List of All Sacred Seals - Sacred Seal Forge | Fire Emblem Heroes

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This page lists the effects of all Sacred Seals in the game Fire Emblem Heroes (FEH), as well as how to obtain them. All information relating to Sacred Seals, such as where they are found and what they do can be found here!

Effects and Obtainability of All Sacred Skills

Sacred Seals are primarily obtained through limited time events or as a reward for completing Quests & Missions.

Note: The following list only displays Sacred Seals that have been enhanced to the highest priority. To see the Sacred Seals at lower priorities, check out their individual pages.

Sacred Seal Rating How to Obtain
C
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants HP+5.
B
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Attack +3
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants Spd+3.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Def + 3.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants Res +3.
SS
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

If unit initiates combat, restores 7 HP to adjacent allies after combat.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

If unit initiates combat against a foe that can counter and unit's HP ≤ 50%, unit makes a guaranteed follow-up attack.
A
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Grants adjacent allies Atk +4 during combat.
A
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants adjacent allies Spd +4 during combat.
A
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants adjacent allies Def +4 during combat.
A
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

At start of turn, grants Def+4 to adjacent allies for 1 turn.
A
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants adjacent allies Res +4 during combat.
A
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants Adjacent allies Res +4 through their next actions at the start of each turn.
S
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

After combat, inflicts Atk -7 on foes within 2 spaces of target through their next actions.
A
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

At start of turn, inflicts Atk-5 on foes in cardinal directions with Res < unit's Res through their next actions.
S
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP into penalties through their next actions.
S
Great Transparent Badge×20 Transparent Badge×100 Sacred Coin×20

At the start of turn 1, grants Special cooldown count-1.
A
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +10.
S
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Disables unit's and foe's skills that change attack priority.
S
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Infantry and armored allies within 2 spaces can move to a space adjacent to unit.
S
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

If unit receives consecutive attacks and foe uses a sword, lance, or axe, reduces damage from foe's second attack onward by 80%.
S
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If unit receives consecutive attacks and foe uses bow or dagger, reduces damage from foe's second attack onward by 80%.
S
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

If unit receives consecutive attacks and foe uses magic, reduces damage from foe's second attack onward by 80%.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

If unit initiates attack, foes within 2 spaces of target take 7 damage after combat.
A
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

At start of turn, grants Spd+4 to adjacent allies for 1 turn.
SS
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat.
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

At start of turn, inflicts Spd-5 on foes within 2 spaces through their next actions.
A Available through Sacred Seal Creation
Great Verdant Badge Icon ×20 Verdant Badge Icon ×100 Sacred Coin×20

Neutralizes "effective against flying" bonuses.
S
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

If unit's Atk ≥ foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
C
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Inflicts Atk -7 on foe through its next action after combat.
A
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

At start of turn, inflicts Def-5 on foes in cardinal directions with Res < unit's Res through their next actions.
SS
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

If unit's HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack.
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If unit initiates combat, deals 10 damage to foe after combat.
A
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

At start of turn, grants Atk+4 to adjacent allies for 1 turn.
A
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants allies within 2 spaces Def +3 during combat.
B
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

At start of turn, inflicts Atk-5 on foes within 2 spaces through their next actions.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants Res +5. Inflicts Atk -3.
S Available through Sacred Seal Creation
Great Transparent Badge×20 Transparent Badge×100 Sacred Coin×40

At start of turn, if unit's HP = 100%, unit can move 1 extra space.
(That turn only. Does not stack.)
C
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

If unit's HP ≥ 50%, foes cannot move through spaces adjacent to unit.
(Does not affect foes with Pass skills.)
A
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

At start of turn, inflicts Res-5 on foes in cardinal directions with Res < unit's Res through their next actions.
S
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

At start of turn, grants Def +6 to allies within 2 spaces for 1 turn. Granted only if number of that ally’s movement type on current team ≤ 2.
C
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Inflicts Spd -7 on foe through its next action after combat.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Def +5. Inflicts Atk -3.
A
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Grants allies within 2 spaces Atk +3 during combat.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Atk/Def +1.
S
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

After combat, inflicts Res -7 on foes within 2 spaces of target through their next actions.
A
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Unit can move to a space adjacent to a flying ally within 2 spaces.
C
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

If Sing or Dance is used, grants Def+5 to target.
C
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

When healing an ally with a staff, restores HP to unit = HP restored to target.
A
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

At start of turn, grants Res +6 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2.
C
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants HP+4, Res+2.
A
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

At start of turn, inflicts Spd-5 on foes in cardinal directions with Res < unit's Res through their next actions.
S
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If unit's Spd ≥ foe's Spd, grants Special cooldown charge +1 per unit's attack.
(Only highest value applied. Does not stack.)
C
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

If Sing or Dance is used, grants Atk+4 to target.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

At start of turn, inflicts Def-5 on foes within 2 spaces through their next actions.
A
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants allies within 2 spaces Spd +3 during combat.
C
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Spd/Def +2
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If foe initiates combat, grants Spd+6 during combat.
A
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

At start of combat, if unit's HP ≤ 80%, grants Atk/Res+7 during combat.
S
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

If unit is adjacent to an ally, grants Atk/Def+5 during combat.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

At start of combat, if unit's HP ≥ foe's HP+3, grants Res+6 during combat.
C
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If Sing or Dance is used, grants Spd +4 to target.
B
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

If foe initiates combat, grants Atk+6 during combat.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants allies within 2 spaces Res +3 during combat.
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants Atk/Spd +2.
A
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants adjacent allies Atk/Res +3 during combat.
S
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If unit is adjacent to an ally, grants Atk/Spd+5 during combat.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Inflicts Res -5 on foes within 2 spaces through their next actions at the start of each turn.
A
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

If unit’s HP ≤ 80% at start of combat, grants Atk/Def +7 during combat.
A
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

At start of even-numbered turns, grants Def +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. )
B Currently cannot be created in the Sacred Seal Forge
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

At start of combat, if unit's HP ≥ foe's HP+3, grants Atk+6 during combat.
C Currently cannot be created in the Sacred Seal Forge
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

If Sing or Dance is used, grants Res +5 to target.
A Currently cannot be created in the Sacred Seal Forge
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

If unit initiates combat, grants Spd+6 during combat.
A Currently cannot be created in the Sacred Seal Forge
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Unit can move to a space adjacent to any infantry, armored, or cavalry unit within 2 spaces.
B Can be obtained through Tempest Trials and enhanced through Sacred Seal Enhancement
If foe initiates combat, grants Res+6 during combat.
A Can be obtained through Tempest Trials and enhanced through Sacred Seal Enhancement
Grants Spd/Res +5 to unit during combat if adjacent to an ally.
B Can be obtained through Tempest Trials and enhanced through Sacred Seal Enhancement
Grants HP+4, Spd+2.
C
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants HP+5.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Def+3.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants Res+3.
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants Spd+3.
B
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Grants Atk+3.
C
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants HP+5.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Def+3.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants Res+3.
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants Spd+3.
B
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Grants Atk+3.
C
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants HP+5.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Def+3.
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants Res+3.
B
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Spd+3.
B
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Grants Atk+3.
C
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants HP+5.
C
Great Verdant Badge×400 Verdant Badge×1000 Sacred Coin×100

Grants Def+3.
B
Great Transparent Badge×400 Badge×1000 Sacred Coin×100

Grants Res+3.
B
Great Azure Badge×400 Azure Badge×1000 Sacred Coin×100

Grants Spd+3.
B
Great Scarlet Badge×400 Scarlet Badge×1000 Sacred Coin×100

Grants Atk+3.

Sacred Seal Creation and Sacred Seal Enhancement

The Sacred Seal Forge was released in the ver. 1.8.0 update in October 2017. Sacred Seals can be created and enhanced by using Sacred Coins (obtained from Arena Assault) and Badges (obtainable in the Training Tower).

Unlock the Sacred Seal Forge by Clearing Story Mode

A Power Awakens

The Sacred Seal Forge feature can be unlocked by clearing the Intermission chapter of Main Story Book I titled A Power Awakens. In order to unlock this chapter, you must first complete all the way through the end of Book I Chapter 13.

Where to Find the Sacred Seal Creation and Enhancement Pages

Sacred Seal Forge

To access the Sacred Seal Forge, go to the Allies screen ⇨ Change Equipment ⇨ Sacred Seal Forge. Once after entering the Sacred Seal Forge, you can change between Sacred Seal Creation and Sacred Seal Enhancement by using the arrows on the top left and right section of the upper screen.

Quick Tips About Sacred Seals

Sacred Seals that raise stats will stack!

Although you will find Sacred Seals that have the same name as Passive A Skills like Attack +1, Speed +1, and HP +1 that your already hero has, equipping these Sacred Seals will stack on top of previous stat bonuses. Sacred Seals give you the ability to raise your stats even more.

Which support Sacred Skills will stack?

Just like with regular Fortify/Hone and Spur/Drive skills, buffs from Spur/Drive skills will stack but those from Fortify/Hone skills will not.

Example of using a Fortify/Hone-type Seal

If you have the skill Fortify Res 3 equipped in your Passive C slot and Fortify Res 1 in the S slot, the one with the larger effect (Fortify Res 3) will be the one to trigger.

Example 1 of using a Spur/Drive-type Skill

If you have the skill Spur Def 3 equipped in your Passive C slot and Spur Def 1 in the S slot, the effects will stack, and adjacent units will gain Def +6 in combat (4+2).

Example 1 of using a Spur/Drive-type Skill

If you have the skill Fortify Def 3 equipped in your Passive C slot and Spur Def 1 in the S slot, the effects will stack, meaning the Fortify skill activates at the beginning of the turn (Def +4), and an adjacent unit will also gain Def +2 in combat.

Detailed Information About Sacred Seals

What are Sacred Seals?

Sacred Seals are an item that can be equipped to a hero. They have the same effects as normal skills, and we expect many more to be released in the future.

How Sacred Seals Work

  • When you equip a Sacred Seal, it will be added to that hero's S skill slot.
  • Sacred Seals can be equipped by clicking Allies ⇨ Equip Seals.
  • Sacred Seals can be removed and re-equipped freely.
  • They can be obtained through Sacred Seals Quests
  • You can only have one of the same Sacred Seal in your possession at a time.
  • If you obtain a duplicate Sacred Seal, it will automatically be traded for Hero Feathers.

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