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This is a ranking page for the hero Bernadetta - Sheltered Loner from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Bernadetta.
Heroes With the Same Name | |
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List of Contents
New Heroes - CYL 8: In Those We Hope Featured Heroes | |||
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Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill has built-in 【Canto (Dist.; Max 3)】 and a brave effect, and grants unit bonus stats, true damage, and 50% damage reduction piercing. ・Exclusive C skill grants 【Null Follow-Up】 to unit and 【Paranoia】 to unit and nearby allies, inflicts unit's 【Penalty】 effects to closest foes, neutralizes unit's 【Penalty】 effects, and grants bonus stats and Null Guard during combat. |
Might: 8 Range: 2 Enables 【Canto (Dist.; Max 3)】. Accelerates Special trigger (cooldown count-1). Effective against flying foes. Unit attacks twice (even if foe initiates combat, unit attacks twice). If unit initiates combat or 【Bonus】 is active on unit, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
Cooldown Count = 2 Boosts Special damage by 30% of the greater of foe's Spd or Def. If unit's or foe's Special is ready or unit's or foe's Special triggered before or during this combat and if unit can attack during combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). |
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat. |
If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1), inflicts Spd/Def-4 on foe during combat, and deals damage = 20% of foe's Def (excluding area-of-effect Specials). |
At start of turn, grants 【Null Follow-Up】 to unit and grants 【Paranoia】 to unit and allies within 2 spaces of unit for 1 turn, and deals 1 damage to unit and those allies. At start of turn, if unit is within 5 spaces of a foe, inflicts 【Penalty】 effects active on unit on closest foes and any foe within 2 spaces of those foes, and neutralizes any 【Penalty】 effects active on unit (excluding penalties inflicted at the start of the same turn). At start of combat, if unit's HP ≤ 99%, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Paranoia】 At start of combat, if unit's HP ≤ 99%, grants Atk+5 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe's next attack. At start of combat, if unit's HP ≤ 99%, if foe initiates combat, and if either that foe's Range = unit's Range or number of 【Penalty】 effects active on foe excluding stat penalties ≥ 3, unit can counterattack before foe's fist attack (excluding when unit's Savior effect triggers). |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) |
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★★★☆☆ |
Atk (12) |
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★★★★☆ |
Spd (9) |
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★★★★★ |
Def (5) |
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★★☆☆☆ |
Res (6) |
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★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Brave Bernadetta are +Spd and -Def. Brave Bernadetta breaks the current Spd cap with her base 48 Spd, outspeeding every other unit in the game as of the time of her release. Bernadetta's Spd should be maximized to take advantage of this fact to potentially quad attack her enemies.
Brave Bernadetta's Def is her least important stat at only base 24 and shouldn't affect most of her matchups if taken as a bane.
As the fastest unit in the game, we recommend +Spd when merging Brave Bernadetta up to +10 to ensure she outspeeds her foes.
HOT | |
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Brave Bernadetta's base kit already functions well as an offensive unit, relying on Paranoia to burst down her foes and protect herself with the Vantage effect. Atk/Spd Catch 3 works on both phases and is powered up through the penalties Bernadetta applies, making it the ideal Sacred Seal.
Neutral Stats at Lv. 40 (5★) | ||
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185 | ||
HP | ![]() |
Rank: 472/1141 |
Atk | ![]() |
Rank: 77/1141 |
Spd | ![]() |
Rank: 1/1141 |
Def | ![]() |
Rank: 761/1141 |
Res | ![]() |
Rank: 461/1141 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 58 | 53 | 28 | 32 | 216 | Lv.40 +10 | 45 | 50 | 53 | 28 | 32 | 208 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 49 | 52 | 28 | 32 | 208 |
+Atk Lv.40 +10 | 44 | 52 | 52 | 28 | 32 | 208 |
+Spd Lv.40 +10 | 44 | 49 | 56 | 28 | 32 | 209 |
+Def Lv.40 +10 | 44 | 49 | 52 | 32 | 32 | 209 |
+Res Lv.40 +10 | 44 | 49 | 52 | 28 | 35 | 208 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 53 | 48 | 24 | 28 | 193 |
5★ Lv.40 | 40 | 45 | 48 | 24 | 28 | 185 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 20 | 9 | 5 | 6 | 58 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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40 | 45 | 48 | 24 | 28 | 185 |
38 | 39 | 41 | 32 | 26 | 176 | |
37 | 45 | 31 | 16 | 45 | 174 | |
39 | 43 | 47 | 20 | 25 | 174 | |
38 | 43 | 46 | 22 | 25 | 174 | |
40 | 43 | 46 | 25 | 20 | 174 | |
41 | 36 | 39 | 27 | 24 | 167 | |
38 | 32 | 35 | 31 | 20 | 156 | |
41 | 33 | 35 | 23 | 24 | 156 | |
40 | 34 | 34 | 25 | 17 | 150 | |
36 | 32 | 38 | 23 | 20 | 149 |
Note: Stats bonuses from skills are not taken into account.
Bernadetta - Sheltered Loner Roles | |||
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Brave Bernadetta is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Brave Bernadetta's exclusive weapon The Inexhaustible attacks twice and has built-in 【Canto (Dist.; Max 3)】, providing great mobility to Bernadetta.
The Inexhaustible also grants the following effects if Brave Bernadetta initiates combat or has a 【Bonus】effect active:
These offensive effects all add up, allowing Brave Bernadetta to potentially quad attack her enemies and load up on offensive power to bring them down with ease.
Brave Bernadetta's exclusive C skill Paranoia grants 【Null Follow-Up】 to herself, deals 1 damage to herself and nearby allies, and grants 【Paranoia】 to herself and nearby allies at the start of each turn.
【Paranoia】 grants affected units the following effects if they have less than maximum HP:
Paranoia also inflicts all 【Penalty】 effects active on Brave Bernadetta to the closest foes and all foes within 2 spaces of the target foes, and then neutralizes any 【Penalty】 effects active on Brave Bernadetta.
Finally, in combat, Paranoia grants Brave Bernadetta Atk/Spd+5 and a Null Guard effect.
Brave Bernadetta takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Bernadetta - Sheltered Loner only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Bernadetta - Sheltered Loner if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | Effective against flying units. | 5★ | |
6 | 2 | Effective against flying units. | 5★ | |
9 | 2 | Effective against flying units. | 5★ | |
8 | 2 | Enables 【Canto (Dist.; Max 3)】. Accelerates Special trigger (cooldown count-1). Effective against flying foes. Unit attacks twice (even if foe initiates combat, unit attacks twice). If unit initiates combat or 【Bonus】 is active on unit, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ | |
(Cooldown Count = 2) Boosts Special damage by 30% of the greater of foe's Spd or Def. If unit's or foe's Special is ready or unit's or foe's Special triggered before or during this combat and if unit can attack during combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). |
5★ |
Skill Name | Effect | Learned At |
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If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3). | 5★ | |
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5). | 5★ | |
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7). | 5★ | |
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat. | 5★ | |
If unit initiates combat, deals 4 damage to foe after combat. | 5★ | |
If unit initiates combat, deals 7 damage to foe after combat. | 5★ | |
If unit initiates combat, deals 10 damage to foe after combat. | 5★ | |
If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1), inflicts Spd/Def-4 on foe during combat, and deals damage = 20% of foe's Def (excluding area-of-effect Specials). | 5★ | |
At start of turn, grants 【Null Follow-Up】 to unit and grants 【Paranoia】 to unit and allies within 2 spaces of unit for 1 turn, and deals 1 damage to unit and those allies. At start of turn, if unit is within 5 spaces of a foe, inflicts 【Penalty】 effects active on unit on closest foes and any foe within 2 spaces of those foes, and neutralizes any 【Penalty】 effects active on unit (excluding penalties inflicted at the start of the same turn). At start of combat, if unit's HP ≤ 99%, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Paranoia】 At start of combat, if unit's HP ≤ 99%, grants Atk+5 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe's next attack. At start of combat, if unit's HP ≤ 99%, if foe initiates combat, and if either that foe's Range = unit's Range or number of 【Penalty】 effects active on foe excluding stat penalties ≥ 3, unit can counterattack before foe's fist attack (excluding when unit's Savior effect triggers). |
5★ |
Value of Skills | ★★★★★ |
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Brave Bernadetta has Curved Shot, Atk/Spd Prime 4, and Assassin's Strike as inheritable options.
All of these skills are very good and worth inheriting onto your favorite units.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Brave Bernadetta is a Hero who can be pulled from any summon.
Event Name | Focus |
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![]() CYL 8: In Those We Hope New Heroes Summon |
![]() Starts:08/16/2024 Ends:09/16/2024 |
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Erica Mendez |
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Illustrator | Gesoking |
Appears In |
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Close-Range | Ranged |
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