Patch 1.1 has been released for all consoles!
★Patch 1.1 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (986)
This is a guide to Bionic Joints, a Skeleton Cyberware found in Cyberpunk 2077. Read on to see the Bionic Joints's stats and effects, as well as mod information and how to obtain the Bionic Joints.
|Mechatronic musculoskeletal support.|
|Bionic Joints Effect(s)|
・Reduces recoil of ranged weapons by 12%.
・Reduces recoil of ranged weapons by 25%.
Cyberware can be purchased through Ripperdocs located throughout Night City. As you progress through the game and level up, you will gain access to higher rarity Cyberware that has better stats and more mod slots, although they will cost more Eddies to buy.
|Bionic Joints||Bionic Lungs||Dense Marrow|
|Microrotors||Microvibration Generator||Synaptic Signal Optimizer|
|Types of Cyberware|
|Frontal Cortex||Ocular System||Circulatory System|
|Immune System||Nervous System||Integumentary System|
|Cyberware Rarity Tiers|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Random damage ramp in enemies/damage reduction for the player. Randomly, I would be one shot by low level enemies while only dishing out double digits. A save roll back and reload fixed the issue, but randomly I would fall into same situation leading to all damage becoming one shot kill, even with 400+ HP and a bunch of armor.
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