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This is a ranking page for the hero Mae - Spring Cheer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Spring Mae.
| Heroes With the Same Name | |
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List of Contents
| Special Heroes - Past Preconceptions Featured Heroes | |||
|---|---|---|---|
Spring Veyle[9.5/10] |
Spring Plumeria[9.5/10] |
Spring Mae[8.0/10] |
Spring Eitr[9.0/10] |

| Overall Rating | 8.0/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
C (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Demote unit with high Atk and above average Spd/Res. ・Spring-Air Egg+ grants up to +20 bonus true damage. |
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Might: 12 Range: 2 Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). |
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Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Res. |
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Inflicts Spd/Res-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead). |
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At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 for 1 turn. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
|
★★★☆☆ |
| Atk (9) |
|
★★★★★ |
| Spd (11) |
|
★★★★☆ |
| Def (4) |
|
★☆☆☆☆ |
| Res (11) |
|
★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Spring Mae are +Atk and -Def. Mae's Spd isn't high enough at only base 41 to outspeed the fastest metagame threats, thus, we boost Atk to deal as much damage as possible.
Mae's Def is a clear dump stat and can be safely taken as a bane.
We recommend a +Atk IV when merging Spring Mae up to +10 to maximize damage output, as she isn't fast enough to outspeed invested foes.
| HOT | |
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| Updated on 03/07/2025 | |
Spring Mae can be built on a budget using any Atk/Spd boosting A skill available on common units or Divine Codes.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 187 | ||
| HP |
40 |
Rank: 511/1317 |
| Atk |
48 |
Rank: 7/1317 |
| Spd |
41 |
Rank: 286/1317 |
| Def |
17 |
Rank: 1094/1317 |
| Res |
41 |
Rank: 88/1317 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 45 | 64 | 46 | 21 | 46 | 222 | Lv.40 +10 | 45 | 52 | 46 | 21 | 46 | 210 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 47 | 52 | 45 | 21 | 45 | 210 |
| +Atk Lv.40 +10 | 44 | 56 | 45 | 21 | 45 | 211 |
| +Spd Lv.40 +10 | 44 | 52 | 49 | 21 | 45 | 211 |
| +Def Lv.40 +10 | 44 | 52 | 45 | 24 | 45 | 210 |
| +Res Lv.40 +10 | 44 | 52 | 45 | 21 | 49 | 211 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 40 | 60 | 41 | 17 | 41 | 199 |
| 5★ Lv.40 | 40 | 48 | 41 | 17 | 41 | 187 |
| 4★ Lv.40 | 37 | 45 | 39 | 15 | 39 | 175 |
| 3★ Lv.40 | 36 | 43 | 37 | 14 | 37 | 167 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 21 | 11 | 4 | 11 | 65 |
| 4★ Lv.1 | 17 | 16 | 11 | 3 | 11 | 58 |
| 3★ Lv.1 | 17 | 14 | 10 | 3 | 10 | 54 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 47 | 28 | 24 | 49 | 188 | |
| 40 | 47 | 27 | 26 | 48 | 188 | |
| 40 | 48 | 35 | 17 | 48 | 188 | |
|
|
40 | 48 | 41 | 17 | 41 | 187 |
| 40 | 45 | 16 | 39 | 43 | 183 | |
| 40 | 45 | 47 | 21 | 30 | 183 | |
| 38 | 47 | 32 | 20 | 45 | 182 | |
| 43 | 45 | 46 | 22 | 26 | 182 | |
| 40 | 45 | 34 | 16 | 47 | 182 | |
| 37 | 41 | 44 | 17 | 38 | 177 | |
| 39 | 42 | 44 | 21 | 31 | 177 | |
| 38 | 46 | 27 | 22 | 44 | 177 | |
| 38 | 45 | 45 | 29 | 20 | 177 | |
| 40 | 45 | 30 | 31 | 31 | 177 | |
| 40 | 44 | 28 | 20 | 45 | 177 | |
| 41 | 39 | 23 | 32 | 36 | 171 | |
| 40 | 42 | 41 | 30 | 18 | 171 | |
| 40 | 41 | 30 | 18 | 42 | 171 | |
| 41 | 37 | 17 | 40 | 36 | 171 | |
| 40 | 39 | 41 | 25 | 21 | 166 | |
| 40 | 38 | 39 | 19 | 30 | 166 | |
| 43 | 37 | 36 | 20 | 30 | 166 | |
| 40 | 40 | 24 | 24 | 37 | 165 | |
| 40 | 36 | 42 | 21 | 26 | 165 | |
| 41 | 34 | 41 | 21 | 25 | 162 | |
| 40 | 38 | 38 | 18 | 28 | 162 | |
| 40 | 33 | 39 | 23 | 27 | 162 | |
| 37 | 35 | 39 | 19 | 31 | 161 | |
| 37 | 35 | 36 | 17 | 31 | 156 | |
| 38 | 34 | 37 | 17 | 25 | 151 |
Note: Stats bonuses from skills are not taken into account.
Spring Mae is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Spring Mae's inheritable Spring-Air Egg+ inflicts Atk/Spd/Def/Res-5 on foes within 3 rows and 3 columns and has a defensive Tempo effect that prevents bonus Special charges per attack.
In combat, Spring-Air Egg+ grants bonus damage to Spring Mae equal to 5x the number of foes within 3 spaces of the target foe, up to +20. This effect is what separates Spring-Air Egg+ apart from all the other inheritable Green Tomes, as +20 bonus damage is significant in today's metagame.
Spring Mae suffers from not having any unique skills to call her own, making her unable to stand out amongst other units.
Green Tome Infantry units are quite abundant in the game, and lacking an exclusive weapon makes Spring Mae replaceable by better units.
Spring Mae's low base Def of 17 leaves her vulnerable to physical foes, especially with no way to prevent incoming damage.
Keep her away from these foes to ensure her survival!
| Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Mae - Spring Cheer from 4 Stars to 5 Stars. Mae - Spring Cheer is very useful as a high Atk Green Mage, so you may find using Unlock Potential on Mae - Spring Cheer helpful if your team lacks a party member with this role.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 4 | 2 | No Effect | 3★ | |
| 6 | 2 | No Effect | 3★ | |
| 8 | 2 | Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). |
3★ | |
| 12 | 2 | Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 3★ | |
| (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| At start of combat, if unit’s HP = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 3★ | |
| At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 3★ | |
| Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 4★ | |
| Inflicts Spd/Res-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead). | 5★ | |
| At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 for 1 turn. | 3★ | |
| At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 for 1 turn. | 3★ | |
| At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 for 1 turn. | 4★ |

| Value of Skills | ★★★☆☆ |
|---|
Spring Mae has Spring-Air Egg+, Mag. Null Follow, and Atk/Spd Oath 3 as inheritable skills.
Mag. Null Follow is the priority skill to acquire from Spring Mae.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Spring Mae is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
- |
|---|---|
| Illustrator | Tantan |
| Appears In |
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| Heroes from Special Heroes - Past Preconceptions | |||
|---|---|---|---|
Spring Veyle[9.5/10] |
Spring Plumeria[9.5/10] |
Spring Mae[8.0/10] |
Spring Eitr[9.0/10] |
▶︎Return to the Green Heroes Page
| Close-Range | Ranged |
|---|---|
Axe |
Green Tome |
Green Breath |
Green Dagger |
Green Beast |
Green Bow |
Spring Mae Builds and Best IVs



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