Second Heart: Stats, Effects, and How to Obtain | Cyberpunk 2077

This is a guide to Second Heart, a Circulatory System Cyberware found in Cyberpunk 2077. Read on to see the Second Heart's stats and effects, as well as mod information and how to obtain the Second Heart.

Second Heart Overview

Basic Information

Second Heart
Second Heart
Slot Circulatory System
Subtype Misc
Tier(s)/Price Legendary: 42000
Weight 0
Corrects one of nature's greatest flaws by give you a second lease on life.

Required Attribute

Attribute
Body
Req. Level
(Common)
Req. Level
(Uncommon)
Req. Level
(Rare)
- - -
Req. Level
(Epic)
Req. Level
(Legendary)
Req. Level
(Legendary/Iconic)
- 16 -

Second Heart Stats and Effects

Effect(s)

Second Heart Effect(s)
Legendary
・Instantly restores 100% of max Health when your Health falls to 0. Cooldown 2 min.

Where to Get the Second Heart

Purchased From Shops

Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Tetratronic MK.3 is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Tetratronic MK.3 is available.

Vendor Rarity
Ripperdoc (West Wind Estate) Epic

Cyberpunk 2077 Cyberware

Cyberware-Banner.png

List of Cyberware (Enhancements)

List of Circulatory System Cyberware

Adrenaline BoosterAdrenaline Booster BioconductorBioconductor BiomonitorBiomonitor
Bioplastic Blood VesselsBioplastic Blood Vessels Blood PumpBlood Pump Feedback CircuitFeedback Circuit
MicrogeneratorMicrogenerator Second HeartSecond Heart Syn-LungsSyn-Lungs
Tyrosine InjectorTyrosine Injector

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • Nomad car is invisible in These Boots Are Made For Walking side quest.

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