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Abyssal Pass (Common) is the fourth stage in the Pass Guardian Mode of the Tidal Defense Simulator event in Version 2.6 of Wuthering Waves. See Abyssal Pass's map layout, best combat machines, and a guide on how to complete all waves in this guide!
| All Abyssal Pass Stage Guides | |
|---|---|
| Common | Elite |
| Abyssal Pass Map and Enemies Information | |
|---|---|
![]() |
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| No. of Waves | 3 |
| List of Enemies |
Cruisewing HP: 75 SPD: 600 DMG: 1 Velocity This Tacet Discord moves faster. x17 |
Electro Predator HP: 300 SPD: 200 DMG: 1 Shield This Tacet Discord has a Shield that blocks damage. When Shielded, it is immune to Slow. x8 |
Nimbus Wraith HP: 50 SPD: 200 DMG: 1 Passive - Bounty This Tacet Discord drops one Lucky Coin when defeated. Collect Lucky Coins to gain Sim Credits. x4 |
|---|---|---|
|
Glacio Predator HP: 400 SPD: 200 DMG: 1 x16 |
Chop Chop: Headless HP: 800 SPD: 150 DMG: 1 x2 |
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Abyssal Pass' map layout is a single path with one turn to reach the Energy Matrix. The path is surrounded by empty space which you can push enemies into to defeat them immediately.
Glacio Beacon Glacio Beacon Type: Ground
Cost: 200 Base ATK: 0 Emits artificial chilling currents, Slowing any Tacet Discords moving past the device. |
Repulsor Spout Repulsor Spout Type: Wall
Cost: 300 Base ATK: 0 Cooldown: 8 Periodically ejects high-pressure gas, knocking back small Tacet Discords within the range. |
Speed Shooter Speed Shooter Type: KU-Roro Weapon
Base ATK: 60 Automatically fires projectiles in a row, dealing low Fusion DMG. |
Stun Emitter Stun Emitter Type: Ground
Cost: 200 Base ATK: 60 Cooldown: 4 Periodically shocks nearby Tacet Discords and temporarily Paralyzes them. |
The star of this level will be the Repulsor Spout, as it can take out every enemy save for the Cruisewings and the Chop Chop: Headless targets.
Support it with the Glacio Beacon and Stun Emitter by slowing down enemies to let it recharge, and use the Speed Shooter to take care of any stragglers. You have one more Machine slot to use as you please as well.
| Abyssal Pass Wave Guide |
|---|
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| 1 | Wave 1 Tips and Recommendations |
|---|---|
![]() You'll be setting your defense up at the very start of the track, to push enemies into the water as soon as possible. |
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| 2 | ![]() Set up two Repulsor Spouts and some Glacio Beacons to push and stall enemies. Don't forget to use your Speed Shooter when you start the wave! |
| 1 | Wave 2 Tips and Recommendations |
|---|---|
![]() Add more Repulsor Spouts and Glacio Beacons. You can also swap some beacons out for Stun Emitters if you want to layer crowd-control. |
|
| 2 | When the wave starts, use the Speed Shooter to focus down the Cruisewings as they will speed past the Repulsor Spouts. Run after them if you need to keep them in range of your Speed Shooter. |
| 1 | Wave 3 Tips and Recommendations |
|---|---|
![]() Spend as much money as you can on more Repulsor Spouts to fortify your defenses for the final wave. |
|
| 2 | Let the Repulsor Spouts take care of the other enemies, and stick to the Chop Chop: Headless when it appears to focus it down with the Speed Shooter. This is because the Chop Chop: Headless is the only enemy the Repulsor Spouts cannot push away, meaning you will need to take care of it yourself. |
| Stage Information | |
|---|---|
| Stage Type: Pass Guardian |
Threat Level: Common |
| Rewards | |
|
Hologram Echo: Hoartoise Type: Ceiling Cost: 300 Base ATK: 150 Cooldown: 10 Summons a spinning Hoartoise Echo, dealing Physical DMG and knocking back Tacet Discords in its path. Plasma Cannon Type: KU-Roro Weapon Base ATK: 45 Fires an unstable energy beam that explodes on impact, dealing high Electro DMG. Can be charged to increase the explosion's DMG and range. |
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| All Challenge Goals | |
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Tidal Defense Simulator Event Guide
| Threat: Overlord | |||||
|---|---|---|---|---|---|
| Threat: Elite | |||||
| Threat: Common | |||||
(Infinite Mode) |
|
| - |
Abyssal Pass (Common) Stage Guide | Tidal Defense Simulator



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