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This is a ranking page for the hero Nótt - Moon's Elegance from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Nótt.
List of Contents
Legendary Heroes - Alear: Awoken Divinity Featured Heroes | |||
---|---|---|---|
Embla [9.5/10] |
Lucia [9.5/10] |
Syrene [9.0/10] |
Nótt [9.0/10] |
Legendary Fae [9.0/10] |
Fallen Anankos [9.0/10] |
Legendary Ninian [9.5/10] |
Legendary Robin (M) [9.5/10] |
Legendary Alear (F) [9.5/10] |
Ashera [9.0/10] |
Rearmed Tana [9.5/10] |
Rhea [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Has【Pathfinder】to give her allies more mobility ・Reduces damage from enemy units if she has more Spd. ・Has a Bonus Doubler effect on her weapon |
Might: 16 Range: 1 At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. 【Pathfinder】 When an ally moves through unit's space, that space is counter as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) |
Cooldown Count = 4 Boosts Atk by 50%. |
Unit can counterattack regardless of foe's range. If foe initiates combat, grants Spd+5 to unit during combat. |
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit deals damage = 10% of unit's Atk (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). |
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (11) | ★★★★☆ | |
Spd (10) | ★★★★★ | |
Def (6) | ★★☆☆☆ | |
Res (8) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Nótt are +Spd/-Res.
Since Nótt already comes with very high attack, having more Spd will increase her chances of doubling.
Her Res is lthe lower stat of her defenses, so it woould be safe to take it as a bane.
This is for the same reason as above. Nótt will have 47 Spd at 10 merges, making her extremely formidable due to the buffs she gets from Hrímfaxi.
She will need all the Spd she can get in order to maximize her usage of her Moon-Twin Wing skill.
HOT | |
---|---|
:
Hrímfaxi
:
-
|
:
-
|
This build provides Pathfinder support and doubles as a Rally trap enabler. The skills equipped protect the team from a Galeforce sweep; Steady Posture 3 improves physical bulk and applies a Guard effect, Canto Control provides post-combat movement, and Deflect Magic 3 protects against engages from ranged foes.
HOT | |
---|---|
:
Hrímfaxi
:
-
|
:
-
|
This is a budget build for Nótt that makes use of her default skills with some skill inheritance. Her base kit is already good enough to be effective.
HOT | |
---|---|
:
Hrímfaxi
|
:
-
|
This Omnitank build stacks up on three Bonus Doubler effects to improve Nótt's performance in combat.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: 3 Grants Spd+3 and 【Pathfinder】. At start of turn, if unit's HP ≥ 25%, grants 【Incited】 to allies within 2 spaces of unit (excludes unit). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and grants bonus to unit's Atk/Spd/Def/Res = highest bonus on each stat between unit and allies within 2 spaces of unit (calculates each stat bonus independently). If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd/Def-4 on foe, inflicts penalty on foe's Atk/Spd/Def = highest penalty on each stat between foe and foes within 2 spaces of that foe (calculates each stat penalty independently), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). :500 :200 |
|
Refined Hrímfaxi grants Spd+3, 【Pathfinder】, a modified Bonus Doubler effect, 7 true damage reduction on foe's first attack, and Special cooldown charge +1 per attack to Nótt during combat, while also inflicting Atk/Spd/Def penalties and a Sabotage effect onto her foes during combat.
Additionally, it also grants 【Incited】 to allies within 2 spaces of Nótt at the start of each turn. Combined with the 【Pathfinder】 effect, nearby allies will be able to hit harder and travel further than they otherwise would.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
176 | ||
HP |
40 |
Rank: 472/1160 |
Atk |
41 |
Rank: 311/1160 |
Spd |
40 |
Rank: 287/1160 |
Def |
28 |
Rank: 575/1160 |
Res |
27 |
Rank: 519/1160 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 44 | 61 | 47 | 32 | 31 | 215 | Lv.40 +10 | 44 | 45 | 44 | 32 | 31 | 196 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 45 | 44 | 32 | 31 | 199 |
+Atk Lv.40 +10 | 44 | 49 | 44 | 32 | 31 | 200 |
+Spd Lv.40 +10 | 44 | 45 | 48 | 32 | 31 | 200 |
+Def Lv.40 +10 | 44 | 45 | 44 | 35 | 31 | 199 |
+Res Lv.40 +10 | 44 | 45 | 44 | 32 | 35 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 57 | 43 | 28 | 27 | 195 |
5★ Lv.40 | 40 | 41 | 40 | 28 | 27 | 176 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 27 | 13 | 6 | 8 | 72 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 34 | 47 | 47 | 31 | 199 | |
40 | 44 | 46 | 41 | 27 | 198 | |
41 | 42 | 46 | 30 | 34 | 193 | |
40 | 44 | 46 | 47 | 16 | 193 | |
42 | 46 | 44 | 34 | 27 | 193 | |
40 | 42 | 47 | 30 | 34 | 193 | |
37 | 41 | 45 | 45 | 25 | 193 | |
37 | 41 | 46 | 46 | 23 | 193 | |
39 | 38 | 44 | 34 | 32 | 187 | |
41 | 40 | 42 | 31 | 28 | 182 | |
41 | 40 | 38 | 35 | 28 | 182 | |
40 | 41 | 41 | 37 | 18 | 177 | |
40 | 42 | 40 | 38 | 17 | 177 | |
44 | 38 | 38 | 35 | 21 | 176 | |
42 | 37 | 39 | 31 | 27 | 176 | |
41 | 39 | 42 | 31 | 23 | 176 | |
41 | 40 | 36 | 40 | 19 | 176 | |
Nótt
|
40 | 41 | 40 | 28 | 27 | 176 |
46 | 38 | 35 | 32 | 21 | 172 | |
40 | 37 | 40 | 30 | 25 | 172 | |
38 | 35 | 40 | 28 | 31 | 172 | |
39 | 30 | 31 | 30 | 34 | 164 | |
43 | 32 | 32 | 29 | 22 | 158 | |
35 | 32 | 34 | 28 | 29 | 158 | |
46 | 36 | 32 | 24 | 19 | 157 | |
41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Nótt is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Eff. |
Atk+3 |
Spd+4 |
Def+5 |
Res+5 |
---|---|---|---|---|
Nótt is a Mythic Hero, and when summoned, you will receive a Dark Blessing. During Dark Season, allies who have been given a Dark Blessing and appear together with Nótt in batlle will receive a HP+5 and Def+5 bonus to their stats, increasing the party's overall power.
As seen above, Hrímfaxi granted additional movement to Reginn. She would not have reached that spot from her original position if Nótt and 【Pathfinder】. Specifics can be read in the skill tooltip.
Allies can take advantage of this skill to pull off surprise attacks that they would otherwise be unable to do. This is very useful in Aether Raids as each square of movement in this fast-paced game mode is important.
When refined, Hrímfaxi grants Spd+3, 【Pathfinder】, a modified Bonus Doubler effect, 7 true damage reduction on foe's first attack, and Special cooldown charge +1 per attack to Nótt during combat, while also inflicting Atk/Spd/Def penalties and a Sabotage effect onto her foes during combat.
Additionally, it also grants 【Incited】 to allies within 2 spaces of Nótt at the start of each turn. Combined with the 【Pathfinder】 effect, nearby allies will be able to hit harder and travel further than they otherwise would.
Nótt's exclusive B skill Moon-Twin Wing+ has a built-in Phantom Spd effect and grants Nótt bonus damage equal to 10% of her Atk and damage reduction of up to 50% based on a Spd check.
Moon-Twin Wing+ also inflicts Atk/Spd/Def-5 onto her foe and cuts the effectiveness of her foe's non-Special percentage-based damage reduction effects in half.
The Phantom Spd effect helps Nótt win the Spd check necessary to maximize Moon-Twin Wing+'s effects, making this skill worth equipping at all times.
Unlike her sister, Dagr, Nótt does not have any skill that will guarantee her any follow-up attacks nor does she have any skill that will render her immune to those types of debuffs.
This means that even if her Spd is high and she can buff herself, she cannot negate skills that give her penalties, which may put her in a vulnerable position.
Because Nótt's weapon, Hrímfaxi, does not have Distant Counter built into it, Nótt needs to have said skill in the valuable A slot. This makes her miss out on powerful A slot skills like Fury 4 or Atk/Spd Finish 4.
She can forego equipping a Distant Counter effect onto her A skill by equipping the Distant Counter (M) Sacred Seal instead, but this locks up the Sacred Seal slot in return.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Nótt - Moon's Elegance only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nótt - Moon's Elegance if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. 【Pathfinder】 When an ally moves through unit's space, that space is counter as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 4) Boosts Atk by 50%. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Enables unit to counterattack regardless of distance to attacker. | 5★ | |
Unit can counterattack regardless of foe's range. If foe initiates combat, grants Spd+5 to unit during combat. | 5★ | |
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd-5 on foe during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Special) by percentage = different between stats x 4 (max 40%). | 5★ | |
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit deals damage = 10% of unit's Atk (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). |
5★ | |
At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, inflicts Atk/Spd-3 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, inflicts Atk/Spd-4 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
---|
Nótt can be used to inherit Distant Dart or Atk/Spd Menace.
These skills, while still useful, are rather outdated. Also, Nótt is a powerful Mythic hero whom can unlock a 7th defense slot in Aether Raids. Please think carefully before foddering her off!
Nótt is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Erika Harlacher |
---|---|
Illustrator | Kozaki Yusuke |
Appears In |
Heroes from Legendary Heroes - Alear: Awoken Divinity | |||
---|---|---|---|
Embla [9.5/10] |
Lucia [9.5/10] |
Syrene [9.0/10] |
Nótt [9.0/10] |
Legendary Fae [9.0/10] |
Fallen Anankos [9.0/10] |
Legendary Ninian [9.5/10] |
Legendary Robin (M) [9.5/10] |
Legendary Alear (F) [9.5/10] |
Ashera [9.0/10] |
Rearmed Tana [9.5/10] |
Rhea [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Nótt Builds and Best IVs
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