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This is a ranking page for the hero Alm - Saint-King from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Alm.
Heroes With the Same Name | |
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Legendary Alm
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List of Contents
Legendary Heroes - Fae: Childlike Dragon Featured Heroes | |||
---|---|---|---|
Legendary Roy [9.0/10] |
Mirabilis [9.0/10] |
Nyx [8.5/10] |
Nifl [9.0/10] |
Ullr [9.0/10] |
Legendary Fae [9.0/10] |
Hel [9.0/10] |
Triandra [9.0/10] |
Charlotte [9.0/10] |
Duma [8.5/10] |
Legendary Alm [9.0/10] |
Mila [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・An Earth Type Legendary Hero ・Deals damage = 25% of foe's Def ・Deals damage = 25% of unit's Spd |
Might: 14 Range: 2 Effective against flying foes. Grants Spd+3. If unit initiates combat, deals damage = 25% of foe’s Def. (Ignores reductions to Def from special skills like Lunar Flash.) |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit's Spd. Neutralizes "reduces damage by X%" effects from non-Special skills. |
If unit initiates combat, grants Spd+9 during combat. |
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (25) | ★★★★☆ | |
Spd (14) | ★★★★★ | |
Def (4) | ★★★☆☆ | |
Res (3) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Legendary Alm's best IVs are +Spd and -Res. Since his special increases with a higher Spd, a raised Spd IV means he will deal more total damage. With his low base Res stat, it is best used as a dump stat, making it ideal for a flaw.
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Luna Arc
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:
-
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Legendary Alm’s base skill set is very synergistic, so he is still viable even without much investing too much into inherit skill.
HOT | |
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Luna Arc
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-
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:
-
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Investing into a better A skill for Legendary Alm improves his combat abilities greatly. He will be an amazing offensive option this way.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Def, including when dealing damage with a Special triggered before combat. (Ignores reductions to Def from Special skills like Lunar Flash II.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if foe uses sword, lance, axe, bow, dagger, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack. :500 :200 |
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Refined Luna Arc provides bonus stats, true damage equal to 25% of his foe's Def, neutralizes effects that slow down Legendary Alm's Special charges, and prevents counterattacks from physical foes.
This refine makes Legendary Alm a capable tankbuster, especially with his remix skill Lunar Flash II negating non-Special damage reduction effects.
Neutral Stats at Lv. 40 (5★) | ||
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162 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
37 |
Rank: 584/1184 |
Spd |
37 |
Rank: 441/1184 |
Def |
26 |
Rank: 700/1184 |
Res |
22 |
Rank: 899/1184 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 56 | 45 | 30 | 26 | 202 | Lv.40 +10 | 45 | 42 | 42 | 30 | 26 | 185 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 41 | 41 | 30 | 26 | 185 |
+Atk Lv.40 +10 | 44 | 44 | 41 | 30 | 26 | 185 |
+Spd Lv.40 +10 | 44 | 41 | 44 | 30 | 26 | 185 |
+Def Lv.40 +10 | 44 | 41 | 41 | 33 | 26 | 185 |
+Res Lv.40 +10 | 44 | 41 | 41 | 30 | 30 | 186 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 51 | 40 | 26 | 22 | 179 |
5★ Lv.40 | 40 | 37 | 37 | 26 | 22 | 162 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 25 | 14 | 4 | 3 | 64 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
39 | 43 | 46 | 30 | 24 | 182 | |
41 | 37 | 42 | 16 | 36 | 172 | |
40 | 38 | 42 | 27 | 24 | 171 | |
41 | 40 | 40 | 25 | 24 | 170 | |
42 | 37 | 38 | 25 | 24 | 166 | |
Legendary Alm
|
40 | 37 | 37 | 26 | 22 | 162 |
42 | 30 | 25 | 26 | 31 | 154 | |
36 | 32 | 36 | 27 | 20 | 151 | |
35 | 32 | 37 | 16 | 31 | 151 | |
36 | 35 | 35 | 19 | 22 | 148 | |
34 | 30 | 37 | 19 | 28 | 148 | |
40 | 32 | 33 | 25 | 18 | 148 | |
35 | 33 | 34 | 14 | 31 | 147 |
Note: Stats bonuses from skills are not taken into account.
Alm is a ranged physical attack phase unit. Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def.
Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 | Pair Up | ||
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Pair Up and Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 |
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As a Legendary Hero, you will gain an Earth Blessing when summoning L!Alm. Additionally, being an Earth type Legendary Hero means that during Earth Seasons, other allies with an Earth Blessing will receive HP+3 when they appear in battle with L!Alm, and Alm's total stats will be treated as 175. This will lead to a higher Arena Score.
Legendary Alm's exclusive weapon Luna Arc deals an additional 25% of the foe's Def when he initiates combat. The Def stat used for calculation will include any alterations present during combat, so Surtr's Def would be calculated as 51 when attacking him. Alm's strength lies in being stronger against foes who have higher Def stats.
Name | Def Staf (Base Value) | Calculated Damage |
---|---|---|
Surtr | 51 | Damage +12 |
Halloween Myrrh |
45 | Damage +11 |
Legendary Hector | 41 | Damage +10 |
Legendary Tiki | 37 | Damage +9 |
Lunar Flash, Alm's special skill, treats the foe's Def or Res as if reduced by 20%, and tacks on 20% of his Spd as damage. Combined with his Passive A Skill Darting Blow will further increase this total. Since it only has a cooldown count of 2, equipping Alm with Flashing Blade will make his special activate on follow-up attacks.
Main Vengeful Fighter Users | |||
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Idunn | Halloween Myrrh | Legendary Hector | Caineghis |
Null Follow-Up allows him to disable the foe's guaranteed follow-up attacks and stop the foe from preventing his own follow-up attacks. Equipping Alm with Flashing Blade will trigger a powerful special when he makes a follow-up attack, meaning this skill is highly synergetic, and you can anticipate higher damage output from it as well. Since he can prevent enemy guaranteed follow-ups, he can in effect render the skill Vengeful Fighter as useless.
Legendary Alm has low base stats in both Def and Res, so he is a bit fragile against opponents' attacks. Heroes with Atk that is slightly above average can deal near lethal damage to Alm or even OKO him. Therefore, use caution so that he does not step into an area where enemies can take him down.
Alm | Legendary Ike | Legendary Marth | Flying Olivia |
Performing Azura | Kaden | Julia | Veronica |
Legendary Alm is a bow-wielding infantry unit, so he cannot receive any movement type-exclusive buffs. Therefore, you should edit your team with allies who can raise an ally's stats while providing additional movement like Legendary Azura or Flying Olivia, or Drive-type skills that buff allies from 2 spaces away such as Kaden.
Since Alm is a bow-wielder, so when he gets attacked by a dragon damage will be calculated with the lower of his Def or Res. With his low defensive stats, an attack from a dragon can be lethal, so you should keep some heroes such as Legendary Marth or Julia in the same team who can easily defeat Manaketes.
Celica | Red Tome Eirika | Ophelia | Reinhardt |
Robin (M) | Cecilia | Nino | Legendary Robin (F) |
Legendary Alm shines in the attack phase, so it is not ideal for him to take attacks. When he does take an attack, he is likely to fall before being able to dish out a counterattack, so be wary of the danger zones of high powered mages with great mobility such as Reinhardt or Nino.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Alm - Saint-King only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Alm - Saint-King if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | Effective against flying units. | 5★ | |
6 | 2 | Effective against flying units. | 5★ | |
9 | 2 | Effective against flying units. | 5★ | |
14 | 2 | Effective against flying foes. Grants Spd+3. If unit initiates combat, deals damage = 25% of foe’s Def. (Ignores reductions to Def from special skills like Lunar Flash.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ | |
(Cooldown Count = 2) Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit’s Spd. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit's Spd. Neutralizes "reduces damage by X%" effects from non-Special skills. | 5★ |
Skill Name | Effect | Learned At |
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If unit initiates combat, grants Spd+2 during combat. | 5★ | |
If unit initiates combat, grants Spd+4 during combat. | 5★ | |
If unit initiates combat, grants Spd+6 during combat. | 5★ | |
If unit initiates combat, grants Spd+9 during combat. | 5★ | |
At start of combat, if unit’s HP = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ | |
At start of odd-numbered turns, grants Atk +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of odd-numbered turns, grants Atk +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At start of odd-numbered turns, grants Atk +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ | |
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ |
Value of Skills | ★★★★★ |
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Alm can be used to inherit Darting Blow 4, Null Follow-Up 3, or Time's Pulse 3. If you are trying to inherit Darting Blow 4, we recommend first inheriting up to Darting Blow 3 from another hero so that you can inherit Null Follow-Up 1-3 or Time's Pulse 1-3 at the same time.
Legendary Alm is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Kyle McCarley |
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Illustrator | Arai Teruko (新井テル子) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
End of the line! You won't escape! For the future! It's over! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
I may be Saint-King Alm, but I have every intention of remaining true to myself. But, well... That's easier said than done thanks to the daily tasks required of a king. Unless there's a major battle, I have to leave the fighting to Clive, Lukas, and the knights. I hadn't even set foot on a battlefield for some time before arriving here. I'm glad I can use my experience and strength to help the people of Askr. Every day has been wholly fulfilling. There aren't many people I can admit that to, so I'm thankful to have met you here in this world. Thank you for letting me relive my life as a fighter, if even for a moment. It's been like a dream. And even after I wake from it, I won't forget you. |
Heroes from Legendary Heroes - Fae: Childlike Dragon | |||
---|---|---|---|
Legendary Roy [9.0/10] |
Mirabilis [9.0/10] |
Nyx [8.5/10] |
Nifl [9.0/10] |
Ullr [9.0/10] |
Legendary Fae [9.0/10] |
Hel [9.0/10] |
Triandra [9.0/10] |
Charlotte [9.0/10] |
Duma [8.5/10] |
Legendary Alm [9.0/10] |
Mila [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Legendary Alm Builds and Best IVs
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