How to Get Specific Villagers You Want | ACNH - Animal Crossing: New Horizons (Switch)

Get Villagers You Want header.png
This is a guide on how to get any villager you want to move into your island in Animal Crossing: New Horizons (ACNH). Keep reading to learn what kind of villagers you can get for the first to the tenth resident, and later on!

How to Choose the First Two Villagers (Residents 1 to 2)

Reset the Game Until You are Satisfied

Player arrives on the island.jpg

Your first 2 neighbors waiting at the Airport.

Start the game and continue until you get to the scene where you see the starting villagers at the Airport.

Note that at this point, earlier choices like your name, birthday, and the island layout cannot be changed.

If you are not satisfied, repeat the steps below until you are satisfied with your first neighbors!

Steps
1 Start the game and watch the scene where you see the first two starting villagers standing by the Airport.
2 If you are not satisfied, you can reset by pressing the Home button, and close the game.
3 Restart the game and repeat the above steps until you are satisfied.

Starting Villagers Characteristics

  • There will always be one male and one female.
  • The male will have a Jock personality.
  • The female will have an Big Sister (Uchi) personality.
  • The interior design of their houses are fixed.

List of Starting Villagers

There will always be one male and one female

Starting villagers.jpg
When you first move to the island, there will be two other villagers already living there in addition to you and Nook Co. One of them will be male, and the other will be female.

The male villager will have a Jock personality

Starting Villager - Flip with Jock personality.jpg
The first male villager on your island will always have a jock personality. As you might expect from that type of character, they have a knack for talking about exercising and working out.
All Villagers with a Jock Personality

The female villager will have an Big Sister (Uchi) personality

Starting Villager - Canberra with Big Sister personality.jpg
The first female villager will always be an Big Sister-type character. This type of villager is usually quite caring towards other villagers, much like a big sister.
All Villagers with a Big Sister Personality

The interior design of their houses are fixed

The houses of your starting villagers will be plain-looking compared to the ones you recruit later in the game.

A villager's interior design is different when you get them as a starting villager or as a recruited villager.

Canberra's Home as a Starting Villager Canberra's Home as a Recruited Villager
Canberra home interior as starting villager.jpg Canberra home interior as recruited villager.jpg

How to Choose the Third to Fifth Villagers (Residents 3 to 5)

Place the House Kit to Prepare a Lot

Set up plot.jpg
After building the first bridge, you can talk to Tom Nook, and he will give you 3 house kits for you to prepare and craft furniture for. Set up the house kits, but do not submit furniture yet.


When going for Method 2, we recommend placing the house kits near Resident Services, so you can reset faster before the game autosaves.
Click to jump to a section!

Method 1: Invite through Mystery Islands Tours

Steps
1 Recruit a villager from a Mystery Island Tour.
2 Craft and submit all the furniture for the lot.
3 Talk to Tom Nook.

Repeat the steps to recruit up to 3 villagers with this method.

1. Recruit a villager from a Mystery Island Tour

Invite to Island.jpg
You can go to a Mystery Island Tour to recruit villagers. You can invite up to 3 villagers, and after that villagers will no longer appear in tours.

2. Craft and submit all the furniture for the lot

HouseKit2.jpg
When the game has auto-saved, submit the furnite for the lot. The next steps will have do be done quickly.

3. Talk to Tom Nook

Talk to Tom Nook.jpg
After submitting the required furniture for the lot, talk to Tom Nook and the invited villager will move in the next day. If you've completed this for 3 lots, the villagers will move in one by one each day.

Method 2: Random Villager Moves In

Steps
1 Submit 1 piece of outdoor furniture and wait for the game to autosave.
2 Submit all the required indoor furniture.
3 Talk to Tom Nook.
4 Quickly check the name of the new villager on the lot.
5 If you are not satisfied, close the game, and repeat steps 2 to 4.

Repeat the steps to recruit up to 3 villagers with this method.

1. Submit 1 piece of outdoor furniture and wait for the game to autosave

Submit outdoor furniture.jpg
Once the plot is set up, submit one piece of furniture, and wait for the game to autosave. The game is saving when you see a blue round marker on the upper-right of the screen.

2. Submit all the required indoor furniture

Submit indoor furniture.jpg
After the game is saved, submit all the indoor furniture required for the lot to be available. Be quick as the next steps need to be done as soon as possible.

3. Talk to Tom Nook

Talk to Tom Nook.jpg
Go to Resident Services, and talk to Tom Nook to secure the lot. You cannot change the new villager if the game saves again, so you should be quick.

This is why we recommend placing the lot near Resident Services, so you can do this quickly before the game autosaves.

4. Quickly check the name of the new villager on the lot

Sold house lot.jpg
Press the A button on the lot to check the new owner. Again, once the game saves after this, you cannot change it anymore.

5. If you are not satisfied, close the game, and repeat steps 2 to 4

Close game.jpg
If you are not satisfied, immediately close the game by pressing the Home button, and the X button to exit the game.

Repeat steps 2 to 4 until you are satisfied.

Third to Fifth Villagers Characteristics

  • The 3rd resident will have a Lazy personality.
  • The 4th resident will have a Peppy personality.
  • The 4th resident will have a Normal personality.
  • The interior design of their houses are fixed.

Villager personalities are fixed

Lot 1 Lot 2 Lot 3
Lazy Peppy Normal

The personalities of the 3rd to 5th villagers are fixed. Take note that you cannot get villagers with other personalities at this stage.

The interior design of their houses are fixed

Similar to your starting villagers, the houses of the next 3 residents will be fixed. They will look plain, with the furniture you submitted to the lot. However, you can give them gifts to display in their room.

Canberra's Home from a Set-Up House Kit Canberra's Home as a Recruited Villager
Canberra home interior as starting villager.jpg Canberra home interior as recruited villager.jpg

How to Choose the Sixth Villager (Resident 6)

The Sixth Villager Cannot be Chosen

Campsite visitor.jpg
The sixth villager will come after you have set up the Campsite. Even if you restart the game, or time-travel to the future, the visitor will not change.

Sixth Villagers Characteristics

  • They will always come from the Campsite.
  • They will have a Smug personality.

They will have a Smug personality

Raymond.png

Everyone's favorite villager, Raymond.

The 6th villager will have a Smug personality. If you are lucky, you may even get Raymond, a new villager in New Horizons, who is popular with fans. There is 1 in 34 chances that you can get him.
All Villagers with a Smug Personality

How to Choose the Seventh to Tenth Villagers (Residents 7 to 10)

Invite via Mystery Island Tours

Take note that villagers may move into the plots on their own as time passes, if you have not recruited anyone yet.

Steps
1 Set up a house plot.
2 Recruit through Mystery Island Tours.

(Repeat the steps to recruit more villagers.)

This method was done after unlocking the Island Designer app.

1. Set up a plot

Secured house lot.jpg
Before anything else, make sure that you have secured a lot for the new resident to move in. If you have already have the maximum number of residents (10), you can kick out a villager to secure a spot.

How to Kick Out Villagers

2. Recruit a Villager through Mystery Island Tours

Nintendo Direct - Invite Residents
Use a Nook Miles Ticket to go on a Mystery Island Tour, and invite villagers you like. If you are not satisfied, you can go back home and repeat this step to see another villager.

Note that not all island tours will have villagers walking around.

Mystery Island Tours and Nook Miles Ticket Guide

Tips and Tricks When Inviting Via Island Tours

A vacant plot is necessary

You will not find villagers on Mystery Island Tours if there is no availble plot on your island.

You can only invite 1 villager per day

Even if you have multiple vacant house plots, you can only invite 1 villager to move to your island per day.

Note that if you a player has already invited someone on that day, villagers will not appear on Mystery Tours on the same day.

Villagers May Move-In on Their Own as Time Passes

If the next day comes, and you haven't invited a villager to move to the plot, a random villager will move in. Be sure to invite villagers before 5 am the next day.

How to Get Villagers You Want

The following guides are for when you have already reached the maximum villager count (10).

Click to jump to a section!

Invite a Random Camper (Camspite Method)

Campsite visitor announcement.jpg
This method replaces a current random villager on your island. You can choose to time-travel, but it is not required.

Steps
1 Wait until the Campsite has a visitor.
2 If you don't like the visitor, keep traveling to the future until a visitor comes and repeat step 1.
3 Persuade the visitor into moving into your island.
4 Win the game they ask you to play. *
5 They will move the next day.
If you already have 10 residents at max, you can choose to replace someone with the new villager.

*A camper may still move in even after you lose.

If you have 10 villagers, you will replace one of them

Swapping out with latest villager
If you have the max number or residents which is 10, you will be asked if you want to swap them out with the latest, or a random villager. The selected villager will be in boxes and will be moving out the next day.

Invite via amiibo

Campsite visitor request.jpg
You can get a specific villager by calling them using their amiibo. You need to call them to the Campsite for 3 days before they can accept your invitation to stay.

Steps
1 Invite a visitor to the Campsite using an amiibo
2 Craft and give them the item they are asking for.
3 Repeat steps 1 to 2 for 3 days.
4 On the 3rd day, you can convince them to move in, and they will move in the next day.
If you already have 10 residents at max, you can choose to replace someone with the new villager.

Swap out a villager if you have 10 residents

Choose resident to evict.jpg
If you have the max number or residents which is 10, you will be asked if you want to swap them out with an existing resident.

From there, you can choose who you will kick out. The selected villager will be in boxes and will be moving out the next day.

Trade with Another Player

Invite moving villager to your island.jpg

Invite a Villager in Boxes to Move into Your Island

You can also invite a villager from another island. To do so, the villager must be in boxes, moving out of his current island the next day.

Make sure that you also have an empty plot for the villager to move in. If you talk to the villager twice, you can ask them to move in.

How to Invite Villagers from Other Islands
1 Secure a vacant house plot.
2 Visit the island with the villager who's ready to move out (items are in boxes).
3 Invite the villager to your island.
4 The villager will move in the next day.

Tips and Tricks When Getting Villagers Using the Campsite

  • Villagers whose species are different than the ones on your island are more likely to visit.
  • There are no Campsite visitors during events.
  • Visitors can still come to the Campsite even if you have 10 villagers at max.
  • If you reach max number of villagers, and you invite a random visitor, your most recent villager will be swapped out.
  • If you reach max number of villagers, and you invite via amiibo, you can swap out a villager of your choice.

Villagers with Different Species are More Likely to Visit

Campsite visitor.jpg
It will be difficult to find visitors of the same species as the villagers on your island, as visitors of another species will be more likely to visit. If you want to get a specific villager, it is better to have villagers different than that species, or just use an amiibo instead.

There are No Campers During Events

Bunny Day announcement.jpg
Visitors will not come to the Campsite on the day of events such as Bunny Day, or Fishing Tourneys.

Campers Can Still Come Even if You Have 10 Villagers

Campsite visitor announcement.jpg
Even if you have the max number of villagers, visitors can come to the Campsite, although rarely, so you do not need to kick out villagers in advance.

Random Campers will be Swapped with Your Recent Villager

Swap with recent villager.jpg
If you have 10 residents and invite a random Campsite visitor to live on your island, they will replace your most recent villager, or the last villager who wanted to move out.

Campsite Visitors Invited via amiibo will be Swapped with Your Chosen Villager

Choose villager to swap with.jpg
If you have 10 residents and invite a Campsite visitor using an amiibo, you can choose the villager to be replaced by the new one.

How to Win the Camper's Card Game

Campsite card game.jpg

The cards are always random

To determine whether a camper moves in to your island or not, is through a card game. Unfortunately, the chosen cards will always be random so there is no specific strategy to it.

Don't worry if you lose, though! Just keep talking to the camper to try again, or sometimes, they'll still move in even after you lose so don't give up!

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Comment

2 Anonymous6 days

For the 3rd villager (lazy) if I submitted plot 2 and 3 would only lazy villagers appear on the island??

1 Anonymous10 days

Hi i got miranda (she was the sixth villager on my island) but i failed with her stupid card game... What now?

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