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Abyssal Pass (Elite) is the fourth Elite stage in Pass Guardian Mode of the Tidal Defense Simulator event in Version 2.6 of Wuthering Waves. See Abyssal Pass (Elite)'s map layout, best combat machines, and a guide on how to complete all waves in this guide!
| All Abyssal Pass Stage Guides | |
|---|---|
| Common | Elite |
| Abyssal Pass (Elite) Map and Enemies Information | |
|---|---|
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| No. of Waves | 4 |
| List of Enemies |
Havoc Prism HP: 1,200 SPD: 200 DMG: 5 Deathsound - Summon This Tacet Discord summons one Chop Chop: Headless and three Tick Tacks when defeated. x5 |
Aero Predator HP: 600 SPD: 150 DMG: 1 Wrath This Tacet Discord starts with a slow Movement Speed. The lower its remaining HP, the faster it moves. x18 |
Cruisewing HP: 75 SPD: 600 DMG: 1 Velocity This Tacet Discord moves faster. x40 |
|---|---|---|
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Electro Predator HP: 300 SPD: 200 DMG: 1 Shield This Tacet Discord has a Shield that blocks damage. When Shielded, it is immune to Slow. x18 |
Nimbus Wraith HP: 50 SPD: 200 DMG: 1 Passive - Bounty This Tacet Discord drops one Lucky Coin when defeated. Collect Lucky Coins to gain Sim Credits. x6 |
Tick Tack HP: 100 SPD: 200 DMG: 1 x80 |
Enemies will use two different routes by the third and fourth wave, which makes the starting alley and the final alley their merging points. It's best to build your offenses and defenses in these areas.
During the early stages, Cruisewings and Electro Predators will be your biggest threat. The former is very fast, while the latter has a shield that protects him from damage and immunes him to slows. However, the biggest threat overall will be the Havoc Prism, which spawns multiple enemies upon death.
Glacio Beacon Glacio Beacon Type: Ground
Cost: 200 Base ATK: 0 Emits artificial chilling currents, Slowing any Tacet Discords moving past the device. |
Glitch Spawner Glitch Spawner Type: Ground
Cost: 250 Base ATK: 150 Cooldown: 10 Periodically infects nearby Tacet Discords with glitches and temporarily Confuses them. Tacet Discords in the Confusion state move in the opposite direction. |
Hologram Echo: Hoartoise Hologram Echo: Hoartoise Type: Ceiling
Cost: 300 Base ATK: 150 Cooldown: 10 Summons a spinning Hoartoise Echo, dealing Physical DMG and knocking back Tacet Discords in its path. |
Plasma Cannon Plasma Cannon Type: KU-Roro Weapon
Base ATK: 45 Fires an unstable energy beam that explodes on impact, dealing high Electro DMG. Can be charged to increase the explosion's DMG and range. |
Repulsor Spout Repulsor Spout Type: Wall
Cost: 300 Base ATK: 0 Cooldown: 8 Periodically ejects high-pressure gas, knocking back small Tacet Discords within the range. |
Tacetite Spikes Tacetite Spikes Type: Ground
Cost: 100 Base ATK: 100 Cooldown: 2 Periodically launches Tacetite Spikes, dealing Physical DMG to Tacet Discords. |
Thunder Lance Thunder Lance Type: Wall
Cost: 300 Base ATK: 150 Cooldown: 4 Periodically fires a thunder lance that can pierce through Tacet Discords with an unlimited range, dealing Electro DMG. |
Repulsor Spout is essential as it can blow away most of the small Tacet Discords in this level, especially the Aero Predators and their shield. Glacio Beacons and Glitch Spawners will slow and confuse the TDs back to the Repulsor Spout, while the remaining ones can be killed using the Thunder Lance and the Tacetite Spikes in the early waves.
By waves three and four, you can create an unpassable point near the Energy Matrix. The Hologram Echo: Hoartaoise, Glitch Spawner and Glacio Beacon will slow and throw the Tacet Discords off course while the Tacetite Spikes, Thunder Lance, Repulsor Spout and Plasma Cannon will kill them in the process.
| Abyssal Pass (Elite) Wave Guide |
|---|
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| 1 | Wave 1 Tips and Recommendations |
|---|---|
![]() Place around 4-6 Repulsor Spout at the starting point with pairs of Glacio Beacons on the floor. This will slow down the Tacet Discords while the Repulsor Spout is on its cooldown. You can also place a Glitch Spawner after the Glacio Beacons and Repulsor Spouts so the TDs can circle back to it and be thrown away to the water. |
|
| 2 |
Keep firing at the Tacet Discords using the Plasma Cannon. You can hold it before firing to deal AoE damage. It's also recommended to not fire at the first Tacet Discord that will enter as it will automatically be swept away by the Repulsor Spout. Save your strong shots to multiple enemies that will avoid the Spout Machine. |
| 1 | Wave 2 Tips and Recommendations |
|---|---|
![]() Same strategies from Wave 1 apply here. You can put more Repulsor Spouts on the farther walls, and pair it with multiple Glacio Beacons and a few Glitch Spawners. |
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| 2 | Pay attention to the Cruisewings as they are small and fast. They can still be slowed by the Glacio Beacons and Glitch Spawners, but just in case a few slip away you can save your Plasma Cannon for them. They are oneshot to its full-charge shot. |
| 1 | Wave 3 Tips and Recommendations |
|---|---|
![]() The Tacet Discords will use two routes starting from this wave, hence its best to focus all your offense and defense on the two points on the map where all enemies are present. |
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| 2 | ![]() Our recommendation is to remove all the Combat Machines you've put down. Then, head to the section of the map with a ceiling that is near the Energy Matrix. |
| 3 | ![]() The goal is to slow down the enemies and throw them off course while the Tacetite Spikes, Thunder Lance, and Plasma Cannon deal damage. Glacio Beacons should slow the enemies down, while Glitch Spawners and the Hologram Echo: Toartoise should make them return a few steps back. |
| 4 |
The Havoc Prism, which is the Elite Boss of this level, would be also thrown away by the Hologram Echo: Hoartoise. Eventually the Plasma Cannon, Tacetite Spikes, and Thunder Lance will kill it. The same fate await the Chop Chop: Headless and three Tick Tacks it will spawn at its death. |
| 5 | ![]() Be sure to double check which direction the Hologram Echo: Hoartoise will throw the Tacet Discords. For waves 3 and 4, the arrows should be pointing down and away from the Energy Matrix. Press the rotate button to fix its direction. |
| 1 | Wave 4 Tips and Recommendations |
|---|---|
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The same strategy from Wave 3 applies to Wave 4. The map's defenses can be tightened by adding more Tacetite Spikes and Repulsor Spouts before the final staircase. The Tacetite Spikes will be used over and over again during the fourth wave as the Hologram Echo: Hoartoise will throw the Tacet Discords to their direction. |
|
| 2 |
Remember to keep shooting your Plasma Cannon when you can to help clearing out the Tacet Discords throughout the wave! |
| Stage Information | |
|---|---|
| Stage Type: Pass Guardian |
Threat Level: Elite |
| Rewards | |
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Frost Spout Type: Wall Cost: 300 Base ATK: 135 Cooldown: 6 Periodically ejects cryogenic air, dealing Glacio DMG and Slowing Tacet Discords within range. Freeze Jet Type: Ceiling Cost: 500 Base ATK: 21 Cooldown: 6 Periodically ejects a freezing burst, dealing Glacio DMG and Slowing Tacet Discords within the range. |
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| All Challenge Goals | |
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Tidal Defense Simulator Event Guide
| Threat: Overlord | |||||
|---|---|---|---|---|---|
| Threat: Elite | |||||
| Threat: Common | |||||
(Infinite Mode) |
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| - |
guide doesn't even tell you what should be upgraded to be ready for the stage. Bad Guide!
Abyssal Pass (Elite) Stage Guide | Tidal Defense Simulator



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Peak guide, been following up to this point and this one baffled me the most. No TD could even get past the defense near the matrix, I even forgot to shoot at some point and noticed my character had been emoting alot😂 Also, you should be smart enough to know you should upgrade the recommend combat machines before starting a stage And if you still have problems at this point, you're doing something wrong or you're not following the instructions properly. Cuz I've had no problems since.