Self-Ice: Stats, Effects, and How to Obtain | Cyberpunk 2077

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This is a guide to Self-Ice, a Frontal Cortex Cyberware found in Cyberpunk 2077. Read on to see Self-Ice's stats and effects, as well as mod information and how to obtain the Self-Ice.

Self-Ice Overview

Basic Information

Self-ICE
Self-ICE
Slot Frontal Cortex
Subtype Misc
Tier(s)/Price Rare: 9000
Weight 0
An intrusion countermeasure electronics system that protects cybernetics implants from nasty bugs.

Required Attribute

Attribute
Intelligence
Req. Level
(Common)
Req. Level
(Uncommon)
Req. Level
(Rare)
- - 10
Req. Level
(Epic)
Req. Level
(Legendary)
Req. Level
(Legendary/Iconic)
- - -

Self-Ice Stats and Effects

Effect(s)

Self-ICE Effect(s)
Rare
・Negates effects of enemy quickhacks. Cooldown 45 sec.

Where to Get the Self-Ice

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Self-ICE is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Self-ICE is available.

Vendor Rarity
Cassius Rare
Ripperdoc (West Wind Estate) Rare

Cyberpunk 2077 Cyberware

Cyberware-Banner.png

List of Cyberware (Enhancements)

List of Frontal Cortex Cyberware

Camillo Ram ManagerCamillo Ram Manager Ex-DiskEx-Disk Heal-on-KillHeal-on-Kill
Limbic System EnhancementLimbic System Enhancement Mechatronic CoreMechatronic Core Memory BoostMemory Boost
Ram UpgradeRam Upgrade Self-ICESelf-ICE Visual Cortex SupportVisual Cortex Support

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

Comment

1 Anonymous2 months

Found it at the ripper in the west wind estate in Pacifica requires 10 intelligence

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.

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