Bionic Joints: Stats, Effects, and How to Obtain | Cyberpunk 2077

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This is a guide to Bionic Joints, a Skeleton Cyberware found in Cyberpunk 2077. Read on to see the Bionic Joints's stats and effects, as well as mod information and how to obtain the Bionic Joints.

Bionic Joints Overview

Basic Information

Bionic Joints
Bionic Joints
Slot Skeleton
Subtype Misc
Tier(s)/Price Rare: 6000
Epic: 10000
Weight 0
Mechatronic musculoskeletal support.

Required Attribute

Attribute
Body
Req. Level
(Common)
Req. Level
(Uncommon)
Req. Level
(Rare)
- - -
Req. Level
(Epic)
Req. Level
(Legendary)
Req. Level
(Legendary/Iconic)
12 - -

Bionic Joints Stats and Effects

Effect(s)

Bionic Joints Effect(s)
Rare
・Reduces recoil of ranged weapons by 12%.
Epic
・Reduces recoil of ranged weapons by 25%.

Where to Get the Bionic Joints

Purchased Via Ripperdocs

Cyberware can be purchased through Ripperdocs located throughout Night City. As you progress through the game and level up, you will gain access to higher rarity Cyberware that has better stats and more mod slots, although they will cost more Eddies to buy.

Vendor Name District Subdistrict
Ripperdoc (Wellsprings) Heywood Wellsprings

Cyberpunk 2077 Cyberware

Cyberware-Banner.png

List of Cyberware (Enhancements)

List of Skeleton Cyberware

Bionic JointsBionic Joints Bionic LungsBionic Lungs Dense MarrowDense Marrow
MicrorotorsMicrorotors Microvibration GeneratorMicrovibration Generator Synaptic Signal OptimizerSynaptic Signal Optimizer
Titanium BonesTitanium Bones

All Cyberware Types

Types of Cyberware
Frontal Cortex Ocular System Circulatory System
Immune System Nervous System Integumentary System
Operating System Skeleton Hands
Arms Legs

Cyberware Rarity

Cyberware Rarity Tiers
Legendary Iconic

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • Random damage ramp in enemies/damage reduction for the player. Randomly, I would be one shot by low level enemies while only dishing out double digits. A save roll back and reload fixed the issue, but randomly I would fall into same situation leading to all damage becoming one shot kill, even with 400+ HP and a bunch of armor.

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