Fire Emblem Heroes (FEH)

Brave Alfonse Builds and Best IVs

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This is a ranking page for the hero Alfonse - Heir to Openness from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Alfonse.

Heroes With the Same Name
Alfonse - Heir to Openness Icon Brave Alfonse

New Heroes - CYL 8: In Those We Hope Featured Heroes
Brave Felix IconBrave Felix
[9.9/10]
Brave Bernadetta IconBrave Bernadetta
[9.5/10]
Brave Alfonse IconBrave Alfonse
[9.5/10]
Brave Robin (F) IconBrave Robin (F)
[9.5/10]

Brave Alfonse Rating and Basic Information

FEH Brave Alfonse Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Alfonse - Heir to Openness: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Weapon skill has built-in 【Canto (Dist.+1; Max 4)】 and Time's Pulse 4, grants Def/Res+6 and movement+1 to unit at the start of turn, and grants true damage, true damage reduction and Special damage piercing to unit during combat.
・Exclusive Special grants 【Great Talent】 stats to unit and allies both at the start of turn and after combat, and grants unit up to 40% damage reduction on all of foe's attacks.

Brave Alfonse Skills at 5★


Might: 16  Range: 1
Enables 【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1).
At start of turn, if there is an ally within 3 rows or 3 columns centered on unit, grants Def/Res+6 to unit for 1 turn and unit can move 1 extra space (that turn only; does not stack), and also, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1.
If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, grants Def/Res+X to unit, inflicts Def/Res-X on foe (X = 5 + number of allies within 3 rows or 3 columns centered on unit × 3; max 14), deals damage = 10% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 10% of unit's Def during combat (excluding area-of-effect Specials), and also, when Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).
If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, after combat, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1.

Cooldown Count = 2
Boosts damage by 30% of unit's Def + Def 【Great Talent】 when Special triggers.
Reduces damage from attacks during combat by percentage = 40, - 10 x current Special cooldown count value.
At start of turn, grants Atk/Def/Res 【Great Talent】 +2 to unit and Atk/Def/Res 【Great Talent】 +1 to allies within 3 rows or 3 columns centered on unit.
After combat, if unit's Special triggered, grants Atk/Def/Res 【Great Talent】 +4 to unit and Atk/Def/Res 【Great Talent】 +2 to allies within 3 rows or 3 columns centered on unit.
(This skill grants max of 【Great Talent】 +20 for unit and 【Great Talent】 +10 for allies.)
【Great Talent】
Adds value of Great Talent (+X) to specified stats (until end of battle; max value of X is determined by the stat reaching the limit of 99, each stat calculated separately; stat increases are not treated as Bonus effects).

Inflicts Atk-5. Grants Def/Res+7.
If unit is in a space where a Divine Vein effect is applied, unit can counterattack regardless of foe's range.
If unit initiates combat, grants Def/Res+6 to unit and reduces damage from foe's Specials by 10 during combat (excluding area-of-effect Specials).
If unit has entered combat during the current turn, after unit acts (if Canto triggers, after Canto), applies 【Divine Vein (Stone)】 to unit's space and spaces within 2 spaces of unit for 1 turn.

At start of combat, if unit's HP ≥ 25%, inflicts Atk-5 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), deals damage = X% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by X% of unit's Def during combat (excluding area-of-effect Specials; if unit can make a follow-up attack of if unit triggers the "unit attacks twice" effect, X = 10; otherwise, X = 20).

For allies within 2 spaces of unit, restores X HP to that ally as their combat begins (triggers after effects that deal damage as combat begins; if ally's Def > foe's Def, X = 20% of ally's max HP + difference between stats × 4; otherwise, X = 20% of ally's max HP; max 40% of ally's max HP + damage dealt to ally as combat begins; only highest value applied; does not stack).
For allies within 2 spaces of unit, grants Def+4 and reduces the effect of 【Deep Wounds】by 50% during combat.
If unit is within 2 spaces of an ally, restores X HP to unit as unit's combat begins (triggers after effects that deal damage as combat begins; if unit's Def > foe's Def, X = 20% of unit's max HP + difference between stats × 4; otherwise, X = 20% of unit's max HP; max 40% of unit's max HP + damage dealt to unit as combat begins; only highest value applied; does not stack).
If unit is within 2 spaces of an ally, grants Def+4 to unit and reduces the effect of【Deep Wounds】by 50% during combat.

Brave Alfonse Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (7) Attack Boon ★★★★☆
Spd (3) Spd Bane ★☆☆☆☆
Def (14) Def Bane ★★★★★
Res (10) Res Boon ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Def / -Spd

The best IVs for Brave Alfonse are +Def and -Spd. Both Majestic Glitnir and Makings of a King rely on Brave Alfonse's Def for their respective effects, and boosting Def ensures they remain at maximum effectiveness.

Brave Alfonse's Spd is a clear dump stat and should be the bane of choice.

+Def for a +10 merge

We recommend +Def when merging Brave Alfonse up to +10 to fully utilize both Majestic Glitnir and Makings of a King.

Brave Alfonse Best Builds

General Use / Budget Brave Alfonse

HOT
Emblem Icon: -
Passive Skill BReopening
Attuned Skill Icon: -

How to Use, Explanation

Brave Alfonse's base kit already functions well as a tank unit, soaking up damage for his team using his bulk while scaling with his 【Great Talent】 bonuses. A Def/Res boosting Sacred Seal also works if you need mixed bulk.

Source Heroes for All Skills

Brave Alfonse Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
190
HP
HP 41 41
Rank: 331/1141
Atk
Atk 46 46
Rank: 32/1141
Spd
Spd 16 16
Rank: 1104/1141
Def
Def 47 47
Rank: 5/1141
Res
Res 40 40
Rank: 76/1141

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 61 20 59 52 238
Lv.40 +10 46 50 20 52 45 213

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 50 20 51 44 213
+Atk
Lv.40 +10
45 54 20 51 44 214
+Spd
Lv.40 +10
45 50 23 51 44 213
+Def
Lv.40 +10
45 50 20 54 44 213
+Res
Lv.40 +10
45 50 20 51 48 214

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 57 16 54 47 215
5★ Lv.40 41 46 16 47 40 190

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 23 3 14 10 69

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 43 47 35 24 190
Brave Alfonse Icon Brave Alfonse
41 46 16 47 40 190
41 46 28 47 23 185
41 47 46 32 19 185
40 43 47 31 23 184
41 47 16 44 31 179
40 44 35 37 23 179
40 45 47 24 22 178
40 42 41 35 17 175
40 41 25 38 30 174
40 42 40 35 17 174
39 38 42 30 25 174
41 41 17 40 35 174
40 40 38 31 24 173
39 33 42 26 28 168
41 37 36 26 28 168
45 36 30 38 19 168
41 37 37 31 22 168
41 37 25 39 25 167
38 39 19 36 29 161
40 31 36 30 20 157
41 37 27 36 16 157
41 35 33 30 18 157
37 28 34 25 30 154
43 35 25 36 14 153
43 32 24 33 18 150

Note: Stats bonuses from skills are not taken into account.

Brave Alfonse Roles, Strengths, and Weaknesses

Brave Alfonse Roles

Alfonse - Heir to Openness Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Brave Alfonse is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Brave Alfonse Strengths

Majestic Glitnir accelerates Specials and provides immense bulk and great mobility

Brave Alfonse's exclusive weapon Majestic Glitnir has built-in 【Canto (Dist. +1; Max 4)】, allowing him to move around the battlefield with ease.

At the start of each turn, Majestic Glitnir grants the following effects if there is an ally within 3 rows or 3 columns centered on Brave Alfonse:

  • grants Def/Res+6 to Brave Alfonse for 1 turn
  • grants movement+1 to Brave Alfonse for 1 turn
  • grants Special cooldown count -1 to Brave Alfonse, if his Special is at its maximum value

In combat, Majestic Glitnir grants the following effects if Brave Alfonse initiates combat or if there is an ally within 3 rows or 3 columns centered on Brave Alfonse:

  • grants Brave Alfonse Def/Res+X
  • inflicts Def/Res-X onto Brave Alfonse's foe
  • grants Brave Alfonse true damage equal to 10% of his Def
  • grants Brave Alfonse true damage reduction equal to 10% of his Def
  • grants Brave Alfonse 100% damage reduction piercing whenever his Special triggers
  • grants Special cooldown count -1 to Brave Alfonse after combat, if his Special is at its maximum value

X = 5 + (allies within 3 rows or 3 columns centered on Brave Alfonse, x3) (max: 14)

Majestic Glitnir greatly improves Brave Alfonse's combat and mobility, making him a unit to be feared at all times.

Makings of a King grants Alfonse damage reduction and grants team 【Great Talent】 stats

Brave Alfonse's exclusive Special Makings of a King boosts his Special damage by 30% of his Def + Def 【Great Talent】, has built-in damage reduction up to 40%, and introduces the new 【Great Talent】 mechanic.

【Great Talent】 stats are additional stats that cannot be stolen or affected by 【Panic】. These stats essentially act as permanent stat boosts that last for the entire battle.

At the start of each turn, Makings of a King grants Brave Alfonse Atk/Def/Res 【Great Talent】 +2 and all allies within 3 rows or 3 columns Atk/Def/Res 【Great Talent】 +1.

After combat, if Makings of a King triggered, it grants Brave Alfonse Atk/Def/Res 【Great Talent】 +4 and all allies within 3 rows or 3 columns Atk/Def/Res 【Great Talent】 +2.

The additional 【Great Talent】 stats granted by Makings of a King are capped at +20 for Brave Alfonse and +10 for his allies.

In game modes where the opponent doesn't act immediately, or is far away from your team, Makings of a King can be used to stack up extra Atk/Def/Res 【Great Talent】 for the entire team, boosting the performance of the entire team before battles become necessary.

Makings of a King makes Brave Alfonse incredibly tanky, especially when paired with Majestic Glitnir and his base kit's Fortifications granting additional bulk and 【Divine Vein (Stone)】 terrain plus Reopening granting additional damage reduction and a Guard effect.

Brave Alfonse Weaknesses

Weak to Cavalry Effective Weapons

Brave Alfonse takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Alfonse - Heir to Openness Only Appears as a 5 Star Hero!

Alfonse - Heir to Openness only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Alfonse - Heir to Openness if a 4 Star version is released!

Unlock Potential Tier List

Brave Alfonse - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Enables 【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1).
At start of turn, if there is an ally within 3 rows or 3 columns centered on unit, grants Def/Res+6 to unit for 1 turn and unit can move 1 extra space (that turn only; does not stack), and also, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1.
If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, grants Def/Res+X to unit, inflicts Def/Res-X on foe (X = 5 + number of allies within 3 rows or 3 columns centered on unit × 3; max 14), deals damage = 10% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 10% of unit's Def during combat (excluding area-of-effect Specials), and also, when Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).
If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, after combat, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 2) Boosts damage by 30% of unit's Def + Def 【Great Talent】 when Special triggers.
Reduces damage from attacks during combat by percentage = 40, - 10 x current Special cooldown count value.
At start of turn, grants Atk/Def/Res 【Great Talent】 +2 to unit and Atk/Def/Res 【Great Talent】 +1 to allies within 3 rows or 3 columns centered on unit.
After combat, if unit's Special triggered, grants Atk/Def/Res 【Great Talent】 +4 to unit and Atk/Def/Res 【Great Talent】 +2 to allies within 3 rows or 3 columns centered on unit.
(This skill grants max of 【Great Talent】 +20 for unit and 【Great Talent】 +10 for allies.)
【Great Talent】
Adds value of Great Talent (+X) to specified stats (until end of battle; max value of X is determined by the stat reaching the limit of 99, each stat calculated separately; stat increases are not treated as Bonus effects).
5★

Passives

Skill Name Effect Learned At
Grants Def +3. Inflicts Atk -3. 5★
Grants Def/Res +3. Inflicts Atk -3. 5★
Grants Def/Res +4. Inflicts Atk -3. 5★
Inflicts Atk-5. Grants Def/Res+7.
If unit is in a space where a Divine Vein effect is applied, unit can counterattack regardless of foe's range.
If unit initiates combat, grants Def/Res+6 to unit and reduces damage from foe's Specials by 10 during combat (excluding area-of-effect Specials).
If unit has entered combat during the current turn, after unit acts (if Canto triggers, after Canto), applies 【Divine Vein (Stone)】 to unit's space and spaces within 2 spaces of unit for 1 turn.
5★
If unit’s HP  = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 5★
If unit’s HP ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 5★
If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 5★
At start of combat, if unit's HP ≥ 25%, inflicts Atk-5 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), deals damage = X% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by X% of unit's Def during combat (excluding area-of-effect Specials; if unit can make a follow-up attack of if unit triggers the "unit attacks twice" effect, X = 10; otherwise, X = 20). 5★
If unit initiates combat, restores 3 HP to adjacent allies after combat. 5★
If unit initiates combat, restores 5 HP to adjacent allies after combat. 5★
If unit initiates combat, restores 7 HP to adjacent allies after combat. 5★
For allies within 2 spaces of unit, restores X HP to that ally as their combat begins (triggers after effects that deal damage as combat begins; if ally's Def > foe's Def, X = 20% of ally's max HP + difference between stats × 4; otherwise, X = 20% of ally's max HP; max 40% of ally's max HP + damage dealt to ally as combat begins; only highest value applied; does not stack).
For allies within 2 spaces of unit, grants Def+4 and reduces the effect of 【Deep Wounds】by 50% during combat.
If unit is within 2 spaces of an ally, restores X HP to unit as unit's combat begins (triggers after effects that deal damage as combat begins; if unit's Def > foe's Def, X = 20% of unit's max HP + difference between stats × 4; otherwise, X = 20% of unit's max HP; max 40% of unit's max HP + damage dealt to unit as combat begins; only highest value applied; does not stack).
If unit is within 2 spaces of an ally, grants Def+4 to unit and reduces the effect of【Deep Wounds】by 50% during combat.
5★

Brave Alfonse as a Source Hero

Brave Alfonse Avatar

Value of Skills ★★★★★

Brave Alfonse has Fortifications, Reopening, and Breath of Life 4 as inheritable options.

All of these skills are very good and worth inheriting onto your favorite units. However, Brave Alfonse is arguably one of the best units in the entire game. Think carefully before foddering him off.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Brave Alfonse?

Top tier hero. Must summon. 27
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 0
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Brave Alfonse / Illustrations / Voice Actor / Quotes

How to Get Brave Alfonse

Obtain Through Regular Summon

Brave Alfonse is a Hero who can be pulled from any summon.

Event Name Focus
CYL 8: In Those We Hope Banner
CYL 8: In Those We Hope
New Heroes Summon
Alfonse - Heir to Openness Icon Brave Alfonse

Starts:08/16/2024
Ends:09/16/2024

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Ray Chase
Illustrator Niji Hayashi
Appears In

Illustration

FEH: Related Guides

New Heroes: CYL 8: In Those We Hope

CYL 8: In Those We Hope Banner

Heroes from New Heroes - CYL 8: In Those We Hope
Brave Felix IconBrave Felix
[9.9/10]
Brave Bernadetta IconBrave Bernadetta
[9.5/10]
Brave Alfonse IconBrave Alfonse
[9.5/10]
Brave Robin (F) IconBrave Robin (F)
[9.5/10]

See All Green Heroes

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All Types of Green Weapons

Close-Range Ranged
AxeAxe Green TomeGreen Tome
Green BreathGreen Breath Green DaggerGreen Dagger
Green BeastGreen Beast Green BowGreen Bow

Comment

3 Anonymous13 days

That is fair. Plus Great Talent is new also we can't expect it to be the greatest. Felix is just amazing as a nuke galeforcee and tank. Thanks for replying.

2 Anonymous@Game814 days

We did consider Brave Alfonse for 9.9, but decided to rank him 9.5 instead due to Great Talent relying on either Alfonse entering combat or multiple turns to pass before becoming relevant. Alfonse can stall out a few turns in Arena to get extra stats before combat becomes inevitable, but he doesn't have this luxury in Aether Raids or Summoner Duels.

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