Fire Emblem Heroes (FEH)

Mirabilis Builds and Best IVs

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This is a ranking page for the hero Mirabilis - Daydream from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Mirabilis.

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Mirabilis - Daydream Icon Mirabilis

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Mirabilis Rating and Basic Information

FEH Mirabilis Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Mirabilis - Daydream: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? An Anima-type Mythic hero
・Refresher-assist skill also buffs the unit and debuffs enemies simultaneously
・Inflicts debuffs on foes with existing penalties in a wide range

Mirabilis Skills at 5★


Might: 16  Range: 1
Grants Res +3. If【Penalty】is active on any foes within 3 columns on unit, inflicts Atk/Def/Res -3 on those foes during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Range: 1
Grants another action to target ally. Grants Atk+6 and "neutralizes foe's bonuses during combat" to target ally and allies within 2 spaces of target ally (excluding unit) for 1 turn. Inflicts Atk-6 on nearest foes within 5 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)

Grants Def/Res +6. Inflicts Atk -2.

At start of turn, inflicts Def/Res-6 on foe on the enemy team with the highest Def+Res total and foes within 2 spaces of that foe through their next actions.

At start of turn, grants Def/Res+5 to ally with the highest Def+Res total for 1 turn. (Excludes unit.)

Mirabilis Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★★★☆☆
Atk (24) No Attack IV ★★★★☆
Spd (5) Spd Bane ★☆☆☆☆
Def (6) No Def IV ★★☆☆☆
Res (10) No Res IV ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Res/-Spd

The best IVs for Mirabilis are +Res and -Spd. Mirabils works best as a dancer who can tank magic attacks too. A higher Res also widens the number of targets Sabotage Def 3 can affect. Her Spd is of less importance so it is safe to take it as her bane.

+Def for a +10 Merge

We recommend a +Def IV when merging Mirabilis to 10. With +10 merges and a +Def IV, Mirabilis will have balanced defenses that make her hard to take down. If you prefer a dancer that also has some offensive capabilities, you can opt for a +Atk IV instead.

Mirabilis Best Builds

Support Mirabilis

HOT
Special Skill IconIceberg
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build provides maximum team support by providing warping areas for her allies while giving herself warping capabilities with Wings of Mercy and Aerobatics.

Budget Mirabilis

Special Skill IconIceberg
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This is a budget build using Mirabilis' base kit along with skills easily obtainable for all players.

Source Heroes for All Skills

Mirabilis Best Weapon Refine

Effect of Mirabilis's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: 3
Grants Res+3. If 【Penalty】 is active on any foes within 3 columns centered on unit, inflicts Atk/Def/Res-4 on those foes during combat. At start of combat, if foe's HP ≥ 75% or 【Penalty】 is active on foe, inflicts Atk/Def-5 on foe during combat.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat, and also, after combat, if unit attacked, inflicts status on foes within 3 columns centered on unit preventing counterattacks through their next actions.
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Flower of Ease

Refined Flower of Ease inflicts Atk/Def penalties onto her foe, grants a guaranteed follow-up attack, and inflicts the Flash status onto nearby foes after combat.

Mirabilis should rarely be in-combat, but if she is baited, this refine will apply various debuffs onto her foes and even set up the remaining enemies for her allies to safely attack into.

Mirabilis Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
157
HP
HP 38 38
Rank: 714/1088
Atk
Atk 34 34
Rank: 647/1088
Spd
Spd 18 18
Rank: 924/1088
Def
Def 32 32
Rank: 300/1088
Res
Res 35 35
Rank: 130/1088

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 55 22 36 43 199
Lv.40 +10 43 39 22 36 40 180

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 38 22 36 39 180
+Atk
Lv.40 +10
42 41 22 36 39 180
+Spd
Lv.40 +10
42 38 25 36 39 180
+Def
Lv.40 +10
42 38 22 39 39 180
+Res
Lv.40 +10
42 38 22 36 42 180

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 48 18 38 44 186
5★ Lv.40 38 34 18 32 35 157

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 24 5 6 10 61

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 40 45 25 29 179
39 44 46 27 22 178
38 32 40 26 31 167
39 36 17 34 36 162
43 38 26 37 18 162
37 36 41 16 28 158
41 42 17 18 39 157
Mirabilis Icon Mirabilis
38 34 18 32 35 157
40 41 20 36 20 157
37 37 27 19 37 157
37 30 35 22 26 150
36 30 34 26 23 149

Note: Stats bonuses from skills are not taken into account.

Mirabilis Roles, Strengths, and Weaknesses

Mirabilis Roles

Mirabilis - Daydream Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery Refresher ImageRefresher
No Legendary Hero ImageLegendary Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Mirabilis is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

A Mythic Hero who can boost her allies' HP and Res

Eff. Atk Icon
Atk+3
Spd Icon
Spd+4
Def Icon
Def+5
Res Icon Res+5
Light Icon Freyja - Lady of Nightmare Image Ash - Retainer to Askr Image Peony - Sweet Dream Image Ullr - The Bowmaster Image Mila - Goddess of Love Image Askr - God of Openness Image Lumera - In Distant Skies Image Eir - Merciful Death Image Dagr - Sun Gotoh - White Sage Image
Astra Icon Altina - Dawn Reginn - Bearing Hope Image Seiðr - Goddess of Hope Image Plumeria - Lewd Dream Image Elimine - Scouring Saint Image Ratatoskr - Mending Hand Image Naga - Dragon Divinity Image Thórr - War God Image Veyle - Gentle Dragon Image Ashera - Order Goddess Image Heiðr - Innocent Goddess Image
Dark Icon Bramimond - The Enigma Image Medeus - Earth-Dragon King Image Yune - Chaos Goddess Image Triandra - Nightmare Image Kvasir - Seer of the Past Image Hel - Death Sovereign Image Nótt - Moon Sothis - Girl on the Throne Image Embla - God of Closure Image
Anima Icon Duma - God of Strength Image Seiros - Saint of Legend Image Freyr - Dream-King Image Líf - Lethal Swordsman Image Fomortiis - Demon King Image Gullveig - Golden Seer Image Thrasir - Omnicidal Witch Image Ótr - Kingsbrother Image Mirabilis - Daydream Image Arval - Cycle Keeper Image

Mirabilis is a Mythic Hero who will also give you a Anima Blessing when summoned. During Anima Season, Mirabilis's allies who also have a Anima Blessing will receive a HP+5 and Res+5 to their stats, increasing the party's usability.

Mirabilis Strengths

Refreshes her allies' actions, buffs allies, and debuffs enemies simultaneously

Whimsical Dream+ is an assist skill that allows the target ally to take another action. It also grants Atk+6 and a Dull effect to that ally and all allies within 2 squares of target. In addition, it inflicts -6 Atk on the nearest foe within 5 spaces of the same ally plus any other foe that is within 2 spaces of that primary foe.

Whimsical Dream+ is a skill that may take a lot of strategy to fully utilize, but it's a powerful skill whether or not you are able to fully utlilize it. It shines best in modes like Aether Raids, Arena or Grand Hero Battles where every buff and penalty counts.

Atk/Res/Def Debuff if Foes Have Penalties

Flower of Ease, Mirabilis' weapon, inflicts -3 Atk/Res/Def to foes within 3 columns centered on unit if they have penalties active on them. Because of Whimsical Dream's wide reach, the effects of Flower of Ease can be really easy to inflict.

Adds Durability to Tanky Units

Def/Res Gap 3 adds +5 Def/Res to the ally unit with the highest Def + Res total in your team. This skill excludes Mirabilis, so it always gets applied to the tankiest member of your team, making her a good support for tank units.

Mirabilis Weaknesses

Weak to bows

As a flying unit, Mirabilis takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Heroes with Effective Skills

Low Spd

Mirabilis' only low stat is her Spd of 18. This makes her very susceptible to follow-up attacks. Luckily, her nature as a dancer and her high-range skills allows her to stay in the backlines and still be effective. However, you should still be mindful of Mirabilis' position in relation to high-speed units as her presence is very important for your team.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Mirabilis - Daydream Only Appears as a 5 Star Hero!

Mirabilis - Daydream only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Mirabilis - Daydream if a 4 Star version is released!

Unlock Potential Tier List

Mirabilis - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Grants Res +3. If【Penalty】is active on any foes within 3 columns on unit, inflicts Atk/Def/Res -3 on those foes during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★

Assists

Skill Name Range Effect Learned At
1 Enables target to take another action. Cannot be used on units with Sing or Dance. 5★
1 Grants another action to target ally. Grants Atk +5 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. Inflicts Atk -5 on nearest foes within 4 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 5★
1 Grants another action to target ally. Grants Atk+6 and "neutralizes foe's bonuses during combat" to target ally and allies within 2 spaces of target ally (excluding unit) for 1 turn. Inflicts Atk-6 on nearest foes within 5 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 5★

Specials

This Hero has no Special skills that can be learned.

Passives

Skill Name Effect Learned At
Grants Def/Res +3. Inflicts Atk -3. 5★
Grants Def/Res +4. Inflicts Atk -3. 5★
Grants Def/Res +6. Inflicts Atk -2. 5★
At the start of each turn, inflicts Def -3 on foe on the enemy team with the highest Def through its next action. 5★
At the start of each turn, inflicts Def -5 on foe on the enemy team with the highest Def through its next action. 5★
At the start of each turn, inflicts Def -7 on foe on the enemy team with the highest Def through its next action. 5★
At start of turn, inflicts Def/Res-6 on foe on the enemy team with the highest Def+Res total and foes within 2 spaces of that foe through their next actions. 5★
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action. 5★
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action. 5★
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action. 5★
At start of turn, grants Def/Res+1 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) 5★
At start of turn, grants Def/Res+3 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) 5★
At start of turn, grants Def/Res+5 to ally with the highest Def+Res total for 1 turn. (Excludes unit.) 5★

Mirabilis as a Source Hero

Mirabilis Avatar

Value of Skills ★★★★★

Inheriting Fort. Res/Def 3, Chill Def/Res 3, and Def/Res Gap 3

Mirabilis can be used to inherit the skills Fort. Res/Def 3, Chill Def/Res 3 and Def/Res Gap 3. However, she is a very powerful Mythic Hero that can lead your team in Aether Raids. We recommend training and investing in her instead.

How to Get Mirabilis / Illustrations / Voice Actor / Quotes

How to Get Mirabilis

Obtain Through Regular Summon

Mirabilis is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Heather Halley
Illustrator Yoshiku
Appears In

FEH: Related Guides

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Comment

7 Anonymousalmost 4 years

I'm burning my wallet when Plumeria comes out. MY FAVORITE ALFR

6 Anonymousalmost 4 years

It was annoying at first but now I find it funny.

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