Fire Emblem Heroes (FEH)

Best Colorless Units Tier List

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Best Colorless Heroes FEH 2025

This is a tier list of the best colorless units in Fire Emblem Heroes (FEH). Every hero listed on this page is a top tier hero for arena battles, so read on to learn which colorless heroes to use and who are the strongest colorless units.

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The Best Colorless Heroes 2025

Rank Hero Rating
1st Lucina - Shadows of Fate ImageNinja Lucina 9.9/10
2nd Rhea - Aura of Love ImageValentine's Rhea 9.9/10
3rd Læraðr - Quieting Heart ImageLæraðr 9.5/10
4th Sakura - In Full Bloom ImageLegendary Sakura 9.5/10
5th Alm - Powerful Resolve ImageAttuned Alm 9.5/10
Runners-Up 9.5/10

1st: Ninja Lucina

Ninja Lucina Image
FEH Colorless StoneColorless Bow IconBow Cavalry IconCavalry
Base Stats
Lv. 1 HP
18
Atk
18
Spd
9
Def
6
Res
7
Lv. 40 HP
40 (40)
Atk
53 (45)
Spd
48 (48)
Def
28 (28)
Res
24 (24)
Default Skills
Attuned Skill Icon:-

Ninja Lucina Builds and Best IVs

Ninja Lucina is a highly mobile offensive unit capable of inflicting mapwide debuffs at the same time.

The bulk of Ninja Lucina's strength comes from her exclusive assist, Future Focus.

Future Focus is a Swap that grants Ninja Lucina an extra action (similar to Future Vision from her other alts).

The main difference is that Future Focus grants the 【Future Witness】 and 【Null Follow-Up】 status effects to allies within 2 spaces of Ninja Lucina and the target ally being swapped, including themselves, and grants Special cooldown -1 to Ninja Lucina and the target ally.

【Future Witness】 is a new status effect that grants the affected unit 【Canto (2)】, Atk/Spd/Def/Res+5 during combat, 7 damage reduction on the foe's first attack during combat, and applies a Scowl effect to the foe.

Ninja Lucina's offense comes from Ylisse Ninja Bow which grants a Brave effect, bonus stats, bonus damage based on Bonus and Penalty effects, 50% damage reduction piercing, an offensive Tempo effect, and Special cooldown -1 after first Special trigger in combat.

She can get up to +25 true damage, and with a brave effect on her weapon, she can heavily dent even the sturdiest of Savior tanks.

2nd: Valentine's Rhea

Valentine
FEH Colorless StoneColorless Colorless Breath IconColorless Breath Armored IconArmored
Base Stats
Lv. 1 HP
20
Atk
29
Spd
4
Def
13
Res
11
Lv. 40 HP
46 (46)
Atk
64 (48)
Spd
17 (17)
Def
46 (46)
Res
50 (50)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

Valentine's Rhea Builds and Best IVs

Valentine's Rhea is one of the best, and arguably the best Near Save tank in the game (as of the time of her release).

Valentine's Rhea's Devoted Breath removes her dragon weakness and grants allies within 3 spaces Def/Res+5 and 7 damage reduction on foe's first attack, and grants a Miracle effect to allies within 3 spaces once per turn to protect them from defeat.

In combat, Devoted Breath grants Rhea bonus Atk/Def/Res equal to 20% of her Res, up to +15 bonus true damage and true damage reduction based on number of nearby allies (or 15 if she triggers a Savior effect), a guaranteed follow-up attack, 50% damage reduction piercing, and has a built-in Miracle effect.

This weapon provides great defensive support to allies in a wide area, especially with its Drive Miracle effect, which can be crucial in today's metagame ran by Emblem Lyn and her Ring.

Valentine's Rhea's Pure Dragon Wall has a built-in Phantom Res effect and grants Rhea 40-60% damage reduction on attacks and area-of-effect Specials depending on whether it's her first combat or not.

Pure Dragon Wall also inflicts Atk/Def/Res-5 on Rhea's foe in combat, grants Rhea bonus true damage equal to 20-30% of her Res depending on whether it's her first combat or not, a Null Guard effect, and if her foe has an offensive Special equipped, also grants Rhea a Scowl effect and a Preempt Pulse effect.

Pure Dragon Wall also grants Rhea +10 HP healing at the start of her turn and after every combat, giving her great sustain to remain healthy throughout battle.

Finally, Valentine's Rhea's Duo Skill grants a neutralizes foe's bonuses status effect to Rhea and nearby allies upon use and applies 【Divine Vein (Stone)】 terrain to her occupied space and spaces two spaces away for 2 turns.

3rd: Læraðr

Læraðr Image
FEH Colorless StoneColorless Colorless Beast IconColorless Beast Armored IconArmored
Base Stats
Lv. 1 HP
24
Atk
27
Spd
4
Def
11
Res
9
Lv. 40 HP
50 (50)
Atk
62 (48)
Spd
17 (17)
Def
44 (44)
Res
48 (48)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

Læraðr Builds and Best IVs

Læraðr is a tanky Colorless Beast armored unit that can cripple enemy foes at will.

Læraðr's main selling point is his Quieting Branch weapon, which inflicts Def/Res-7, 【Panic】, 【Sabotage】 onto the closest foes and foes near the target foe(s) at the start of each turn, and inflicts 【Assign Decoy】 and 【Flash】 onto both the melee and the ranged foes with the lowest Def among the same group of foes.

This start-of-turn effect massively cripples an entire group of enemies and forces the weakest foes to take attacks for their team, making it easier for Læraðr and his team to gain a numbers advantage by knocking out a foe immediately.

【Assign Decoy】 is also counted as a 【Bonus】 and not as a 【Penalty】, which means it cannot be cleansed by effects such as Freyr's Dream Deliverer or Attuned Micaiah's Silver of Dawn.

In combat, Quieting Branch inflicts an Atk/Def penalty to Læraðr's foe equal to 6 + 20% of Læraðr's Res, grants Læraðr Special cooldown count -2 before his foe's first attack, and grants Læraðr damage reduction equal to 20% of his Res, an additional similar damage reduction effect if his foe triggers an offensive Special, and 7 HP post-combat healing.

Læraðr's exclusive B skill Yggdrasill's Alter inflicts Atk/Def-7 and 【Discord】 onto foes that are within 2 spaces of other foes at the start of each phase, and inflicts an additional Atk/Def penalty in combat onto foes with the 【Discord】 status effect.

Yggdrasill's Alter also grants Læraðr bonus damage equal to 20% of his Res, a guaranteed follow-up attack, and neutralizes foe's non-Special damage reduction effects whenever Læraðr's Special triggers.

While Yggdrasill's Alter is a good skill, top players prefer to run Shield Fighter instead to make Læraðr as tanky as possible so he can continue applying debuffs with Quieting Branch.

4th: Legendary Sakura

Legendary Sakura Image
FEH Colorless StoneColorless Staff IconStaff Flying IconFlying
Base Stats
Lv. 1 HP
17
Atk
23
Spd
14
Def
6
Res
5
Lv. 40 HP
39 (39)
Atk
62 (48)
Spd
47 (47)
Def
23 (23)
Res
27 (27)
Default Skills
Weapon Skill IconSalvage
Attuned Skill Icon:-

Legendary Sakura Builds and Best IVs

Legendary Sakura is a hybrid offense/support Staff flier that counters a staple effect in the metagame, 【Canto Control】.

Legendary Sakura's exclusive Staff Salvage grants herself and nearby allies Atk/Spd+6, 【Salvage】, and the Orders warping status at the start of each turn.

【Salvage】 is a new positive status effect that grants the affected unit 【Canto (2)】 and an effect that nerfs 【Canto Control】 allowing the affected unit to move 2 spaces with Canto (if melee) or 1 space with Canto (if ranged) whenever the unit is affected by 【Canto Control】.

By far the most important effect of Salvage is allowing allies within 6 spaces of Legendary Sakura to warp to spaces within 2 spaces of her whenever those allies use Canto, even if moving to that space exceeds the Canto distance limit. This is a very unique effect that easily enables a Hit and Run strategy unlike any other skill or effect, especially when paired with units that have Emblem Celica Ring or similar effects.

Finally, in combat, Salvage grants Legendary Sakura bonus Atk/Spd equal to 6 + 20% of her Spd, bonus true damage equal to 15% of her foe's Atk, a Null Follow-Up effect, and neutralizes foe's Guard effects.

Legendary Sakura's exclusive C skill Quiet Strength grants nearby allies, and allies with the 【Salvage】 status Atk/Spd/Def/Res+5, +7 true damage per attack, 7 true damage reduction on foe's first attack, and a Preempt Pulse effect during combat.

In combat, Quiet Strength grants Legendary Sakura Atk/Spd+5, neutralizes Atk/Spd penalties on Sakura, and grants Sakura +7 true damage per attack, 7 true damage reduction on foe's first attack, a Preempt Pulse effect, and a 50% damage reduction piercing effect.

Quiet Strength can swing combat in Sakura or her ally's favor simply by existing, even if allies are far away from Sakura, making this a very versatile and useful C skill to equip.

5th: Attuned Alm

Attuned Alm Image
FEH Colorless StoneColorless Bow IconBow Infantry IconInfantry
Base Stats
Lv. 1 HP
19
Atk
22
Spd
8
Def
8
Res
11
Lv. 40 HP
41 (41)
Atk
61 (47)
Spd
47 (47)
Def
30 (30)
Res
28 (28)
Default Skills
Assist Skill Icon:-

Attuned Alm Builds and Best IVs

Attuned Alm is a speedy Colorless Bow Infantry unit perfectly built for a tankbuster role.

Attuned Alm's exclusive weapon True-Bond Bow allows him to warp to any space within 2 spaces of any ally within 2 spaces of him, giving him superior mobility compared to other units.

At the start of each turn, True-Bond Bow grants Atk/Spd 【Great Talent】 +2 and either Special cooldown count -2 (if Special cooldown is at maximum value) or Special cooldown count -1 (if Special is at maximum value -1).

Atk/Spd 【Great Talent】 +2 alone is a very powerful effect, granting raw Atk/Spd stats to Alm and his allies. Atk and Spd are two of the most important stats in the game, and True-Bond Bow provides these stats for free. The Special cooldown reduction effects can also be abused by equipping Specials that immediately get pre-charged upon triggering this effect.

In combat, True-Bond Bow grants Attuned Alm up to +14 bonus Atk/Spd/Def/Res dependent on number of allies within 3 rows and 3 columns, up to 30 bonus true damage and true damage reduction on foe's first attack (both dependent on the total value of Atk/Spd 【Great Talent】 already stacked on Alm), and 7 HP post-combat healing.

Attuned Alm's exclusive Special True Lunar Flash reduces foe's Def/Res by 35% and grants him boosted damage equal to 35% of his Spd.

True Lunar Flash also grants Alm 100% damage reduction piercing and completely disables his foe's defensive Specials such as Aegis or even Ice Tribe Fjorm's Dual Ice Mirrors.

True Lunar Flash allows Attuned Alm to hard counter Shield Fighter tanks by disabling their defensive Specials completely. Shield Fighter is one of the premiere defensive skills in the game, and Attuned Alm is one of the easiest counters to those. Simply plug and play and watch him burst down enemy tanks with ease.

Top Tier Runner-Up Colorless Heroes

Bridal Embla

Bridal Embla Image
FEH Colorless StoneColorless Colorless Beast IconColorless Beast Flying IconFlying
Base Stats
Lv. 1 HP
18
Atk
24
Spd
8
Def
11
Res
7
Lv. 40 HP
40 (40)
Atk
59 (45)
Spd
47 (47)
Def
35 (35)
Res
22 (22)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

Bridal Embla Builds and Best IVs

Bridal Embla is a new and blessable version of Embla which allows her to be used in Arena and Aether Raids without restrictions.

Bridal Embla is an excellent unit for Galeforce and Hit and Run strategies with her Closing Florets granting Special cooldown reduction to herself and one nearby ally (either the support partner, or the ally with the highest Spd) at the start of each turn, allowing her and the target ally to pre-charge their Special skills by up to -2.

Bridal Embla's exclusive C skill Absolute Closure is what sets her apart from Mythic Embla and Severance.

Absolute Closure also inflicts 【Undefended】 and 【Feud】 on foes within 3 columns or 3 rows centered on Bridal Embla, while also granting herself 【Dodge】and 【Penalty】 neutralization.

Absolute Closure has additional effects that make it an upgrade over Severance. If Bridal Embla is transformed, Absolute Closure grants Bridal Embla Atk/Spd/Def/Res+4 and a Null Follow-Up effect, improving her combat further.

Eikþyrnir

Eikþyrnir Image
FEH Colorless StoneColorless Colorless Beast IconColorless Beast Cavalry IconCavalry
Base Stats
Lv. 1 HP
21
Atk
26
Spd
3
Def
8
Res
8
Lv. 40 HP
45 (45)
Atk
61 (47)
Spd
16 (16)
Def
47 (47)
Res
30 (30)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

Eikþyrnir Builds and Best IVs

Eikþyrnir is a very sturdy unit that can provide buffs to his allies.

Eikþyrnir's Quieting Antler grants Atk/Def+6 and 【Bonus Doubler】 to himself and allies within 2 spaces at the start of each turn.

In combat, Eikþyrnir can stack multiple Atk/Def debuffs onto his foes with both Quieting Antler and Divine Strength, and then amplify his bulk further with Quieting Antler's true damage reduction.

It will take significant investment to bring Eikþyrnir down in one round of combat.

Halloween Askr

Halloween Askr Image
FEH Colorless StoneColorless Colorless Beast IconColorless Beast Infantry IconInfantry
Base Stats
Lv. 1 HP
18
Atk
31
Spd
3
Def
9
Res
12
Lv. 40 HP
42 (42)
Atk
64 (48)
Spd
16 (16)
Def
48 (48)
Res
45 (45)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

Halloween Askr Builds and Best IVs

Halloween Askr is a bulky Colorless Beast unit that can frontline and support the team at the same time.

Halloween Askr's Horn of Harvest has a built-in Bulwark effect and a Breath of Life 4 effect, protecting his team and making them tougher to defeat with the additional pre-combat healing.

In combat, Horn of Harvest inflicts Atk/Def penalties of up to Atk/Def-15 onto Askr's foe based on number of allies within 3 spaces, reduces the effect of 【Deep Wounds】 by half, and grants Askr both true damage and true damage reduction equal to 20% of his Def.

Halloween Askr's exclusive C skill Connected World allows him to transform if Halloween Askr is either within 2 spaces of any allies from a different title. It also allows him to transform immediately upon the start of battle if he is on an Aether Raids Defense team.

At the start of each turn and each enemy phase, Connected World grants Atk/Def+6, 【Resonance: Blades】, 【Resonance: Shields】, a 50% damage reduction piercing effect, and a Time's Pulse effect to Askr and all allies within 3 spaces. This effect is fantastic at buffing up allies and making them more difficult to defeat in combat.

In combat, Connected World grants Askr Atk/Def/Res+5 and 40% damage reduction on his foe's attacks, and a Special cooldown count -1 effect if his Special cooldown count is at its maximum value. Connected World also grants allies within 3 spaces of Askr a similar post-combat Time's Pulse effect.

Aided Yunaka

Aided Yunaka Image
FEH Colorless StoneColorless Dagger IconDagger Infantry IconInfantry
Base Stats
Lv. 1 HP
19
Atk
26
Spd
10
Def
7
Res
11
Lv. 40 HP
41 (41)
Atk
61 (47)
Spd
49 (49)
Def
29 (29)
Res
33 (33)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

Aided Yunaka Builds and Best IVs

Aided Yunaka is an offensive dagger unit that can warp to far-away spaces and pre-charge her Special with multiple Preempt Pulse effects.

Aided Yunaka's Hidden Blade inflicts Spd/Def-7, 【Sabotage】, and 【Discord】 on the closest foes to Yunaka and any foes within 2 spaces of those foes at the start of each turn.

In combat, Hidden Blade grants Yunaka bonus Atk/Spd equal to 6 + 20% of her Spd, bonus true damage equal to 20% of her Spd, Special cooldown charge +1 per attack, and a Preempt Pulse effect before Yunaka's first attack and before her first follow-up attack.

The bonus stats and true damage help Yunaka deal more damage on her regular attacks, while the Preempt Pulse effects help Yunaka trigger her Special faster, even through Guard effects.

Aided Yunaka's exclusive A skill Trained to Kill has built-in Pass and allows Yunaka to warp to a space within 2 spaces of Yunaka or any space within 2 spaces of the target space if:

  • The target space is occupied by an ally.
  • There is a Divine Vein effect applied on the target space.
  • The target space is defensive terrain.
  • The target space counts as difficult terrain (such as trees), excluding impassable terrain.

In combat, Trained to Kill grants Yunaka Atk/Spd+10, a Null Follow-Up effect, and 50% damage reduction piercing.

Rearmed Leila

Rearmed Leila Image
FEH Colorless StoneColorless Dagger IconDagger Infantry IconInfantry
Base Stats
Lv. 1 HP
18
Atk
24
Spd
9
Def
8
Res
9
Lv. 40 HP
40 (40)
Atk
59 (45)
Spd
48 (48)
Def
27 (27)
Res
33 (33)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

Rearmed Leila Builds and Best IVs

Rearmed Leila is an offensive dagger unit that can inflict the valuable 【Undefended】 status to ignore enemy Savior tanks.

Rearmed Leila's inheritable Arcane Sly Knife neutralizes her foe's Spd/Def bonuses in combat and grants Leila up to Atk/Spd/Def/Res+14 (based on her foe's Atk stat), bonus true damage equal to 15% of her Atk, 7 damage reduction on her foe's first attack, and Special cooldown count -1 before her first attack in combat.

While there aren't any unique effects on Arcane Sly Knife, it has multiple offensive effects that allow Rearmed Leila to heavily dent or just outright defeat her foes in combat.

Rearmed Leila's exclusive B skill Dark Perfume grants her Special cooldown count -1 and inflicts 【Undefended】 and 【Flash】 onto the closest foe(s), and 【Flash】 onto all foes within 2 spaces of those foes at the start of each turn.

In combat, Dark Perfume inflicts Atk/Spd/Def-5 onto Rearmed Leila's foe and grants Leila bonus true damage equal to 20% of her Spd and an offensive Tempo effect.

Dark Perfume also has a built-in Disarm Trap effect, allowing her to deactivate basic traps and reduce the trigger condition of Hex Traps in Aether Raids.

Niðavellir

Niðavellir Image
FEH Colorless StoneColorless Bow IconBow Cavalry IconCavalry
Base Stats
Lv. 1 HP
18
Atk
34
Spd
16
Def
-3
Res
-2
Lv. 40 HP
40 (40)
Atk
67 (45)
Spd
55 (47)
Def
19 (27)
Res
13 (21)
Default Skills
Assist Skill Icon:-
Passive Skill C Icon:-
Attuned Skill Icon:-

Niðavellir Builds and Best IVs

Niðavellir is a very mobile heavy hitter that can nuke down his enemies with ease and then retreat to safety with his superior mobility.

Niðavellir's exclusive weapon Niðavellir Ballista grants 【Canto (Dist. +1; Max 4)】 during turns 1 through 4, giving Niðavellir exceptional mobility compared to other ranged cavalry units.

Niðavellir Ballista also grants Niðavellir Special cooldown count-3 and 【Hexblade】 at the start of turns 1 through 4, immediately pre-charging his Special skill. The Special skipping effect is devastating when paired with hard hitting Specials or area-of-effect Specials, as Niðavellir can immediately nuke down his foes with ease using his high mobility before they can even reach him. The 【Hexblade】 effect is more niche, but can also be useful when facing sturdy physical tanks.

Niðavellir Ballista also grants Special cooldown count-1 and 【Hexblade】 to allies within 2 spaces at the start of turns 1 through 4. While these effects aren't as good as the ones Niðavellir grants himself, these are also incredibly beneficial and can even stack with similar effects like Time's Pulse 4 to immediately pre-charge the Special skills of his allies.

Brave Robin (F)

Brave Robin (F) Image
FEH Colorless StoneColorless Colorless Tome IconColorless Tome Infantry IconInfantry
Base Stats
Lv. 1 HP
18
Atk
26
Spd
8
Def
8
Res
7
Lv. 40 HP
40 (40)
Atk
59 (45)
Spd
47 (47)
Def
30 (30)
Res
26 (26)
Default Skills
Assist Skill Icon:-
Special Skill IconFlare
Attuned Skill Icon:-

Brave Robin (F) Builds and Best IVs

Brave Robin (F) is a support/offense hybrid unit that can shape the battlefield to her favor while also crippling her foes and dealing significant damage as well.

Brave Robin (F)'s exclusive weapon Exalt's Tactics creates 【Divine Vein (Ice)】 terrain after she acts, after she uses an Assist skill on an ally, or at the start of enemy phase in Aether Raids, and has in-combat effects that swing combat in her favor.

【Divine Vein (Ice)】 is breakable, impassable terrain that prevents foes from occupying affected spaces until they break those tiles. Allies can occupy and move past 【Divine Vein (Ice)】 tiles without restrictions. This Divine Vein is essentially a one-sided road block that protects your team from enemy engagements.

Exalt's Tactics also has in-combat bonuses, the most important of which is damage reduction piercing whenever Robin triggers her Special.

Brave Robin (F) also has According to Plan, which inflicts 【Hush Spectrum】 and 【Panic】 on closest foes and any foe within 2 spaces of those foes and grants Atk/Spd+6 and 【Canto (1)】 to Brave Robin (F) and her allies within 2 spaces at the start of each turn.

In combat, According to Plan grants Robin true damage and true damage reduction based on her active Bonuses and her foe's active Penalties, heavily skewing combat in her favor.

New Year Heiðrún

New Year Heiðrún Image
FEH Colorless StoneColorless Colorless Tome IconColorless Tome Infantry IconInfantry
Base Stats
Lv. 1 HP
17
Atk
26
Spd
3
Def
12
Res
9
Lv. 40 HP
39 (39)
Atk
69 (47)
Spd
16 (16)
Def
30 (38)
Res
56 (48)
Default Skills
Assist Skill Icon:-
Attuned Skill Icon:-

New Year Heiðrún Builds and Best IVs

New Year Heiðrún is a bulky offensive Colorless Tome Infantry unit that provides invaluable support.

New Year Heiðrún comes with Nectar's Magic instead of Divine Nectar from her base alt. The two skills are very similar, with the only difference being the in-combat effects.

Nectar's Magic grants the 【Divine Nectar】 status to New Year Heiðrún and her nearby allies at the start of both player and enemy phase. Then, if an ally with the 【Divine Nectar】 status uses a Rally or movement Assist skill, Nectar's Magic grants them an additional action.

The 【Divine Nectar】 status restores 20 HP to the affected unit as combat begins, keeping their HP high. This healing effect takes place after pre-combat damage effects from skills like Flared Sparrow and Occultist's Strike, making it a counter to these skills.

The 【Divine Nectar】 status also reduces damage from foe's attacks by 10 on the affected unit's first combat initiated by unit and the first combat initiated by foe during that turn. This helps keep the affected units alive, working well with the healing effect to ensure survival.

If New Year Heiðrún initiates combat or is within 2 spaces of an ally, Nectar's Magic grants her Atk/Def/Res+5 during combat and receives Special cooldown count -1 dependent on her Special skill:

  • Special cooldown count -1 before Special triggers if New Year Heiðrún has an area-of-effect Special equipped
  • Special cooldown count -1 before New Year Heiðrún's first attack if New Year Heiðrún has an offensive Special equipped

Heiðrún's base alt has been terrorizing Astra/Anima seasons on Aether Raids due to Divine Nectar, and we expect New Year Heiðrún to continue this trend but on all seasons instead.

Offensively, New Year Heiðrún's exclusive weapon New Year Treats grants Atk/Res+6, Special cooldown count -1, and 【Charge】 to Heiðrún and an ally with the【Divine Nectar】effect active once that ally uses a Rally or movement Assist skill.

In combat, New Year Treats grants New Year Heiðrún bonus Atk/Def/Res equal to 5 + 20% of her Res and bonus true damage equal to 20% of her Res (both including when attacking with an area-of-effect Special), offensive Tempo, and 50% damage reduction piercing.

The in-combat effects being granted when attacking with an area-of-effect Special can be invaluable, as New Year Heiðrún can easily pre-charge area-of-effect Specials with both New Year Treats and Nectar's Magic. New Year Heiðrún is also an infantry unit, allowing allies to use skills like Infantry Pulse 4 to further accelerate her Specials.

Rune

Rune Image
FEH Colorless StoneColorless Colorless Tome IconColorless Tome Infantry IconInfantry
Base Stats
Lv. 1 HP
15
Atk
26
Spd
11
Def
6
Res
9
Lv. 40 HP
37 (37)
Atk
61 (47)
Spd
35 (35)
Def
21 (21)
Res
48 (48)
Default Skills
Assist Skill Icon:-
Special Skill IconFlare
Attuned Skill Icon:-

Rune Builds and Best IVs

Rune is a Colorless Tome Infantry nuke that provides support and can dish out significant damage with multiple true damage effects.

Rune's exclusive tome Oðr of Creation grants 【Empathy】 and a warping effect to Rune and nearby allies at the start of player and enemy phase.

【Empathy】 is a new positive status effect that grants Atk/Spd/Def/Res bonuses to the affected unit based on the number of types of non-stat 【Bonus】 and 【Penalty】 effects active on the player and enemy teams, capped at Atk/Spd/Def/Res+7.

In combat, Oðr of Creation grants up to Atk/Spd/Def/Res+14 based on the number of allies within 3 rows and 3 columns, neutralizes Rune's penalties, and grants Rune up to +25 bonus true damage (based on the number of 【Bonus】effects active on Rune and his foe), and an offensive Tempo effect.

Rune's exclusive B skill Font of Wisdom inflicts Atk/Spd/Res-7 on all foes that are within 2 spaces of another foe at the start of player and enemy phase. This effect covers the entire map regardless of distance, making Rune a powerful debuffer unit.

In combat, Font of Wisdom inflicts Atk/Spd/Res-5 on Rune's foe and inflicts additional Atk/Spd/Res penalties based on the highest penalty on each stat between the target foe and foes within 2 spaces of the target foe, and grants Rune bonus true damage equal to 20% of his Res, a 50% damage reduction piercing effect, and 7 true damage reduction on his foe's first attack during combat.

Oðr of Creation provides support with the 【Empathy】 and warping effects while also retaining significant nuking power with the bonus stats and true damage effects, while Font of Wisdom easily racks up Atk/Spd/Res penalties onto multiple foes, allowing Rune to deal maximum damage to crippled foes while also softening up his foes for his allies to burst through.

Fallen Maria

Fallen Maria Image
FEH Colorless StoneColorless Staff IconStaff Infantry IconInfantry
Base Stats
Lv. 1 HP
15
Atk
25
Spd
15
Def
3
Res
7
Lv. 40 HP
37 (37)
Atk
58 (44)
Spd
45 (45)
Def
16 (16)
Res
35 (35)
Default Skills
Assist Skill IconNudge+
Attuned Skill Icon:-

Fallen Maria Builds and Best IVs

Fallen Maria is a fantastic support unit, especially in maps where your units are clumped up together.

Sacrifice Staff is one of Fallen Maria's best highlights. It is a meta-defining staff that helps one nearby ally survive dangerous combats and fully recover all missing HP after, similar to the defensive half of Legendary Fae's Life Unending. She only needs to be within two spaces for this effect to trigger.

With her powerful staff, she stands out as the best candidate for teams with save tanks and omnitanks, and for units with Vantage as their kit's foundation.

Mythic Loki

Mythic Loki Image
FEH Colorless StoneColorless Staff IconStaff Flying IconFlying
Base Stats
Lv. 1 HP
17
Atk
28
Spd
8
Def
3
Res
8
Lv. 40 HP
39 (39)
Atk
61 (47)
Spd
30 (30)
Def
16 (16)
Res
47 (47)
Default Skills
Assist Skill IconReturn+
Attuned Skill Icon:-

Mythic Loki Builds and Best IVs

Mythic Loki is a fantastic support unit that is a counter to common metagame strategies.

Most of Mythic Loki's utility comes from her exclusive C skill, Divine Deceit. Upon winning a Res check, this skill inflicts 【Gravity】 onto foes in cardinal directions of Loki, and inflicts both 【Ploy】 and 【Exposure】 on foes within 3 rows or 3 columns centered on Loki at the start of both player phase and enemy phase.

This effect cripples multiple opponents at once and is applied on both phases, negating effects like Odd Recovery from cleansing them when it is time to act.

Additionally, if any foe within 3 rows or 3 columns has ≥ 3 Bonus effects active (excluding stat bonuses) after start-of-turn effects trigger on either phase, Divine Deceit neutralizes those effects completely.

This is a huge counter to Omnitanking strategies aimed at buffing up one or two units significantly using Bonus effects, greatly weakening their combat potential and leaving them vulnerable to Mythic Loki and her allies.

Offensively, Mythic Loki isn't a complete slouch either. Loki's offensive strength comes from her new staff Supreme Thökk which grants 【Canto (1)】, a Wrathful Staff effect, a Time's Pulse effect, a guaranteed follow-up attack, bonus Atk/Res equal to 6 + 20% of her Res, and bonus damage equal to 20% of her Res.

Tina

Tina Image
FEH Colorless StoneColorless Staff IconStaff Infantry IconInfantry
Base Stats
Lv. 1 HP
20
Atk
24
Spd
7
Def
6
Res
9
Lv. 40 HP
44 (44)
Atk
57 (43)
Spd
46 (46)
Def
19 (19)
Res
31 (31)
Default Skills
Weapon Skill IconThief
Assist Skill IconNudge+
Attuned Skill Icon:-

Tina Builds and Best IVs

Tina is a support unit built to counter the metagame.

Tina's exclusive weapon Thief takes all the 【Bonus】 effects of the foe with the most non-stat 【Bonus】 effects active away from them and grants them all to Tina at the start of each turn, while also neutralizing 【Bonus】 effects active on that foe, essentially stealing the 【Bonus】 effects away.

Certain heroes and team compositions rely on multiple 【Bonus】 effects to function, and Tina can just strip it all away from one hero from anywhere on the map. This makes Tina a great unit against these team compositions, but only average against teams that do not rely on visible 【Bonus】 effects.

This effect triggers at the start of each turn and has global range, making Tina useful immediately without her entering combat at all.

Winter Hortensia

Winter Hortensia's Snowman Staff has built-in Dazzling Staff and two-space warping, grants 【Foe Penalty Doubler】 and Special cooldown -1 to Hortensia, target ally, and nearby allies upon using a Rally/movement Assist, and grants Hortensia Atk/Spd bonuses, Null Follow-Up, and bonus true damage.

Her exclusive A skill Twinkling Anima grants Atk/Spd+6, 【Canto (1)】, and Dull Penalties to Hortensia and nearby allies, inflicts Spd/Res-7, Panic, and Discord onto foes, and grants Hortensia Atk/Spd+5, offensive Tempo, and 50% damage reduction piercing.

Both of Winter Hortensia's exclusive skills offer all three of offense, support, and mobility, making her a versatile unit capable of helping in almost any situation.

Tier Lists by Color - Related Links

Fire Emblem Heroes Tier List - All Heroes

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