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This is a ranking page for the hero Thórr - Sun-Kissed Gods from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Thórr.
Heroes With the Same Name | |
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Summer Thórr
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List of Contents
Special Heroes - Taken by the Tide Featured Heroes | |||
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Summer Lyon [8.5/10] |
Summer Thórr [9.5/10] |
Summer Eirika [9.0/10] |
Summer Nifl [9.0/10] |
Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill accelerates Special, grants buffs, inflicts Exposure and Stall on enemy with the lowest Spd, slows enemy Specials, and debuffs enemies during combat. ・ Exclusive C skill accelerates Special to unit and allies. |
Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). At start of turn, inflicts 【Exposure】 and 【Stall】 on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes through their next actions, and also, if unit is within 2 spaces of an ally, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat. 【Exposure】 Foe's attacks deal +10 damage. |
Cooldown Count = 4 Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). |
Grants Atk/Res+7. Inflicts Def-5. |
Enables 【Canto (Rem.)】. Inflicts Atk/Res-3 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
Grants Special cooldown charge +1 per attack during combat to unit and allies within 2 spaces. (Only highest value applied. Does not stack.) |
Duo Skill |
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Inflicts 【Gravity】 on foes in cardinal directions of unit. Neutralizes any 【Bonus】 active on foes within 5 rows or 5 columns centered on unit. (Does not neutralize stat bonuses of foes inflicted with Panic.) (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Duel |
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If unit is 5★ and level 40 and unit's stats total less than 195, treats unit's stats as 195 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (13) | ★★★★★ | |
Spd (3) | ★☆☆☆☆ | |
Def (6) | ★★★☆☆ | |
Res (8) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Summer Thórr are +Atk and -Spd. A high base Atk stat of 43 backed by a superboon allows Summer Thórr to land heavy damage hits and potentially knock out her enemies with one blow.
Her Spd is very low and beyond salvageable. Thus, it is a safe bane to take.
We recommend +Atk when merging Summer Thórr to +10 for similar reasons above.
HOT | |
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:
Iceberg
:
-
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:
-
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Summer Thórr's base kit is good enough to use immediately. We chose Iceberg due to its more reliable damage output. Using supportive Sacred Seals such as Drive Atk 2 is also viable.
Neutral Stats at Lv. 40 (5★) | ||
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167 | ||
HP |
40 |
Rank: 472/1160 |
Atk |
43 |
Rank: 180/1160 |
Spd |
16 |
Rank: 1104/1160 |
Def |
30 |
Rank: 477/1160 |
Res |
38 |
Rank: 112/1160 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 62 | 20 | 34 | 43 | 204 | Lv.40 +10 | 45 | 48 | 20 | 34 | 43 | 190 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 47 | 20 | 34 | 42 | 190 |
+Atk Lv.40 +10 | 44 | 51 | 20 | 34 | 42 | 191 |
+Spd Lv.40 +10 | 44 | 47 | 23 | 34 | 42 | 190 |
+Def Lv.40 +10 | 44 | 47 | 20 | 37 | 42 | 190 |
+Res Lv.40 +10 | 44 | 47 | 20 | 34 | 46 | 191 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 57 | 16 | 30 | 38 | 181 |
5★ Lv.40 | 40 | 43 | 16 | 30 | 38 | 167 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 27 | 3 | 6 | 8 | 62 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 47 | 29 | 17 | 46 | 179 | |
40 | 45 | 47 | 27 | 19 | 178 | |
41 | 47 | 34 | 26 | 30 | 178 | |
37 | 38 | 23 | 27 | 42 | 167 | |
Summer Thórr
|
40 | 43 | 16 | 30 | 38 | 167 |
39 | 37 | 43 | 16 | 28 | 163 | |
38 | 36 | 38 | 22 | 26 | 160 | |
39 | 38 | 35 | 17 | 26 | 155 | |
37 | 35 | 34 | 17 | 32 | 155 | |
39 | 33 | 36 | 23 | 19 | 150 | |
37 | 34 | 30 | 16 | 33 | 150 | |
37 | 34 | 37 | 20 | 21 | 149 | |
34 | 31 | 34 | 22 | 26 | 147 |
Note: Stats bonuses from skills are not taken into account.
Summer Thórr is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he/she deals will be equivalent to his/her Atk minus the foe's Res stat.
Summer Thórr's Divine Whimsy has multiple different effects that aid herself and neuter her enemies.
Below is a summary of these effects:
Condition(s) | Effect |
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Always | Accelerates Special trigger (cooldown count-1). |
At start of turn | Inflicts 【Exposure】on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes through their next actions. |
At start of turn | Inflicts 【Stall】 on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes through their next actions. |
At start of turn AND Summer Thórr is within 2 spaces of an ally |
Grants Special cooldown count-1 to Summer Thórr. |
Summer Thórr's HP ≥ 25% at start of combat | Grants Atk+6 to Summer Thórr during combat. |
Summer Thórr's HP ≥ 25% at start of combat | Inflicts Atk-6 to Summer Thórr's foe during combat. |
Summer Thórr is an amazing support hero that debuffs multiple enemies at range. 【Exposure】 is an amazing debuff that allows your units to punch through Savior balls while 【Stall】 prevents your opponents from using skills that grant additional movement.
Like her Mythic version, Summer Thórr has access to Worldbreaker.
It grants accelerated Special cooldown charges per attack during combat to Thórr and all her allies within 2 spaces.
This skill just adds to her already amazing support capabilities and is always worth equipping.
Summer Thórr's low base Spd of 16 leaves her prone to follow-up attacks from her enemies. Even with her good bulk, she may take enough damage to fall.
Keep her away from combat to ensure that her supportive skills remain in effect.
As a flying unit, Summer Thórr takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Thórr - Sun-Kissed Gods only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Thórr - Sun-Kissed Gods if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Accelerates Special trigger (cooldown count-1). At start of turn, inflicts 【Exposure】 and 【Stall】 on foes on the enemy team with the lowest Spd and any foes within 2 spaces of those foes through their next actions, and also, if unit is within 2 spaces of an ally, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat. 【Exposure】 Foe's attacks deal +10 damage. |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). | 5★ | |
(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants Atk/Res+3. Inflicts Def-3. | 5★ | |
Grants Atk/Res+4. Inflicts Def-4. | 5★ | |
Grants Atk/Res+5. Inflicts Def-5. | 5★ | |
Grants Atk/Res+7. Inflicts Def-5. | 5★ | |
Enables 【Canto (Rem.)】. Inflicts Atk/Res-1 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
Enables 【Canto (Rem.)】. Inflicts Atk/Res-2 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
Enables 【Canto (Rem.)】. Inflicts Atk/Res-3 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
Grants Special cooldown charge +1 per attack during combat to unit and allies within 2 spaces. (Only highest value applied. Does not stack.) | 5★ |
Value of Skills | ★★★★☆ |
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Summer Thórr comes with Still Water 4 and A/R Far Trace 3 as good inheritance options.
These skills are not exclusive to her and are available from other heroes. Consider keeping at least one copy of Summer Thórr before using her as fodder.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Summer Thórr is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Laila Berzins with Erika Ishii |
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Illustrator | Maeshima Shigeki |
Appears In |
Heroes from Special Heroes - Taken by the Tide | |||
---|---|---|---|
Summer Lyon [8.5/10] |
Summer Thórr [9.5/10] |
Summer Eirika [9.0/10] |
Summer Nifl [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
I don't understand why the poll options under community feedback only mention whether she should be promoted, yet the article also says she only appears as a 5* hero...? So how can she be promoted? It doesn't say she had neutral IV's, so I'm guessing she wasn't a grand hero battle reward. 🤔
Summer Thórr Builds and Best IVs
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I put ATK/Res Catch on her instead of Still Water, as this keeps her Def stat more useful. Still Water makes the most sense on units who already have abysmal Def.