Fire Emblem Heroes (FEH)

Brave Marianne Builds and Best IVs

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This is a ranking page for the hero Marianne - Serene Adherent from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Marianne.

Heroes With the Same Name
Marianne - Serene Adherent Icon Brave Marianne

New Heroes - CYL 5 - Keepers of Faith Featured Heroes
Brave Marth IconBrave Marth
[9.0/10]
Brave Eirika IconBrave Eirika
[9.0/10]
Gatekeeper IconGatekeeper
[9.0/10]
Brave Marianne IconBrave Marianne
[9.0/10]

Brave Marianne Rating and Basic Information

FEH Brave Marianne Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Marianne - Serene Adherent: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Inflicts debuffs to enemy unit's Spd and Res and also neutralizes bonuses to their Spd and Res
・Reduces damage from enemy unit's first attack
・Grants another action to an ally with the highest HP after combat (also affects units with Sing or Dance)

Brave Marianne Skills at 5★


Might: 14  Range: 2
Grants Spd+3.
At start of combat, if foe's HP ≥ 50%, inflicts Spd/Res-6 and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit initiates combat, reduces damage from foe's first attack by 70%.

Cooldown Count = 3
If unit initiates combat, after combat, grants another action to ally with the highest HP within 2 spaces (excluding unit) that has already acted. (Once per turn.) (Allies with Sing or Dance can be granted this effect as well. If multiple units meet the conditions, effect will not trigger.) If an ally is granted an additional action this way, inflicts "restricts movement to 1 space" on that ally (and their Pair Up cohort).

If unit is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit is inflicted with any Atk/Spd penalty, grants bonus to unit's Atk/Spd during combat = current penalty on each of those stats x 2 (Example: If unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+12.) Calculates each stat bonus independently.

Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack.

At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.

Brave Marianne Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★★★☆☆
Atk (10) Attack Boon ★★★★★
Spd (11) Spd Boon ★★★★★
Def (4) Def Bane ★★☆☆☆
Res (9) No Res IV ★★★★☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-Def

The Best IVs for Brave Marianne are +Spd and -Def.

With her superboon in Spd, Marianne gains Spd+4, making her a speedy unit that can double almost every unit in the game.

Her Def is already low so it's safe to take it as her dump stat.

+Spd for a +10 Merge

If you are trying to merge a +10 Brave Marianne, we recommend +Spd.

With a Spd asset, Marianne's Spd will reach 49, allowing her to potentially one-shot a lot of units. You can also opt to have a +Atk merge as well for more firepower.

Brave Marianne Best Builds

Wings of Mercy Brave Marianne

HOT
Assist Skill IconDraw Back
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build uses Wings of Mercy to warp to a space near an ally and attack, triggering Requiem Dance to provide an extra action to said ally. Null Follow-Up ensures that Brave Marianne can create a follow-up attack if she wins a Spd check.

General Use / Budget Brave Marianne

Assist Skill IconDraw Back
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build also focuses on raw damage, but more of a solo build. Position your allies properly at least 1 space away from Marianne for maximum results.

Source Heroes for All Skills

Brave Marianne Best Weapon Refine

Effect of Brave Marianne's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Accelerates Special trigger (cooldown count-1). Grants Spd+3. If unit initiates combat or foe's HP ≥ 50% at start of combat, inflicts Spd/Res-6 on foe, neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.), and reduces damage from foe's first attack by X% during combat (if unit initiates combat, X = 80; otherwise, X = 30).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Phantasm Tome

Brave Marianne's refined Phantasm Tome gives an accelerated Special trigger, damage reduction on her foe's first attack (80% on player phase, 30% on enemy phase), bonus stats, bonus damage equal to 20% of her Spd, cuts the effectiveness of her foe's percentage-based damage reduction by half, and neutralizes her foe's effects that slow down her Special charges.

This is a great refine for Brave Marianne. The most important part is the accelerated Special trigger, bringing down the cooldown of Requiem Dance to 2 which makes it a more reliable Special than before this refine. The rest of the effects are all good and help Marianne's combat potential.

Brave Marianne Stats

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 59 49 21 39 211
Lv.40 +10 43 45 46 21 39 194

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 44 45 21 39 194
+Atk
Lv.40 +10
42 48 45 21 39 195
+Spd
Lv.40 +10
42 44 49 21 39 195
+Def
Lv.40 +10
42 44 45 24 39 194
+Res
Lv.40 +10
42 44 45 21 42 194

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 54 44 17 35 188
5★ Lv.40 38 40 41 17 35 171

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 24 14 4 9 67

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 42 45 38 17 183
39 46 30 24 43 182
42 41 16 39 42 180
37 39 45 16 40 177
40 44 27 23 43 177
40 42 16 42 37 177
38 45 18 35 41 177
40 42 14 38 42 176
37 45 47 27 18 174
39 41 43 26 24 173
38 46 46 20 22 172
36 42 33 17 43 171
36 42 34 16 43 171
38 42 42 23 26 171
40 43 42 21 25 171
38 42 31 19 41 171
Brave Marianne Icon Brave Marianne
38 40 41 17 35 171
41 35 35 28 28 167
47 30 34 25 30 166
37 35 39 15 40 166
38 42 30 16 37 163
39 40 27 21 35 162
38 42 40 19 23 162
39 39 20 19 38 155

Note: Stats bonuses from skills are not taken into account.

Brave Marianne Roles, Strengths, and Weaknesses

Brave Marianne Roles

Marianne - Serene Adherent Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Brave Marianne is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat. In addition, her weapon skill has the effect of Dazzling Staff built into it.

Brave Marianne Strengths

Phantasm Tome grants damage reduction and nullifies bonuses to Spd and Res

Brave Marianne Debuffs Fire Emblem Heroes FEH.PNG

Phantasm Tome's debuffs to Spd and Res are reflected on this Bow Flier.

Brave Marianne's weapon will inflict Spd/Res-6 if her target's HP is ≥ 50% at the start of combat and will also nullify any bonuses to those respective stats during combat.

This means units that use visible buffs to combat her will have their effects be nullified and will be debuffed on top of that.

Marianne also reduces the first attack of her target by 70% when she initiates combat, which means that she can attack without fear of being one-shot on the clapback.

Grants additional actions to allies with Requiem Dance

Brave Marianne Special Refresh Fire Emblem Heroes FEH.PNG

Requiem Dance grants Brave Lysithea another action.

True to her Brave outfit featuring her as a dancer, Marianne...somewhat does that with her Special.

Requiem Dance will grant another action to her ally with the highest HP within 2 spaces when she initiates combat.

A notable thing is that this skill affects your team's own dancers, so it's possible for a dancer to use their refresh skill, have Marianne grant them another action so they can refresh another unit.

However, this will restrict the ally's movement to 1 space, much like Legendary Leif's Special, so take your team's positioning into account.

Brave Marianne Weaknesses

Lack of close counter makes her vulnerable against melee units

Due to her kit lacking Close Counter, Brave Marianne is vulnerable against melee units as they can just go up into her face without her being able to retaliate.

Her damage reduction is also dependent on her initiating combat, so she will be receiving the full brunt of damage if she is attacked.

Invisible buffs can still be stacked on her target

While Brave Marianne nullifies bonuses, she only cancels visible buffs.

Invisible buffs such as those provided by Joint Drive Spd, Drive Res, and similar skills can still be stacked on her target in order to mitigate her damage.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Marianne - Serene Adherent Only Appears as a 5 Star Hero!

Marianne - Serene Adherent only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Marianne - Serene Adherent if a 4 Star version is released!

Unlock Potential Tier List

Brave Marianne - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Grants Spd+3.
At start of combat, if foe's HP ≥ 50%, inflicts Spd/Res-6 and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit initiates combat, reduces damage from foe's first attack by 70%.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. 5★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. 5★
(Cooldown Count = 3) If unit initiates combat, after combat, grants another action to ally with the highest HP within 2 spaces (excluding unit) that has already acted. (Once per turn.) (Allies with Sing or Dance can be granted this effect as well. If multiple units meet the conditions, effect will not trigger.) If an ally is granted an additional action this way, inflicts "restricts movement to 1 space" on that ally (and their Pair Up cohort). 5★

Passives

Skill Name Effect Learned At
If unit is adjacent to an ally, grants Atk/Spd+3 during combat. 5★
If unit is adjacent to an ally, grants Atk/Spd+4 during combat. 5★
If unit is adjacent to an ally, grants Atk/Spd+5 during combat. 5★
If unit is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit is inflicted with any Atk/Spd penalty, grants bonus to unit's Atk/Spd during combat = current penalty on each of those stats x 2 (Example: If unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+12.) Calculates each stat bonus independently. 5★
At start of combat, if unit’s HP  = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. 5★
At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. 5★
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. 5★

Brave Marianne as a Source Hero

Brave Marianne Avatar

Value of Skills ★★★★★

Inheriting Atk/Spd Unity, Null Follow-Up 3, or Time's Pulse 3

Brave Marianne can be used as fodder for Atk/Spd Unity, Null Follow-Up 3, or Time's Pulse 3.

These are very useful skills to give to any unit, but Brave Marianne is powerful hero in her own right, so consider building her first before foddering off an extra copy.

Due to the current limit being inheriting only 4 skills, you cannot inherit all 3 from her and as such, will have to get the lesser tier skills from others.

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  • How to Get Brave Marianne / Illustrations / Voice Actor / Quotes

    How to Get Brave Marianne

    Obtain Through Regular Summon

    Brave Marianne is a Hero who can be pulled from any summon.

    Note: Not currently a featured hero in any Summon events.

    Current Focuses and Which You Should Pull From

    Voice Actor and Illustrator Information

    Voice Actor
    (English)
    Xanthe Huynh
    Illustrator Kusakihara Toshiyuki
    Appears In

    Illustration

    FEH: Related Guides

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    Comment

    2 Twztid13 about 2 months

    My bad, it does now. Not sure how i missed it the first few times i read the skill over & over. Maybe because that part wasn't in green? 🤷🏼‍♂️ Oops.

    1 Twztid13 about 2 months

    Phantasm tome refine doesn't show that it accelerates special trigger in my game....

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