Fire Emblem Heroes (FEH)

Rearmed Leila Builds and Best IVs

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This is a ranking page for the hero Leila - Superb Shadow from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Rearmed Leila.

Heroes With the Same Name
Leila - Superb Shadow Icon Rearmed Leila

New Heroes - Book IX: Rune and More Featured Heroes
Attuned Hector IconAttuned Hector
[9.5/10]
Uther IconUther
[8.5/10]
Rearmed Leila IconRearmed Leila
[9.5/10]
Rune IconRune
[9.0/10]

Rearmed Leila Rating and Basic Information

FEH Rearmed Leila Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Leila - Superb Shadow: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Arcane Sly Knife neutralizes foe's Spd/Def bonuses, grants Leila bonus stats, bonus true damage, damage reduction on first attack, and Special cooldown -1 before first attack.
・Dark Perfume has built-in Disarm Trap, grants Leila Special cooldown -1 and inflicts 【Undefended】 and 【Flash】 onto the closest foes, and 【Flash】 onto foes near those foes at start of turn, inflicts stat penalties onto foe, grants Leila bonus true damage and offensive Tempo during combat.

Rearmed Leila Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5; max 14), neutralizes foe's bonuses to Spd/Def, deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat.
Effect: 【Dagger 7】

Cooldown Count = 4
When Special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduce damage by X%".

If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)

At start of turn, grants Special cooldown count-1 to unit, inflicts 【Undefended】 and status preventing counterattacks on closest foes through their next actions, and inflicts status preventing counterattacks on foes within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, deals damage = 20% of unit's Spd (including when dealing damage with an area-of-effect Special), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.

Enables 【Canto (2)】.
When Canto triggers, enables unit to use 【Distant Swap】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+4 to unit and neutralizes unit's penalties to Atk/Spd during combat.

Rearmed Leila Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (10) No Attack IV ★★★★☆
Spd (9) Spd Boon ★★★★★
Def (8) Def Boon ★★☆☆☆
Res (9) No Res IV ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Def

The best IVs for Rearmed Leila are +Spd and -Def. Leila's Spd is among the highest in the game at base 48, raised to base 52 with a superboon. With her high Spd stat, Leila can outspeed most foes and create follow-up attacks through outspeeding.

Rearmed Leila's Def is her least important stat and can be safely taken as a bane.

+Spd for a +10 merge

We recommend a +Spd IV when merging Rearmed Leila up to +10 to ensure she outspeeds her foes.

Rearmed Leila Best Builds

Quick Lethality Rearmed Leila

HOT
Special Skill IconLethality
Attuned Skill Icon: -

How to Use, Explanation

This build combines three pulse effects to immediately pre-charge Lethality and burst down a foe. Canto is retained from equipping Emblem Sigurd's ring, which also provides +1 movement.

General Use / Budget Rearmed Leila

Special Skill IconLethality
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Rearmed Leila's base kit is already good enough to function as a nuke unit while retaining Canto mobility to get to safety after bursting down a foe.

Source Heroes for All Skills

Rearmed Leila Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
193
HP
HP 40 40
Rank: 494/1179
Atk
Atk 45 45
Rank: 102/1179
Spd
Spd 48 48
Rank: 1/1179
Def
Def 27 27
Rank: 652/1179
Res
Res 33 33
Rank: 290/1179

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 64 53 31 37 230
Lv.40 +10 45 50 53 31 37 216

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 49 52 31 37 216
+Atk
Lv.40 +10
44 52 52 31 37 216
+Spd
Lv.40 +10
44 49 56 31 37 217
+Def
Lv.40 +10
44 49 52 35 37 217
+Res
Lv.40 +10
44 49 52 31 40 216

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 59 48 27 33 207
5★ Lv.40 40 45 48 27 33 193

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 24 9 8 9 68

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 47 47 32 27 194
Rearmed Leila Icon Rearmed Leila
40 45 48 27 33 193
43 43 47 30 25 188
38 44 47 26 33 188
41 42 47 27 30 187
40 43 44 31 25 183
41 44 47 24 26 182
41 39 43 29 25 177
41 36 43 27 30 177
39 37 42 34 25 177
40 41 43 28 25 177
40 39 43 26 29 177
40 38 38 33 18 167
40 36 41 23 26 166
38 33 38 22 20 151
39 36 33 22 21 151
41 26 33 25 22 147

Note: Stats bonuses from skills are not taken into account.

Rearmed Leila Roles, Strengths, and Weaknesses

Rearmed Leila Roles

Leila - Superb Shadow Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Rearmed Leila is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Rearmed Leila Strengths

Arcane Sly Knife has multiple offensive effects

Rearmed Leila Attack Fire Emblem Heroes FEH

Rearmed Leila's inheritable Arcane Sly Knife neutralizes her foe's Spd/Def bonuses in combat and grants Leila up to Atk/Spd/Def/Res+14 (based on her foe's Atk stat), bonus true damage equal to 15% of her Atk, 7 damage reduction on her foe's first attack, and Special cooldown count -1 before her first attack in combat.

While there aren't any unique effects on Arcane Sly Knife, it has multiple offensive effects that allow Rearmed Leila to heavily dent or just outright defeat her foes in combat.

Dark Perfume inflicts Undefended and Flash

Rearmed Leila's exclusive B skill Dark Perfume grants her Special cooldown count -1 and inflicts 【Undefended】 and 【Flash】 onto the closest foe(s), and 【Flash】 onto all foes within 2 spaces of those foes at the start of each turn.

In combat, Dark Perfume inflicts Atk/Spd/Def-5 onto Rearmed Leila's foe and grants Leila bonus true damage equal to 20% of her Spd and an offensive Tempo effect.

Dark Perfume also has a built-in Disarm Trap effect, allowing her to deactivate basic traps and reduce the trigger condition of Hex Traps in Aether Raids.

Rearmed Leila Weaknesses

Reliance on Special skipping

Rearmed Leila relies on the Special skipping effects of Arcane Sly Knife and Dark Perfume to burst down tanky foes.

Tank units with Scowl effects can neuter the bulk of Leila's damage output from Lethality and only receive minor damage from her true damage effects.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Leila - Superb Shadow Only Appears as a 5 Star Hero!

Leila - Superb Shadow only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Leila - Superb Shadow if a 4 Star version is released!

Unlock Potential Tier List

Rearmed Leila - List of Skills

Weapons

Skill Name Might Range Effect Learned At
3 2 After combat, inflicts Def/Res -3 on foe through its next action. 5★
5 2 After combat, inflicts Def/Res -3 on foe through its next action. 5★
7 2 After combat, inflicts Def/Res -5 on foe through its next action. 5★
14 2 Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5; max 14), neutralizes foe's bonuses to Spd/Def, deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat.
Effect: 【Dagger 7】
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. 5★
(Cooldown Count = 4) When Special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduce damage by X%". 5★

Passives

Skill Name Effect Learned At
If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) 5★
If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) 5★
If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) 5★
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) 5★
At start of turn, grants Special cooldown count-1 to unit, inflicts 【Undefended】 and status preventing counterattacks on closest foes through their next actions, and inflicts status preventing counterattacks on foes within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, deals damage = 20% of unit's Spd (including when dealing damage with an area-of-effect Special), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.
5★
Enables 【Canto (1)】.
If unit's HP = 100%, when Canto triggers, enables unit to use 【Distant Swap】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
5★
Enables 【Canto (1)】.
If unit's HP ≥ 50%, when Canto triggers, enables unit to use 【Distant Swap】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
5★
Enables 【Canto (1)】.
If unit's HP ≥ 25%, when Canto triggers, enables unit to use 【Distant Swap】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
5★
Enables 【Canto (2)】.
When Canto triggers, enables unit to use 【Distant Swap】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+4 to unit and neutralizes unit's penalties to Atk/Spd during combat.
5★

Rearmed Leila as a Source Hero

Rearmed Leila Avatar

Value of Skills ★★★★★

Rearmed Leila has Arcane Sly Knife, Lethality, Atk/Spd Finish 4, and Lookout Force as inheritable options.

We recommend inheriting Arcane Sly Knife and Lookout Force, as the other skills can be found elsewhere.

Additionally, as a Rearmed hero, Rearmed Leila won't disappear from your barracks upon using her as inheritance fodder once.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Rearmed Leila?

Top tier hero. Must summon. 2
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 2
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Rearmed Leila / Illustrations / Voice Actor / Quotes

How to Get Rearmed Leila

Obtain Through Regular Summon

Rearmed Leila is a limited time Rearmed Hero who can be pulled from their debut banner or focus banners. They do not appear in regular summons.

Event Name Focus
Book IX: Rune and More Banner
Book IX: Rune and More
New Heroes Summon
Leila - Superb Shadow Icon Rearmed Leila

Starts:12/05/2024
Ends:12/26/2024

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
TBD
Illustrator ecu
Appears In

Illustration

FEH: Related Guides

New Heroes: Book IX: Rune and More

Book IX: Rune and More Banner

Heroes from New Heroes - Book IX: Rune and More
Attuned Hector IconAttuned Hector
[9.5/10]
Uther IconUther
[8.5/10]
Rearmed Leila IconRearmed Leila
[9.5/10]
Rune IconRune
[9.0/10]

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