A guide on how to quickly grind SP in Fire Emblem Heroes (FEH). Read on for tips on how to make your grinding more efficient for raising Hero skills.
List of Contents
SP (Skill Points) are used to acquire new Hero skills for allies. These are needed to upgrade units and make them more effective in combat.
SP cannot be gained if your unit defeats a foe that's more than 7 levels lower than their current level.
If you're using the Training Tower, try the 8th stratum, or refresh the enemy rosters until you find enemies that have higher levels. For example:
Units gain SP if: Your lv. 39 unit defeats a lv. 32 foe.
Units cannot gain SP when: Your lv. 40 unit defeats a lv. 32 foe.
Including all prerequisites, inheriting a passive skill requires at least 525 SP. This can be farmed quickly in the Training Tower starting from the 7th and 8th Strata, where players can get 12 SP for every four foes defeated.
At least 44 battles (about 8 Orbs) are needed to gain the SP needed to learn Inherited passive skills.
|Map||Time Efficiency||Stamina Efficiency|
The Training Tower is the most recommended place for grinding SP. Every defeated enemy gains 3 SP for the Hero in that particular map.
It's best to start with the 7th Stratum when SP grinding, since enemies are relatively weak compared to the 10th level. Keep in mind that SP cannot be obtained if the defeated enemy is 7 levels weaker than your Hero.
Gain SP with as little stamina as possible
The Tempest Trials is a stamina-efficient way to farm SP due to its challenge stages.
|Campaign Period||Every Friday to Sunday starting at 16:00 PST|
The Double SP Weekends events are the best ways to get more SP. This period is held from Friday to Sunday, making it ideal for raising Heros.
Double SP Weekends grant twice the normal amount of skill points when defeating an enemy or healing an ally. This means you get 3 SP for story mission battles and arena maps other than the Training Tower.
|Map||Normal SP Gained||Double SP Weekends Amount|
|Arena Bonus Units||3||6|
It will be easier to earn SP when characters are at lower levels. These add up over time to learn more skills as they grow.
When using the Training Tower, it's recommended to gain as much SP as possible in the lower Strata in order to keep stamina consumption to a minimum.
Certain Valor Skills can double the amount of SP earned through each battle, especially if they defeat enemies using a certain weapon type. These skills also stack with other SP gaining buffs, so i'ts possible to gain up to 12 times the skill points per sortie.
|Sword Valor 3||Lance Valor 3||Axe Valor 3|
|Red Tome Valor 3||Blue Tome Valor 3||Green Tome Valor 3|
|Dagger Valor 3||Bow Valor 3||Dragon Valor 3|
|Staff Valor 3||Beast Valor 3|
|Hero||Weapon Type||Move Type||Rarity||Rating|
|Hostile Springs Elise||Red Dagger||Cavalry||7.5/10|
|Winter Tharja||Red Tome||Armored||8.5/10|
|Summer Tiki (Young)||Red Breath||Flying||8.5/10|
|Summer Robin (F)||Lance||Infantry||7.0/10|
|Performing Shigure||Blue Tome||Infantry||7.5/10|
|Valentine's Mist||Green Tome||Cavalry||7.5/10|
|Summer Tiki (Adult)||Axe||Infantry||7.0/10|
|Summer Elise||Green Tome||Infantry||7.5/10|
|Valentine's Roy||Colorless bow||Cavalry||7.5/10|
|Halloween Sakura||Colorless Dagger||Infantry||7.5/10|
Level grinding is the most basic way to gain SP. As the Hero gains levels, they also gain the respecting amount of skill points according to their level.
|Level Bracket||SP Gained|
|1 to 10||12|
|11 to 20||24|
|21 to 30||36|
|31 to 40||48|
You can get a ton of SP via Merge Allies, a system that lets you combine duplicate units.
Even using lower-rarity units gains you SP when using Merge Allies. When you do so, stats will not increase, and you will only gain SP.
Staff users gain 1 SP for healing allies, and 3 SP for defeating enemies. Have them heal until farming 50 SP for learning the Assault Skill, and then have your Staff user fight enemies using it or similar weapon skills. For this method, we recommend playing on Normal Difficulty through Chain Challenges (Chapter 1~2 / 3~4).
|Sample Party for Healers and Refreshers|
While staff users may not deal enough damage, it's easy to make up for this with refresher characters like Ninian and Olivia, allowing them to attack multiple times per turn. If the staff unit knows Absorb, they will gain HP when attacking, so have refreshers and chip damage units.
Staff users used purely for healing gain SP at a slower pace. It's also recommended to bring support healers when training other heroes to passively gain SP while healing them, but keep in mind that you can only gain skill points 8 times per map in this manner.
This guide gives the most efficient ways to gain SP. Maxing a character to Lv.40 will ensure that they have enough SP to spare especially when learning inherited skills. Train your Heroes the best you can, while getting as much SP as possible.
|Building Your Heroes|
|Level Grinding | How to Level Up Fast||How to Gain SP Quickly|
|How to Use Inherit Skill||Merge Allies Guide|
|Heroes You Should Unlock Potential For||Which Heroes Should You Send Home?|
|When Should You Unlock Potential?||How to Use the Training Tower|
|Trait Fruits: How to Change IVs||How to use Dragonflowers|
|How to Get Divine Codes||---|
|Heroes with Refresher Skills||List of Staff Users|
|Physical Wall Heroes (Tanks)||Magic Wall Heroes (Res Tanks)|
|Five Things to Know Before Starting||Reroll Tier List|
|Hero Building||Beginner's Guide|
|List of All Skills||How to Get Free Orbs|
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>> sounds good imo. enemy phase monster. hey, if it works, it works!
>> I'd say take the -Spd/Res because he does not really need Spd and the extra Res helps.
for B skills, you can pick whatever you need for Hector. Both are good but I think Special Fighter is better since it works for both phases. Bold fighter only works in the player phase (when attacking)
with the new weapon refine, he becomes a solid multi-phase unit so hmm I thinnk get special fighter
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