Fallen Ike Builds and Best IVs | Fire Emblem Heroes

FEH Tier List (Updated 5/29)
Skill Studies 84 Guide

Who Should You Pull?

  • From Book IV Midpoint?
  • New Hero Pages

    FEH Fallen Ike Banner

    This is a ranking page for the hero Ike - Zeal Unleashed from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fallen Ike.

    Heroes With the Same Name
    Ike - Zeal Unleashed Icon Fallen Ike

    New Heroes - Dark Burdens Featured Heroes
    Fallen Julia Icon Fallen Julia
    [9.5/10]
    Fallen Ike Icon Fallen Ike
    [9.5/10]
    Fallen Corrin (M) Icon Fallen Corrin (M)
    [9.5/10]
    Fallen Lyon Icon Fallen Lyon
    [9.0/10]

    Fallen Ike Rating and Basic Information

    FEH Fallen Ike Banner

    Overall Rating 9.5/10
    Reroll Ranking (excluding Inherit Skill) SS
    (▶Reroll Ranking)
    Ranking (including Inherit Skill) SS
    (▶FEH Tier List)

    Ike - Zeal Unleashed: Basic Information

    Color / Weapon Type / Move Type
    Rarity
    What Kind of Character Are They? ・Exclusive weapon turns penalties into bonuses
    ・A Skill makes it easy to trigger his exclusive special
    ・Can reduce damage taken if Spd is greater than foe's

    Fallen Ike Skills at 5★

    Skill Name Might Range Effect
    16 1 Unit can counterattack regardless of foe's range. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats x 2. (Example: if unit has -7 penalty to Atk, grants Atk +14, for a net bonus of Atk +7.) Calculates each stat bonus independently.
    -
    Cooldown = 4
    During combat, treats foe's Def/Res as if reduced by 50%. Restores HP = 50% of damage dealt.
    -
    If foe initiates combat, grants Spd +4 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack).
    -
    If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, foe is moved 1 space away after combat.
    -
    At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 for 1 turn.

    Fallen Ike Best IVs and Stats at Lv. 40

    Stats

    Stats at Lv 40

    HP Atk Spd Def Res Total
    5★- Adjusted for Skills 40 51 42 32 23 188
    5★ Lv.40 40 35 42 32 23 172

    Base Stats (with Skills)

    HP Atk Spd Def Res Total
    5★ Lv.1 18 25 12 6 6 67

    Recommended IVs

    Stat Superboon/Superbane IV Recommendation
    HP (18) HP Superbane ★★★☆☆
    Atk (25) No Attack IV ★★★★☆
    Spd (12) Spd Boon ★★★★★
    Def (6) No Def IV ★★★☆☆
    Res (6) No Res IV ★★★☆☆

    ◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

    IV Checker (All Heroes / All Rarities)

    +Spd/-Res

    The best IVs for Fallen Ike are +Spd and -Res. With a +4 Superbopn, a higher Spd stat allows Ike to prevent almost all follow-up attacks and gain more follow-up attacks of his own. This boosts both his offensive and survivability capabilities. A +Spd IV also helps him fully-utilize Repel 3. Res is of less importance to Fallen Ike, making it a decent bane.

    +Spd for a +10 Merge

    We recommend a +Spd IV when merging Fallen Ike to 10. With a +Spd IV, Fallen Ike's Spd stat will reach 50 with 10 merges, which will mean that he can practically always outclass his opponent in Spd and gain a follow-up attack.

    Stat Comparison of Similar Heroes

    Hero
    HP
    Atk
    Spd
    Def
    Res
    Total
    42 38 30 34 29 173
    Fallen Ike Icon Fallen Ike
    40 35 42 32 23 172
    41 36 30 35 21 163
    41 34 35 27 21 158
    42 35 31 32 18 158

    Note: Stats bonuses from skills are not taken into account.

    Fallen Ike Best Builds

    Budget Fallen Ike

    Passive Skill BRepel 3

    Spiral Fallen IkeHOT

    Passive Skill B: -
    Sacred Seal Icon

    Source Heroes for All Skills

    Fallen Ike Best Weapon Refine

    Fallen Ike's Weapon Cannot Be Refined!

    Fallen Ike's weapon cannot currently be refined. This section will be updated if it becomes refineable in the future!

    About the Weapon Refinery

    Fallen Ike Roles, Strengths, and Weaknesses

    Fallen Ike Roles

    Ike - Zeal Unleashed Roles
    Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
    Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
    All Range Counterattack imageAll-Range Counterattack RecoveryRecovery No Refresher ImageRefresher Assist Not Legendary ImageLegendary/Mythic

    Fallen Ike is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

    Fallen Ike Strengths

    Converts Penalties into Buffs and Built-in Distant Counter

    Fallen Ike's exclusive weapon, Chaos Ragnell, has the effect of Distant Counter built in, allowing him to counterattack long-ranged foes. In addition to that, it takes the penalties on Ike and turns them into buffs x2 while in combat, but the debuff will still be present so the net value will be a positive buff (Ex: if Ike has a -7 penalty in Atk, it turns into a +14 Atk buff while in combat, resulting in a positive buff of Atk+7). The more penalties Ike has, the stronger he gets.

    Buffs to Fallen Ike do not cancel out the Chaos Ragnell's calculation of the debuffs. For example, assume Ike is affected by both Chill Atk 3 from a foe and Atk Tactic 3 from an ally. Without Chaos Ragnell, Fallen Ike will have -7 Atk from Chill Atk 3 and +6 Atk from Atk Tactic 3, resulting in a penalty of -1 Atk. Instead, Fallen Ike will get a +14 Atk buff because of Chill Atk 3, +6 from Atk Tactic, resulting in a net buff of Atk+13.

    Can Speed up Special Cooldown

    Darting Breath grants +4 Spd and speeds up Fallen Ike's special cooldown if foes initiate an attack on him. This speeds up Mayhem Aether' trigger, which is identical to the powerful Radiant Aether. Because of Darting Breath and Mayhem Aether, combined with Fallen Ike's naturally high damage and decent defenses, he can become a very powerful enemy-phase unit.

    Repel 3 Reduces Damage through Spd

    Fallen Ike's B skill, Repel 3 reduces the damage Fallen Ike takes if he is faster than the enemy. This synergizes well with Darting Breath and Atk/Spd Oath 3 because it allows him to tank using his Spd stat to prevent follow-up attacks and reduce damage through the effects Repel.

    Fallen Ike Weaknesses

    Low Res

    Fallen Ike has a low Res stat, so if he gets attacked by a strong nuke like Reinhardt or NY!Alfonse, it is very likely that he will be taken out. Be mindful of Ike's positioning in relation to units that pose a threat to him. Do not make the mistake of relying too much on Repel 3.

    Should you Unlock Potential for Fallen Ike?

    Should You Unlock Potential for this Hero? Cannot Unlock Potential

    Ike - Zeal Unleashed Only Appears as a 5 Star Hero!

    Ike - Zeal Unleashed only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Ike - Zeal Unleashed if a 4 Star version is released!

    Unlock Potential Tier List

    Fallen Ike - List of Skills

    Weapons

    Skill Name Might Range Effect Learned At
    6 1 No Effect 5★
    8 1 No Effect 5★
    11 1 No Effect 5★
    16 1 Unit can counterattack regardless of foe's range. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats x 2. (Example: if unit has -7 penalty to Atk, grants Atk +14, for a net bonus of Atk +7.) Calculates each stat bonus independently. 5★

    Assists

    This Hero has no Assist skills that can be learned.

    Specials

    Skill Name Effect Learned At
    (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
    (Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. 5★
    (Cooldown Count = 4) During combat, treats foe's Def/Res as if reduced by 50%. Restores HP = 50% of damage dealt. 5★

    Passives

    Skill Name Effect Learned At
    If foe initiates combat, grants Spd+2 during combat. 5★
    If foe initiates combat, grants Spd+4 during combat. 5★
    If foe initiates combat, grants Spd +4 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack). 5★
    If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, foe is moved 1 space away after combat. 5★
    If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, foe is moved 1 space away after combat. 5★
    If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, foe is moved 1 space away after combat. 5★
    At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 for 1 turn. 5★
    At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 for 1 turn. 5★
    At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 for 1 turn. 5★

    Fallen Ike as a Source Hero

    Fallen Ike Avatar

    Value of Skills ★★★★★

    Inherting Darting Breath and Repel 3

    Fallen Ike can be used to inherit the skills Darting Breath and Repel 3 However, Fallen Ike is a very powerful unit, so we recommend training and building around him instead.

    How to Get Fallen Ike / Illustrations / Voice Actor / Quotes

    How to Get Fallen Ike

    Obtain Through Regular Summon

    Fallen Ike is a Hero who can be pulled from any summon.

    Note: Not currently a featured hero in any Summon events.

    ▶Current Focuses and Which You Should Pull From

    Voice Actor and Illustrator Information

    Voice Actor
    (English)
    Greg Chun
    Illustrator Fujisaka Kimihiko
    Appears In

    Illustration

    Quotes: Special Triggered

    See Special Triggered Quotes
    Ike - Zeal Unleashed's Special Triggered Quotes have not been added yet. Please leave any information in the Comments section of the Special Triggered Quotes page listed below.

    Quotes: Castle

    See Castle Quotes
    Ike - Zeal Unleashed’s Castle Quotes have not been added yet. Please leave any information in the Comments section of the Castle Quotes page listed below.

    Lv 40 Dialogue

    See Lv 40 Dialogue
    Ike - Zeal Unleashed's Lv 40 Dialogue has not been added yet. Please leave any information in the Comments section of the Lv 40 Dialogue page listed below.

    FEH: Related Links

    New Heroes: Dark Burdens

    Dark Burdens Banner

    Heroes from New Heroes - Dark Burdens
    Fallen Julia Icon Fallen Julia
    [9.5/10]
    Fallen Ike Icon Fallen Ike
    [9.5/10]
    Fallen Corrin (M) Icon Fallen Corrin (M)
    [9.5/10]
    Fallen Lyon Icon Fallen Lyon
    [9.0/10]

    See All Red Heroes

    Back to Red Heroes Banner

    ▶︎Return to the Red Heroes Page

    All Types of Red Weapons

    Close-Range Ranged
    SwordSword Red TomeRed Tome
    Red BreathRed Breath Red DaggerRed Dagger
    Red BeastRed Beast Red BowRed Bow

      The Like Feature

      You can save a comment for later by giving it a Like.
      As a member:Get access to several features!

      Opinions about an article or post go here.
      Opinions about an article or post
      We at Game8 thank you for your support.
      In order for us to make the best articles possible, share your corrections, opinions, and thoughts about "Fallen Ike Builds and Best IVs" with us!
      When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had.

      Walkthrough Menu

      New Comment

      • >>[24] which banner are you aiming to pull for? what's your Player Number? I'll add you up

      • >>[9] The game gives enough orbs if you play like 30mins-1hr every day! What's the best unit you have right now

      All rights reserved

      Back to the Top
      Cookies help us deliver our services. By using our services, you agree to our use of cookies. Learn more