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This is a tier list of the best Combat Machines to upgrade and use in the Tidal Defense Simulator event in Wuthering Waves. See all the Combat Machines ranked, as well as how to upgrade them in this guide!
List of Contents
| Tier | Combat Machines List | ||
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The evaluation above is based on how consistently the Combat Machines were able to contribute to the defense of the Energy Matrix across various stages in the event.
| Machines | Explanations |
|---|---|
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• A Machine that has good damage, great reach, a slow, and a small AoE to its name • Can be upgraded to either Freeze for better crowd-control, or deal more damage via ignoring defense • Does well against both cannon fodder and tougher enemies |
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• Extremely high single-target damage on a relatively short cooldown • Can be upgraded to have AoE capabilities and circumvent its single-target attack |
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• Slows all enemies that pass above it with no cooldown • Upgrades allow it to slow enemies even after they leave range, or to shred resistances • Very cheap to place |
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• Very powerful crowd-control that can stall large groups of enemies and remove shields • Locks down enemies for other machines to freely target • Can be upgraded to also pick up Medium-Sized enemies, further increasing crowd control |
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• True AoE attacks allow it to hit all enemies in range on a short cooldown • No range limit allows it to shine when used in long corridors |
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• Can push enemies off the map to instantly defeat them • Upgrades allow it to either push Medium-Sized enemies, or clear Frequency Contamination, both of which are greatly helpful |
| Machines | Explanations |
|---|---|
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• Good AoE damage with a consistent fire rate • Can store shots when not firing to release when an enemy enter range • Rarely able to store shots without support once the wave starts |
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• Good damage that hits everything that passes under it • Can cause defeated enemies to drop Sim Coins • Only hits the tile under it, leading to low area coverage |
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• Self-upgrading turret that gets stronger as it participates in more combat • Does good damage once upgraded • Can be lackluster if not given the time to upgrade, also has low range |
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• Channeled attacks deal consistent damage to all enemies in its range • Can be upgraded to inflict a burn damage-over-time, or to have more range • Limited by its small base range and mediocre damage output |
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• Hits everything in range with a good slow when triggered • Can be upgraded to apply a freeze when hitting already slowed enemies • Has downtime, unlike the Glacio Beacon |
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• Has good grouping capabilities, similar to the Whirlpool Device • Unique upgrade allows it to remove Invisibility from enemies • Cannot be upgraded to pull Medium-Sized enemies |
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• Applies Paralysis, which intermittently shocks and stuns affected targets • Can be layered with CC from different Machines to severely impede enemy movement • Has difficulty slowing down large waves on its own |
| Machines | Explanations |
|---|---|
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• Quick attacks that deal decent damage • Rather limited range and AoE to its attacks |
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• Cheap to put down, and hits everything above it when it activates • Very small AoE, and cannot deal with faster enemies |
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• Strong effect that causes the target to walk in the opposite direction for the duration • Hampered by its low target count and relatively high recharge time |
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• Can launch enemies off the track and out-of-bounds, instantly defeating them • Very high recharge time • Demanding on space as it needs three Ceiling tiles |
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• Does massive damage in a wide area when triggered • Slow recharge time makes it inconsistent when dealing with larger waves of enemies |

Upgrading Combat Machines requires Sim Ingots, which are awarded for completing several stages in the Tidal Defense Simulator event. Note that these are only awareded for the first completion, and will not drop on repeat runs.

You can, however, select this Refund Icon in the upper-right when you are checking the details of a Machine in the menu to get back the Sim ingots you've used. This allows you to reallocate Sim Ingots if needed.

From the main event interface, select the Enhance Machines option in the bottom-right corner. This option will also appear in the post-stage screen once you've completed one of the stages.
| Upgrade Tier | Ingot Cost |
|---|---|
| 1 | 10 |
| 2 | 50 |
In the Enhance Machines menu, select which Combat Machine you want to upgrade. There are two tiers, with the 3rd upgrade unlocking the two Optional Modules that alter how a Combat Machine works.

Tidal Defense Simulator Event Guide
| Threat: Overlord | |||||
|---|---|---|---|---|---|
| Threat: Elite | |||||
| Threat: Common | |||||
(Infinite Mode) |
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| - |
Combat Machine Tier List | Tidal Defense Simulator



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