List of Special Skills | Fire Emblem Heroes

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This page contains a list of all of the special skills that appear in the game Fire Emblem Heroes (FEH). Read on to find out which specials your heroes can acquire!

List of Skills by Type
Weapon Skill IconWeapon Skills Assist Skill IconAssist Skills Special Skill IconSpecial Skills
Passive A Skill IconPassive A Skills Passive B Skill IconPassive B Skills Passive C Skill IconPassive C Skills

Explanation of Each Type of Special

List of Special Categories

Bonfire / Iceberg Increases damage dealt by a portion of unit's Def or Res.
Moonbow / Luna Lowers foe's Def/Res during combat.
Draconic Aura /
Dragon Fang
Increases damage dealt by a portion of unit's Atk.
Glimmer / Astra Damage delat increases by 50% or 150%.
Reprisal /
Vengeance
Deals more damage the less HP a unit has.
Noontime / Sol Recover HP while dealing damage.
Area Damage Deals damage to all enemies within a specific area.
Damage Reduction Reduces the damage taken.
Unique Special skills with a unique effect.
Staff Specials Skills only learnable by staff-wielding units.

See also:

Bonfire / Iceberg-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 4)
Boosts damage dealt by 50% of unit’s Def.
100 -
(Cooldown = 3)
Boosts damage dealt by 50% of unit’s Def.
200 9.0
(Cooldown = 4)
Boosts damage dealt by 80% of unit’s Def.
200 8.5
(Cooldown = 4)
Boosts damage dealt by 50% of unit’s Res.
100 -
(Cooldown = 3)
Boosts damage dealt by 50% of unit’s Res.
200 9.0
(Cooldown = 4)
Boosts damage dealt by 80% of unit’s Res.
200 8.5
(Cooldown = 3)
Boosts damage by 10. If unit is adjacent to an ally, boosts damage by 25 instead.
500 8.5

Moonbow / Luna-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 2)
Boosts damage by 30% of unit's Spd. Restores HP = 30% of damage dealt.
400
(Cooldown = 3)
Resolve combat as if foe suffered Def/Res -30%.
100 -
(Cooldown = 2)
Resolve combat as if foe suffered Def/Res -30%.
200 9.5
(Cooldown = 3)
Treats foe's Def/Res as if reduced by 50% during combat.
200 9.0
(Cooldown = 3)
Treats foe's Def/Res as if reduced by 80% during combat.
(Skill cannot be inherited.)
500 9.9
(Cooldown = 2)
Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit’s Spd.
500

Draconic Aura / Dragon Fang-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 2)
Boosts damage by 20% of foe's Atk. If in combat against a dragon foe or beast foe, boosts damage by 40% instead of 20%.
500 9.0
(Cooldown = 4)
Boosts Atk by 30%.
100 -
(Cooldown = 3)
Boosts Atk by 30%.
200 9.0
(Cooldown = 4)
Boosts Atk by 50%.
200 8.5

Glimmer / Astra-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 3)
Boosts damage dealt by 50%.
100 -
(Cooldown = 2)
Boosts damage dealt by 50%.
200 8.5
(Cooldown = 4)
Boosts damage dealt by 150%.
200 8.5
(Cooldown = 2)
Boosts damage dealt by 40% of unit’s Spd. (Skill cannot be inherited. )
500 9.9

Reprisal / Vengeance-Type Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 3)
Boosts damage dealt to foe by 30% of damage dealt to unit.
100 -
(Cooldown = 2)
Boosts damage dealt to foe by 30% of damage dealt to unit.
200 7.0
(Cooldown = 3)
Boosts damage dealt to foe by 50% of damage dealt to unit.
200 7.5

Noontime / Sol-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 3)
Restores HP = 30% of damage dealt.
100 -
(Cooldown = 2)
Restores HP = 30% of damage dealt.
200 7.5
(Cooldown = 3)
Restores HP = 50% of damage dealt.
200 8.0
(Cooldown = 5)
Resolve combat as if foe suffered Def/Res -50%. Unit recovers HP = half damage dealt.
500 9.5
(Cooldown = 4)
During combat, treats foe’s Def/Res as if reduced by 50%.
Restores HP = 50% of damage dealt.
500 9.5

Area Damage-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res).
150 -
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res).
150 -
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res).
150 -
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res).
150 -
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res).
300 8.0
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res).
300 8.0
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res).
150 8.0
(Cooldown = 4)
Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res).
300 8.0
(Cooldown = 4)
Before combat this unit initiates, foes in a wide area around target take damage equal to (unit’s Atk minus foe’s Def or Res).
300 7.5
(Cooldown = 4)
Before combat this unit initiates, foes in a wide area around target take damage equal to (unit’s Atk minus foe’s Def or Res).
300 7.5
(Cooldown = 4)
Before combat this unit initiates, foes in a wide area around the target take damage equal to (unit’s Atk minus foe’s Def or Res).
300 7.5
(Cooldown = 4)
Before combat this unit initiates, foes in a wide area around the target take damage equal to (unit’s Atk minus foe’s Def or Res).
300 7.5

Damage Reduction Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 3)
Reduces damage inflicted by attacks from adjacent foes by 30%.
100 -
(Cooldown = 2)
Reduces damage inflicted by attacks from adjacent foes by 30%.
200 7.0
(Cooldown = 3)
Reduce damage inflicted by attacks from adjacent foes by 50%.
200 7.5
(Cooldown = 3)
Reduces damage inflicted by attacks from foes 2 spaces away by 30%.
100 -
(Cooldown = 2)
Reduce damage inflicted by attacks from foes 2 spaces away by 30%.
200 7.0
(Cooldown = 3)
Reduces damage inflicted by attacks from foes 2 spaces away by 50%.
200 7.5
(Cooldown = 2)
If foe’s Range = 2, reduces damage from foe’s attacks by 30%. Boosts unit’s next attack by total damage reduced (by any source, including other skills) when Special triggers. Resets at end of combat. (Skill cannot be inherited.)
500 9.5

Unique-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 5)
If unit initiates combat, grants unit another action after combat. (Once per turn. )
500 9.0
(Cooldown = 5)
If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP.
200 7.5

Staff-Type Special Skill List

Bonfire-type Moonbow-type Draconic Aura-type Glimmer-type
Reprisal-type Noontime-type Area Damage Damage Reduction
Unique Staff Specials
Skill Name Effect SP Rating
(Cooldown = 1)
When healing an ally with a staff, restores an additional 10 HP to target ally.
50 6.5
(Cooldown = 2)
When healing an ally with a staff, all other allies recover 10 HP.
150 8.0

Other Fire Emblem Heroes Skill Lists

Skills by Type

武器スキルのアイコンWeapon Skills 補助スキルのアイコンAssist Skills 奥義スキルのアイコンSpecial Skills
紋章スキルAPassive A Skills 紋章スキルBPassive B Skills 紋章スキルCPassive C Skills

Fire Emblem Heroes - Related Links

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