★ FEH Tier List (Updated 01/08)
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This page contains a list of all of the special skills that appear in the game Fire Emblem Heroes (FEH). Read on to find out which specials your heroes can acquire!
List of Skills by Type | ||
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Contents
Bonfire / Iceberg | Increases damage dealt by a portion of unit's Def or Res. |
---|---|
Moonbow / Luna | Lowers foe's Def/Res during combat. |
Draconic Aura / Dragon Fang |
Increases damage dealt by a portion of unit's Atk. |
Glimmer / Astra | Damage delat increases by 50% or 150%. |
Reprisal / Vengeance |
Deals more damage the less HP a unit has. |
Noontime / Sol | Recover HP while dealing damage. |
Area Damage | Deals damage to all enemies within a specific area. |
Damage Reduction | Reduces the damage taken. |
Unique | Special skills with a unique effect. |
Staff Specials | Skills only learnable by staff-wielding units. |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 4) Boosts damage dealt by 50% of unit’s Def. |
100 | - | |
(Cooldown = 3) Boosts damage dealt by 50% of unit’s Def. |
200 | 9.0 | |
(Cooldown = 4) Boosts damage dealt by 80% of unit’s Def. |
200 | 8.5 | |
(Cooldown = 4) Boosts damage dealt by 50% of unit’s Res. |
100 | - | |
(Cooldown = 3) Boosts damage dealt by 50% of unit’s Res. |
200 | 9.0 | |
(Cooldown = 4) Boosts damage dealt by 80% of unit’s Res. |
200 | 8.5 | |
(Cooldown = 3) Boosts damage by 10. If unit is adjacent to an ally, boosts damage by 25 instead. |
500 | 8.5 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 2) Boosts damage by 30% of unit's Spd. Restores HP = 30% of damage dealt. |
400 | ||
(Cooldown = 3) Resolve combat as if foe suffered Def/Res -30%. |
100 | - | |
(Cooldown = 2) Treats foe's Def/Res as if reduced by 30% during combat. |
200 | 9.5 | |
(Cooldown = 3) Treats foe's Def/Res as if reduced by 50% during combat. |
200 | 9.0 | |
(Cooldown = 3) Treats foe's Def/Res as if reduced by 80% during combat. (Skill cannot be inherited.) |
500 | 9.9 | |
(Cooldown = 2) Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit’s Spd. |
500 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 2) Boosts damage by 20% of foe's Atk. If in combat against a dragon foe or beast foe, boosts damage by 40% instead of 20%. |
500 | 9.0 | |
(Cooldown = 4) Boosts Atk by 30%. |
100 | - | |
(Cooldown = 3) Boosts Atk by 30%. |
200 | 9.0 | |
(Cooldown = 4) Boosts Atk by 50%. |
200 | 8.5 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 3) Boosts damage dealt by 50%. |
100 | - | |
(Cooldown = 2) Boosts damage dealt by 50%. |
200 | 8.5 | |
(Cooldown = 4) Boosts damage dealt by 150%. |
200 | 8.5 | |
(Cooldown = 3) Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." |
500 | 9.5 | |
(Cooldown = 2) Boosts damage dealt by 40% of unit’s Spd. (Skill cannot be inherited. ) |
500 | 9.9 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 3) Boosts damage dealt to foe by 30% of damage dealt to unit. |
100 | - | |
(Cooldown = 2) Boosts damage dealt to foe by 30% of damage dealt to unit. |
200 | 7.0 | |
(Cooldown = 3) Boosts damage dealt to foe by 50% of damage dealt to unit. |
200 | 7.5 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 3) Restores HP = 30% of damage dealt. |
100 | - | |
(Cooldown = 2) Restores HP = 30% of damage dealt. |
200 | 7.5 | |
(Cooldown = 3) Restores HP = 50% of damage dealt. |
200 | 8.0 | |
(Cooldown = 5) Resolve combat as if foe suffered Def/Res -50%. Unit recovers HP = half damage dealt. |
500 | 9.5 | |
(Cooldown = 4) During combat, treats foe’s Def/Res as if reduced by 50%. Restores HP = 50% of damage dealt. |
500 | 9.5 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). |
150 | - | |
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). |
150 | - | |
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). |
150 | - | |
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). |
150 | - | |
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1.5x (unit's Atk minus foe's Def or Res). |
300 | 8.0 | |
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). |
300 | 8.0 | |
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). |
150 | 8.0 | |
(Cooldown = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). |
300 | 8.0 | |
(Cooldown = 4) Before combat this unit initiates, foes in a wide area around target take damage equal to (unit’s Atk minus foe’s Def or Res). |
300 | 7.5 | |
(Cooldown = 4) Before combat this unit initiates, foes in a wide area around target take damage equal to (unit’s Atk minus foe’s Def or Res). |
300 | 7.5 | |
(Cooldown = 4) Before combat this unit initiates, foes in a wide area around the target take damage equal to (unit’s Atk minus foe’s Def or Res). |
300 | 7.5 | |
(Cooldown = 4) Before combat this unit initiates, foes in a wide area around the target take damage equal to (unit’s Atk minus foe’s Def or Res). |
300 | 7.5 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 3) Reduces damage inflicted by attacks from adjacent foes by 30%. |
100 | - | |
(Cooldown = 2) Reduces damage inflicted by attacks from adjacent foes by 30%. |
200 | 7.0 | |
(Cooldown = 3) Reduce damage inflicted by attacks from adjacent foes by 50%. |
200 | 7.5 | |
(Cooldown = 3) Reduces damage inflicted by attacks from foes 2 spaces away by 30%. |
100 | - | |
(Cooldown = 2) Reduce damage inflicted by attacks from foes 2 spaces away by 30%. |
200 | 7.0 | |
(Cooldown = 3) Reduces damage inflicted by attacks from foes 2 spaces away by 50%. |
200 | 7.5 | |
(Cooldown = 2) If foe’s Range = 2, reduces damage from foe’s attacks by 30%. Boosts unit’s next attack by total damage reduced (by any source, including other skills) when Special triggers. Resets at end of combat. (Skill cannot be inherited.) |
500 | 9.5 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 5) If unit initiates combat, grants unit another action after combat. (Once per turn. ) |
500 | 9.0 | |
(Cooldown = 5) If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. |
200 | 7.5 |
Bonfire-type | Moonbow-type | Draconic Aura-type | Glimmer-type |
Reprisal-type | Noontime-type | Area Damage | Damage Reduction |
Unique | Staff Specials |
Skill Name | Effect | SP | Rating |
---|---|---|---|
(Cooldown = 1) When healing an ally with a staff, restores an additional 10 HP to target ally. |
50 | 6.5 | |
(Cooldown = 2) When healing an ally with a staff, all other allies recover 10 HP. |
150 | 8.0 | |
(Cooldown = 1) When healing an ally with a staff, grants Spd/Res+6 to all allies for 1 turn. |
300 | 8.0 | |
(Cooldown = 1) When healing an ally with a staff, grants Spd/Res+4 to all allies for 1 turn. |
200 | - |
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>>[223] Thank you for pointing this out! We have corrected NY!Lethe's stats :)
Duo Duo Dorothea
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