★ Latest Banner - Book IX: Rune and More
☆ New Units - Rearmed Leila, Uther, Attuned Hector, Rune
☆ Free Units - Oswin, Vaida
This is a ranking page for the hero Rune - Source of Wisdom from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Rune.
List of Contents
New Heroes - Book IX: Rune and More Featured Heroes | |||
---|---|---|---|
Attuned Hector [9.5/10] |
Uther [8.5/10] |
Rearmed Leila [9.5/10] |
Rune [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Oðr of Creation grants 【Empathy】 and a warping effect to Rune and nearby allies, neutralizes penalties on Rune, grants Rune bonus stats, bonus true damage, and offensive Tempo during combat. ・Font of Wisdom inflicts Atk/Spd/Res penalties onto multiple foes both in an out of combat, grants Rune bonus true damage, damage reduction on first attack, and 50% damage reduction piercing. |
Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants 【Empathy】 and "unit can move to a space adjacent to any ally within 2 spaces" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes unit's penalties, deals +X damage (X = number of【Bonus】effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Empathy】 Grants bonus to unit's Atk/Spd/Def/Res = number of types of 【Bonus】 effects, excluding stat bonuses, and 【Penalty】 effects, excluding stat penalties, active on player team and enemy team during combat (max 7). |
Cooldown Count = 3 If unit's HP ≥ 70% when Special triggers, boosts damage by 60% of foe's Res. If unit's HP < 70% when Special triggers, boosts damage by 40% of foe's Res and restores 30% of unit's maximum HP. |
If unit initiates combat, grants Atk+8 and Res+10 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials). |
At start of player phase or enemy phase, inflicts Atk/Spd/Res-7 on foes that are within 2 spaces of another foe through their next actions. Inflicts Atk/Spd/Res-5 on foe, inflicts penalty on foe's Atk/Spd/Res = highest penalty on each stat between target and foes within 2 spaces of target (calculates each stat penalty independently), deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
At start of turn, grants Special cooldown count-1. At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res less than unit's Res+5, inflicts 【Ploy】 and 【Exposure】 on those foes through their next actions. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (15) | ★★☆☆☆ | |
Atk (12) | ★★★★★ | |
Spd (11) | ★★★☆☆ | |
Def (6) | ★★☆☆☆ | |
Res (9) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Rune are +Res and -Def. Rune's Res is among the highest in the game at base 48, raised to base 52 with a superboon. Boosting Res improves Rune's magic tanking capabilities as well as his damage output with Font of Wisdom's true damage effect.
Rune's Def is his least important stat and can be safely taken as a bane.
We recommend +Res when merging Rune up to +10 to boost both his bulk and his damage output at the same time.
HOT | |
---|---|
:
Flare
:
-
|
:
-
|
Rune's base kit is already good enough to provide both offense and support at the same time. We opted for Still Water to boost Rune's Res check on Pulse Up:Ploy while also boosting damage output.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
188 | ||
HP |
37 |
Rank: 979/1179 |
Atk |
47 |
Rank: 15/1179 |
Spd |
35 |
Rank: 559/1179 |
Def |
21 |
Rank: 919/1179 |
Res |
48 |
Rank: 1/1179 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 42 | 66 | 40 | 25 | 52 | 225 | Lv.40 +10 | 42 | 52 | 40 | 25 | 52 | 211 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 44 | 51 | 39 | 25 | 52 | 211 |
+Atk Lv.40 +10 | 41 | 54 | 39 | 25 | 52 | 211 |
+Spd Lv.40 +10 | 41 | 51 | 42 | 25 | 52 | 211 |
+Def Lv.40 +10 | 41 | 51 | 39 | 28 | 52 | 211 |
+Res Lv.40 +10 | 41 | 51 | 39 | 25 | 56 | 212 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 37 | 61 | 35 | 21 | 48 | 202 |
5★ Lv.40 | 37 | 47 | 35 | 21 | 48 | 188 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 15 | 26 | 11 | 6 | 9 | 67 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
Rune
|
37 | 47 | 35 | 21 | 48 | 188 |
40 | 45 | 47 | 30 | 26 | 188 | |
41 | 42 | 45 | 38 | 17 | 183 | |
40 | 47 | 16 | 32 | 47 | 182 | |
39 | 46 | 30 | 24 | 43 | 182 | |
42 | 41 | 16 | 39 | 42 | 180 | |
37 | 20 | 47 | 28 | 46 | 178 | |
38 | 45 | 18 | 35 | 41 | 177 | |
37 | 39 | 45 | 16 | 40 | 177 | |
40 | 42 | 16 | 42 | 37 | 177 | |
40 | 44 | 27 | 23 | 43 | 177 | |
40 | 42 | 14 | 38 | 42 | 176 | |
37 | 46 | 27 | 18 | 46 | 174 | |
37 | 45 | 47 | 27 | 18 | 174 | |
39 | 41 | 43 | 26 | 24 | 173 | |
38 | 46 | 46 | 20 | 22 | 172 | |
40 | 43 | 42 | 21 | 25 | 171 | |
38 | 42 | 42 | 23 | 26 | 171 | |
36 | 42 | 34 | 16 | 43 | 171 | |
36 | 42 | 33 | 17 | 43 | 171 | |
38 | 42 | 31 | 19 | 41 | 171 | |
38 | 40 | 41 | 17 | 35 | 171 | |
41 | 35 | 35 | 28 | 28 | 167 | |
37 | 35 | 39 | 15 | 40 | 166 | |
47 | 30 | 34 | 25 | 30 | 166 | |
38 | 42 | 30 | 16 | 37 | 163 | |
39 | 40 | 27 | 21 | 35 | 162 | |
38 | 42 | 40 | 19 | 23 | 162 | |
39 | 39 | 20 | 19 | 38 | 155 |
Note: Stats bonuses from skills are not taken into account.
Rune is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.
Rune's exclusive tome Oðr of Creation grants 【Empathy】 and a warping effect to Rune and nearby allies at the start of player and enemy phase.
【Empathy】 is a new positive status effect that grants Atk/Spd/Def/Res bonuses to the affected unit based on the number of types of non-stat 【Bonus】 and 【Penalty】 effects active on the player and enemy teams, capped at Atk/Spd/Def/Res+7.
In combat, Oðr of Creation grants up to Atk/Spd/Def/Res+14 based on the number of allies within 3 rows and 3 columns, neutralizes Rune's penalties, and grants Rune up to +25 bonus true damage (based on the number of 【Bonus】effects active on Rune and his foe), and an offensive Tempo effect.
Oðr of Creation provides support with the 【Empathy】 and warping effects while also retaining significant nuking power with the bonus stats and true damage effects.
Rune's exclusive B skill Font of Wisdom inflicts Atk/Spd/Res-7 on all foes that are within 2 spaces of another foe at the start of player and enemy phase. This effect covers the entire map regardless of distance, making Rune a powerful debuffer unit.
In combat, Font of Wisdom inflicts Atk/Spd/Res-5 on Rune's foe and inflicts additional Atk/Spd/Res penalties based on the highest penalty on each stat between the target foe and foes within 2 spaces of the target foe, and grants Rune bonus true damage equal to 20% of his Res, a 50% damage reduction piercing effect, and 7 true damage reduction on his foe's first attack during combat.
Font of Wisdom easily racks up Atk/Spd/Res penalties onto multiple foes, allowing Rune to deal maximum damage to crippled foes while also softening up his foes for his allies to burst through.
Rune's kit is reliant on non-stat 【Bonus】 effects active on himself and 【Penalty】 effects active on his foes.
While the 【Bonus】 effects can be set up with proper teambuilding, some metagame foes have ways to neutralize or cleanse away 【Penalty】 effects active on their teams.
Rune will be completely reliant on his true damage effects against these foes.
Rune's physical bulk is quite low, having only base 37 HP and base 21 Def. Any physical attack from a halfway decent foe can bring him down in one hit.
Keep Rune away from foes that deal physical damage to ensure his survival.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Rune - Source of Wisdom only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Rune - Source of Wisdom if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants 【Empathy】 and "unit can move to a space adjacent to any ally within 2 spaces" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes unit's penalties, deals +X damage (X = number of【Bonus】effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Empathy】 Grants bonus to unit's Atk/Spd/Def/Res = number of types of 【Bonus】 effects, excluding stat bonuses, and 【Penalty】 effects, excluding stat penalties, active on player team and enemy team during combat (max 7). |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Restores HP = 30% of damage dealt. | 5★ | |
(Cooldown Count = 2) Restores HP = 30% of damage dealt. | 5★ | |
(Cooldown Count = 3) If unit's HP ≥ 70% when Special triggers, boosts damage by 60% of foe's Res. If unit's HP < 70% when Special triggers, boosts damage by 40% of foe's Res and restores 30% of unit's maximum HP. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Grants Res +2 during combat when unit initiates combat. | 5★ | |
Grants Atk/Res +2 during combat if unit initiates combat. | 5★ | |
Grants Atk/Res +4 during combat if unit initiates combat. | 5★ | |
If unit initiates combat, grants Atk+8 and Res+10 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials). | 5★ | |
At start of player phase or enemy phase, inflicts Atk/Spd/Res-7 on foes that are within 2 spaces of another foe through their next actions. Inflicts Atk/Spd/Res-5 on foe, inflicts penalty on foe's Atk/Spd/Res = highest penalty on each stat between target and foes within 2 spaces of target (calculates each stat penalty independently), deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
5★ | |
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At start of turn, grants Special cooldown count-1. At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res less than unit's Res+5, inflicts 【Ploy】 and 【Exposure】 on those foes through their next actions. |
5★ |
Value of Skills | ★★★★★ |
---|
Rune has Flare, Sly Mirror, and Pulse Up:Ploy as inheritable options.
It is possible to acquire all three of these skills with one copy of Rune by inheriting the prerequisite skills first.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Rune is a limited time Hero who can be pulled from a Mythic Hero Summoning event. They do not appear in regular summons.
Event Name | Focus |
---|---|
Book IX: Rune and More New Heroes Summon |
Rune
Starts:12/05/2024 Ends:12/26/2024 |
Voice Actor (English) |
Veronica Taylor |
---|---|
Illustrator | Maeshima Shigeki |
Appears In |
Heroes from New Heroes - Book IX: Rune and More | |||
---|---|---|---|
Attuned Hector [9.5/10] |
Uther [8.5/10] |
Rearmed Leila [9.5/10] |
Rune [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
A better character then i thought,as long as you have good support,i have him plus 1 and got hector. He can kill so dont underestimate him
Rune Builds and Best IVs
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