damage to Distant Enemies
Offensive Natural Finesse
・8.0 - 12.5% Movement Speed
・13.5 - 22.5% Movement Speed for 4 Seconds After Killing an Elite
・6.5 - 8.0% Movement Coldown Reduction
・13.0 - 17.5% Evade Cooldown Reduction
Mobility Natural Motion
・46.5 - 60.0% Damage with Two-Handwed Bludgeoning Weapons
・46.5 - 60.0% Damage with Dual-Wielded Weapons
・46.5 - 60.0% Damage with Two-Handwed Slashing Weapons
・82.5 - 105.0% Damage when Swapping Weapons
Offensive Arsenal Finesse
・52.0 - 70.0% Damage while Berserking
・124.0 - 160.0% Damage while Wrath of the Berserker is Active
・77.5 - 100.0% Damage while War Cry is Active
・83.0 - 110.0% Dust Devil Damage
Offensive Berserking Finesse
・9.0 - 11.0% Blood Attack Speed
・46.5 - 60.0% Blood Damage
・144.5 - 185.0% Blood Overpower Damage
・52.0 - 70.0% Damage while Fortified
Offensive Blood Finesse
・46.5 - 60.0% Bone Damage
・4.0 - 6.0% Bone Critical Strike Chance
・77.5 - 100.0% Bone Critical Strike Damage
Offensive Bone Finesse
・108.5 - 140.0% Hydra Damage
・108.5 - 140.0% Ice Blades Damage
・108.5 - 140.0% Lightning Spear Damage
・108.5 - 140.0% Familiar Damage
Offensive Conjuration Finesse
・41.5 - 55.0% Vulnerable Damage
・46.5 - 60.0% Cutthroat Damage
・9.0 - 11.0% Cutthroat Attack Speed
・4.0 - 6.0% Cutthroat Critical Strike Chance
Offensive Cutthroat Finesse
・46.5 - 60.0% Earth Damage
・4.0 - 6.0% Earth Lucky Hit Chance
・4.0 - 6.0% Earth Critical Strike Chance
Offensive Earth Finesse
・62.5 - 85.0% Critical Strike Damage
・46.5 - 60.0% Marksman Damage
・4.0 - 6.0% Marksman Critical Strike Chance
Offensive Marksman Finesse
・46.5 - 60.0% Fire Damage
・9.0 - 11.0% Pyromancy Attack Speed
・77.5 - 100.0% Pyromancy Critical Strike Damage
・67.5 - 90.0% Mastery Damage
Offensive Pyromancy Finesse
・47.0 - 65.0% Damage to Poisoned Enemies
・47.0 - 65.0% Damage to Trapped Enemies
・62.5 - 85.0% Imbued Damage
Offensive Scoundrel Finesse
・46.5 - 60.0% Lightning Damage
・4.0 - 6.0 Shock Critical Strike Chance
・77.5 - 100.0% Shock Critical Strike Damage
・124.0 - 160.0% Crackling Energy Damage
Offensive Shock Finesse
・26.0 - 35.0% Damage per Combo Point Spent
・21.0 - 30.0% Stun Grenade Size
・16.0 - 25.0% Shadow Clone Duration
・26.0 - 35.0% Inner Sight Duration
Offensive Specialist Evolution
・46.5 - 60.0% Storm Damage
・155.0 - 200.0% Lightning Bolt Damage
・4.0 - 6.0% Storm Critical Strike Chance
Offensive Storm Finesse
・46.5 - 60.0% Summoning Damage
・77.5 - 100.0% Skeletal Damage
・93.0 - 120.0% Golems Damage
Offensive Summoning Finesse
・Steel Grasp Stuns for +1.1 - 1.5 Seconds
・Upheaval Overpowers Stun for +0.9 - 1.3% Seconds
・1 - 2 to Concussion
Utility Barbarian Control
・Lucky Hit: Up to a +13.0 - 17.5% Chance to Daze for 2 Seconds
・15.5 - 20.0% Smoke Grenade Cooldown Reduction
・28.5 - 37.5% Smoke Grenade Duration
Utility Daze Control
・45 - 70 Thorns
・13.0 - 17.5% Crowd Control Duration
・8.0 - 12.5% Barrier Generation
Utility Natural Schemes
・9.0 - 11.0% Thorns while Fortified
・Minions Inherit +8.0 - 12.5% of Your Thorns
・Skeletal Warriors Inherit +10.5 - 15.0% of Your Thorns
・Skeletal Mages Inherit +13.0 - 17.5% of Your Thorns
・Golems Inherit +13.5 - 22.5% of Your Thorns
Utility Thorn Army
・9.0 - 11.0% Thorns while Fortified
・1 - 2 to Outburst
・1 - 2 to Tough as Nails
Utility Thorn Body
・Lucky Hit: Up to a 21.0 - 30.0% Chance to Slow for 2 Seconds
・Lucky Hit: Up to a 13.5 - 22.5% Chance to Immobilize for 2 Seconds
・Lucky Hit: Up to a 13.0 - 17.5% Chance to Stun for 2 Seconds
・Lucky Hit: Up to a 13.0 - 17.5% Chance to Freeze for 2 Seconds
Utility Worldly Fortune
・8.0 - 12.5% Movement Speed
・13.5 - 22.5% Movement Speed for 4 Seconds After Killing an Elite
・13.0 - 17.5% Lunging Strike Range
・8.0 - 10.0% Charge Cooldown Reduction
・8.0 - 10.0% Leap Cooldown Reduction
Mobility Barbarian Motion
・8.0 - 12.5% Movement Speed
・8.0 - 10.0% Trample Cooldown Reduction
・4 - 6 to Digitigrade Gait
Mobility Druid Motion
・8.0 - 12.5% Movement Speed
・57.5 - 80.0% Movement Speed from Blade Shift
・2.5 - 4.0% Movement Speed per Dark Shroud Shadow
・46.5 - 60.0% Shadow Step Duration
・2 - 4 to Stutter Step
Mobility Rogue Motion
・8.0 - 12.5% Movement Speed
・13.5 - 22.5% Movement Speed for 4 Seconds After Killing an Elite
・8.0 - 10.0% Teleport Cooldown Reduction
・1 - 2 Conduction
Mobility Sorcerer Motion
・36.5 - 50.0% Fire Resistance
・36.5 - 50.0% Lightning Resistance
・36.5 - 50.0% Cold Resistance
・36.5 - 50.0% Poison Resistance
・36.5 - 50.0% Shadow Resistance
Defensive Natural Resistance
・353 - 504 Maximum Life
・10.5 - 15.0% Total Armor
・5.0 - 7.0 Dodge Chance
Defensive Worldly Endurance
・52.0 - 70.0% Chance for Hemorrhage to Form Blood Orbs
・21.0 - 30.0% Blood Orb Healing
・10.5 - 15.0% Blood Mist Duration
・6.0 - 8.0% Blood Mist Cooldown Reduction
Defensive Blood Endurance
・Lucky Hit: Up to 15% Chance to Heal +172 - 232 Life
・10.5 - 15.0% Flame Shield
・1 - 2 to Warmth
Defensive Pyromancy Endurance
・8.0 - 12.5% Resource Generation
・8.0 - 10.0% Resource Cost Reduction
・Lucky Hit: Up to a 15% Chance to Restore +10.5 to 15.0% Primary Resource
Resource Worldly Stability
・88 - 115% Basic Skill Damage
・46.5 - 60% Core Skill Damage
・88 - 115% Ultimate Skill Damage
Offensive Sharpened Finesse
・41.5 - 55.0% Vulnerable Damage
・93.0 - 120.0% Damage to Injured Enemies
・57.0 - 75.0% Physical Damage Over Time
Offensive Slayer's Finesse
・62.5 - 85.0% Critical Strike Damage
・41.5 - 55.0% Vulnerable Damage
・108.5 - 140.0% Overpower Damage
Offensive Worldly Finesse
・93.0 - 120.0% Brawling Skill Damage
・93.0 - 120.0% Weapon Mastery Damage
・171.0 - 225.0% Damage while Iron Maelstrom is Active
Offensive Demolition Finesse
Barbarian only
・1 - 2 to Imposing Presence
・1 - 2 to Martial Vigor
・1 - 2 to Guttural Yell
・1 - 2 to Defensive Stance
Defensive Barbarian Protection (Legacy)
Barbarian only
・41.5 - 55.0% Lunging Strike Healing
・1 - 2 to Raid Leader
・1 - 2 to Invigorating Fury
Defensive Barbarian Recovery
Barbarian only
・15.5 - 20.0% Ground Stomp Cooldown Reduction
・8.0 - 10.0% Iron Skin Cooldown Reduction
・6.0 - 8.0% Challenging Shout Cooldown Reduction
Defensive Barbarian Strategy
Barbarian only
・6.0 - 8.0% Brawling Cooldown Reduction
・10.5 - 15.0% Kick Cooldown Reduction
・8.0 - 12.5% War Cry Cooldown Reduction
Resource Brawling Efficiency
Barbarian only
・Casting Ultimate Skills Restores 36 - 45 Primary Resource
・13.5 - 22.5% Call of the Anceints Cooldown Reduction
・13.5 - 22.5% Iron Maelstrom Cooldown Reduction
・10.5 - 15.0% Wrath of the Berseker Cooldown Reduction
Resource Ultimate Efficiency - Barbarian
Barbarian only
・16.0 - 25.0 Basic Resource Generation
・13.0 - 17.5% Resource Generations with Two-Handed Bludgeoning Weapons
・13.0 - 17.5% Resource Generations with Dual Wielded Weapons
・13.0 - 17.5% Resource Generations with Two-Handed Slashing Weapons
Resource Weapon Attunement - Barbarian
Barbarian only
・8.0 - 12.5% Weapon Mastery Cooldown Reduction
・10.5 - 15.0% Death Blow Cooldown Reduction
・10.5 - 15.0% Rupture Cooldown Reduction
・15.5 - 20.0% Steel Grasp Cooldown Reduction
Resource Weapon Mastery Efficient
Barbarian only
・21 - 30% Earthquake Size
・29 - 42.5% Frenzy Duration
・16 - 25% Stun Duration
Utility Barbarian Innovation
Barbarian only
・13.5 - 22.5% Rend Effect Size
・21 - 30% Rupture Size
・1 - 2 to Hamstring Passive
Utility Bleed Innovation
Barbarian only
・251 - 350% Kick Vulnerable Duration
・1 - 2 to Expose Vulnerability Passive
・1 - 2 to Pressure Point Passive
Utility Barbarian Breach
Barbarian only
・13.5 - 22.5% Hammer of the Ancients Effect Size
・13.5 - 22.5% Upheaval Size
・13.5 - 22.5% Mighty Throw Size
Utility Brute Innovation
Barbarian only
・26.5 - 40.0% Ground Stomp Size
・31.5 - 45.0% Leap Slam Size
・21.0 - 30.0% Dust Devil Size
Utility Wasteland Innovation
Barbarian only
・72.5 - 95.0% Companion Damage
・82.5 - 105.0% Wolves Damage
・144.5 - 185.0% Poison Creeper Damage
・144.5 - 185.0% Ravens Damage
Offensive Companion Finesse
Druid only
・9.0 - 11.0% Werewolf Attack Speed
・4.0 - 6.0% Werewolf Critical Strike Chance
・144.5 - 185.0% Werebear Overpower Damage
・16.0 - 25.0% Grizzly Rage Duration
Offensive Shapeshifting Finesse
Druid only
・13.0 - 17.5% Wolves Attack Speed
・18.5 - 27.5% Ravens Attack Speed
・13.5 - 22.5% Poison Creeper Duration
・31.5 - 45.0% Ravens Active Size
Utility Companion Innovation
Druid only
・15.5 - 20.0% Cyclone Armor Cooldown Reduction
・8.0 - 10.0% Earthen Bulwark Cooldown Reduction
・15.5 - 20.0% Earthen Bulwark Duration
Defensive Nature Magic Wall
Druid only
・8.0 - 10.0% Blood Howl Cooldown Reduction
・6.0 - 8.0% Debilitating Roar Cooldown Reduction
・10.5 - 15.0% Debilitating Roar Duration
・1 - 2 to Nature's Resolve
Defensive Shapeshifting Endurance
Druid only
・8.0 - 12.5% Companion Cooldown Reduction
・23.5 - 32.5% Wolves Cooldown Reduction
・15.5 - 15.0% Poison Creeper Cooldown Reduction
・15.5 - 20.0% Ravens Cooldown Reduction
Resource Companion Efficiency
Druid only
・Casting Wrath Skills Restores 10 - 14 Primary Resource
・Casting Ultimate Skills Restores 36 - 45 Primary Resource
・1 - 2 to Abundance
Resource Druid Invigoration
Druid only
・10.5 - 15.0% Hurricane Cooldown Reduction
・10.5 - 15.0% Boulder Cooldown Reduction
・10.5 - 15.0% Rabies Cooldown Reduction
Resource Wrath Efficiency
Druid only
・16.0 - 25.0% Chance for Wolves to Deal Double Damage
・16.0 - 25.0% Chance for Poison Creeper to Deal Double Damage
・16.0 - 25.0% Chance for Raven to Deal Double Damage
Offensive Companion Augments
Druid only
・31.5 - 45% Hurricane Size
・29 - 42.5% Hurricane Duration
・31.5 - 45% Cyclone Armor Active Size
・36.5 - 50% Petrify Duration
Utility Nature Magic Innovation
Druid only
・8.0 - 12.5% Petrify Cooldown Reduction
・8.0 - 12.5% Cataclysm Cooldown Reduction
・8.0 - 12.5% Lacerate Cooldown Reduction
・8.0 - 12.5% Grizzly Rage Cooldown Reduction
Resource Ultimate Efficiency - Druid
Druid only
・57.5 - 80.0% Damage to Cursed Enemies
・93.0 - 120.0% Macabre Damage
・124.0 - 160.0% Iron Maiden Damage
・219.0 - 300.0% Corpse Tendrils Damage
Offensive Profane Finesse
Necromancer only
・57.0 - 75.0% Shadow Damage Over Time
・46.5 - 60.0% Darkness Damage
・93.0 - 120.0% Desecrated Ground Damage
Offensive Shadow Finesse
Necromancer only
・13.5 - 22.5% Corpse Explosion Size
・26.5 - 40.0% Corpse Tendrils Size
・31.5 - 45.0% Curse Size
・29.0 - 42.5% Curse Duration
Utility Profane Innovation
Necromancer only
・8.0 - 12.5% Movement Speed
・13.5 - 22.5% Movement Speed for 4 Seconds After Killing an Elite
・29.0 - 42.5% Movement Speed during Blood Mist
Mobility Necromancer Motion
Necromancer only
・26.5 - 40.0% Blight Chill Potency on the Profane Cage
・29.0 - 42.5% Corpse Tendrils Duration
・1 - 2 to Spiked Armor
・1 - 2 to Crippling Darkness
Defensive Profane Cage
Necromancer only
・8.0 - 10.0% Ultimate Cooldown Reduction
・16.0 - 25.0% Golem Active Cooldown Reduction
・10.5 - 15.0% Bone Spirit Cooldown Reduction
・1 - 2 to Rapid Ossification
Resource Necromancer Efficiency
Necromancer only
・Blood Orbs Restore 5 - 6 Essence
・Casting Macabre Skills Restores 15 - 21 Primary Resource
・Casting Ultimate Skills Restores 36 - 45 Primary Resource
Resource Necromancer Invigoration
Necromancer only
・16.0 - 25.0% Basic Resource Generation
・13.0 - 17.5% Resource Generation while Wielding a Scythe
・13.0 - 17.5% Resource Generation while Wielding a Shied
Resource Weapon Attunement - Necromancer
Necromancer only
・16.0 - 25.0% Bone Storm Duration
・26.0 - 35.0% Bone Spirit Explosion Size
・29.0 - 42.5% Bone Prison Duration
Utility Bone Innovation
Necromancer only
・13.5 - 22.5% Blood Surge Nova Size
・28.5 - 37.5% Hemorrhage explosion size
・29 - 42.5% Blood Lance Duration
Utility Blood Innovation
Necromancer only
・13.5 - 22.5% Blight Size
・28.5 - 37.5% Decompose Explosion Size
・16.0 - 25.0% Soulrift Duration
Utility Decay Innovation
Necromancer only
・13.5 - 22.5% Sever Effect Size
・29.0 - 42.5% Reap Effect Duration
・31.5 - 45.0% Skeleton Priest Effect Duration
Utility Execution Innovation
Necromancer only
・21.0 - 30.0% Damage Reduction for Your Minions
・26.5 - 40.0% Chance for Minion Attacks to Forify You for 3% Maximum Life
・1 - 2 to Drain Vitality
・1 - 2 to Necrotic Carapace
Defensive Necromancer Wall
Necromancer only
・1 - 2 to Chilling Weight
・1 - 2 to Shadow Crash
・13.5 - 22.5% Flurry Size
Utility Alchemist Control
Rogue only
・8.0 - 10.0% Concealment Cooldown Reduction
・15.5 - 20.0% Concealment Duration
・1 - 2 to Agile
Defensive Rogue Cloaking
Rogue only
・23.5 - 32.5% Flurry Healing
・1 - 2 to Siphoning Strikes
・1 - 2 to Mending Obscurity
Defensive Rogue Recovery
Rogue only
・6.0 - 8.0% Agility Cooldown Reduction
・8.0 - 10.0% Shadow Step Cooldown Reduction
・16.0 - 25.0% Caltrops Cooldown
・8.0 - 10.0% Dash Cooldown
Resource Agility Efficiency
Rogue only
・Shadow Imbue Lasts For 1 - 2 Casts
・Poison Imbue Lasts For 1 - 2 Casts
・Cold Imbue Lasts For 1 - 2 Casts
Resource Imbuement Abundance
Rogue only
・62.5 - 85.0% Puncture Resource Generation
・18.5 - 27.5% Invigorating Strike Energy Reduction
・1 - 2 to Innervation
・1 - 2 to Adrenaline Rush
Resource Rogue Invigoration
Rogue only
・21.0 - 30.0% Damage per Dark Shroud Shadow
・219.0 - 300.0% Damage on Next Attack After Entering Stealth
・31.5 - 45.0% Smoke Grenade Size
Offensive Subterfuge Expertise
Rogue only
・46.5 - 60.0% Agility Damage
・46.5 - 60.0% Core Damage
・88.0 - 115.0% Ultimate Damage
・82.5 - 105.0% Stun Grenade Damage
Offensive Skillful Finesse
Rogue only
・Traps Arm +0.4 - 0.6% Seconds Faster
・31.5 - 45.0% Caltrops Size
・31.5 - 45.0% Caltrops Duration
Offensive Trap Expertise
Rogue only
・4.0 - 6.0% Maximum Life While Dark Shroud is Active
・Your Potion Also Grants +0.8 - 1.4% to Maximum Resistances for 5 Seconds
・1 - 2 to Second Wind
・1 - 2 to Aftermath
Defensive Rogue Persistence
Rogue only
・29.0 - 42.5% Invigorating Strike Duration
・Twisting Blades Returns +21.0 - 30.0% Faster
・29.0 - 42.5% Heartseeker Duration
Utility Rogue Innovation
Rogue only
・15.5 - 20.0% Frost Nova Cooldown Reduction
・10.5 - 15.0% Ice Armor Duration
・21.0 - 30.0% Chill Slow Potency
・1 - 2 to Cold Front
Defensive Frost Cage
Sorcerer only
・46.5 - 60.0% Cold Damage
・41.5 - 55.0% Vulnerable Damage
・67.5 - 90.0% Damage to Frozen Enemies
Offensive Frost Finesse
Sorcerer only
・13.5 - 22.5% Immobilize Duration
・16.0 - 25.0% Stun Duration
・16.0 - 25.0% Freeze Duration
Utility Sorcerer Control
Sorcerer only
・23.5 - 32.5% Hydra Resource Cost Reduction
・8.0 - 12.5% Ice Blades Cooldown Reduction
・8.0 - 12.5% Lightning Spear Cooldown Reduction
・26.5 - 40.0% Familiar Duration
Resource Conjuration Efficiency
Sorcerer only
・1 - 2 to Invigorating Conduit
・1 - 2 to Frigid Breeze
・1 - 2 to Fiery Surge
Resource Sorcerer Stability
Sorcerer only
・8.0 - 10.0% Subterfuge Cooldown Efficiency
・8.0 - 12.5% Trap Cooldown Reduction
・10.5 - 15.0% Poison Trap Cooldown
・15.5 - 20.0% Dark Shroud Cooldown Reduction
Resource Subterfuge Efficiency
Sorcerer only
・Casting Ultimate Skills Restores 36 - 45 Primary Resource
・8.0 - 12.5% Deep Freeze Cooldown Reduction
・13.5 - 22.5% Inferno Cooldown Reduction Cooldown Reduction
・10.5 - 15.0%Unstable Currents Cooldown Reduction
Resource Ultimate Efficiency - Sorcerer
Sorcerer only
・26.5 - 40.0% Frost Nova Size
・18.5 - 27.5% Blizzard Size
・36.5 - 50.0% Teleport Nova Size
Utility Sorcerer Innovation
Sorcerer only
・4.0 - 6.0% Hydra Lucky Hit Chance
・4.0 - 6.0% Ice Blades Lucky Hit Chance
・4.0 - 6.0% Lightning Spear Lucky Hit Chance
・4.0 - 6.0% Familiar Lucky Hit Chance
Utility Conjuration Fortune
Sorcerer only
・1 - 2 to Snap Freeze
・1 - 2 to Crippling Flames
・1 - 2 to Convulsions
Utility Elemental Control
Sorcerer only
・46.5 - 60.0% Potency Damage
・114.0 - 150.0% Pestilent Swarm Damage
・57.5 - 80.0% Centipede Damage
・57.5 - 80.0% Damage to Slowed Enemies
Offensive Centipede Finesse
Spiritborn only
・57.5 - 80.0% Focus Damage
・26.5 - 40.0% Spirit Feather Potency
・57.5 - 80.0% Eagle Damage
・57.5 - 80.0% Vulnerable Damage
Offensive Eagle Finesse
Spiritborn only
・1 - 2 to Bastion
・77.5 - 100.0% Defensive Damage
・57.5 - 80.0% Gorilla Damage
・57.5 - 80.0% Damage to Knocked-Down Enemies
Offensive Gorilla Finesse
Spiritborn only
・93.0 - 120.0% Mobility Damage
・26.5 - 40.0% Mystic Circle Potency
・57.5 - 80.0% Jaguar Damage
・57.5 - 80.0% Damage to Injured Enemies
Offensive Jaguar Finesse
Spiritborn only
・21.0 - 30.0% The Protector Barrier Generation
・21.0 - 30.0% Crushing Hand Barrier Generation
・21.0 - 30.0% Concussive Stomp Barrier
・1 - 2 to Auspicious
Defensive Spiritborn Endurance
Spiritborn only
・15.5 - 20.0% Rock Splitter Block Chance Bonus
・26.5 - 40.0% Armored Hide Active Duration
・1 - 2 to Patient Guard
Defensive Spiritborn Guard
Spiritborn only
・21.0 - 30.0% Touch of Death Healing Bonus
・1 - 2 to Fueled
・1 - 2 to Resilient
Defensive Spiritborn Recovery
Spiritborn only
・26.5 - 40.0% Armored Hide Resolve Generation Rate
・2 - 3 Resolve Generated
・2 - 3 Maximum Resolve Stacks
Defensive Spiritborn Resolve
Spiritborn only
・36.5 - 50.0% Withering Fist Size
・36.5 - 50.0% Stinger Size
・36.5 - 50.0% Scourge Size
・21.0 - 30.0% Touch of Death Swarm Duration
Utility Centipede Innovation
Spiritborn only
・36.5 - 50.0% Thunderspike Size
・36.5 - 50.0% Vortex Size
・36.5 - 50.0% Soar Size
Utility Eagle Innovation
Spiritborn only
・36.5 - 50.0% Rock Splitter Size
・36.5 - 50.0% Crushing Hand Size
・36.5 - 50.0% Concussive Stomp Size
・26.5 - 40.0% Armored Hide Active Thorns Bonus
Utility Gorilla Innovation
Spiritborn only
・36.5 - 50.0% Thrash Size
・36.5 - 50.0% Rake Size
・26.5 - 40.0% Ravager On Kill Duration Extension
Utility Jaguar Innovation
Spiritborn only
・8.0 - 10.0% Soar Cooldown Reduction
・2 - 3 Rushing Claw Charges
・1 - 2 to Swift
Mobility Spiritborn Motion
Spiritborn only
・21.0 - 30.0% Withering Fist Resource Generation
・15.5 - 20.0% The Devourer Cooldown Reduction
・6.0 - 8.0% Potency Cooldown Reduction
Resource Centipede Efficiency
Spiritborn only
・21.0 - 30.0% Thunderspike Resource Generation
・2 - 3 The Seeker Charges
・6.0 - 8.0% Focus Cooldown Reduction
・2 - 3 Razor Wings Charges
Resource Eagle Efficiency
Spiritborn only
・1 - 2 to Vigorous
・1 - 2 to Velocity
・1 - 2 to Endurance
Resource Fitness Efficiency
Spiritborn only
・X% Rock Splitter Resource Generation
・X% The Protector Cooldown Reduction
・X% Defensive Cooldown Reduction
Resource Gorilla Efficiency
Spiritborn only
・21.0 - 30.0% Thrash Resource Generation
・15.5 - 20.0% The Hunter Cooldown Reduction
・6.0 - 8.0% Incarnate Cooldown Reduction
・2 - 3 Counterattack Charges
Resource Jaguar Efficiency
Spiritborn only

These are the possible Affixes that you can add to your gear via Tempering from the Blacksmith. Each gear has a limited number of Tempering count and using a specific manual will allow you to get one of the possible Affixes from the said manual.

Diablo 4 Related Guides

Diablo 4 - Affixes

List of All Affixes

All Item Affixes by Type

Affixes by Armor Type
Boots Pants Helm
Chest Gloves
Affixes by Weapon Type
Dagger Staff Wand
Crossbow Bow Focus
Totem Shield 1h Mace
1h Sword 1h Scythe 1h Axe
2h Polearm 2h Sword 2h Axe
2h Mace 2h Scythe Glaives
Quarterstaff - -
Affixes by Accessory Type
Ring Amulet

Comment

3 Anonymousover 1 year

druid amulet affixes are missing

2 Anonymousover 1 year

they can also roll T3+ranks I've gotten them I have not seen. Double or triple passive roll +#rank increases , I have gotten one with T3 T4 and T5 . But trashed it because it didnt have glass cannon plus with damage XX% All classes can do this. Also for chest ARMOR on sorc I have not seen. Skill T3 T4 +ranks It's like it's bugges for sorc. I have seen the tier ranking on all other classes other then sorc

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