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This is a ranking page for the hero Triandra - Nightmare from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Triandra.
Heroes With the Same Name | |
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Triandra
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List of Contents
Mythic Heroes - Nerþuz: God of the Land Featured Heroes | |||
---|---|---|---|
Mirabilis [9.0/10] |
Plumeria [9.0/10] |
Ascended Tiki (Young) [9.0/10] |
Legendary Deirdre [9.0/10] |
Legendary Shez (F) [9.5/10] |
Nerþuz [9.0/10] |
Triandra [9.0/10] |
Legendary Byleth (M) [9.0/10] |
Ganglöt [9.0/10] |
Legendary Claude [9.0/10] |
Ash [9.0/10] |
Arval [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・A Dark-Type Mythic Hero ・Has a ton of debuffs skills in her base kit ・She has a unique combination of being a flying, green tome, refresher-assist unit. This helps her find niches in your teams even outside of Aether Raids. |
Might: 14 Range: 2 Grants Atk+3. Inflicts Def/Res-4 on any foe in a cardinal direction from unit during that foe's combat. |
Range: 1 Grants another action to target ally. Inflicts Atk/Spd/Def/Res-5, 【Guard】 , and 【Discord】 on foes in cardinal directions of unit and target ally through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. |
If a skill like Sing or Dance is used, enables 【Canto (1)】 and grants Atk/Spd+6 and 【Desperation】 to target for 1 turn. |
Inflicts Spd/Res-4 on foes within 2 spaces during combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (16) | ★★★☆☆ | |
Atk (24) | ★★★★☆ | |
Spd (8) | ★★★★★ | |
Def (3) | ★★★☆☆ | |
Res (5) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Triandra are +Spd and -Res. Spd is a very important stat for Triandra as it allows her to reduce the damage she takes from decreasing the amount of follow-up attacks she takes. Additionally, it allows her to increase the follow-up attacks she can score if she gets into situations that require her to attack. This is very important as she has lots of potential as a damage dealer too! Her Def is cripplingly low, so it is best to take a bane in Res instead to balance her defensive stats.
We recommend a +Spd IV when merging Triandra to 10. This is for the same reasons as above. With this IV, she can reach 46 Spd at max merges. At that level, she can score lots of follow-up attacks which is great as she is an offensive support. If you prefer relying on skills to increase Triandra's Spd, you can go for a +Atk IV instead.
HOT | |
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Glimmer
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:
-
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This build uses premium skills to make Triandra a versatile refresher unit providing mobility and support to her team.
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Glimmer
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-
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-
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This is a budget build that allows Triandra to fulfill both an offensive and a supportive role.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Grants Atk+3. Inflicts Def/Res-5 on foes in cardinal directions of unit during their combat. If foe's HP ≥ 75% at start of combat or if another foe is within 2 spaces of that foe, inflicts Atk/Spd/Res-4 on foe during combat. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-4 on foe and unit makes a guaranteed follow-up attack during combat, and also, after combat, if unit attacked, deals 10 damage to target and foes within 2 spaces of target. :500 :200 |
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Refined Flower of Sorrow inflicts additional stat penalties onto Triandra's foe, grants Triandra a guaranteed follow-up attack, and deals 10 damage to her target foe and all foes within 2 spaces of the target foe after combat.
While nothing spectacular, this refine still helps Triandra out in combat and can soften up her foes for her other allies to defeat.
Neutral Stats at Lv. 40 (5★) | ||
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151 | ||
HP |
38 |
Rank: 875/1171 |
Atk |
37 |
Rank: 584/1171 |
Spd |
38 |
Rank: 399/1171 |
Def |
16 |
Rank: 1099/1171 |
Res |
22 |
Rank: 899/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 43 | 59 | 43 | 20 | 26 | 191 | Lv.40 +10 | 43 | 42 | 43 | 20 | 26 | 174 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 45 | 41 | 42 | 20 | 26 | 174 |
+Atk Lv.40 +10 | 42 | 45 | 42 | 20 | 26 | 175 |
+Spd Lv.40 +10 | 42 | 41 | 46 | 20 | 26 | 175 |
+Def Lv.40 +10 | 42 | 41 | 42 | 23 | 26 | 174 |
+Res Lv.40 +10 | 42 | 41 | 42 | 20 | 29 | 174 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 38 | 54 | 38 | 16 | 22 | 168 |
5★ Lv.40 | 38 | 37 | 38 | 16 | 22 | 151 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 16 | 24 | 8 | 3 | 5 | 56 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 40 | 36 | 17 | 45 | 178 | |
40 | 35 | 44 | 34 | 24 | 177 | |
40 | 40 | 46 | 21 | 25 | 172 | |
37 | 40 | 45 | 21 | 25 | 168 | |
37 | 36 | 18 | 36 | 41 | 168 | |
40 | 46 | 18 | 19 | 45 | 168 | |
37 | 43 | 46 | 18 | 18 | 162 | |
40 | 34 | 40 | 16 | 23 | 153 | |
41 | 40 | 18 | 16 | 37 | 152 | |
37 | 38 | 35 | 16 | 26 | 152 | |
38 | 30 | 33 | 23 | 28 | 152 | |
Triandra
|
38 | 37 | 38 | 16 | 22 | 151 |
38 | 31 | 36 | 16 | 24 | 145 | |
38 | 34 | 21 | 27 | 25 | 145 | |
36 | 34 | 36 | 16 | 22 | 144 | |
34 | 28 | 33 | 18 | 27 | 140 | |
36 | 33 | 29 | 17 | 25 | 140 | |
37 | 28 | 33 | 22 | 20 | 140 | |
33 | 30 | 35 | 17 | 24 | 139 | |
33 | 34 | 20 | 18 | 34 | 139 | |
34 | 31 | 29 | 21 | 24 | 139 |
Note: Stats bonuses from skills are not taken into account.
Triandra is a ranged magic attacker. Therefore, the damage she gives is equal to her Atk minus the foe's Res when the effects of the weapon triangle are not considered. Additionally, she reduces loss of Lift when defending in Aether Raids.
Eff. |
Atk+3 |
Spd+4 |
Def+5 |
Res+5 |
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Triandra is a Mythic Hero who will receive a Dark Blessing when summoned. During Dark Season, Triandra's allies who also have a Dark Blessing will receive a HP+5 and Spd+5 to their stats, increasing the party's usability.
Additionally, when using Triandra and Dark-blessed heroes in Aether Raids, the amount of lift lost when your party is defeated will be decreased.
Frightful Dream+ is an assist skill that allows the target ally to take another action. It also inflicts -5 to all stats on foes in cardinal directions of Triandra and the target ally. Additionally, it inflicts 【Guard】and 【Discord】 as well! This cripples the foes' ability to activate their specials. This is very important in Grand Hero Battles and similar maps as special attacks in those maps, especially at higher difficulties, usually means one of your units getting taken out.
Frightful Dream+ has targeting mechanisms that are much simple than Mirabilis' Whimsical Dream, but it is not less effective in inhibiting enemy teams. This makes it a perfect skill in modes like Aether Raids, Arena or Grand Hero Battles where every buff and penalty counts.
In addition to the effects of Frightful Dream discussed above, Triandria has access to 2 more debuffs.
Flower of Sorrow's debuff easily stacks with the debuffs from Frightful Dream+ as they both have high range. Spd/Res Rein's range is a bit tricky to utilize as it requires Triandra to be close to the enemy. These debuffs kick-in when she attacks enemies so it will aid her if she chooses to utilize her great Atk/Spd stats to deal some damage. Of course, it will aid her allies in combat too so always be mindful of her positioning in relation to foes.
Triandra's Def and Res sit at only 16 and 22 respectively. This makes her extremely fragile. We recommend making sure that after she refreshes an enemy, the ally is ready to finish off the debuffed enemy so that she would not get attacked and taken out.
As a flying unit, Triandra takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units. This weakness is compounded by her very low Def so be extra wary.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Triandra - Nightmare only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Triandra - Nightmare if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Grants Atk+3. Inflicts Def/Res-4 on any foe in a cardinal direction from unit during that foe's combat. | 5★ |
Skill Name | Range | Effect | Learned At |
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1 | Enables target to take another action. Cannot be used on units with Sing or Dance. | 5★ | |
1 | Grants another action to target ally. Inflicts Atk/Spd/Def/Res-3 and 【Guard】 on foes in cardinal directions of unit and target through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
5★ | |
1 | Grants another action to target ally. Inflicts Atk/Spd/Def/Res-5, 【Guard】 , and 【Discord】 on foes in cardinal directions of unit and target ally through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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At start of combat, if unit’s HP = 100%, grants Atk/Spd +3, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +4, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +5, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 5★ | |
If unit’s HP = 100%, unit can move to a space adjacent to any infantry, armored or cavalry unit within 2 spaces. | 5★ | |
If unit’s HP ≥ 50%, unit can move to a space adjacent to any infantry, armored or cavalry unit within 2 spaces. | 5★ | |
Unit can move to a space adjacent to any infantry, armored, or cavalry unit within 2 spaces. | 5★ | |
If Sing or Dance is used, grants Atk+2 to target. | 5★ | |
If Sing or Dance is used, grants Atk/Spd +2 to target. | 5★ | |
If Sing or Dance is used, grants Atk/Spd +3 to target. | 5★ | |
If a skill like Sing or Dance is used, enables 【Canto (1)】 and grants Atk/Spd+6 and 【Desperation】 to target for 1 turn. | 5★ | |
Inflicts Spd/Res-2 on foes within 2 spaces during combat. | 5★ | |
Inflicts Spd/Res-3 on foes within 2 spaces during combat. | 5★ | |
Inflicts Spd/Res-4 on foes within 2 spaces during combat. | 5★ |
Value of Skills | ★★★★★ |
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Triandra can be used to inherit Firestorm Dance 3, Spd/Res Rein 3 or Atk/Spd Push 4.
Firestorm Dance 3 is the most important skill here and should be the skill of choice when using Triandra as inheritance fodder.
Triandra is a limited time Hero who can be pulled from a Mythic Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Voice Actor (English) |
Lexi Klein |
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Illustrator | Yoshiku |
Appears In |
Heroes from Mythic Heroes - Nerþuz: God of the Land | |||
---|---|---|---|
Mirabilis [9.0/10] |
Plumeria [9.0/10] |
Ascended Tiki (Young) [9.0/10] |
Legendary Deirdre [9.0/10] |
Legendary Shez (F) [9.5/10] |
Nerþuz [9.0/10] |
Triandra [9.0/10] |
Legendary Byleth (M) [9.0/10] |
Ganglöt [9.0/10] |
Legendary Claude [9.0/10] |
Ash [9.0/10] |
Arval [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Triandra Builds and Best IVs
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