Fire Emblem Heroes (FEH)

Legendary Camilla Builds and Best IVs

FEH Legendary Camilla Banner

This is a ranking page for the hero Camilla - Alluring Darkness from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Camilla.

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Camilla - Alluring Darkness Icon Legendary Camilla

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Legendary Camilla Rating and Basic Information

FEH Legendary Camilla Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Camilla - Alluring Darkness: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill deals variable damage pre-combat, grants bonus stats, 30% damage reduction on foe's first attack, and 7 HP post-combat healing.
・Exclusive B skill inflicts Spd/Res penalties and 【Sabotage】 onto multiple foes, grants damage reduction piercing to unit and allies, and neutralizes effects that prevent unit's follow-up attacks and effects that slow down unit's Special cooldown charges.

Legendary Camilla Skills at 5★


Might: 14  Range: 2
Enables 【Canto (1)】.
Accelerates Special trigger (cooldown count-1). If unit initiates combat or foe's Range = 2, as combat begins, deals damage to foe = X% of foe's Atk (if unit has weapon-triangle advantage or unit's Spd > foe's Spd, X = 40; otherwise, X = 20; effects that reduce damage during combat do not apply; will not reduce foe's HP below 1). If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd = 20% of unit's Spd at start of combat, and reduces damage from foe's first attack by 30% during combat, and restores 7 HP to unit after combat.

Cooldown Count = 3
Boosts Atk by 30%.

If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%.

At start of turn, if unit's HP ≥ 25%, inflicts Spd/Res-7 and 【Sabotage】 on closest foes and any foe within 2 spaces of those foes through their next actions and grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50%" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts Spd/Res-5 on foe, neutralizes effects that prevent unit's follow-up attacks, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies 【Divine Vein (Haze)】 on target's space and on each space within 2 spaces of target space for 1 turn.
【Divine Vein (Haze)】
Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)

Legendary Camilla Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (15) Attack Boon ★★★★★
Spd (11) No Spd IV ★★★★★
Def (3) Def Boon ★★☆☆☆
Res (3) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Def

The best IVs for Legendary Camilla are +Spd and -Def. Boosting Spd improves her already high base 46 Spd to base 49, which is sufficient to prevent follow-up attacks from faster metagame units. Boosting Spd also improves the chances of her Bewitching Tome's pre-combat damage effect from hitting the 40% threshold.

Legendary Camilla's Def is lackluster and boosting it will not improve her chances of surviving against a physical attacker. It is a safe bane to take.

+Spd for a +10 Merge

We recommend a +Spd IV when merging Legendary Camilla up to +10, as she needs the Spd boost to maximize the chances of her Bewitching Tome's pre-combat damage effect.

Legendary Camilla Best Builds

Offensive Legendary Camilla

HOT
Assist Skill IconDraw Back
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Legendary Camilla's base kit already functions as a great heavy nuker build, utilizing Bewitching Tome to damage enemy units prior to combat and allow Camilla to burst them down with ease.

Mobility/Nuke Hybrid Legendary Camilla

HOT
Assist Skill IconDraw Back
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Equipping Guidance 4 or Soaring Guidance onto Legendary Camilla's C slot allows her to run Flared Sparrow for additional pre-combat damage and trigger 【Divine Vein (Flame)】 on multiple tiles. This build trades damage reduction from Remote Sparrow in return for more offensive firepower with Flared Sparrow and mobility with Guidance skills.

Source Heroes for All Skills

Legendary Camilla Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
178
HP
HP 40 40
Rank: 489/1184
Atk
Atk 45 45
Rank: 95/1184
Spd
Spd 46 46
Rank: 62/1184
Def
Def 22 22
Rank: 873/1184
Res
Res 25 25
Rank: 668/1184

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 64 51 26 29 215
Lv.40 +10 45 50 51 26 29 201

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 49 50 26 29 201
+Atk
Lv.40 +10
44 53 50 26 29 202
+Spd
Lv.40 +10
44 49 53 26 29 201
+Def
Lv.40 +10
44 49 50 30 29 202
+Res
Lv.40 +10
44 49 50 26 32 201

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 59 46 22 25 192
5★ Lv.40 40 45 46 22 25 178

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 29 11 3 3 64

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 47 16 30 46 179
Legendary Camilla Icon Legendary Camilla
40 45 46 22 25 178
38 46 25 20 44 173
40 42 45 21 25 173
37 41 29 30 31 168
39 39 42 25 22 167
40 42 41 23 20 166
40 39 41 19 22 161
36 37 28 17 37 155
35 36 30 16 33 150
38 35 36 16 25 150
38 33 27 15 37 150
36 33 38 17 25 149
38 38 16 31 26 149
39 35 25 30 19 148

Note: Stats bonuses from skills are not taken into account.

Legendary Camilla Roles, Strengths, and Weaknesses

Legendary Camilla Roles

Camilla - Alluring Darkness Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Legendary Camilla is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Legendary Camilla Strengths

Bewitching Tome deals massive pre-combat damage

Legendary Camilla Attack Fire Emblem Heroes FEH

Legendary Camilla's exclusive weapon Bewitching Tome deals non-lethal pre-combat damage equal to 40% of her foe's Atk (if she outspeeds her foe or has weapon-triangle advantage over them; otherwise, only 20%) before her first attack. This pre-combat damage effect is not affected by her foe's damage reduction skills, allowing her to wear down her foes with ease and potentially knocking them out with her impressive offenses.

Bewitching Tome also grants Atk/Spd/Def/Res+5 to Legendary Camilla if she initiates combat or is against a ranged foe, an additional Atk/Spd bonus equal to 20% of her Spd, 30% damage reduction on her foe's first attack, and 7 HP post-combat healing.

This weapon provides a lot of offensive power, able to wear down tanks with unmitigated damage while also providing multiple effects that allow Legendary Camilla to survive combat and sustain herself throughout multiple engagements.

Spoil Rotten inflicts long-distance penalties and cuts enemy damage reduction

Legendary Camilla's exclusive B skill Spoil Rotten inflicts Spd/Res-7 and 【Sabotage】 on her closest foes and any foe within 2 spaces of those foes at the start of each turn. This effect has no distance limit and can be triggered no matter where Camilla is positioned on the map.

Spoil Rotten also grants a damage reduction piercing effect to herself and all allies within 2 spaces at the start of each turn. This effect allows affected units to cut the effectiveness of their foe's non-Special damage reduction effects in half. Most metagame units in FEH have some sort of non-Special damage reduction effect in their kit; Spoil Rotten allows Camilla and her allies to bypass these effects to deal as much damage as possible.

Finally, Spoil Rotten also inflicts Spd/Res-5 onto Legendary Camilla's foe during combat and neutralizes effects that prevent Camilla's follow-up attacks and effects that slow down Camilla's Special cooldown charges during combat.

Legendary Camilla Weaknesses

Weak to Bows

As a flying unit, Legendary Camilla takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Camilla - Alluring Darkness Only Appears as a 5 Star Hero!

Camilla - Alluring Darkness only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Camilla - Alluring Darkness if a 4 Star version is released!

Unlock Potential Tier List

Legendary Camilla - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Enables 【Canto (1)】.
Accelerates Special trigger (cooldown count-1). If unit initiates combat or foe's Range = 2, as combat begins, deals damage to foe = X% of foe's Atk (if unit has weapon-triangle advantage or unit's Spd > foe's Spd, X = 40; otherwise, X = 20; effects that reduce damage during combat do not apply; will not reduce foe's HP below 1). If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd = 20% of unit's Spd at start of combat, and reduces damage from foe's first attack by 30% during combat, and restores 7 HP to unit after combat.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 5★
(Cooldown Count = 3) Boosts Atk by 30%. 5★

Passives

Skill Name Effect Learned At
If unit initiates combat, grants Spd+2 during combat. 5★
If unit initiates combat, grants Atk/Spd +2 during combat. 5★
If unit initiates combat, grants Atk/Spd +4 during combat. 5★
If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%. 5★
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Res-7 and 【Sabotage】 on closest foes and any foe within 2 spaces of those foes through their next actions and grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50%" to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts Spd/Res-5 on foe, neutralizes effects that prevent unit's follow-up attacks, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 5★
If unit initiates attack, foes within 2 spaces of target take 3 damage after combat. 5★
If unit initiates attack, foes within 2 spaces of target take 5 damage after combat. 5★
If unit initiates attack, foes within 2 spaces of target take 7 damage after combat. 5★
If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies 【Divine Vein (Haze)】 on target's space and on each space within 2 spaces of target space for 1 turn.
【Divine Vein (Haze)】
Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)
5★

Legendary Camilla as a Source Hero

Legendary Camilla Avatar

Value of Skills ★★★★☆

Legendary Camilla has Remote Sparrow and Deadly Miasma as inheritance options.

It is possible to acquire both skills at the same time by inheriting the pre-requisite skills beforehand.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Legendary Camilla?

Top tier hero. Must summon. 66
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 9
Votes
Summon for his/her Skill Inheritance options. 3
Votes
Pass on this hero. 5
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Legendary Camilla / Illustrations / Voice Actor / Quotes

How to Get Legendary Camilla

Obtained through a Special Summoning Event!

Legendary Camilla is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.

Event Name Focus
Double Mythic Heroes: Níðhöggr & Læraðr Banner
Double Mythic Heroes: Níðhöggr & Læraðr
Mythic Heroes Summon
Camilla - Alluring Darkness Icon Legendary Camilla

Starts:11/28/2024
Ends:12/13/2024

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Misty Lee
Illustrator Mai Okuma
Appears In

Illustration

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Comment

7 Anonymous3 months

fell off hard damage piercing doesn't matter with flat dr and bol and heiorun are everywhere

6 Anonymous4 months

Anyone without protection against pre-combat damage vs Camilla is as good as dead if she has better speed or a weapon type advantage against them She can defeat E!Ike, with both at base IVs and no allies for Ike, if she has Glimmer and Blade Session 3 SS (2 allies already acting) even with the weapon disadvantage. Yunaka still loses with Glimmer+Blade Session in her kit Ivy has no precombat damage and really struggles against tanks

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