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A guide to the most efficient and fastest level grinding methods in Fire Emblem Heroesn (FEH). Read on for the best ways to level up your units quickly!
List of Contents
Defeating enemies higher than your character level is a great way to earn exp. Keep in mind that units that are 7 levels higher than their enemies will not gain EXP.
Defeating enemies with Special Skills will give more EXP than with normal attacks. Skills like the ones listed above have short cooldowns and are ideal for efficient level grinding.
Named heroes like Ike
and Marth
that show up as foes in maps provide greater EXP when compared to generic enemies like Axe Knight
or Bow Infantry
.
Skills can provide additional EXP through the use of EXP boosting skills marked X Exp.
. These award bonuses if the character equipped with them survives the battle and is using the same weapon type as the skill equipped.
Sword Exp. 3 | R Tome Exp. 3 | G Tome Exp. 3 |
Bow Exp. 3 | B Tome Exp. 3 | Axe Experience 3 |
Lance Exp. 3 | Dagger Exp. 3 | Staff Exp. 3 |
Beast Exp. 3 |
Hero | Weapon Type | Move Type | Rarity | Rating |
---|---|---|---|---|
Athena | Sword | Infantry | 7.5/10 | |
Red Tome Eirika | Red Tome | Cavalry | 8.0/10 | |
Halloween Kurthnaga | Red Breath | Infantry | 8.5/10 | |
Mordecai | Blue Beast | Infantry | 8.5/10 | |
Spring Narcian | Lance | Flying | 7.5/10 | |
Mae | Blue Tome | Infantry | 7.5/10 | |
Green Tome Olwen | Green Tome | Cavalry | 8.5/10 | |
Spring Chrom | Axe | Infantry | 7.0/10 | |
Lex | Axe | Cavalry | 8.5/10 | |
Silque | Staff | Infantry | 7.5/10 | |
Tethys | Colorless Dagger | Infantry | 8.5/10 | |
Faye | Colorless bow | Infantry | 7.5/10 |
Efficient level grinding starts by upgrading your castle. Invest Orbs to unlock the Royal Castle to permanently increase the EXP gained by 100%. This step is the backbone of the process and a first priority.
Castle | Exp Boost | Required Orbs |
---|---|---|
Torchlit Castle | Boost EXP earned by 20% | 1 |
Columned Castle | Boost EXP earned by 40% | 3 |
Carpeted Castle | Boost EXP earned by 60% | 5 |
Ornate Castle | Boost EXP earned by 80% | 8 |
Royale Castle | Boost EXP earned by 100% | 10 |
Using Refreshers and Healers in your teams are essential to quickly level up. They can keep your damage dealer alive and enable them to act several times in one turn. As long as they can fulfill these support roles, it won't matter much even if they're not sufficiently leveled.
Hero Unit | Description |
---|---|
・Available as an unlockable unit and is at 5-starts at the start. ・Powerful buffs for allies. |
|
・Easy to obtain 3-star unit ・Gives HP Recovery at the start of turn for allies within 3 spaces. |
|
・Available in Hero Battles. ・Adds ATK buffs for allies |
See List of Heroes with Refresher Skills
Hero Unit | Description |
---|---|
・Easy to obtain 3-star unit. ・Healer Unit with a 3-space movement range. |
|
・Available in Hero Battles. ・Early game healers. |
Bonus Duration | Every Friday 16:00 PST to Monday 15:59 PST |
---|
The Double SP Weekend period is another way to gain added SP for learning skills while level grinding.
The Special Training Maps are where waves of enemy reinforcements appear. This lets you earn lots of EXP and SP using less stamina.
5 types of Special Training Maps will appear on a daily basis. Enemy appearance tendencies may vary, so it's advisable to choose your Hero to level up before entering the maps.
Order | Special Training | Enemy Main Tendency (Lunatic) |
---|---|---|
① | Close Physicakl | Swords/Spears/Axes, Red/Blue/Green Dragons, and Bow users |
② | Ranged Magic | Red/Blue/Green Tome Users, Bow and Staff Users, and Armored foes |
③ | Ranged Physical (Bows) | Flying Units (Sword/Spear/Axe users) |
④ | Close/Ranged Magic | Armored Sword/Spear/Axe users |
⑤ | Comprehensive | Ranged 1 Physical and Magic users, Range 2 Magic users (Red/Blue/Green Tome users) |
Chain Challanges on normal difficulty are also recommended. Many foes are named, have a fixed appearance rate, and rarely use specials. This gives an easy way to grind for EXP, especially on days when Special Training Maps are not suitable for the Hero you wish to level up.
It's recommended to do 10 consecutive battles in Chapters 1-2 or 3-4 to quickly raise your units. Enemies are at Lv.35 and the map has an easier layout compared to other chapters.
The amount of EXP required to level up is the same for all characters, regardless of rarity or attribute.
Level | Required EXP | Cumulative EXP |
---|---|---|
1 | --- | --- |
2 | 100 | 100 |
3 | 110 | 210 |
4 | 121 | 331 |
5 | 133 | 464 |
6 | 146 | 610 |
7 | 161 | 771 |
8 | 177 | 948 |
9 | 194 | 1142 |
10 | 214 | 1356 |
11 | 235 | 1591 |
12 | 259 | 1850 |
13 | 285 | 2135 |
14 | 313 | 2448 |
15 | 345 | 2793 |
16 | 379 | 3172 |
17 | 417 | 3589 |
18 | 459 | 4048 |
19 | 505 | 4553 |
20 | 555 | 5108 |
Level | Required EXP | Cumulative EXP |
21 | 611 | 5719 |
22 | 672 | 6391 |
23 | 740 | 7131 |
24 | 814 | 7945 |
25 | 895 | 8840 |
26 | 984 | 9824 |
27 | 1083 | 10907 |
28 | 1191 | 12908 |
29 | 1310 | 13408 |
30 | 1442 | 14850 |
31 | 1586 | 16436 |
32 | 1744 | 18180 |
33 | 1919 | 20099 |
34 | 2111 | 22210 |
35 | 2322 | 24532 |
36 | 2554 | 27086 |
37 | 2810 | 29896 |
38 | 3091 | 32987 |
39 | 3400 | 36387 |
40 | 3740 | 40127 |
An efficient way to level grind units is to use the Training Tower to raise your teams up to Lv.35.
Progress through the floors until you reach enemies that are of equal or slightly higher level than your units, then switch to the Chain Challenges once your teams reach Lv.35.
Hero to level up | Olivia Refresher Skill and Stat Boost | Matthew Stat Support Unit | Azama Healer and Stat Support Unit |
This is a sample team which uses a refresher, healer, and stat support. Keep them close to benefit from stat boosts at the start of each turn.
Hero to level up | Olivia Wings of Mercy 3 inherited | Ninian Wings of Mercy 3 inherited | Priscilla Wings of Mercy 3 inherited |
This setup allows more flexibility around the map, allowing you to defeat enemies, refresh the main unit to level up, or refresh and recover.
It's advisable to focus on leveling one unit at a time. It's not impossible to raise the whole team at once, but efficiency drops past Lv.30.
The best way to level up units is to narrow down the ones you want to raise first and focus on them.
1st Enemy Attack | +20 |
---|---|
1st Recovery | +30 |
2nd Recovery | +20 |
3rd Recovery (Skill Activated) | +30 |
4th Recovery | +20 |
5th Recovery (Skill Activated) | +24 |
6th Recovery | +12 |
7th Recovery (Skill Activated) | +12 |
8th Recovery | +4 |
9th Recovery | +0 |
2nd Enemy Attack | +20 |
3rd Enemy Attack | +16 |
Enemy Defeated | +200 |
(The Enemy unit is 2 levels above Sakura)
Stamina Spent | Total EXP |
---|---|
18 | 419 |
Defeating enemies at the Training Tower is an efficient use of stamina.
Efficient level grinding requires defeating enemies stronger than your unit's current level. Use support units wisely so as not to be defeated during battle as well.
EXP bonuses from upgrading your Castle and from EXP boosting skills are also advisable in order to build a strong team quickly.
Hero Roles | |
---|---|
Heroes with Refresher Skills | List of Staff Users |
Physical Wall Heroes (Tanks) | Magic Wall Heroes (Res Tanks) |
Beginner Guides | |
---|---|
Five Things to Know Before Starting | Reroll Tier List |
Hero Building | Beginner's Guide |
List of All Skills | How to Get Free Orbs |
My Summoner Guide | Should I Merge or Fodder Off Units? |
Arena Guides | |
---|---|
Arena Guide | Best Arena Teams |
Win 5 Battles in Arena With No Deaths | Arena and Aether Raids Seasons |
Aether Raids Articles | ||
---|---|---|
Aether Guides | List of Aether Raids Structures | |
Aether Raids Offense Guide | Best Aether Raid Defense Units |
Summoner Duels Articles | |
---|---|
Summoner Duels Guide |
Level Grinding | How to Level Up Fast
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