Fire Emblem Heroes (FEH)

Heiðr Builds and Best IVs

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This is a ranking page for the hero Heiðr - Innocent Goddess from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Heiðr.

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Heiðr IconHeiðr
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[9.5/10]
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Legendary Alear (M) IconLegendary Alear (M)
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Heiðr Rating and Basic Information

FEH Heiðr Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Heiðr - Innocent Goddess: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill inflicts stat penalties and 【Guard】 onto multiple foes, grants bonus stats, true damage based on Atk, and damage reduction on foe's first attack to unit.
・Exclusive Rally assist grants Atk/Spd bonuses, 【Canto (1)】, 【Treachery】, and 【Dual Strike】 to unit and target ally, and grants an extra action to unit upon use.

Heiðr Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1). If a Rally Assist skill is used by unit or target's unit, inflicts Atk/Spd/Def/Res-4 and 【Guard】 on foes in cardinal directions of unit and target through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 30% during combat.

Range: 1
Grants the following effects to unit and target ally for 1 turn: from turn 1 on, grants Atk/Spd+X (X = number of turns x 2; max 8); from turn 2 on, enables 【Canto (1)】; from turn 3 on, grants 【Treachery】; and from turn 4 on, grants 【Dual Strike】. Grants another action to unit. (Additional action and effects other than stat bonuses granted once per turn only. This skill is treated as a Rally Assist skill.)

If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%.

Inflicts Spd/Res-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead).

After combat, inflicts Atk/Spd/Def/Res-3 and 【Panic】 on target and foes within 2 spaces of target through their next actions, and grants 【Foe Penalty Doubler】 to unit and allies in cardinal directions.
【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.

Heiðr Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★★☆☆☆
Atk (15) Attack Boon ★★★★★
Spd (10) No Spd IV ★★★★★
Def (5) No Def IV ★★☆☆☆
Res (5) No Res IV ★☆☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Heiðr are +Spd and -Res. Even though Atk is a superboon, Spd is Heiðr's most important stat, with her high base 45 Spd and Mag. Null Follow prompting her into using her Spd stat to create follow-up attacks.

Her Res is a clear dump stat at only base 20 and is the easy bane of choice, as no amount of investment will salvage her low magical bulk.

+Spd for a +10 merge

We recommend +Spd when merging up Heiðr to +10 for similar reasons above. Spd is her most important stat and should be maximized as much as possible.

Heiðr Best Builds

General Use / Budget Heiðr

HOT
Weapon Skill IconHeiðr
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Heiðr's base kit already allows her to become an effective nuke. With only the special slot missing, we recommend using Glimmer due to its accessibility and low cooldown charge.

Source Heroes for All Skills

Heiðr Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
177
HP
HP 38 38
Rank: 714/1089
Atk
Atk 45 45
Rank: 18/1089
Spd
Spd 45 45
Rank: 27/1089
Def
Def 29 29
Rank: 464/1089
Res
Res 20 20
Rank: 829/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 64 50 33 24 214
Lv.40 +10 43 50 50 33 24 200

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 49 49 33 24 200
+Atk
Lv.40 +10
42 53 49 33 24 201
+Spd
Lv.40 +10
42 49 52 33 24 200
+Def
Lv.40 +10
42 49 49 36 24 200
+Res
Lv.40 +10
42 49 49 33 27 200

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 59 45 29 20 191
5★ Lv.40 38 45 45 29 20 177

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 29 10 5 5 65

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 45 47 21 30 183
40 45 34 16 47 182
38 47 32 20 45 182
43 45 46 22 26 182
38 46 27 22 44 177
Heiðr Icon Heiðr
38 45 45 29 20 177
40 45 30 31 31 177
40 44 28 20 45 177
37 41 44 17 38 177
39 42 44 21 31 177
40 41 30 18 42 171
40 42 41 30 18 171
41 39 23 32 36 171
41 37 17 40 36 171
40 39 41 25 21 166
40 38 39 19 30 166
43 37 36 20 30 166
40 40 24 24 37 165
40 36 42 21 26 165
40 33 39 23 27 162
40 38 38 18 28 162
41 34 41 21 25 162
37 35 39 19 31 161
37 35 36 17 31 156
38 34 37 17 25 151
38 33 27 15 37 150

Note: Stats bonuses from skills are not taken into account.

Heiðr Roles, Strengths, and Weaknesses

Heiðr Roles

Heiðr - Innocent Goddess Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Heiðr is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Heiðr Strengths

Heiðr (Tome) has external effects upon using Rally assists

Heiðr Attack Fire Emblem Heroes FEH

Heiðr's exclusive tome named after herself, Heiðr, has multiple effects that trigger both in and out of combat.

Upon using a Rally assist skill, Heiðr inflicts Atk/Spd/Def/Res-4 and 【Guard】 on foes in cardinal directions of Heiðr and the target ally. This effect softens up the enemies and prevents them from charging up Special skills, allowing your team to proceed forward without fear of receiving a huge nuke.

In combat, Heiðr grants Atk/Spd/Def/Res+5, true damage equal to 15% of Heiðr's Atk, and 30% damage reduction on her foe's first attack.

Gold Serpent grants stat bonuses alongside multiple effects

Heiðr's exclusive Rally assist Gold Serpent grants multiple effects upon use depending on the current turn.

Below is a summary of these effects:

Turn number Effect
Turn ≥ 1 Grants Heiðr an additional action (once per turn only).
Turn ≥ 1 Grants a visible Atk/Spd+X bonus to Heiðr and target ally, where X = number of turns x 2 (max 8).
Turn ≥ 2 Grants【Canto (1)】 to Heiðr and target ally.
Turn ≥ 3 Grants【Treachery】 to Heiðr and target ally.
Turn ≥ 4 Grants【Dual Strike】 to Heiðr and target ally.

This exclusive Rally assist skill gets stronger as the battle drags on, allowing Heiðr and her allies to power through the map and clear it.

Heiðr Weaknesses

Subpar Magical Bulk

Heiðr's base 38 HP and base 20 Res are pitifully low, leaving her prone to defeat in one attack from any decent magical attacker.

Keep her away from foes that deal magic damage to ensure her survival.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Heiðr - Innocent Goddess Only Appears as a 5 Star Hero!

Heiðr - Innocent Goddess only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Heiðr - Innocent Goddess if a 4 Star version is released!

Unlock Potential Tier List

Heiðr - List of Skills

Weapons

Skill Name Might Range Effect Learned At
14 2 Accelerates Special trigger (cooldown count-1). If a Rally Assist skill is used by unit or target's unit, inflicts Atk/Spd/Def/Res-4 and 【Guard】 on foes in cardinal directions of unit and target through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 30% during combat. 5★

Assists

Skill Name Range Effect Learned At
1 Grants the following effects to unit and target ally for 1 turn: from turn 1 on, grants Atk/Spd+X (X = number of turns x 2; max 8); from turn 2 on, enables 【Canto (1)】; from turn 3 on, grants 【Treachery】; and from turn 4 on, grants 【Dual Strike】. Grants another action to unit. (Additional action and effects other than stat bonuses granted once per turn only. This skill is treated as a Rally Assist skill.) 5★

Specials

This Hero has no Special skills that can be learned.

Passives

Skill Name Effect Learned At
If unit initiates combat, grants Atk/Spd +2 during combat. 5★
If unit initiates combat, grants Atk/Spd +4 during combat. 5★
If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%. 5★
At start of combat, if unit’s HP  = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
Inflicts Spd/Res-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead). 5★
If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat.
【Panic】
Converts bonuses on target into penalties through its next action.
5★
If unit initiates combat, inflicts【Panic】on target and foes within 2 space of target after combat.
【Panic】
Converts bonuses on target into penalties through its next action.
5★
Inflicts【Panic】on target and foes within 2 spaces of target after combat.
【Panic】
Converts bonuses on target into penalties through its next action.
5★
After combat, inflicts Atk/Spd/Def/Res-3 and 【Panic】 on target and foes within 2 spaces of target through their next actions, and grants 【Foe Penalty Doubler】 to unit and allies in cardinal directions.
【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.
5★

Heiðr as a Source Hero

Heiðr Avatar

Value of Skills ★★★★★

Heiðr has Remote Sparrow, Mag. Null Follow, and Panic Smoke 4 as valuable inheritance options.

Before using Heiðr as inheritance fodder, we recommend acquiring the pre-requisite skills onto the receiving unit first. Skills like Swift Sparrow 2 and Null Follow-Up 3 aren't too difficult to acquire, and inheriting them beforehand allows the receiving unit to obtain multiple skills from one copy of Heiðr.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Heiðr?

Top tier hero. Must summon. 51
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 11
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 1
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Heiðr / Illustrations / Voice Actor / Quotes

How to Get Heiðr

Obtain Through Regular Summon

Heiðr is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Alice Himora
Illustrator Yoshiku
Appears In

Illustration

FEH: Related Guides

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See All Green Heroes

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Comment

2 Anonymous@Game83 months

Thanks for your feedback. We will take it into consideration. We also recommend our "Who Should You Pull" articles to help you determine whether spending your orbs on banners is worth it or not! As of today, we do not recommend summoning for Heiðr.

1 Twztid13 3 months

The community polls need a date, PLEASE. They could vote 1000 to 0 that it's a must summon hero, but it may have been 7 years before i see the poll, so i decide to spend all my orbs for that hero only to find out it's horrible now due to power creep.

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