★ Latest Banner - New Heroes: Rearmed Þjazi & Rearmed Lilina
☆ New Units - Elffin, Ogier, Rearmed Lilina, Þjazi, Bors
☆ Free Units - Zeiss
This is a ranking page for the hero Hector - Brave Warrior from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Hector.
Heroes With the Same Name | |
---|---|
Brave Hector
|
|
List of Contents
Hero Fest - 3rd Anniversary Hero Fest Part 2 Featured Heroes | |||
---|---|---|---|
Brave Celica [8.5/10] |
Brave Hector [9.5/10] |
Brave Ephraim [8.5/10] |
Veronica [9.0/10] |
Overall Rating | 9.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Guaranteed follow-up attack when the foe initiates combat ・Follow-up attack when initiating combat ・Has the strongest version of Distant Counter available |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count -1). If unit’s HP ≧ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. |
Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Def. |
Unit can counterattack regardless of foe’s range. If foe initiates combat, grants Atk/Def +4 during combat. |
If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) |
At start of even-numbered turns, grants Res +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) |
Resplendent Attire has been released for Brave Hector. With their Resplendent Attire equipped, they will have a different appearance, have new voice clips, and additionally, gain +2 to all stats. If you really like Brave Hector or you want to make them stronger, you may want to buy a FEH pass and get the Resplendent Attire.
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (24) | ★★☆☆☆ | |
Atk (27) | ★★★★☆ | |
Spd (5) | ★★☆☆☆ | |
Def (9) | ★★★★★ | |
Res (6) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The Best IVs for Brave Hector are +Def and -Spd. With his superboon in Def, Brave Hector gains Def+4, making him a powerful tank, and also making Maltet's follow-up effect even easier to trigger. Since he will gain a guaranteed follow-up regardless of his Spd, this is the ideal dump stat.
If you are trying to merge a +10 Brave Hector, we recommend +Res. +Res patches up his weakest stat and vastly improves his survivability. His Atk and Def will be more than sufficient to get the job done.
HOT | |
---|---|
:
Maltet
:
Swap
:
-
|
:
-
|
This build utilizes Maltet's refine to make Brave Hector a sturdy Far Save tank able to return fire and eliminate threats on enemy phase. Special Fighter 4 speeds up Armored Beacon and provides sustain together with Mystic Boost 3 to keep Hector healthy.
HOT | |
---|---|
:
Maltet
:
Pivot
:
Aegis
:
-
|
:
-
|
This is a Hardy Fighter build meant to protect Hector's allies and tank as much damage as possible for the team. Aegis is a Special skill which allows Hector to protect himself against non-Special damage reduction effects which are very common in today's metagame.
:
Maltet
:
Pivot
:
Pavise
:
-
|
:
-
|
This is a Near Save build for Hector meant to protect allies from melee attacks. Hardy Fighter and Pavise interact to protect Hector using a defensive Special to dodge all the non-Special damage reduction effects running rampant in the metagame.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: +3 Accelerates Special trigger (cooldown count-1). Neutralizes "effective against armored" bonuses. If unit's HP ≥ 25% and foe initiates combat, neutralizes unit's penalties during combat and unit makes a guaranteed follow-up attack. If foe initiates combat or if foe's HP = 100% at start of combat, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack. :500 :200 |
|
Brave Hector's Maltet refine makes him a nearly unstoppable unit, as he is now immune against armor-effective weapons, prevents follow-up attacks, accelerates his Special trigger, neutralizes penalties, inflicts Atk/Def-6 on his foe, prevents follow-up attacks, and also guarantees him a follow-up attack.
Giving him a Special like Sol or Noontime or equipping the Mystic Boost Sacred Seal will ensure that he stays healthy to keep within the HP requirements of his weapon.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
174 | ||
HP |
48 |
Rank: 30/1171 |
Atk |
37 |
Rank: 584/1171 |
Spd |
22 |
Rank: 1031/1171 |
Def |
39 |
Rank: 113/1171 |
Res |
28 |
Rank: 479/1171 |
Note that the graph reflects the units stats without bonuses from resplendent attire.
HP | Atk | Spd | Def | Res | Total' | |
---|---|---|---|---|---|---|
Resplendent Base Stats With Skills |
55 | 60 | 28 | 46 | 34 | 223 |
Resplendent Base Stats | 55 | 44 | 28 | 46 | 34 | 207 |
Resplendent +HP | 57 | 43 | 28 | 45 | 34 | 207 |
Resplendent +Atk | 54 | 46 | 28 | 45 | 34 | 207 |
Resplendent +Spd | 54 | 43 | 31 | 45 | 34 | 207 |
Resplendent +Def | 54 | 43 | 28 | 49 | 34 | 208 |
Resplendent +Res | 54 | 43 | 28 | 45 | 37 | 207 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
Neutral +Skills | 53 | 58 | 26 | 44 | 32 | 213 |
Neutral | 53 | 42 | 26 | 44 | 32 | 197 |
+HP | 55 | 41 | 26 | 43 | 32 | 197 |
+Atk | 52 | 44 | 26 | 43 | 32 | 197 |
+Spd | 52 | 41 | 29 | 43 | 32 | 197 |
+Def | 52 | 41 | 26 | 47 | 32 | 198 |
+Res | 52 | 41 | 26 | 43 | 35 | 197 |
HP | Atk | Spd | Def | Res | Total | Resplendent 5★ Lv 40 +Skills |
50 | 55 | 24 | 41 | 30 | 200 |
---|---|---|---|---|---|---|
Resplendent 5★ Lv 40 |
50 | 39 | 24 | 41 | 30 | 184 |
Resplendent 4★ Lv 40 |
2 | 2 | 2 | 2 | 2 | 10 |
Resplendent 3★ Lv 40 |
2 | 2 | 2 | 2 | 2 | 10 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 48 | 53 | 22 | 39 | 28 | 190 |
5★ Lv.40 | 48 | 37 | 22 | 39 | 28 | 174 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
Resplendent 5★ Lv.1 |
26 | 29 | 7 | 11 | 8 | 81 |
Resplendent 4★ Lv.1 |
2 | 2 | 2 | 2 | 2 | 10 |
Resplendent 3★ Lv.1 |
2 | 2 | 2 | 2 | 2 | 10 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 24 | 27 | 5 | 9 | 6 | 71 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
43 | 42 | 47 | 35 | 40 | 207 | |
45 | 46 | 46 | 37 | 33 | 207 | |
51 | 47 | 34 | 48 | 25 | 205 | |
47 | 48 | 17 | 48 | 41 | 201 | |
46 | 47 | 17 | 47 | 44 | 201 | |
49 | 47 | 16 | 47 | 42 | 201 | |
46 | 47 | 30 | 44 | 29 | 196 | |
47 | 44 | 21 | 48 | 35 | 195 | |
50 | 45 | 31 | 44 | 25 | 195 | |
45 | 45 | 16 | 44 | 36 | 186 | |
47 | 42 | 17 | 44 | 35 | 185 | |
44 | 39 | 38 | 37 | 26 | 184 | |
48 | 35 | 23 | 44 | 34 | 184 | |
46 | 43 | 21 | 41 | 29 | 180 | |
47 | 40 | 20 | 39 | 33 | 179 | |
45 | 34 | 28 | 36 | 32 | 175 | |
47 | 38 | 32 | 29 | 29 | 175 | |
Brave Hector
|
48 | 37 | 22 | 39 | 28 | 174 |
47 | 40 | 22 | 37 | 28 | 174 | |
45 | 41 | 23 | 36 | 29 | 174 | |
45 | 35 | 34 | 35 | 25 | 174 | |
49 | 35 | 25 | 38 | 26 | 173 | |
51 | 37 | 21 | 42 | 22 | 173 | |
49 | 30 | 24 | 38 | 28 | 169 | |
50 | 40 | 22 | 33 | 23 | 168 |
Note: Stats bonuses from skills are not taken into account.
Brave Hector is a close-range physical attacker. When the effects of the Weapon Triangle are not taken into account, the damage he deals will be equal to his Atk minus the foes's Def. Additionally, he has a skill that allows him to counterattack at any range.
Brave Hector's guaranteed follow-up attack from Maltet and the Atk/Def+4 from Ostian Counter are shown here.
Brave Hector's exclusive weapon Maltet gives him a guaranteed follow-up attack when the foe initiates combat. This will happen regardless of the difference in Spd between units, so being able to easily dish out extra damage when attacked is a big strength of Hector.
Brave Hector has the armor only skill Bold Fighter, which also grants him a guaranteed follow-up attack when initiating combat, as well as special cooldown charge +1. This means that when initiating combat, Ignis will almost always trigger, allowing him to take down most enemies.
Hector's A skill Ostian Counter will let him counterattack ranged foes such as bow and tome users. This skill is essentially a more powerful version of Distant Counter, which lets him easily turn the tables on foes who attack Hector.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Hector - Brave Warrior only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Hector - Brave Warrior if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count -1). If unit’s HP ≧ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ | |
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Unit can counterattack regardless of foe’s range. If foe initiates combat, grants Atk/Def +4 during combat. | 5★ | |
If unit’s HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit’s HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
At start of even-numbered turns, grants Res +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of even-numbered turns, grants Res +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of even-numbered turns, grants Res +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ |
Value of Skills | ★★★★★ |
---|
Brave Hector can be used to inherit Bold Fighter or Even Res Wave. However, Brave Hector is a very powerful blue armored unit, so for the most part, you should get these skills elsewhere and merge any Hector duplicates you pick up. Even Res Wave is obtainable as a Sacred Seal as well.
Distribution Date | 03/25/2024 - 04/09/2024 |
---|
Resplendent Brave Hector can be obtained by buying a FEH Pass. After the distribution period has ended, they can also be purchased by FEH pass subscribers.
Feh Pass Benefits and Special Features
Illustrator | motsutsu / Trys Inc. | ||
---|---|---|---|
Attire | Nifl |
Brave Hector is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Patrick Seitz |
---|---|
Illustrator | Kita Senri (北千里) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
Prepare to die! Clear a path! Your luck’s run out! Pierce the sky, Maltet! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Hey, let me ask you a question... What qualities do you suppose are most important for a ruler to have? I’ve been thinking about this since I succeeded the throne. And aside from bravery, I’m at a total loss… The respect of the people, you say? Hm... Without the backing of the people, one isn’t qualified to rule… Yes, I think that makes good sense. However, respect is not something you can see with your eyes. Huh? Seeing isn’t always believing? There you go again, doling out wisdom faster than I can keep up! Well, if that’s the expectation set for me as a ruler, then I’ll just have to meet it. For those who have put their faith in me...and for my brother. |
Heroes from Hero Fest - 3rd Anniversary Hero Fest Part 2 | |||
---|---|---|---|
Brave Celica [8.5/10] |
Brave Hector [9.5/10] |
Brave Ephraim [8.5/10] |
Veronica [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
This unit should be a 9, because he is extremely weak to magic, also mobility is pretty bad
Brave Hector Builds and Best IVs
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
© 2024 Nintendo / INTELLIGENT SYSTEMS
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
So, there are no recommendations without far or near save? I wish there were recommendations besides just for the arena or AR meta. I hate trying to build heroes up to level 40, & wasting SP on the default skills if i know they suck. I don't have the heroes to sacrifice to give premium skills to an older unit (only have 4 total near/far save units), but I'd like decent recommendations that could make a unit useful for arena assault, or squad battles in that case.