★ Latest Banner - New Heroes & Rearmed Tana
☆ New Units - Rearmed Tana, Gilliam, Syrene, Vanessa
☆ Free Units - Vigarde
This is a tier list of the strongest Heroes currently available in the game Fire Emblem Heroes (FEH). Use the information available here to build the best team possible.
List of Contents
Tier Lists | ||
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Tier Lists by Color | |||
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![]() Red Heroes |
![]() Blue Heroes |
![]() Green Heroes |
![]() Colorless Heroes |
![]() [9.5/10] |
![]() [9.0/10] |
![]() [9.0/10] |
![]() [8.5/10] |
Who Should You Pull From New Heroes & Rearmed Tana?
![]() [8.5/10] |
Date | Changes |
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03/21/2023 |
Rearmed Tana added to 9.5 Gilliam and Syrene added to 9.0 |
03/14/2023 |
Spring Karla added to 9.5 Spring Bernadetta and Spring Triandra added to 9.0 Yune promoted to 9.5 |
03/03/2023 |
Legendary Robin (M) added to 9.5 Legendary Nanna promoted to 9.5 |
02/23/2023 |
Ascended Elincia and Lucia added to 9.5 Geoffrey added to 9.0 Altina, Aversa, and Velouria promoted to 9.0 |
02/15/2023 |
Ninja Camilla and Arval promoted to 9.5 Legendary Lilina, Winter Altina, Dagr, Groom Roy, Valentine's Gustav, Fallen Rhea, Flayn, and Winter Lysithea demoted to 9.0 |
02/07/2023 |
Valentine's Elise added to 9.5 Valentine's Takumi, Valentine's Leo, Valentine's Hana, and Valentine's Effie added to 9.0 |
01/30/2023 |
Fomortiis added to 9.5 Gotoh added to 9.0 |
01/24/2023 |
Alear (F) added to 9.5 Alfred, Céline, Chloé, and Lumera added to 9.0 |
01/12/2023 |
Sage Linde and Sage Nino added to 9.5 Sage Ursula and Sage Byleth (M) added to 9.0 Claude promoted to 9.0 Valentine's Líf demoted to 9.0 |
01/04/2023 |
New Year Askr and Legendary Shez (F) added to 9.5 New Year Ash, New Year Elm, New Year Panne, and New Year Yarne added to 9.0 Summer Edelgard promoted to 9.9 Summer Byleth (F) demoted to 9.0 |
12/20/2022 |
Winter Black Knight and Winter Cordelia added to 9.5 Winter Dorothea added to 9.0 |
12/09/2022 |
Embla, Legendary Veronica, and Seiðr added to 9.5 Caeldori, Hans, and Rearmed Ophelia added to 9.0 |
Rating | Hero | Strengths |
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9.9/10 |
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Red Bow / Infantry ・Weapon skill is effective against flying and armored units, accelerates Special, grants buffs, and gives a guaranteed follow-up attack ・Assist skill that repositions an ally and grants another action to unit ・Can counterattack regardless of range and will also grant buffs during combat |
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Sword / Cavalry ・Access to guaranteed follow-up attacks, and damage reduction effects ・Can move up to 4 spaces at a time ・Can also grant allies extra movement, and more damage by activating Holy-Knight Aura. |
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Sword / Armored ・ Weapon skill accelerates Specials, grants Atk buffs and inflicts Atk debuffs, grants damage reduction, and attacks twice. ・ Exclusive B skill grants another action after unit's first attack, and grants a guaranteed follow-up attack against Dragons and Beasts. ・ Harmonized skill grants Resonance: Shields and Bonus Doubler. |
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Blue Breath / Armored ・Weapon skill is accelerates Special trigger, is effective against armored units, nullifies weapons that are effective against armored units, inflicts debuffs on enemy units during combat, and also prevents enemy units from making follow-up attacks |
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Lance / Armored ・Possesses a more powerful version of Distant Counter that grants him buffs ・With his weapon refine, he gets a guaranteed follow-up attack while preventing enemy follow-ups, alongside preventing armor-effective attacks and penalties |
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Green Tome / Cavalry ・Weapon skill allows her to strike twice in one attack when she initiates ・Deals bonus damage based on Spd checks ・Grants self an extra action using Duo Skill |
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Colorless Dagger / Flying ・Has a unique Duo Skill ・Access to an additional action through her duo skill ・Weapon skill allows her to strike twice in one attack |
Rating | Hero | Strengths | 9.5/10 |
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Sword / Cavalry ・ Weapon skill grants 【Canto (2)】, bonus damage based on distance travelled, and has a Miracle effect. ・ Exclusive C skill grants Atk/Spd+6, 【Null Follow-Up】, and movement +1. |
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Sword / Cavalry ・Weapon skill grants Atk/Spd buffs, disables effects that prevent follow-up attacks, disables non-Special damage reduction effects, prevents Specials that trigger upon unit's attack, and heals 7 HP after combat. ・Exclusive B skill grants Canto and a Desperation effect. |
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Sword / Cavalry ・An Astra-type Mythic Hero ・Access to additional movement action after attacking ・High firepower when engaging combat—She is one of the top if not the top sword cavalry when it comes to raw offense |
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Sword / Cavalry ・Weapon skill accelerates Special, inflicts Atk/Def and Guard penalties on foe, grants a guaranteed follow-up attack to unit and denies foe's follow-up attack. ・ Exclusive Special skill deals damage and restores HP. ・ Exclusive B skill inflicts Atk/Def penalties on foe and accelerates Special charges per foe's attack. |
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Sword / Infantry ・Weapon skill grants 【Charge】 to unit and nearby support partner, grants bonus stats, Spd-based damage reduction, and inflicts scaling Spd/Def penalties onto foe. |
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Sword / Infantry ・Weapon skill grants Spd-based true damage, bonus stats, damage reduction, and disables in-combat and area-of-effect Specials, defensive terrain, support effects, guaranteed follow-ups, effects that prevent follow-ups, effects that prevent counterattacks, effects that change attack priority, and skills of all foes and allies excluding unit and target foe. |
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Red Tome / Cavalry ・Weapon skill removes terrain movement penalties and grants 【Null Follow-Up】 to unit and nearby allies, grants stat bonuses and Spd-based true damage to unit, and halves foe's non-Special damage reduction effects. ・Harmonized Skill grants 【Resonance: Blades】, 【Dodge】, and Special cooldown charge acceleration to unit and allies from similar titles. |
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Red Tome / Infantry ・Weapon skill removes terrain movement penalties, grants +1 movement, stat bonuses, and damage reduction on foe's first attack. |
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Red Tome / Flying ・Weapon skill accelerates Special, trades Spd for bulk, attacks twice on both phases, and has Vantage. |
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Red Beast / Flying ・Weapon skill grants stat bonuses to unit, inflicts stat penalties on foe, neutralizes Special cooldown charge deceleration on unit and effects that guarantee foe's follow-up attacks, and slows down foe's Special cooldown charges. ・New B skill allows Beast transformation without any restrictions. ・Exclusive C skill neutralizes Savior skills applied to foe, disables all ally skills on foe, neutralizes penalties on unit and grants Dodge to unit. |
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Red Tome / Cavalry ・Weapon skill grants Atk/Spd bonuses, neutralizes effects that prevent unit's follow-ups, inflicts Spd/Res debuffs on foe, prevents foe's counterattacks, and grants a Desperation effect. ・Exclusive Special skill neutralizes both non-Special damage reduction and Special cooldown charge deceleration. |
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Sword / Infantry ・Weapon skill grants stat bonuses, special acceleration, damage reduction, and a Null Follow-Up effect. ・Has improved Distant Counter and Aether skills ・Duo Skill inflicts Atk/Spd penalties, inflicts Guard, and increases foe's Special cooldown counts |
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Red Tome / Cavalry ・Has a unique Duo Skill ・Halves magic damage through exclusive weapon ・Has access to a refresher-assist skill and a movement-assist skill through his Duo Skill |
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Sword / Infantry ・Exclusive Weapon grants a huge buff to all stats ・Exclusive skill adds extra damage on to his Atk stat |
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Red Breath / Infantry ・ Weapon skill is effective against dragons, grants stat bonuses and Special acceleration to unit, neutralizes foe's bonuses, and de-pulses foe pre-combat. ・ Exclusive skill grants stat bonuses to unit and allies, reduces damage from area-of-effect Specials and foe's first attack. |
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Red Breath / Armored ・ Weapon skill acceclerates Special, grants Atk bonuses onto unit and inflicts Atk penalties onto foe, prevents foe's follow-up attacks, and increases foe's Special cooldown count pre-combat. ・ Exclusive C skill deals 7 damage to all foes on turn one, grants percentage damage reduction, and has Far Save. ・ Duo Skill neutralizes penalties, heals HP, and neutralizes foe's bonuses. |
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Blue Breath / Infantry ・ Weapon skill pre-charges Special skill, accelerates Special charges to unit and slows down Special charges of foe, and grants flat damage reduction. ・ Exclusive Special grants damage reduction and boosts damage for next attack. |
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Lance / Infantry ・Has【Pathfinder】to give her allies more mobility ・Reduces damage from enemy units if she has more Spd ・Has a Bonus Doubler effect on her weapon |
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Blue Tome / Flying ・ Extremely powerful refresher assist ・Buffs allies in all directions ・Can move nearby allies to an adjacent space |
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Blue Tome / Flying ・Amazing Refresher Skill ・+1 Movement to Flying and Infantry allies ・Grants bonuses to allies |
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Blue Tome / Cavalry ・Weapon skill accelerates Special cooldown, lowers Special cooldown on turn one, grants Atk/Res bonuses, and applies Res based true damage. |
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Lance / Infantry ・ Weapon skill grants bonus stats, deals true damage, applies Guard, and accelerates Special cooldown of unit and allies ・ Exclusive A skill grants bonus stats, deals bonus damage, and heals HP post-combat |
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Lance / Flying ・Weapon skill grants Orders buff and brave attacks to unit and allies within 2 spaces. ・Harmonized skill grants Atk/Spd bonuses, 【Resonance: Blades】, and 【Treachery】 to unit and allies. |
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Lance / Infantry ・Huge perks and bonuses when not adjacent to allies ・Access to bonus damage when Dimitri cannot make a follow-up attack ・Access to Canto allows Dimitri to move after he commits to an attack. |
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Lance / Infantry ・Weapon and special skill grants him extreme sustain and durability in both phases ・Converts penalties to Atk/Def into buffs ・Exclusive skill grants guaranteed follow-up attacks ・Stacking Def allows for more damage reduction through an exclusive skill |
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Lance / Cavalry ・Reduces damage from enemy unit's first attack and also nullifies effect that prevent follow-up attacks ・Neutralizes effects that slow Special and deals damage depending on a percentage of enemy unit's Def |
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Lance / Cavalry ・ Weapon skill accelerates Special, is effective against Armored foes, grants bonus stats during combat based on the number of 【Bonus】 and 【Penalty】 effects active on unit, reduces damage from foe's first attack by 40%, and grants Special cooldown count +1 per attack. ・ Exclusive assist skill is a Reposition effect that grants another action to unit and copies non-stat bonuses on target onto unit. |
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Blue Bow / Infantry ・A Water Type Legendary Hero ・Can move again after using reposition on an ally ・Can counterattack from any range |
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Blue Bow / Flying ・ Weapon skill accelerates Special, trades Spd for bulk, attacks twice on both phases, and grants bonuses to Atk/Def/Res. ・ Duo skill grants unit another action. |
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Blue Dagger / Infantry ・Weapon skill attacks twice, neutralizes penalties on unit, and grants Special cooldown charge acceleration. ・Exclusive A skill grants stat buffs and effective damage against all weapon types. |
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Blue Breath / Infantry ・Weapon Skill inflicts Atk/Res and Guard penalties on foes and applies Spd/Res bonuses to unit. ・Exclusive refresher assist grants Atk+6 and Special cooldown acceleration to target, and +1 movement if target is a dragon. |
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Blue Dagger / Flying ・ Weapon skill accelerates Specials, grants Canto, Atk/Spd buffs, and attacks twice. ・ Exclusive B skill grants massive damage reduction and inflicts Gravity onto foes. |
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Blue Tome / Flying ・ Weapon skill accelerates Special, grants buffs, inflicts Exposure and Stall on enemy with the lowest Spd, slows enemy Specials, and debuffs enemies during combat. ・ Exclusive C skill accelerates Special to unit and allies. |
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Axe / Armored ・Can take attacks in place of an allied unit ・Buff to Spd/Def when attacked by foe ・Weapon skills accelerates Special, restores HP after combat, and allows counterattacks against ranged sweep effects. |
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Axe / Flying ・Will attack twice when the conditions of【Triangle Attack】are met ・The effects of【Triangle Attack】are also granted to allies ・Special Harmonized skill that will allow her and allies to perform guaranteed follow-up attacks |
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Green Tome / Flying ・Weapon skill accelerates Special trigger, reduces Special cooldown by 2 on turn one, and buffs Atk/Spd during combat ・Harmonized skill reduces Special cooldown of unit and allies |
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Green Tome / Cavalry ・Has a unique Harmonized Skill ・Has access to a refresher-assist skill and a refresher-assist skill through her Harmonized Skill |
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Green Tome / Flying ・Her Duo Skill refreshes allies and a buff and a movement perk ・Belongs to a rare unit type of green tome fliers ・Possesses a long range Atk buff for allies |
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Green Breath / Cavalry ・ Weapon skill inflicts Def/Res penalties onto foes upon using refresh assist, grants Atk/Spd bonuses and prevents foe's counterattacks. ・ Exclusive assist refreshes turns of ally and herself and grants Atk/Spd bonuses to herself. |
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Axe / Cavalry ・An Anima-Type Mythic Hero ・Access to additional movement action after attacking ・High firepower when engaging combat |
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Green Bow / Flying ・Weapon skill inflicts debuffs on foes and has Pathfinder ・Rest of her kit helps with combat. ・Can grant Pathfinder to allies with Duo Skill. |
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Axe / Flying ・Weapon skill grants Atk+6, inflicts an Atk-6 penalty on foe, provides a guaranteed follow-up attack, and neutralizes bonuses ・Neutralizes effects that prevent follow-up attacks and inflicts a Guard penalty on foe when initiating combat ・Speeds up Special cooldown charges for herself and her allies |
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Green Breath / Infantry ・ Weapon skill is effective against Dragon foes, grants a guaranteed follow-up attack, grants Special cooldown count -1 before combat, and inflicts Special cooldown count +1 to foe before combat based on a Res check. ・ Exclusive B skill inflicts Atk/Res-5 on foe, grants Res-based damage reduction, and prevents foe's follow-up attack. |
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Axe / Armored ・Exclusive weapon grants huge mobility ・Reduces the damage of enemy follow-up attacks by 80% ・Exclusive skill grants guaranteed follow-up attacks |
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Axe / Armored ・Weapon skill grants bonus stats, 40% damage reduction on foe's first attack, a Null Follow-Up effect, and reduces foe's Atk/Spd during combat. |
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Axe / Cavalry ・ Weapon skill accelerates Specials, grants bonus stats and attacks twice. ・ Exclusive B skill deals true damage, inflicts stat debuffs and slows down enemy Specials. |
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Axe / Cavalry ・Weapon skill grants Special cooldown acceration, Atk/Spd buffs, and when Special triggers, grants true damage based on Spd, disables damage reduction skills and prevents defensive Specials from triggering. ・Harmonized skill grants Special cooldown acceleration, Atk+6, and 【Resonance: Blades】. |
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Green Dagger / Flying ・ Weapon skill grants 【Canto (1)】 to unit and allies, grants Atk/Spd bonuses to unit, neutralizes effects that prevent unit's follow-up attacks, and grants Atk bonuses and inflicts Atk penalty onto non-red foes. ・ Harmonized skill grants 【Resonance Blades】 to unit all allies from similar titles and grants another action to one ally from similar titles. |
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Green Tome / Flying ・Inflicts multiple stat penalties on multiple foes at a long distance ・Guaranteed follow-up attacks on foes with penalties ・Deals massive damage to enemies with inflicted penalties |
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Green Tome / Cavalry ・Weapon skill prevents foe's follow-up attacks for herself and her allies, grants bonus stats, a guaranteed follow-up, and true damage based on Res. ・Exclusive skill can end an enemy's action immediately. |
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Green Tome / Infantry ・Weapon skill grants 【Grand Strategy】 to unit and nearby allies, inflicts stat penalties onto unit, allies, and multiple foes, and denies foe's follow-up attack. ・Exclusive A skill inflicts in-combat stat penalties onto foe, grants Spectrum Unity and a guaranteed follow-up attack to unit. |
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Colorless Breath / Armored ・Weapon skill grants stat bonuses, a guaranteed follow-up attack, bonus true damage based on unit's Atk, and restores HP post-combat. ・ Exclusive A skill removes armor weakness, accelerates Special charges, and inflicts stat penalties onto foes. |
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Colorless Breath / Infantry ・Weapon skill grants Atk/Res bonuses, inflicts Atk/Res penalties, denies follow-up attacks, and neutralizes out-of-combat damage to unit and nearby allies. ・Exclusive B skill grants a guaranteed follow-up attack and substantial damage reduction. ・Hinders enemy Canto mobility with Canto Control 3. |
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Colorless Bow / Flying ・Weapon skill grants unit bonus stats, a guaranteed follow-up attack, damage reduction on foe's first attack, and bonus Atk based on foe's max Special cooldown count. ・Exclusive B skill grants 【Canto (1)】, allows warping to spaces within 2 spaces of any nearby ally, and inflicts Spd/Def penalties onto foe. |
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Colorless Bow / Flying ・An Earth-Type Legendary Hero ・Exclusive weapon with a built-in Null Follow-Up effect ・B skill grants 80% damage reduction and inflcits Gravity on enemies. |
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Colorless Beast / Armored ・Edelgard and her foes cannot make follow-up attacks ・Granted another action after Edelgard initiates an attack ・Access to 40% damage reduction through exclusive B skill |
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Colorless Beast / Infantry ・Weapon skill provides a 12 point Atk swing, guarantees a follow-up attack, and prevents foe's follow-up attack ・Neutralizes enemy Special acceleration and Guard effects ・Provides superior mobility to all nearby allies |
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Colorless Beast / Infantry ・ Weapon skill grants stat bonuses, a guaranteed follow-up attack, true damage and true damage reduction based on Def, additional bonus damage, and a Tempo effect. ・ Exclusive C skill grants Special cooldown count -1, 【Resonance: Blades】, and 【Resonance: Shields】 to himself and his allies. |
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Colorless Beast / Armored ・Gains stat bonuses and a guaranteed follow-up attack during combat. ・Can counterattack at any range while transformed. ・Has absurd damage reduction against area-of-effect Specials and follow-up attacks. |
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Colorless Beast / Armored ・Weapon skill inflicts Atk/Def-6 and Special deceleration on foe, grants Special acceleration and damage reduction on follow-up attacks to unit, and allows counterattacks at any range. ・Exclusive A skill inflicts Atk/Def-10 on foe, grants damage reduction on first attack, and ends the action of foe's allies after combat. |
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Colorless Dagger / Infantry ・Exclusive skill allows him to swap spaces with any ally 3 spaces away ・Weapon grants him a lot of mobility |
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Colorless Dagger / Cavalry ・Weapon skill deals adaptive damage, grants Atk/Spd bonuses, deals true damage based on unit's bonuses or foe's penalties, and can retreat back to unit's initial position. ・Duo Skill grants extra movement and applies Atk/Spd/Def/Res-7 and Panic penalties onto foes. |
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Colorless Tome / Infantry ・ Weapon skill inflicts 【Guard】 on foes, grants stat bonuses and true damage, and denies foe's follow-up attack. ・ Exclusive A skill grants bonus Atk/Res, color advantage against red/blue/green foes, and a guaranteed follow-up attack. |
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Colorless Tome / Flying ・ Weapon skill accelerates Special cooldown, grants a 【Null Follow-Up】 effect and a Time's Pulse effect, grants Atk/Spd/Def/Res+5 during combat, and reduces Special cooldown count by 1 after combat. ・ Exclusive Special boosts damage by 25% of unit's Spd, boosts next attack by 20% of unit's Spd, and reduces damage from foe's first attack by 75%. |
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Colorless Tome / Infantry ・Weapon skill grants stat bonuses, a guaranteed follow-up attack, true damage reduction, AoE damage reduction, and applies a Guard effect onto the foe. ・ Exclusive C skill grants Special cooldown count -1, 【Resonance: Blades】, and 【Resonance: Shields】 to himself and his allies. ・ Duo Skill grants stat bonuses and Special cooldown reduction. |
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Staff / Flying ・Weapon skill denies all skills that trigger at start of turn ・Assist skill is both a heal and a movement-assist ・Unique C skill applies damage reduction to allies and increases their Def/Res |
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Staff / Flying ・Weapon skill grants a Wrathful Staff effect, Atk/Spd bonuses during combat, and a guaranteed follow-up during player phase to unit and nearby allies. ・Healer-exclusive Special deals bonus damage based on foe's Res, inflicts Special cooldown count +1 and 【Guard】 on target foe and all foes within 2 spaces of target. |
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Staff / Cavalry ・Weapon skill prevents foe's counterattacks, grants Atk/Spd bonuses and Special cooldown charge acceleration, neutralizes effects that prevent follow-up attacks, and inflicts Flash status on multiple foes. ・Healer-exclusive Special deals damage based on foe's Res and inflicts 【Gravity】 on multiple foes. ・Duo Skill grants 【Dominance】 to unit and nearby allies and inflicts Def/Res-7 on multiple foes. |
Rank | Hero | Strengths |
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1st |
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Red Bow / Infantry ・Weapon skill is effective against flying and armored units, accelerates Special, grants buffs, and gives a guaranteed follow-up attack ・Assist skill that repositions an ally and grants another action to unit. ・Exclusive A skill that allows him to counterattack regardless of range and will also grant buffs during combat |
2nd |
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Sword / Cavalry ・Access to guaranteed follow-up attacks, and damage reduction effects ・Can move up to 4 spaces at a time ・Can also grant allies extra movement, and more damage by activating Holy-Knight Aura. |
3rd |
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Sword / Armored ・ Weapon skill accelerates Specials, grants Atk buffs and inflicts Atk debuffs, grants damage reduction, and attacks twice. ・ Exclusive B skill grants another action after unit's first attack, and grants a guaranteed follow-up attack against Dragons and Beasts. ・ Harmonized skill grants Resonance: Shields and Bonus Doubler. |
See the Full Red Hero Tier List
Rank | Hero | Strengths |
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1st |
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Blue Breath / Armored ・Weapon skill is accelerates Special trigger, is effective against armored units, nullifies weapons that are effective against armored units, inflicts debuffs on enemy units during combat, and also prevents enemy units from making follow-up attacks |
2nd |
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Lance / Armored ・Possesses a more powerful version of Distant Counter that grants him buffs ・With his weapon refine, he gets a guaranteed follow-up attack while preventing enemy follow-ups, alongside preventing armor-effective attacks and penalties |
3rd |
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Lance / Cavalry ・ Weapon skill accelerates Special, is effective against Armored foes, grants bonus stats during combat based on the number of 【Bonus】 and 【Penalty】 effects active on unit, reduces damage from foe's first attack by 40%, and grants Special cooldown count +1 per attack. ・ Exclusive assist skill is a Reposition effect that grants another action to unit and copies non-stat bonuses on target onto unit. |
See the Full Blue Hero Tier List
Rank | Hero | Strengths |
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1st |
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Green Tome / Cavalry ・Weapon skill allows her to strike twice in one attack when she initiates ・Deals bonus damage based on Spd checks ・Grants self an extra action using Duo Skill |
2nd |
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Axe / Flying ・Will attack twice when the conditions of【Triangle Attack】are met. ・The effects of【Triangle Attack】are also granted to allies ・Special Harmonized skill that will allow her and allies to perform guaranteed follow-up attacks. |
3rd |
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Green Tome / Flying ・Her Duo Skill refreshes allies and a buff and a movement perk ・Belongs to a rare unit type of green tome fliers ・Possesses a long range Atk buff for allies |
See the Full Green Hero Tier List
Rank | Hero | Strengths |
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1st |
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Colorless Dagger / Flying ・Has a unique Duo Skill ・Access to an additional action through her duo skill ・Weapon skill allows her to strike twice in one attack |
2nd |
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Colorless Beast / Infantry ・ Weapon skill grants stat bonuses, a guaranteed follow-up attack, true damage and true damage reduction based on Def, additional bonus damage, and a Tempo effect. ・ Exclusive C skill grants Special cooldown count -1, 【Resonance: Blades】, and 【Resonance: Shields】 to himself and his allies. |
3rd |
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Colorless Dagger / Infantry ・Exclusive skill allows him to swap spaces with any ally 3 spaces away ・Weapon grants him a lot of mobility |
See the Full Colorless Hero Tier List
Due to the ever changing meta, we have replaced the poll with new units on 08/19/2022 and reset the number of ballots.
We focused on individual strengths and stat distributiuon to rank Heroes. By individual strengths,
we are referring to the strength of things like exclusive weapons and exclusive skills. We created this ranking by choosing the Heroes who have a good distribution of stats, with weapon and movement type also taken into consideration.
The assumption that Inherit Skill will be used and that Weapon Refinery is a possibility were also reflected in the ranking. For a ranking that does not take Inherit Skill into account, please see the article on Reroll Ranking.
Heroes with +10 merges were not factored into the ranking. Any Hero with +10 merges will work well in various situations, so the ranking was made assuming zero merges.
Rankings By Stat | ||
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