Fire Emblem Heroes (FEH)

Brave Felix Builds and Best IVs

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This is a ranking page for the hero Felix - Sword Savant from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Felix.

Heroes With the Same Name
Felix - Sword Savant Icon Brave Felix

New Heroes - CYL 8: In Those We Hope Featured Heroes
Brave Felix IconBrave Felix
[9.9/10]
Brave Bernadetta IconBrave Bernadetta
[9.5/10]
Brave Alfonse IconBrave Alfonse
[9.5/10]
Brave Robin (F) IconBrave Robin (F)
[9.5/10]

Brave Felix Rating and Basic Information

FEH Brave Felix Banner

Overall Rating 9.9/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) SS
(▶FEH Tier List)

Felix - Sword Savant: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill has built-in cooldown count -2, Distant Counter, and adaptive damage, and grants unit bonus stats, Null Guard, and 50% damage reduction piercing effects.
・Exclusive B skill has built-in Phantom Spd, refreshes unit's action up to two times per turn, inflicts stat penalties on foe during combat, and grants unit bonus true damage and true damage reduction.

Brave Felix Skills at 5★


Might: 16  Range: 1
Accelerates Special trigger (cooldown count-2; max cooldown count value cannot be reduced below 1).
Unit can counterattack regardless of foe's range.
Calculates damage using the lower of foe's Def or Res.
At start of combat, if foe's HP ≥ 75% or if number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

Cooldown Count = 3
Boosts Special damage by 50% of unit's Spd when Special triggers.
If unit's or foe's Special is ready or if unit's or foe's Special triggered before or during this combat, and if unit's Spd ≥ foe's Spd-4, reduces damage from foe's next attack during combat by 40% (once per combat; excluding area-of-effect Specials).

If unit or foe initiates combat after moving to a different space, grants Atk/Spd+6 and Atk/Spd+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat; max 4), and also, if unit initiates combat, reduces damage from foe's attacks by X x 3 during combat (excluding area-of-effect Specials).
If foe's attack triggers foe's Special, reduces damage dealt to unit by X x 3 during combat (excluding area-of-effect Specials).

If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
If unit has not used or been the target of an Assist skill during the current turn, grants another action to unit and inflicts【Isolation】 on unit and Pair Up cohort through their next action in the following cases: A) unit initiated combat, or B) unit took action without entering combat (takes priority over Canto; once per turn, with A and B counted separately).
At start of combat, if unit's HP ≥ 25% or if number of allies adjacent to unit ≤ 1, inflicts Atk/Spd/Def/Res-5 on foe, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's attacks by 20% of unit's Spd during combat (including when taking damage from a Special triggered before combat), and also, when foe's attack triggers foe's Special, reduces damage by 20% of unit's Spd (including when taking damage from a Special triggered before combat).

At start of turn, unit can move 1 extra space (that turn only; does not stack).
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of whoever initiated combat (max 3) and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

Brave Felix Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (14) Attack Bane ★★★★★
Spd (9) Spd Boon ★★★★★
Def (9) No Def IV ★★★☆☆
Res (7) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Brave Felix are +Spd and -Res. Brave Felix breaks the current Spd cap with his base 48 Spd, outspeeding every other unit in the game as of the time of his release. His Spd should be maximized to take advantage of this fact and guarantee that his foes cannot land follow-up attacks on him.

Brave Felix's Res is his least important stat at only base 29 and shouldn't affect most of his matchups if taken as a bane.

+Spd for a +10 merge

As the fastest unit in the game, we recommend +Spd when merging Brave Felix up to +10 to ensure he outspeeds his foes.

Brave Felix Best Builds

Galeforce Initiator Brave Felix

HOT
Special Skill IconGaleforce
Passive Skill A IconFury 4
Passive Skill BLone Wolf
Sacred Seal IconFury 3
Attuned Skill Icon: -

How to Use, Explanation

With Brave Felix's ability to move and wait, and then get two more actions afterwards, he excels at being a Galeforce initiator unit in Aether Raids. He can move to a trap, trigger it, and still initiate on his foes afterwards. Emblem Celica's ring allows Felix to just warp straight to his enemies on turn one, and even if there is a trap, Lone Wolf grants him another action immediately.

AoE Spam Brave Felix

HOT
Passive Skill BLone Wolf
Attuned Skill Icon: -

How to Use, Explanation

Equipping Emblem Marth's ring reduces the Special cooldown of area-of-effect Specials to 1, allowing Quickened Pulse to instantly pre-charge them. Brave Felix can then approach his enemies and lay waste to them with multiple area-of-effect Specials. If external Pulse support is provided (from Askr for example), then Life and Death 3 is the preferred Sacred Seal.

General Use / Budget Brave Felix

HOT
Special Skill IconGust
Emblem Icon: -
Passive Skill BLone Wolf
Attuned Skill Icon: -

How to Use, Explanation

Brave Felix's base kit already functions well as a standard Godsword unit. With his base kit, he can reliably trigger Gust in every combat and utilize his high Spd to win combat.

Source Heroes for All Skills

Brave Felix Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
199
HP
HP 40 40
Rank: 472/1141
Atk
Atk 47 47
Rank: 3/1141
Spd
Spd 48 48
Rank: 1/1141
Def
Def 35 35
Rank: 227/1141
Res
Res 29 29
Rank: 428/1141

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 68 53 39 33 238
Lv.40 +10 45 52 53 39 33 222

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 51 52 39 33 222
+Atk
Lv.40 +10
44 54 52 39 33 222
+Spd
Lv.40 +10
44 51 56 39 33 223
+Def
Lv.40 +10
44 51 52 42 33 222
+Res
Lv.40 +10
44 51 52 39 36 222

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 63 48 35 29 215
5★ Lv.40 40 47 48 35 29 199

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 30 9 9 7 73

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Brave Felix Icon Brave Felix
40 47 48 35 29 199
40 43 46 43 21 193
41 43 46 31 32 193
41 45 47 33 27 193
40 44 45 34 30 193
42 43 47 37 24 193
40 46 45 35 27 193
42 43 47 35 25 192
41 41 45 29 32 188
40 44 47 32 25 188
40 46 46 31 25 188
43 43 46 28 28 188
40 43 46 32 26 187
43 43 43 33 25 187
40 41 45 29 32 187
40 44 45 33 25 187
42 44 46 34 21 187
40 41 40 35 26 182
43 37 42 32 28 182
40 43 41 36 22 182
40 40 43 34 25 182
40 39 43 32 28 182
41 41 43 32 25 182
44 38 41 36 22 181
41 40 41 36 23 181
40 36 43 30 28 177
43 37 42 30 24 176
43 39 41 30 23 176
40 37 40 30 25 172
40 35 40 23 34 172
41 36 37 32 26 172
41 36 40 30 25 172
41 35 42 31 23 172
42 33 41 29 23 168
40 34 40 33 21 168

Note: Stats bonuses from skills are not taken into account.

Brave Felix Roles, Strengths, and Weaknesses

Brave Felix Roles

Felix - Sword Savant Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Brave Felix is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

However, New Levin Sword has an adaptive damage effect, allowing Brave Felix to target the lower of his foe's Def or Res stat at all times.

Brave Felix Strengths

New Levin Sword has great Special acceleration and multiple built-in effects

Brave Felix Attack

Brave Felix's New Levin Sword accelerates his Special cooldown by -2 instead of the traditional -1, greatly improving his ability to trigger his Special every battle.

New Levin Sword also has built-in Distant Counter and deals adaptive damage against all foes.

In combat, if foe's HP ≥ 75% or if Brave Felix has ≤ 1 adjacent to him, New Levin Sword:

  • grants Brave Felix Atk/Spd/Def/Res+5
  • grants Brave Felix Atk/Spd/Def/Res+X, where X = 15% of his Spd
  • grants Brave Felix a Null Guard effect
  • grants Brave Felix 50% damage reduction piercing

Lone Wolf grants multiple extra actions

Brave Felix's exclusive B skill Lone Wolf has a built-in Phantom Spd effect and grants him extra actions if he hasn't used or been the target of an Assist skill during the current turn.

The extra actions are granted:

  • A) If Brave Felix initiates combat
  • B) If Brave Felix takes his action without entering combat

A and B can trigger independently, granting Brave Felix up to three actions in one turn.

In combat, if Brave Felix's HP ≥ 25% or if Brave Felix has ≤ 1 adjacent to him, Lone Wolf:

  • inflicts Atk/Spd/Def/Res-5 onto Brave Felix's foe
  • grants Brave Felix bonus true damage equal to 20% of his Spd (including area-of-effect Specials)
  • grants Brave Felix true damage reduction equal to 20% of his Spd (including area-of-effect Specials)
  • if foe's Special triggers, grants Brave Felix additional true damage reduction equal to 20% of his Spd (including area-of-effect Specials)

Lone Wolf excels whenever Brave Felix is isolated away from his allies and can be fully taken advantage of to either defeat foes and retreat to safety, or sweep foes altogether with his multiple actions.

Brave Felix Weaknesses

Saturation

Brave Felix is yet another speedy Sword Infantry unit in a game that contains many units with this exact archetype.

Brave Felix will be reliant on the effects unique to him, such as those from Lone Wolf, to set himself apart from his peers. Teambuilding may prove to be difficult due to Brave Felix's archetype.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Felix - Sword Savant Only Appears as a 5 Star Hero!

Felix - Sword Savant only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Felix - Sword Savant if a 4 Star version is released!

Unlock Potential Tier List

Brave Felix - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Accelerates Special trigger (cooldown count-2; max cooldown count value cannot be reduced below 1).
Unit can counterattack regardless of foe's range.
Calculates damage using the lower of foe's Def or Res.
At start of combat, if foe's HP ≥ 75% or if number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Boosts damage dealt by 50%. 5★
(Cooldown Count = 2) Boosts damage dealt by 50%. 5★
(Cooldown Count = 3) Boosts Special damage by 50% of unit's Spd when Special triggers.
If unit's or foe's Special is ready or if unit's or foe's Special triggered before or during this combat, and if unit's Spd ≥ foe's Spd-4, reduces damage from foe's next attack during combat by 40% (once per combat; excluding area-of-effect Specials).
5★

Passives

Skill Name Effect Learned At
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces moved by whoever initiated combat; max 1.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces moved by whoever initiated combat; max 2.) 5★
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces moved by whoever initiated combat; max 3.) 5★
If unit or foe initiates combat after moving to a different space, grants Atk/Spd+6 and Atk/Spd+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat; max 4), and also, if unit initiates combat, reduces damage from foe's attacks by X x 3 during combat (excluding area-of-effect Specials).
If foe's attack triggers foe's Special, reduces damage dealt to unit by X x 3 during combat (excluding area-of-effect Specials).
5★
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
If unit has not used or been the target of an Assist skill during the current turn, grants another action to unit and inflicts【Isolation】 on unit and Pair Up cohort through their next action in the following cases: A) unit initiated combat, or B) unit took action without entering combat (takes priority over Canto; once per turn, with A and B counted separately).
At start of combat, if unit's HP ≥ 25% or if number of allies adjacent to unit ≤ 1, inflicts Atk/Spd/Def/Res-5 on foe, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's attacks by 20% of unit's Spd during combat (including when taking damage from a Special triggered before combat), and also, when foe's attack triggers foe's Special, reduces damage by 20% of unit's Spd (including when taking damage from a Special triggered before combat).
5★
At start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.) 5★
At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) 5★
At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) 5★
At start of turn, unit can move 1 extra space (that turn only; does not stack).
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of whoever initiated combat (max 3) and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
5★

Brave Felix as a Source Hero

Brave Felix Avatar

Value of Skills ★★★★★

Brave Felix has Gust, Atk/Spd Excel, and Endless Tempest as inheritable options.

All of these skills are very good and worth inheriting onto your favorite units.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Brave Felix?

Top tier hero. Must summon. 33
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 3
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Brave Felix / Illustrations / Voice Actor / Quotes

How to Get Brave Felix

Obtain Through Regular Summon

Brave Felix is a Hero who can be pulled from any summon.

Event Name Focus
CYL 8: In Those We Hope Banner
CYL 8: In Those We Hope
New Heroes Summon
Felix - Sword Savant Icon Brave Felix

Starts:08/16/2024
Ends:09/16/2024

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Lucien Dodge
Illustrator lack
Appears In

Illustration

FEH: Related Guides

New Heroes: CYL 8: In Those We Hope

CYL 8: In Those We Hope Banner

Heroes from New Heroes - CYL 8: In Those We Hope
Brave Felix IconBrave Felix
[9.9/10]
Brave Bernadetta IconBrave Bernadetta
[9.5/10]
Brave Alfonse IconBrave Alfonse
[9.5/10]
Brave Robin (F) IconBrave Robin (F)
[9.5/10]

See All Red Heroes

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Close-Range Ranged
SwordSword Red TomeRed Tome
Red BreathRed Breath Red DaggerRed Dagger
Red BeastRed Beast Red BowRed Bow

Comment

4 Anonymous@Game823 days

Brave Felix and all the other CYL heroes were only recently released. We need some time to playtest them to confirm their placement in our Tier List.

3 Anonymous23 days

why is winter edelgard in 9.9 and him not?

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