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This is a guide on Ally Support in Fire Emblem Heroes. Learn what Ally Support does for units with a support, and how to increase support quickly!
List of Contents
Ally Support is a way for two units to improve their relationship and give each other beneficial effects.
You can access Ally Support through the Interact With Allies tab in the Allies menu.
Only one unit can receive one Ally's support at any given time.
Here is how the Summoner Support system works:
Bond Level | Effects (Adjacent) | Effects (1 Space Away) |
---|---|---|
S | Atk/Spd/Def/Res+2 | Atk/Spd/Def/Res+1 |
A | Spd/Def/Res+2 | Spd/Def/Res+1 |
B | Def/Res+2 | Def/Res+1 |
C | Res+2 | Res+1 |
These effects kick in when one unit is either adjacent or 1 space away from their support partner.
If you have a unit that has a weapon or skill that involves a Support Partner such as Corrin (M), those effects will overlap or stack if you have duplicates of that unit.
Since the same Ally Support is reflected across all copies of one unit, all duplicates will be able to buff their one Support partner.
For instance, Corrin (M)'s Yato grants buffs if he is within 2 spaces of his Support partner.
If you have 3 copies of Corrin (M) and one of their support partner on one team, their Yato effects will collectively overlap on that unit.
Note that the Ally Support buff will not stack, only the effects of the weapon and skills. You can pair this with other skills like Drive Atk 2 or Spur Spd 3 for even stronger effects.
Doing Chain Challenges on Normal are not just a great way to grind for Ally Support, you can also use them for SP Grinding as well!
Bond Level | Estimated Enemy Units Defeated | Cummulative Enemy Units Defeated |
---|---|---|
C to B | 10 foes | 10 foes |
B to A | 47 foes | 54 foes |
A to S | 114 foes | 171 foes |
Bond Levels are shown when a unit is Lvl 40 and a 5★.
This is the estimated number of enemy units that need to be defeated by only one unit of the Support pair.
After defeating about 171 foes, the unit and their Support Partner reached S Support.
Bond Level | Estimated Enemy Units Defeated | Cummulative Enemy Units Defeated |
---|---|---|
C to B | 16 foes | 16 foes |
B to A | 38 foes | 54 foes |
A to S | 74 foes | 128 foes |
Bond Levels are shown when a unit is Lvl 40 and a 5★.
This is the estimated number of enemy units that need to be defeated by both units of the Support pair.
After defeating about 128 foes, both units reached S Support.
If you defeat about 40 enemy units in Chain Challenges Normal, you'll need to go for about 4-5 rounds, which is about 126 Stamina.
If you spam another map such as the 8th Stratum of the Training Tower, you'll need about 42 rounds, which is about 378 Stamina.
Unit 1 | Unit 2 | Overview |
---|---|---|
Reinhardt | Masquerade Sigurd | One high power magic user and a dancer. Both are cavalry units that can cover large areas of the map. |
Legendary Roy | Brave Lyn | Two cavalry units with high firepower that can cover large areas of the map. |
Brave Hector | Corrin (M) | Brave Hector has a lot of buffs on his weapon's refine, paired with Corrin's Yato refine will make him hit harder and be able to tank more. |
Ninja Lyn | Plumeria | Two flier units, one being a dancer. Plumeria can buff Lyn and debuff enemy units within 4 spaces of her. |
Navarre | Velouria | Navarre's weapon refine gives him Special cooldown -2 on turn 1, in addition to accelerating his Special trigger. Velouria's weapon gives her Support Partner Special cooldown -2. This means Navarre can have Galeforce trigger the moment he attacks. |
Brave Ike | Brave Lucina | Brave Lucina's weapon refine will allow her to buff an already tanky Brave Ike. |
We'll update this table if more viable Ally Supports are made apparent.
In the meantime, share us your own Ally Supports in the comments section!
Ally Supports are a good way to mutually buff two units at the same time when they're both in battle.
Pair units up and see which combinations will make for a powerful team!
Hero Roles | |
---|---|
Heroes with Refresher Skills | List of Staff Users |
Physical Wall Heroes (Tanks) | Magic Wall Heroes (Res Tanks) |
Beginner Guides | |
---|---|
Five Things to Know Before Starting | Reroll Tier List |
Hero Building | Beginner's Guide |
List of All Skills | How to Get Free Orbs |
My Summoner Guide | Should I Merge or Fodder Off Units? |
Arena Guides | |
---|---|
Arena Guide | Best Arena Teams |
Win 5 Battles in Arena With No Deaths | Arena and Aether Raids Seasons |
Aether Raids Articles | ||
---|---|---|
Aether Guides | List of Aether Raids Structures | |
Aether Raids Offense Guide | Best Aether Raid Defense Units |
Summoner Duels Articles | |
---|---|
Summoner Duels Guide |
How to Increase Ally Support
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One thing I haven't seen discussed anywhere is if Pair-up Buffs and Ally Support Buffs stack. Anyone know?