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Crumbling City (Elite) is the third Elite stage in Pass Guardian Mode of the Tidal Defense Simulator event in Version 2.6 of Wuthering Waves. See Crumbling City (Elite)'s map layout, best combat machines, and a guide on how to complete all waves in this guide!
| All Crumbling City Stage Guides | |
|---|---|
| Common | Elite |
| Crumbling City (Elite) Map and Enemies Information | |
|---|---|
![]() |
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| No. of Waves | 4 |
| List of Enemies |
Havoc Prism HP: 1,200 SPD: 200 DMG: 5 Deathsound - Summon This Tacet Discord summons one Chop Chop: Headless and three Tick Tacks when defeated. x19 |
Aero Predator HP: 600 SPD: 150 DMG: 1 Wrath This Tacet Discord starts with a slow Movement Speed. The lower its remaining HP, the faster it moves. x20 |
Cruisewing HP: 75 SPD: 600 DMG: 1 Velocity This Tacet Discord moves faster. x20 |
|---|---|---|
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Nimbus Wraith HP: 50 SPD: 200 DMG: 1 Passive - Bounty This Tacet Discord drops one Lucky Coin when defeated. Collect Lucky Coins to gain Sim Credits. x4 |
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The biggest threat, which is the Havoc Prism, can be swept away by the Hologram Echo: Hoartoise while the Shock Inductor kills it! Despite the Cruisewing's size and speed, it can easily be killed with the Shock Inductor and Plasma Cannon.
As for the route, thankfully the Tacet Discords will use one route all throughout, making the set up and killing easier.
Glacio Beacon Glacio Beacon Type: Ground
Cost: 200 Base ATK: 0 Emits artificial chilling currents, Slowing any Tacet Discords moving past the device. |
Glitch Spawner Glitch Spawner Type: Ground
Cost: 250 Base ATK: 150 Cooldown: 10 Periodically infects nearby Tacet Discords with glitches and temporarily Confuses them. Tacet Discords in the Confusion state move in the opposite direction. |
Hologram Echo: Hoartoise Hologram Echo: Hoartoise Type: Ceiling
Cost: 300 Base ATK: 150 Cooldown: 10 Summons a spinning Hoartoise Echo, dealing Physical DMG and knocking back Tacet Discords in its path. |
Plasma Cannon Plasma Cannon Type: KU-Roro Weapon
Base ATK: 45 Fires an unstable energy beam that explodes on impact, dealing high Electro DMG. Can be charged to increase the explosion's DMG and range. |
Shock Inductor Shock Inductor Type: Ceiling
Cost: 500 Base ATK: 375 Cooldown: 2 Periodically shocks a single Tacet Discord within the range, dealing Electro DMG. |
Thunder Lance Thunder Lance Type: Wall
Cost: 300 Base ATK: 150 Cooldown: 4 Periodically fires a thunder lance that can pierce through Tacet Discords with an unlimited range, dealing Electro DMG. |
Shock Inductor, Hologram Echo: Hoartoise, and Glitch Spawner are a dangerous trio and can make an area impassable. Glitch Spawners and the Hologram Echo: Hoartoise will make the Tacet Discords walk back to the Shock Inductor, which deals a lot of damage with help from the Phasma Cannon.
The Glacio Beacon can slow them down during the other machines' cooldowns and the Thunder Lance can be placed in walls for additional damage.
| Crumbling City (Elite) Wave Guide |
|---|
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| 1 | Wave 1 Tips and Recommendations |
|---|---|
![]() Before starting the level, it's important for the Shock Inductor to be upgraded to Level 3 to have an easier time against the Havoc Prisms. Feel free to reset an upgrade of a Combat Machine you don't use to get enough Sim Ingots for the cost! |
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| 2 | ![]() There are only two Havoc Prisms in the first wave. They can easily be dealt with using the Shock Inductors and the Plasma Cannon. |
| 3 | ![]() Head to this spot of the map to start deploying Combat Machines. All of the defenses in the Crumble City Elite Level will be set up in this area! |
| 4 |
It recommended to spend most of your Sim Credits to get Shock Inductors, while the rest can be spent for the Hologram Echo: Hoartoise to prevent them from getting through. |
| 1 | Wave 2 Tips and Recommendations |
|---|---|
![]() Improve the defenses you've built from the first wave by adding Glitch Spawners and Glacio Beacons. Feel free to add a Thunder Lance as well, just in case a Tacet Discord escapes. Remember that you can add more machines during the Tacet Discord's attack. |
|
| 2 |
With this set up, the Havoc Prisms will slowly but surely die, and even the sneaky Cruisewings will be caught. This is thanks to the Hologram Echo: Hoartoise, the Glacio Beacons, and the Glitch Spawner having a strong defense. It pairs very well with the Shock Inductor's heavy attacks! |
| 1 | Wave 3 Tips and Recommendations |
|---|---|
![]() With more Havoc Prisms coming, it's best to build more Shock Inductors to kill them. You can also stack Glacio Beacons to stall the Tacet Discords until the Inductors can shoot them again. |
|
| 2 |
Despite the Havoc Prism's numbers, they can still fly and go backwards thanks to the AoE potential of the Hologram Echo: Hoartoise, and the Glitch Spawner's ability. |
| 1 | Wave 4 Tips and Recommendations |
|---|---|
![]() Tighten your defense one last time by adding more Shock Inductors and Hologram Echo: Hoartoise to prevent them from reaching the Energy Matrix. |
|
| 2 |
Even with the huge wave of Havoc Prisms and other small TDs, the Shock Inductors and your Plasma Cannon will still kill them. This is thanks to the stalling capabilities of the Hologram Echo: Hoartoise, Glacio Beacon, and Glitch Spawner. |
| Stage Information | |
|---|---|
| Stage Type: Pass Guardian |
Threat Level: Elite |
| Rewards | |
|
Freeze Jet Type: Ceiling Cost: 500 Base ATK: 21 Cooldown: 6 Periodically ejects a freezing burst, dealing Glacio DMG and Slowing Tacet Discords within the range. Stagnation Field Type: KU-Roro Weapon Base ATK: 0 Cooldown: 12 Generates a stagnation field, Slowing targets within the range while it lasts. |
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| All Challenge Goals | |
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Tidal Defense Simulator Event Guide
| Threat: Overlord | |||||
|---|---|---|---|---|---|
| Threat: Elite | |||||
| Threat: Common | |||||
(Infinite Mode) |
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| - |
Crumbling City (Elite) Stage Guide | Tidal Defense Simulator



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You can just stand at the very first fence and blow away all enemies behind it. You don't need to install anything