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Wuthering Waves (WuWa)

Abyssal Pass (Overlord) Stage Guide | Tidal Defense Simulator

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Wuthering Waves Abyssal Pass Overlord Guide

Abyssal Pass (Overlord) is the first Overlord stage in Pass Guardian Mode of the Tidal Defense Simulator event in Version 2.6 of Wuthering Waves. See Abyssal Pass (Overlord)'s map layout, best combat machines, and a guide on how to complete all waves in this guide!!

Abyssal Pass (Overlord) Map Layout and Enemies

Abyssal Pass (Overlord) Map and Enemies Information
No. of Waves 6
List of Enemies
Tambourinist Tambourinist
x1
Havoc Prism Havoc Prism
x9
Aero Predator Aero Predator
x28
Cruisewing Cruisewing
x40
Electro Predator Electro Predator
x28
Nimbus Wraith Nimbus Wraith
x20
Glacio Predator Glacio Predator
x30
Tick Tack Tick Tack
x100

Abyssal Pass (Overlord) is an expanded map of the Common and Elite Threat levels of the same stage name, but is significantly harder due to the enhanced enemies and the Max Matrix Durability of 1. There are two main routes that enemies pass through with one main choke point that you can use to hold multiple enemies in place.

You will face against multiple Tacet Discords for 6 waves in total. Among these enemies, dealing with the Tambourinist is your main challenge in this stage, as it has two passive abilities, Invisibility and Adaptation that you need to beat.

Tambourinist Passive Abilities

Passive - Invisibility This Tacet Discord doesn't trigger Combat Machines on the wall and ceiling.
Passive - Adaptation This Tacet Discord becomes immune to Paralysis/Frozen Confusion when its HP drops below 50% for the first time.

Tambourinist appears in Wave 6 of Abyssal Pass (Overlord) and is significantly stronger than other Tacet Discords. You need to dedicate a few resources and your attention to defeat this enemy, leaving other Tacet Discords to be dealt with by your Combat Machines.

The Combat Machine that you need in particular is the Vortex Generator, as it can remove Invisibility once you upgrade it to level 3.

Abyssal Pass (Overlord) Best Combat Machines

Recommended Combat Machines

Freeze Jet Freeze Jet Frost Spout Frost Spout Glacio Beacon Glacio Beacon
Hologram Echo: Junrock Hologram Echo: Junrock Repulsion Field Repulsion Field Repulsor Spout Repulsor Spout
Speed Shooter Speed Shooter Vortex Generator Vortex Generator

Glacio Combat Machines are highly effective when you use them together. Freeze Jets and Hologram Echo: Junrocks, in particular, can deal with hordes of enemies with their slowing and freezing effects, while continuously doing damage in the process.

Vortex Generators are also crucial in this stage to deal with Tambourinist's Invisibility that lets it ignore wall and ceiling machines. Whereas, Repulsor Spout is a secondary measure to knock back enemies that pass through your defenses.

As for KU-Roro's Weapons, we suggest picking up both Repulsion Field and Speed Shooter. Repulsion Field is one of the best tools to have at knocking back enemies out of the map, especially at lower cooldowns. On the other hand, Speed Shooter is a great passive source of damage while moving through the map.

Abyssal Pass (Overlord) Wave Guide

Abyssal Pass (Overlord) Wave Guide





Wave 1 - Knock Back Enemies with Repulsion Field

Wave 1 Tips and Recommendations

Primary Location for Defense
1
Wave 1 is beatable with KU-Roro's Weapons alone as all of the enemies are considered small and can be knocked back with the Repulsion Field. Use this to your advantage and knock them out of the map to deal with their numbers.
2 Speed Shooter Usage
Use Speed Shooter when your Repulsion Field is on cooldown. This provides a consistent source of damage that can deal with small enemies quite easily, despite them having higher HP in Threat: Overlord.
3 Optional Setup
(Optional) With your Sim Credits, you can purchase some Frost Spouts, Glacio Beacons, and Hologram Echo: Junrocks to slow down enemies while you attack them. Alternatively, you can start building Freeze Jets in the Choke Point to catch stray enemies.

Wave 2 - Set Up Freeze Jets at the Choke Point

Wave 2 Tips and Recommendations

Primary Location for Defense
1 Set Up Freeze Jets
During the Wave 2 preparation phase, you can start setting up your Combat Machines at the main choke point of the stage map. This choke point will be relevant from Waves 1 to 4, as enemies will begin to pass by the left stairway starting Wave 5.

Build multiple Freeze Jets on the ceiling and add some Glacio Beacons and Junrocks on the ground to supplement the Freeze Jets.
2 Continue doing the same strategy with KU-Roro's weapons. Knock enemies out of the map with Repulsion Field and use Speed Shooter for damage while Repulsion Field is on cooldown.

Wave 3 - Focus on Protecting the New Route

Wave 3 Tips and Recommendations

Primary Location for Defense
1 Knock Enemies Back
Starting Wave 3, some enemies will start using the pathway where you cannot set up any Combat Machines. Use KU-Roro's weapons to deal with them.
2 As the map has only one spawn point where enemies will be coming from, you can wait for them by the entrance. Do note that despite using different paths, enemies will still go through the choke point, which is protected by your combat machines.

Wave 4 - Repeat the Previous Tactics

Wave 4 Tips and Recommendations

Primary Location for Defense
1 Wave 4 Focus
Wave 4 is similar to Wave 3 with the difference being only the enemies that spawn during the challenge.

There will be two medium enemies, Havoc Prism, that will spawn a Chop-chop: Headless and two Tick Tacks when defeated. Use your Repulsion Field on them to knock them back from the choke point, as they may bypass it if you're not careful.

Wave 5 - Set Up Defenses in the Left Stairway

Wave 5 Tips and Recommendations

Primary Location for Defense
1 Wave 5 Pathway
On Wave 5, some enemies will begin using the left stairway, avoiding the choke point with all your Combat Machines. Focus your defenses here and use KU-Roro's weapons to deal with these stray enemies.
2 Wave 5 Setup
Place Glacio Beacons at the top of the stairway and some Junrocks to explode when enemies get near them. Add some Repulsor Spouts to knock enemies out of the map for extra measure.

Wave 6 - Focus on Tambourinist

Wave 6 Tips and Recommendations

Primary Location for Defense
1
Wave 6 is your biggest hurdle, as it has the most enemies and Tambourinist to challenge your run. Tambourinist will be using the left stairway, so we suggest focusing on it while leaving the rest to be dealt with by your Combat Machines in the choke point.
2 Wave 6 Setup
Tambourinist will ignore your wall and ceiling combat machines due to its passive, Invisibility. Build some Vortex Generators by the left stairway to remove it and place ground combat machines like Hologram Echo: Junrock and Glacio Beacons, as they are still effective.
3 Wave 6 Entrance Setup
By the entrance, you can also add combat machines in an alternating manner. Place Glacio Beacon after a Hologram Echo: Junrock and repeat this a few times to slow down and manage the wave of enemies.

Abyssal Pass (Overlord) Stage Information

Basic Information

Stage Information
Stage Type:
Pass Guardian
Threat Level:
Overlord
Rewards
No Rewards
All Challenge Goals
CheckmarkRemaining Durability more or equal to 1

Wuthering Waves Related Guides

Wuthering Waves Tidal Defense Simulator Slim

Tidal Defense Simulator Event Guide

Pass Guardian Stages

Threat: Overlord
Stage Guides 1 IconAbyssal Pass Stage Guides 2 IconSunken Ruins
Threat: Elite
Stage Guides 1 IconLone Bridge Stage Guides 2 IconForsaken Court Stage Guides 3 IconCrumbling City
Stage Guides 4 IconAbyssal Pass Stage Guides 5 IconMazed Aisle Stage Guides 6 IconSunken Ruins
Threat: Common
Stage Guides 1 IconLone Bridge Stage Guides 2 IconForsaken Court Stage Guides 3 IconCrumbling City
Stage Guides 4 IconAbyssal Pass Stage Guides 5 IconMazed Aisle Stage Guides 6 IconSunken Ruins

Deathtrap Mode Stages

Stage Guides 1 IconCombat Drill Stage Guides 2 IconSynergy Drill
Stage Guides 3 IconTotal Defense Test
(Infinite Mode)

All Tidal Defense Simulator Guides

Corrupted Lumiscale ConstructList of Tacet Discords Glitch SpawnerList of Machines
Freeze JetMachine Tier List -

Comment

1 Anonymous Anonymous 3 months

This guide is brilliant. Please add on vortex generators at the front to remove the shield of the final boss early. That way you can defeat him a little earlier. Watch of for the prism as they release mobs when they die and can slip through the end defenses if you are not careful at the last stage.

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