Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1000)
This is a guide to QianT
Warp Dancer Sandevistan MK.5, a Operating System Cyberware found in Cyberpunk 2077. Read on to see QianT
Warp Dancer Sandevistan MK.5's stats and effects, as well as mod information and how to obtain the QianT
Warp Dancer Sandevistan MK.5.
Warp DancerSandevistan MK.5 Overview
|QianT "Warp Dancer" Sandevistan MK.5|
|QianT's pride and joy - the company's latest Sandevistan model has already reached a legendary status with its astounding craftsmanship and precision, while its artificual neural network-powered software is virtually unmatched in the market.|
|Empty Mod Slot||Mod Slot|
The slots shown here are the ones we have been able to confirm exist for higher tier versions of this Cyberware. More slots may be added in later on as they are confirmed.
Warp DancerSandevistan MK.5 Stats and Effects
|QianT "Warp Dancer" Sandevistan MK.5 Effect(s)|
・Slows time by 90% for 8 sec. Cooldown 30 sec.
・Activate by holding L1 and R1.
・Increases any damage dealt by 15%, Crit Chance by 10%, and Crit Damage by 50% when Sandevistan is active.
Warp DancerSandevistan MK.5
Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the QianT
Warp Dancer Sandevistan MK.5 is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until QianT
Warp Dancer Sandevistan MK.5 is available.
|Arasaka MK.3||Arasaka MK.4||BioDyne Berserk MK.1|
|BioDyne Berserk MK.2||BioDyne Berserk MK.3||BioDyne Berserk MK.4|
|BioDyne MK.1||BioDyne MK.2||Biotech Σ MK.1|
|Biotech Σ MK.2||Biotech Σ MK.3||Dynalar Sandevistan MK.1|
|Dynalar Sandevistan MK.2||Dynalar Sandevistan MK.3||Dynalar Sandevistan MK.4|
|Fuyutsui Electronics MK.1||Fuyutsui Tinkerer MK.3||Militech "Falcon" Sandevistan MK.5|
|Militech Berserk MK.5||Militech Paraline||Moore Tech Berserk MK.1|
|Moore Tech Berserk MK.2||Moore Tech Berserk MK.3||NetWatch Netdriver MK.5|
|QianT "Warp Dancer" Sandevistan MK.5||QianT Sandevistan MK.4||Raven Microcyber MK.3|
|Raven Microcyber MK.4||Seocho Electronics MK.1||Seocho Electronics MK.2|
|Stephenson Tech MK.2||Stephenson Tech MK.3||Stephenson Tech MK.4|
|Tetratronic MK.1||Tetratronic MK.2||Tetratronic MK.3|
|Tetratronic Rippler MK.4||Zetatech Berserk MK.4||Zetatech Berserk MK.5|
|Zetatech Sandevistan MK.1||Zetatech Sandevistan MK.2||Zetatech Sandevistan MK.3|
|Types of Cyberware|
|Frontal Cortex||Ocular System||Circulatory System|
|Immune System||Nervous System||Integumentary System|
|Cyberware Rarity Tiers|
>>1 Yeah, NW corner. And the description has a typo. It doesn't slow time down by just 10%. It slows by 90%. Yeah, it's beastly.
obtainable at the ripper doc in Downtown City Center
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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