Fire Emblem Heroes (FEH)

Læraðr Builds and Best IVs

FEH Læraðr Banner

This is a ranking page for the hero Læraðr - Quieting Heart from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Læraðr.

Mythic Heroes - Double Mythic Heroes: Níðhöggr & Læraðr Featured Heroes
Kvasir IconKvasir
[9.0/10]
Legendary Shez (M) IconLegendary Shez (M)
[9.5/10]
Níðhöggr IconNíðhöggr
[9.5/10]
Legendary Myrrh IconLegendary Myrrh
[9.0/10]
Legendary Shez (F) IconLegendary Shez (F)
[9.5/10]
Ascended Amelia IconAscended Amelia
[9.0/10]
Legendary Ninian IconLegendary Ninian
[9.5/10]
Legendary Alear (F) IconLegendary Alear (F)
[9.5/10]
Legendary Camilla IconLegendary Camilla
[9.5/10]
Mythic Loki IconMythic Loki
[9.5/10]
Rearmed Sothe IconRearmed Sothe
[9.0/10]
Læraðr IconLæraðr
[9.5/10]

Læraðr Rating and Basic Information

FEH Læraðr Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Læraðr - Quieting Heart: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Quieting Branch inflicts Def/Res-7, 【Panic】, 【Sabotage】, 【Assign Decoy】, and 【Flash】 onto multiple foes, inflicts Atk/Def penalties onto foe, grants Læraðr a Special skipping effect, damage reduction, and post-combat healing.
・Yggdrasill's Alter inflicts Atk/Def-7 and 【Discord】 onto multiple foes and inflicts extra Atk/Def penalties onto foes with 【Discord】, grants Læraðr bonus true damage, a guaranteed follow-up attack, and damage reduction piercing on Special trigger.

Læraðr Skills at 5★


Might: 14  Range: 1
Accelerates Special trigger (cooldown count-1).
At start of turn, if unit's HP ≥ 25%, inflicts Def/Res-7, Panic, and 【Sabotage】 on closest foes and any foe within 2 spaces of those foes through their next actions, and inflicts 【Assign Decoy】 and status preventing counterattacks on foes with the lowest Def with Range = 1 and foes with the lowest Def with Range = 2 among closest foes and any foe within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Def = 20% of unit's Res at start of combat + 6, grants Special cooldown count-2 to unit before foe's first attack, and reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and also, if foe's attack triggers foe's Special, reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat.
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.

Cooldown Count = 3
Boosts Special damage by 40% of unit's Res. If foe's Range = 2 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).

If unit can transform, transformation effects gain "if unit is within 2 spaces of a beast or dragon ally, or if number of adjacent allies other than beast or dragon allies ≤ 2" as a trigger condition (in addition to existing conditions).
If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms.
If unit is transformed or if foe initiates combat, grants Atk/Res+8 to unit and neutralizes foe's bonuses to Atk/Def during combat, and restores 7 HP to unit after combat.

At start of player phase or enemy phase, inflicts Atk/Def-7 and 【Discord】 on foes that are within 2 spaces of another foe through their next actions.
Inflicts penalty on foe's Atk/Def during combat = number of foes on the map with the 【Discord】 effect active (including target) x 3 + 5 (max 14), deals damage = 20% of unit's Res (excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and also, when Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials).

Foes with Range = 1 cannot warp into spaces within 3 spaces of unit and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains).
Grants Def/Res+4 to allies within 3 spaces of unit and neutralizes their penalties to Def/Res during their combat.
If unit is within 3 spaces of an ally, grants Def/Res+4 to unit and neutralizes unit's penalties to Def/Res during combat.

Læraðr Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (24) Normal HP ★★★★★
Atk (13) No Attack IV ★★★★★
Spd (4) Spd Bane ★☆☆☆☆
Def (11) Def Bane ★★★★☆
Res (9) Res Boon ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Res / -Spd

The best IVs for Læraðr are +Res and -Spd. Res is a superboon and boosting it improves the performance of Quieting Branch's penalty effect and damage reduction effects.

Improving the damage reduction effect is crucial in helping Læraðr survive multiple attacks. Læraðr's role is to soak damage and provide map-wide debuffs, and boosting his Res is the best option for a boon.

Læraðr's Spd is a clear dump stat at only base 17 and can be safely taken as a bane.

+Res for a +10 merge

We recommend +Res when merging Læraðr up to +10 as it is his best option to improve his survivability.

Læraðr Best Builds

Shield Fighter Near Save Læraðr

HOT
Assist Skill IconPivot
Special Skill IconPavise

How to Use, Explanation

This build utilizes Læraðr as a pure support unit, relying on Shield Fighter and Emblem Marth's ring to survive multiple attacks. The key support effect of Læraðr, applying Assign Decoy, is tied to Quieting Branch, allowing him to drop Yggdrasill's Alter in favor of Shield Fighter to improve his bulk against common metagame threats like Brave Felix and Emblem Sigurd.

Offensive Far Save Læraðr

HOT
Assist Skill IconPivot
Attuned Skill Icon: -

How to Use, Explanation

Læraðr can fulfill multiple roles if given Far Save. He can protect his team from ranged attacks and debuff his foes with Quieting Branch. Role compression for a Mythic is incredibly valuable, opening up key hero slots for other units.

Barricade Support Læraðr

Assist Skill IconPivot
Emblem Icon: -
Passive Skill CBarricade
Attuned Skill Icon: -

How to Use, Explanation

Læraðr's base kit works as a frontline unit while debuffing foes with Quieting Branch. Simply choose a defensive Sacred Seal of your choice based on which enemies you feel will attack Læraðr. Barricade is useful in preventing warping effects; notably, the ever-present Brave Felix with Emblem Celica's ring.

Source Heroes for All Skills

Læraðr Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
207
HP
HP 50 50
Rank: 9/1190
Atk
Atk 48 48
Rank: 3/1190
Spd
Spd 17 17
Rank: 1115/1190
Def
Def 44 44
Rank: 44/1190
Res
Res 48 48
Rank: 1/1190

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 55 67 21 49 52 244
Lv.40 +10 55 53 21 49 52 230

HP Atk Spd Def Res Total
+HP
Lv.40 +10
57 52 21 48 52 230
+Atk
Lv.40 +10
54 55 21 48 52 230
+Spd
Lv.40 +10
54 52 24 48 52 230
+Def
Lv.40 +10
54 52 21 51 52 230
+Res
Lv.40 +10
54 52 21 48 56 231

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 50 62 17 44 48 221
5★ Lv.40 50 48 17 44 48 207

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 24 27 4 11 9 75

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
50 49 17 48 43 207
Læraðr Icon Læraðr
50 48 17 44 48 207
49 47 16 49 46 207
50 48 16 49 44 207
46 44 15 46 44 195
45 42 14 44 39 184
47 37 23 37 30 174

Note: Stats bonuses from skills are not taken into account.

Læraðr Roles, Strengths, and Weaknesses

Læraðr Roles

Læraðr - Quieting Heart Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Læraðr is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Læraðr Strengths

Quieting Branch inflicts multiple debuffs

Læraðr Attack Fire Emblem Heroes FEH

Læraðr's Quieting Branch inflicts Def/Res-7, 【Panic】, 【Sabotage】 onto the closest foes and foes near the target foe(s) at the start of each turn, and inflicts 【Assign Decoy】 and 【Flash】 onto both the melee and the ranged foes with the lowest Def among the same group of foes.

This start-of-turn effect massively cripples an entire group of enemies and forces the weakest foes to take attacks for their team, making it easier for Læraðr and his team to gain a numbers advantage by knocking out a foe immediately.

【Assign Decoy】 is also counted as a 【Bonus】 and not as a 【Penalty】, which means it cannot be cleansed by effects such as Freyr's Dream Deliverer or Attuned Micaiah's Silver of Dawn.

In combat, Quieting Branch inflicts an Atk/Def penalty to Læraðr's foe equal to 6 + 20% of Læraðr's Res, grants Læraðr Special cooldown count -2 before his foe's first attack, and grants Læraðr damage reduction equal to 20% of his Res, an additional similar damage reduction effect if his foe triggers an offensive Special, and 7 HP post-combat healing.

Quieting Branch can cripple multiple foes at once and massively improves Læraðr's overall bulk by debuffing his foe and granting himself multiple damage reduction effects. It also speeds up Læraðr's Special, allowing him to reliably trigger it in combat.

Yggdrasill's Alter inflicts 【Discord】 and buffs Læraðr in combat

Læraðr's exclusive B skill Yggdrasill's Alter inflicts Atk/Def-7 and 【Discord】 onto foes that are within 2 spaces of other foes at the start of each phase, and inflicts an additional Atk/Def penalty in combat onto foes with the 【Discord】 status effect.

Yggdrasill's Alter also grants Læraðr bonus damage equal to 20% of his Res, a guaranteed follow-up attack, and neutralizes foe's non-Special damage reduction effects whenever Læraðr's Special triggers.

The bulk of Læraðr's offensive strength will come from Yggdrasill's Alter's bonus damage and guaranteed follow-up attack, making it an essential skill to equip at all times to ensure Læraðr can deal relevant damage in combat.

Læraðr Weaknesses

Weak to Armor Effective Weapons

Læraðr takes 1.5x damage from armor-effective weapons like Randgríðr, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Weak to Beast Effective Weapons

Læraðr takes 1.5x damage from beast-effective weapons like Brave Eliwood's Nini's Ice Lance or Picnic Flora's Sæhrímnir, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Læraðr - Quieting Heart Only Appears as a 5 Star Hero!

Læraðr - Quieting Heart only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Læraðr - Quieting Heart if a 4 Star version is released!

Unlock Potential Tier List

Læraðr - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. 5★
6 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. 5★
9 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. 5★
14 1 Accelerates Special trigger (cooldown count-1).
At start of turn, if unit's HP ≥ 25%, inflicts Def/Res-7, Panic, and 【Sabotage】 on closest foes and any foe within 2 spaces of those foes through their next actions, and inflicts 【Assign Decoy】 and status preventing counterattacks on foes with the lowest Def with Range = 1 and foes with the lowest Def with Range = 2 among closest foes and any foe within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Def = 20% of unit's Res at start of combat + 6, grants Special cooldown count-2 to unit before foe's first attack, and reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and also, if foe's attack triggers foe's Special, reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat.
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. 5★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Res. 5★
(Cooldown Count = 3) Boosts Special damage by 40% of unit's Res. If foe's Range = 2 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). 5★

Passives

Skill Name Effect Learned At
Grants Atk/Res+X to unit during combat. (X = 2 x number of allies within 2 spaces + 1; max 3.) 5★
Grants Atk/Res+X to unit during combat. (X = 2 x number of allies within 2 spaces + 1; max 5.) 5★
Grants Atk/Res+X to unit during combat. (X = 2 x number of allies within 2 spaces + 1; max 7.) 5★
If unit can transform, transformation effects gain "if unit is within 2 spaces of a beast or dragon ally, or if number of adjacent allies other than beast or dragon allies ≤ 2" as a trigger condition (in addition to existing conditions).
If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms.
If unit is transformed or if foe initiates combat, grants Atk/Res+8 to unit and neutralizes foe's bonuses to Atk/Def during combat, and restores 7 HP to unit after combat.
5★
At start of player phase or enemy phase, inflicts Atk/Def-7 and 【Discord】 on foes that are within 2 spaces of another foe through their next actions.
Inflicts penalty on foe's Atk/Def during combat = number of foes on the map with the 【Discord】 effect active (including target) x 3 + 5 (max 14), deals damage = 20% of unit's Res (excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and also, when Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials).
5★
Allies within 2 spaces gain: "If foe uses bow, dagger, magic or staff, grants Def/Res +2 during combat." 5★
Allies within 2 spaces gain: "If foe uses bow, dagger, magic or staff, grants Def/Res +3 during combat." 5★
Allies within 2 spaces gain: "If foe uses bow, dagger, magic or staff, grants Def/Res +4 during combat." 5★
Foes with Range = 1 cannot warp into spaces within 3 spaces of unit and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains).
Grants Def/Res+4 to allies within 3 spaces of unit and neutralizes their penalties to Def/Res during their combat.
If unit is within 3 spaces of an ally, grants Def/Res+4 to unit and neutralizes unit's penalties to Def/Res during combat.
5★

Læraðr as a Source Hero

Læraðr Avatar

Value of Skills ★★★★★

Læraðr has Armored Floe, Atk/Res Fortune, and Barricade as inheritable options.

All of these skills are quite strong and worth inheriting onto your favorite units.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Læraðr?

Top tier hero. Must summon. 8
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 0
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Læraðr / Illustrations / Voice Actor / Quotes

How to Get Læraðr

Obtained through a Special Summoning Event!

Læraðr is a limited time Hero who can be pulled from a Mythic Hero Summoning event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Voice Actor and Illustrator Information

Voice Actor
(English)
Bob Carter
Illustrator Kozaki Yusuke
Appears In

Illustration

FEH: Related Guides

Mythic Heroes - Double Mythic Heroes: Níðhöggr & Læraðr

Double Mythic Heroes: Níðhöggr & Læraðr Banner

Heroes from Mythic Heroes - Double Mythic Heroes: Níðhöggr & Læraðr
Kvasir IconKvasir
[9.0/10]
Legendary Shez (M) IconLegendary Shez (M)
[9.5/10]
Níðhöggr IconNíðhöggr
[9.5/10]
Legendary Myrrh IconLegendary Myrrh
[9.0/10]
Legendary Shez (F) IconLegendary Shez (F)
[9.5/10]
Ascended Amelia IconAscended Amelia
[9.0/10]
Legendary Ninian IconLegendary Ninian
[9.5/10]
Legendary Alear (F) IconLegendary Alear (F)
[9.5/10]
Legendary Camilla IconLegendary Camilla
[9.5/10]
Mythic Loki IconMythic Loki
[9.5/10]
Rearmed Sothe IconRearmed Sothe
[9.0/10]
Læraðr IconLæraðr
[9.5/10]

See All Colorless Heroes

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All Types of Colorless Weapons

Close-Range Ranged
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Colorless BeastColorless Beast Colorless BowColorless Bow
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Comment

8 Anonymous19 days

My Loki is plus 3 all bc of heiðrun and eikþynir (eikdad is plus 2). It really depends on ur team setup, i have a revived catria ball with brave felix, a!mcaiah and a!hector. I only mix seasons on dark season so i put heiðrun. I have kvasir on my team cuz she's plus 2 but i dont use læraðr, hes kinda mid like any dark mythic.

7 twztid1329 days

...for that reason. My only other decent dark mythic is Loki, since i began playing Christmas day 2023. All the others i have are older except kvasir, but she usually can't kill anyone until the 2nd attack with her special at 4CD, & she usually dies by then, against anyone she attacks. Wow, just looked & Hel & sothis are the only others i have for dark season, sadly. Loki can remove Laeradr's assign decoy since it's considered a buff, so i have to place them far apart. I need more options. 😞

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