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This is a walkthrough to Binding Worlds event in Fire Emblem Heroes (FEH). If you would like to know how to play this event, as well as rewards, strategy, and other information about Binding Worlds, please read on.
List of Contents
Binding Worlds is an event where you must battle using selected heroes with predetermined skillsets. Each map, or enclosure, allows the player to swap one of their current heroes for a new, higher level hero.
This new hero can be one picked out at random, a friend's hero, or even the player's own hero.
Binding Worlds uses a special kind of stamina when played. You will receive three of these stamina every day, meaning that you can challenge the event three times daily when active. Additionally, you can earn Binding Torches as a reward in this event, which can be used to refill your stamina.
At the start of the event, players will have a starting team of Alfonse, Sharena, Anna, and Ash, all at Level 10. They will not have any of their exclusive skills equipped; instead, they will have basic weapons and lower level skills.
Each enclosure will have a tile with a Divine Gate. Ending a unit's action on this tile will trigger the unit swap mechanic.
Moving an ally to that tile without ending their action, such as with skills like Reposition, will not trigger the unit swap mechanic.
Additionally, the AI will not swap units if they step on the Divine Gate. Ensure that you play manually in order to swap to better units.
Newly swapped units will have their turn available, allowing them to either attack or retreat!
When choosing new units to swap, you will be given four options. The first three options are chosen at random among the playerbase, your friends list, or even your lead unit in your barracks. The fourth option is always the same unit that you just used; however, this option is given at a lower level compared to the other three.
You may also view their skillsets before choosing which unit to swap in! Ensure that you select the most powerful unit available to make clearing maps easier.
As shown in the image above, the Fallen Edelgard has an Atk bonus when swapping to her.
Bonuses on the unit that steps on the Divine Gate will carry over to the newly swapped unit. All bonuses apply, such as stat bonuses, movement enhancing bonuses like Move+1 and Formation/Orders from Gentle Dream, and combat enhancing bonuses like Bonus Doubler or Triangle Attack.
The lower level enclosures provide low level units when given the option to swap, as well as an option to not swap units.
We recommend playing the highest level enclosures when possible, to ensure that you receive the best units from the random draw.
You will obtain a reward for your first time playing each day until all the rewards have been claimed.
Day Played | Reward |
---|---|
1st Day |
Orb
×2 |
2nd Day |
Dragonflower (I)
×40 |
3rd Day |
Orb
×2 |
4th Day |
Dragonflower (I)
×40 |
5th Day |
Orb
×2 |
6th Day |
Dragonflower (I)
×40 |
7th Day |
Orb
×2 |
Total | |
Orb
×8
Dragonflower (I)
×120 |
In addition to the daily rewards, there are also rewards given each time you clear a new enclosure. Be sure and clear each enclosure at least once to get all of the rewards.
Enclosure | Reward |
---|---|
Enclosure 0 |
Binding Torch
×1 Divine Code: Ephemera x5 |
Enclosure 1 | |
Enclosure 2 | |
Enclosure 3 | |
Enclosure 4 |
Binding Torch
×1 Dragonflower (I) ×20 |
Enclosure 5 |
Dragonflower (I)
×20 |
Enclosure 6 | |
Enclosure 7 |
Binding Torch
×1 Dragonflower (I) ×20 |
Enclosure 8 | |
Enclosure 9 | |
Enclosure 10 |
Binding Torch
×1 Orb ×1 |
Enclosure 11 | |
Enclosure 12 | |
Enclosure 13 | |
Enclosure 14 |
Dragonflower (I)
×40 |
Enclosure 15 | |
Enclosure 16 | |
Enclosure 17 |
Dragonflower (I)
×40 |
Enclosure 18 | |
Enclosure 19 | |
Enclosure 20 |
Orb
×1 |
Enclosure 21 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Enclosure 22 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Enclosure 23 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Enclosure 24 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Enclosure 25 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Enclosure 26 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Enclosure 27 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Enclosure 28 |
Binding Torch
×1 Divine Code: Ephemera x10 |
Total | |
Orb
×2
Dragonflower (I)
×540
Binding Torch
×12 |
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Binding Worlds Guide and Rewards
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