Fire Emblem Heroes (FEH)

Valentine's Edelgard Builds and Best IVs

★ Latest Banner - Past Preconceptions
☆ New Units - Spring Veyle, Spring Eitr, Spring Mae, Spring Plumeria
☆ Free Units - Spring Lon'qu

FEH Valentine

This is a ranking page for the hero Edelgard - Adorned Eagle from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Valentine's Edelgard.

Heroes With the Same Name
Edelgard - Adorned Eagle Icon Valentine's Edelgard

Special Heroes - Seeking and Finding Featured Heroes
ValentineValentine's Dimitri
[9.5/10]
ValentineValentine's Claude
[9.5/10]
ValentineValentine's Edelgard
[9.9/10]
ValentineValentine's Rhea
[9.9/10]

Valentine's Edelgard Rating and Basic Information

FEH Valentine

Overall Rating 9.9/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) SS
(▶FEH Tier List)

Edelgard - Adorned Eagle: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Eagle's Heart has built-in Canto, grants another action and Canto after first combat, inflicts Atk/Def penalties onto foe and grants Edelgard bonus true damage, damage reduction, a Preempt Pulse effect, and post-combat healing.
・Pure Storm inflicts Atk/Def penalties, Exposure, and Sabotage onto foes at the start of turn and after each action, disables foe's Specials on combats except first, grants bonus true damage and piercing, and grants an extra action after combat.

Valentine's Edelgard Skills at 5★


Might: 16  Range: 1
Enables 【Canto (Rem. +1; Min 2)】.
Accelerates Special trigger (cooldown count-1).
After Canto, if unit entered combat on the current turn, grants another action to unit, and re-enables Canto (once per turn; does not trigger when affected by effects of traps in Aether Raids during Canto).
If unit initiates combat or the number of allies adjacent to unit ≤ 1, inflicts penalty on foe's Atk/Def = 20% of unit's Def at start of combat + 6, unit deals +X × 5 damage (X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5; excluding area-of-effect Specials), and reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials), and also, reduces damage by an additional X × 3 when foe's attack triggers foe's Special (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat.

Cooldown Count = 3
Boosts Special damage by 40% of unit's Def when Special triggers. If foe's Range = 1 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).

If unit initiates combat, grants Atk+8 and Def+10 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials).

At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Atk/Def-7, 【Exposure】, and 【Sabotage】 on closest foes and foes within 2 spaces of those foes through their next actions.
If target has entered combat aside from this combat on the current turn and unit initiates combat, target cannot trigger their Special during combat.
If unit initiates combat or the number of allies adjacent to unit ≤ 1, inflicts Atk/Def-5 on foe, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
If unit initiates combat and number of allies adjacent to unit ≤ 1 after combat, grants another action to unit (once per turn; if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement).

At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants Atk+6, "unit can move 1 extra space (that turn only, does not stack)," and 【Charge】 to unit for 1 turn.
If unit initiates combat, grants Atk+5 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat.

Valentine's Edelgard Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (20) Normal HP ★★★☆☆
Atk (11) Attack Boon ★★★★★
Spd (4) Spd Bane ★☆☆☆☆
Def (14) No Def IV ★★★★★
Res (12) Res Bane ★★★★☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk / -Spd

The best IVs for Valentine's Edelgard are +Atk and -Spd. As an offensive unit with multiple actions, Edelgard appreciates the Atk boost to help sweep entire enemy teams by defeating multiple foes in one turn.

Valentine's Edelgard's Spd is a clear dump stat and should be taken as a bane as it won't affect any of her matchups.

+Atk for a +10 merge

We recommend a +Atk IV when merging Valentine's Edelgard up to +10 to maximize her damage output and allow her to easily clean up multiple foes.

Valentine's Edelgard Best Builds

Offensive Valentine's Edelgard

HOT
Assist Skill IconPivot
Attuned Skill Icon: -
Updated on 02/07/2025

How to Use, Explanation

Valentine's Edelgard already carries a base kit that excels in player phase with her extra actions and true damage. Emblem Celica Ring allows her to warp to enemies and sweep faster.

Source Heroes for All Skills

Valentine's Edelgard Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
207
HP
HP 46 46
Rank: 78/1212
Atk
Atk 50 50
Rank: 1/1212
Spd
Spd 17 17
Rank: 1143/1212
Def
Def 49 49
Rank: 2/1212
Res
Res 45 45
Rank: 32/1212

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 51 70 21 54 50 246
Lv.40 +10 51 54 21 54 50 230

HP Atk Spd Def Res Total
+HP
Lv.40 +10
53 54 21 53 49 230
+Atk
Lv.40 +10
50 58 21 53 49 231
+Spd
Lv.40 +10
50 54 24 53 49 230
+Def
Lv.40 +10
50 54 21 56 49 230
+Res
Lv.40 +10
50 54 21 53 52 230

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 46 66 17 49 45 223
5★ Lv.40 46 50 17 49 45 207

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 20 27 4 14 12 77

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Valentine Valentine's Edelgard
46 50 17 49 45 207
49 50 18 47 42 206
47 48 21 46 43 205
49 46 20 50 40 205
51 45 26 47 31 200
47 45 16 47 41 196
47 45 23 45 35 195
46 45 16 43 35 185
50 45 17 45 28 185
49 41 18 46 31 185
45 42 17 39 36 179
43 37 24 42 33 179
50 39 17 40 33 179
50 40 25 37 26 178
47 40 23 38 26 174
51 40 19 35 29 174
47 41 18 38 30 174
50 38 21 40 24 173
52 36 24 37 19 168

Note: Stats bonuses from skills are not taken into account.

Valentine's Edelgard Roles, Strengths, and Weaknesses

Valentine's Edelgard Roles

Edelgard - Adorned Eagle Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Valentine's Edelgard is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Valentine's Edelgard Strengths

Eagle's Heart grants an extra action + Canto after first combat and grants true damage

Valentine

Valentine's Edelgard carries a very powerful offensive weapon in Eagle's Heart. This exclusive axe has built-in 【Canto (Rem. +1; Min 2)】 and grants Edelgard an extra action (once per turn) and Canto after her first combat.

In combat, Eagle's Heart inflicts an Atk/Def penalty on Edelgard's foe equal to 6 + 20% of her Def, grants Edelgard up to +25 bonus true damage based on the number of Bonus effects on Edelgard and Penalty effects on her foe, up to +15 true damage reduction based on similar conditions, and another similar true damage reduction effect when her foe triggers an offensive Special.

Eagle's Heart also grants Edelgard a Preempt Pulse effect before her first attack and 7 HP post-combat healing.

Combined with the true damage effects of Pure Storm and Sly Sturdy Blow, Valentine's Edelgard can attack for 40 true damage per hit and act up to three times in one turn with the extra actions of Eagle's Heart and Pure Storm.

Pure Storm

Valentine's Edelgard comes with an exclusive B skill in Pure Storm. This skill inflicts Atk/Def-7, 【Exposure】, and 【Sabotage】 on closest foes to Edelgard and foes near those foes at the start of turn and after each of Edelgard's actions.

Pure Storm also inflicts Atk/Def-5 onto Edelgard's foe in combat and grants Edelgard bonus true damage equal to 20% of her Def, a 50% damage reduction piercing effect, and an extra action (once per turn) after her combat.

The most important effect of Pure Storm is that it disables foe's Special skills if the target foe has already entered combat aside from the current combat on the current turn. This means during Edelgard's second and successive combats on an enemy, that cannot trigger their Specials at all, leaving them vulnerable for Edelgard to defeat.

This effect is a huge counter to Shield Fighter armors which currently run the metagame and may cause a shift back to traditional Slick Fighter 4 or Wily Fighter 4 armors if Valentine's Edelgard becomes a staple presence in the metagame.

Valentine's Edelgard Weaknesses

Weak to Armor Effective Weapons

Valentine's Edelgard takes 1.5x damage from armor-effective weapons like Randgríðr, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Edelgard - Adorned Eagle Only Appears as a 5 Star Hero!

Edelgard - Adorned Eagle only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Edelgard - Adorned Eagle if a 4 Star version is released!

Unlock Potential Tier List

Valentine's Edelgard - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Enables 【Canto (Rem. +1; Min 2)】.
Accelerates Special trigger (cooldown count-1).
After Canto, if unit entered combat on the current turn, grants another action to unit, and re-enables Canto (once per turn; does not trigger when affected by effects of traps in Aether Raids during Canto).
If unit initiates combat or the number of allies adjacent to unit ≤ 1, inflicts penalty on foe's Atk/Def = 20% of unit's Def at start of combat + 6, unit deals +X × 5 damage (X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5; excluding area-of-effect Specials), and reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials), and also, reduces damage by an additional X × 3 when foe's attack triggers foe's Special (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat, and restores 7 HP to unit after combat.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 3) Boosts Special damage by 40% of unit's Def when Special triggers. If foe's Range = 1 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). 5★

Passives

Skill Name Effect Learned At
If unit initiates combat, grants Atk +2 during combat. 5★
If unit initiates combat, grants Atk/Def +2 during combat. 5★
If unit initiates combat, grants Atk/Def +4 during combat. 5★
If unit initiates combat, grants Atk+8 and Def+10 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials). 5★
At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Atk/Def-7, 【Exposure】, and 【Sabotage】 on closest foes and foes within 2 spaces of those foes through their next actions.
If target has entered combat aside from this combat on the current turn and unit initiates combat, target cannot trigger their Special during combat.
If unit initiates combat or the number of allies adjacent to unit ≤ 1, inflicts Atk/Def-5 on foe, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
If unit initiates combat and number of allies adjacent to unit ≤ 1 after combat, grants another action to unit (once per turn; if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement).
5★
At start of turn, if any foe is in cardinal directions of unit, grants【Charge】to unit for 1 turn.
【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
5★
At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn.
【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
5★
At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants 【Charge】 to unit for 1 turn.
【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
5★
At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants Atk+6, "unit can move 1 extra space (that turn only, does not stack)," and 【Charge】 to unit for 1 turn.
If unit initiates combat, grants Atk+5 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat.
5★

Valentine's Edelgard as a Source Hero

Valentine

Value of Skills ★★★★★

Valentine's Edelgard comes with Armored Blaze, Sly Sturdy Blow, and Assault Rush as inheritable options.

We recommend prioritizing Sly Sturdy Blow as it is the best inheritable skill on her kit. However, you can acquire all three skills at once by inheriting the prerequisite skills first.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Valentine's Edelgard?

Top tier hero. Must summon. 39
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 6
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 2
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Valentine's Edelgard / Illustrations / Voice Actor / Quotes

How to Get Valentine's Edelgard

Obtained through a Special Summoning Event!

Valentine's Edelgard is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event Name Focus
Seeking and Finding Banner
Seeking and Finding
Special Heroes Summon
Edelgard - Adorned Eagle Icon Valentine's Edelgard

Starts:02/06/2025
Ends:03/09/2025

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Tara Platt
Illustrator azu-taro
Appears In

Illustration

FEH: Related Guides

Special Heroes: Seeking and Finding

Seeking and Finding Banner

Heroes from Special Heroes - Seeking and Finding
ValentineValentine's Dimitri
[9.5/10]
ValentineValentine's Claude
[9.5/10]
ValentineValentine's Edelgard
[9.9/10]
ValentineValentine's Rhea
[9.9/10]

See All Green Heroes

Back to Green Heroes

▶︎Return to the Green Heroes Page

All Types of Green Weapons

Close-Range Ranged
AxeAxe Green TomeGreen Tome
Green BreathGreen Breath Green DaggerGreen Dagger
Green BeastGreen Beast Green BowGreen Bow

Comment

7 Anonymous@Game822 days

The Special Fighter 3 Sacred Seal has an HP condition, while Bold Fighter 3 does not. This is relevant in certain scenarios, the most common being fighting Níðhöggrs. However, using a Special acceleration Sacred Seal is niche and is only relevant when facing enemies with both Scowl and Guard effects. We also fixed the wording on Pure Storm's analysis. Thanks for pointing it out!

6 Anonymous22 days

acting FOUR times without a duo skill or refresher is crazy

    All rights reserved

    Guide Index