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This is a ranking page for the hero Edelgard - Sun Empresses from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Edelgard.
Heroes With the Same Name | |
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Summer Edelgard
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List of Contents
Special Heroes - Summer Vacation Featured Heroes | |||
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Summer Edelgard [9.5/10] |
Summer Claude [9.0/10] |
Summer Dimitri [9.0/10] |
Summer Micaiah [9.0/10] |
Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
SS (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill accelerates Specials, grants Atk buffs and inflicts Atk debuffs, grants damage reduction, and attacks twice. ・ Exclusive B skill grants another action after unit's first attack, and grants a guaranteed follow-up attack against Dragons and Beasts. ・ Harmonized skill grants Resonance: Shields and Bonus Doubler. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, reduces damage from foe's first attack during combat by 40%, and also, if there are X or more foes within 3 columns or 3 rows centered on unit, unit attacks twice. (X = 1 when there are ≤ 2 foes on the enemy team, X = 2 when there are 3-5 foes, and X = 3 when there are ≥ 6 foes.) |
Cooldown Count = 2 Boosts damage dealt by 50%. |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Def+2 to unit during combat. |
If unit initiates combat, grants another action to unit if unit is not adjacent to an ally after combat. (Once per turn. If a skill that moves unit after combat is used, references unit's position after that movement occurs.) If foe uses dragonstone or beast damage and unit is not adjacent to an ally, unit makes a guaranteed follow-up attack during combat. |
At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants 【Charge】 to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
Harmonized Skill |
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Grants Atk+6, 【Resonance: Shields】, and 【Bonus Doubler】 to unit and allies from the same titles as unit for 1 turn. (Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.) |
Three Houses / Radiant Dawn |
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Increases scores in Resonant Battles. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (20) | ★★★★★ | |
Atk (12) | ★★★★★ | |
Spd (4) | ★☆☆☆☆ | |
Def (13) | ★★★★★ | |
Res (9) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Summer Edelgard are +Atk and -Spd. Her Atk is the highest in the game at the time of her release, and with a brave weapon, she'll make excellent use of any investment in Atk.
Her Spd is a dump stat and is unsalvageable, thus it is a safe bane to take.
We recommend +Atk when merging Summer Edelgard to +10. Maximizing her Atk leads to the most kills.
HOT | |
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-
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-
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Having Galeforce and Bold Fighter can allow Summer Edelgard to have three actions in one turn. Bold Fighter grants Special charges per hit during combat as well as a guaranteed follow-up attack to ensure Edelgard's foe falls in battle.
HOT | |
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Iceberg
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-
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-
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Summer Edelgard can utilize Vantage very well due to her brave weapon and high Atk stat. Far Save protects her allies allowing her to attack enemies at all times, and Fierce Breath guarantees an Iceberg activation.
HOT | |
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Aegis
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-
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-
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This build uses Far Save but foregoes Vantage in order to boost up Edelgard's attack further. Hardy Fighter keeps her alive while her other skills all boost Atk to reliably KO with her dual phase brave effect.
Neutral Stats at Lv. 40 (5★) | ||
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190 | ||
HP |
46 |
Rank: 71/1173 |
Atk |
45 |
Rank: 95/1173 |
Spd |
17 |
Rank: 1115/1173 |
Def |
43 |
Rank: 56/1173 |
Res |
39 |
Rank: 115/1173 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 51 | 66 | 21 | 48 | 43 | 229 | Lv.40 +10 | 51 | 50 | 21 | 48 | 43 | 213 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 53 | 49 | 21 | 47 | 43 | 213 |
+Atk Lv.40 +10 | 50 | 52 | 21 | 47 | 43 | 213 |
+Spd Lv.40 +10 | 50 | 49 | 24 | 47 | 43 | 213 |
+Def Lv.40 +10 | 50 | 49 | 21 | 51 | 43 | 214 |
+Res Lv.40 +10 | 50 | 49 | 21 | 47 | 47 | 214 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 46 | 61 | 17 | 43 | 39 | 206 |
5★ Lv.40 | 46 | 45 | 17 | 43 | 39 | 190 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 20 | 28 | 4 | 13 | 9 | 74 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
47 | 46 | 18 | 45 | 46 | 202 | |
48 | 46 | 31 | 48 | 27 | 200 | |
40 | 42 | 46 | 41 | 27 | 196 | |
42 | 37 | 42 | 38 | 31 | 190 | |
Summer Edelgard
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46 | 45 | 17 | 43 | 39 | 190 |
47 | 41 | 26 | 39 | 27 | 180 | |
48 | 38 | 19 | 38 | 36 | 179 | |
45 | 37 | 38 | 35 | 19 | 174 | |
46 | 36 | 33 | 38 | 21 | 174 | |
48 | 34 | 34 | 35 | 18 | 169 | |
50 | 30 | 32 | 39 | 18 | 169 | |
60 | 36 | 16 | 41 | 16 | 169 | |
55 | 35 | 16 | 38 | 24 | 168 |
Note: Stats bonuses from skills are not taken into account.
Summer Edelgard is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Summer Edelgard's Regal Sunshade has multiple different effects that aid her both offensively and defensively.
Below is a summary of these effects:
Condition(s) | Effect |
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Always | Accelerates Special trigger (cooldown count-1). |
Summer Edelgard's HP ≥ 25% at start of combat | Grants Atk+6 to Summer Edelgard during combat. |
Summer Edelgard's HP ≥ 25% at start of combat | Inflicts Atk-6 on Summer Edelgard's foe during combat. |
Summer Edelgard's HP ≥ 25% at start of combat | Reduces damage from foe's first attack during combat by 40%. |
Summer Edelgard's HP ≥ 25% at start of combat There are X or more foes within 3 columns or 3 rows centered on Summer Edelgard |
Summer Edelgard attacks twice. |
The number of enemies on the current battle determines the value that triggers the last effect listed:
Similar to Legendary Edelgard, Summer Edelgard carries Raging Storm.
This skill allows Summer Edelgard to act twice in one turn if she initiates combat, and grants a follow-up attack if she is facing a Dragon or Beast in combat.
Raging Storm can be used offensively to defeat multiple foes in one turn, or defensively by retreating after the first combat.
Summer Edelgard debuts a new C skill called Assault Troop 3. This movement skill allows its wielder to warp up to 3 spaces at once, but only in cardinal directions.
Positioning is key in utilizing this skill to its fullest potential.
Summer Edelgard is a Harmonic hero, and carries a Harmonized skill as a result.
Her Harmonized skill grants Atk+6, 【Resonance: Shields】, and 【Bonus Doubler】 to unit and allies from the same titles as unit for 1 turn.
Using this skill can ensure foes are defeated after combat and allow Summer Edelgard and her allies to survive retaliation!
As mentioned above, Assault Troop 3 only allows improved movement in cardinal directions.
Enemies in different rows and columns are safe from Summer Edelgard's wrath.
Position Summer Edelgard carefully to ensure that she can engage in combat!
Summer Edelgard takes 1.5x damage from armor-effective weapons like Slaying Hammer+, Randgríðr, or Thani, and one blow from this type of weapon is sure to take him/her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Edelgard - Sun Empresses only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Edelgard - Sun Empresses if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, reduces damage from foe's first attack during combat by 40%, and also, if there are X or more foes within 3 columns or 3 rows centered on unit, unit attacks twice. (X = 1 when there are ≤ 2 foes on the enemy team, X = 2 when there are 3-5 foes, and X = 3 when there are ≥ 6 foes.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ | |
(Cooldown Count = 2) Boosts damage dealt by 50%. | 5★ |
Skill Name | Effect | Learned At |
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At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Def+3 to unit during combat. | 5★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Def+4 to unit during combat. | 5★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Def+5 to unit during combat. | 5★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Def+2 to unit during combat. | 5★ | |
If unit initiates combat, grants another action to unit if unit is not adjacent to an ally after combat. (Once per turn. If a skill that moves unit after combat is used, references unit's position after that movement occurs.) If foe uses dragonstone or beast damage and unit is not adjacent to an ally, unit makes a guaranteed follow-up attack during combat. |
5★ | |
At start of turn, if any foe is in cardinal directions of unit, grants【Charge】to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
5★ | |
At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
5★ | |
At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants 【Charge】 to unit for 1 turn. 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
5★ |
Value of Skills | ★★★★☆ |
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Summer Edelgard comes with Atk/Def Ideal 4 and Assault Troop 3 as good inheritable options.
Assault Troop 3 is unique to Summer Edelgard (as of June 2022).
Summer Edelgard is a powerful unit even when unmerged. Think carefully before foddering her off.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Summer Edelgard is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Tara Platt with Krizia Bajos |
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Illustrator | Kakage |
Appears In |
Heroes from Special Heroes - Summer Vacation | |||
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Summer Edelgard [9.5/10] |
Summer Claude [9.0/10] |
Summer Dimitri [9.0/10] |
Summer Micaiah [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Summer Edelgard Builds and Best IVs
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9.9 still or 9.5 soon? I see her being shadowed by her Winter self in terms of power. E!Ike > S!Edelgard for sure.