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This is a ranking page for the hero Nanna - Beloved Princess from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Nanna.
Heroes With the Same Name | |
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Legendary Nanna
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List of Contents
Mythic Heroes - Double Mythic Heroes: Heiðrún & Eikþyrnir Featured Heroes | |||
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Legendary Nanna [9.0/10] |
Legendary Elincia [9.0/10] |
Kvasir [9.0/10] |
Legendary Caeda [9.0/10] |
Legendary Deirdre [9.0/10] |
Mozu [9.0/10] |
Legendary Camilla [9.5/10] |
Attuned Azura [9.5/10] |
Heiðrún [9.9/10] |
Legendary Alear (M) [9.5/10] |
Mythic Loki [9.5/10] |
Eikþyrnir [9.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants Atk/Spd buffs, disables effects that prevent follow-up attacks, disables non-Special damage reduction effects, prevents Specials that trigger upon unit's attack, and heals 7 HP after combat. ・Exclusive B skill grants Canto and a Desperation effect. |
Might: 16 Range: 1 Grants Atk+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, disables non-Special effects that "reduce damage by X%" (excluding those inflicted on unit's area-of-effect Specials), prevents foe's Specials that are triggered by unit's attack, and restores 7 HP to unit after combat. |
Cooldown Count = 5 If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. |
Enables 【Canto (Rem +1)】. Unit deals damage = 20% of unit's Atk. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (9) | ★★★★☆ | |
Spd (12) | ★★★★★ | |
Def (5) | ★★☆☆☆ | |
Res (6) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Legendary Nanna's best IVs are +Atk and -Res. An attack superboon improves her damage potential, aided by the true damage effect from Hoðr's Zeal.
Her Res is below average and not a superbane, thus it is the bane of choice.
We recommend +Atk when merging Legendary Nanna to +10 for similar reasons. Maximizing her Atk improves her combat potential the most.
A +Spd IV may also be used to create more favorable matchups using Legendary Nanna's very high Spd stat and superboon.
HOT | |
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:
Moonbow
:
-
|
:
-
|
This is mostly Legendary Nanna's base kit with some cheap, but effective skills added on to improve her combat performance. Stacking Atk and Spd is the way to go for a player phase oriented unit like Nanna.
Neutral Stats at Lv. 40 (5★) | ||
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173 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
39 |
Rank: 458/1171 |
Spd |
42 |
Rank: 217/1171 |
Def |
27 |
Rank: 646/1171 |
Res |
25 |
Rank: 668/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 63 | 47 | 31 | 29 | 215 | Lv.40 +10 | 45 | 44 | 47 | 31 | 29 | 196 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 43 | 46 | 31 | 29 | 196 |
+Atk Lv.40 +10 | 44 | 47 | 46 | 31 | 29 | 197 |
+Spd Lv.40 +10 | 44 | 43 | 50 | 31 | 29 | 197 |
+Def Lv.40 +10 | 44 | 43 | 46 | 34 | 29 | 196 |
+Res Lv.40 +10 | 44 | 43 | 46 | 31 | 33 | 197 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 58 | 42 | 27 | 25 | 192 |
5★ Lv.40 | 40 | 39 | 42 | 27 | 25 | 173 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 28 | 12 | 5 | 6 | 69 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
39 | 45 | 47 | 36 | 23 | 190 | |
40 | 45 | 45 | 37 | 18 | 185 | |
41 | 45 | 46 | 30 | 22 | 184 | |
41 | 42 | 47 | 30 | 24 | 184 | |
40 | 43 | 41 | 37 | 18 | 179 | |
39 | 45 | 46 | 29 | 20 | 179 | |
41 | 45 | 46 | 29 | 18 | 179 | |
40 | 46 | 45 | 30 | 18 | 179 | |
40 | 44 | 46 | 32 | 17 | 179 | |
Legendary Nanna
|
40 | 39 | 42 | 27 | 25 | 173 |
38 | 36 | 40 | 30 | 24 | 168 | |
41 | 41 | 17 | 37 | 26 | 162 | |
41 | 34 | 35 | 31 | 16 | 157 | |
38 | 32 | 34 | 26 | 24 | 154 |
Note: Stats bonuses from skills are not taken into account.
Legendary Nanna is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Legendary Nanna's unique weapon Lands Sword is a very powerful sword with multiple effects.
Below is a summary of its effects:
1 | Grants Atk+3 |
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2 | Grants Atk/Spd+6 during combat, if Legendary Nanna's HP ≥ 25% at start of combat |
3 | Neutralizes effects that prevent Legendary Nanna's follow-up attacks, if her HP ≥ 25% at start of combat |
4 | Disables non-Special effects that grant damage reduction (such as Spurn 3), if Legendary Nanna's HP ≥ 25% at start of combat |
5 | Prevents foe's Specials that are triggered by unit's attack (such as Pavise), if Legendary Nanna's HP ≥ 25% at start of combat |
6 | Restores 7 HP to Legendary Nanna after combat, if her HP ≥ 25% at start of combat |
Most of the effects rely on Legendary Nanna having HP ≥ 25% at the start of combat, but the 7 HP post-combat healing helps mitigate this weakness!
Legendary Nanna also comes with an exclusive B skill in Hoðr's Zeal.
This skill grants 【Canto (Rem +1)】 allowing Nanna to reposition herself after combat, using an assist, or breaking a structure.
It also grants Nanna a Desperation effect if she is initiating combat, which works well with the partial Null Follow-Up effect on her Land's Sword disabling effects that deny her follow-up attacks!
Legendary Nanna takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Nanna - Beloved Princess only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nanna - Beloved Princess if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Atk+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, disables non-Special effects that "reduce damage by X%" (excluding those inflicted on unit's area-of-effect Specials), prevents foe's Specials that are triggered by unit's attack, and restores 7 HP to unit after combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 5) If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. | 5★ |
Skill Name | Effect | Learned At |
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At start of combat, if unit’s HP = 100%, grants Atk/Spd +3, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +4, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +5, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 5★ | |
Enables 【Canto (Rem +1)】. Unit deals damage = 20% of unit's Atk. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
5★ | |
At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, inflicts Atk/Spd-3 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, inflicts Atk/Spd-4 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★☆ |
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Legendary Nanna has Atk/Spd Push 4 and Atk/Spd Menace as viable inheritance options.
These skills can be inherited at the same time through pre-inheritance!
Take note that both of these skills are available on other heroes. Consider keeping at least one copy of Legendary Nanna before foddering her off.
List of Source Heroes | The Best Fodder Units |
Legendary Nanna is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Alicia Stratten |
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Illustrator | sachie |
Appears In |
Heroes from Mythic Heroes - Double Mythic Heroes: Heiðrún & Eikþyrnir | |||
---|---|---|---|
Legendary Nanna [9.0/10] |
Legendary Elincia [9.0/10] |
Kvasir [9.0/10] |
Legendary Caeda [9.0/10] |
Legendary Deirdre [9.0/10] |
Mozu [9.0/10] |
Legendary Camilla [9.5/10] |
Attuned Azura [9.5/10] |
Heiðrún [9.9/10] |
Legendary Alear (M) [9.5/10] |
Mythic Loki [9.5/10] |
Eikþyrnir [9.5/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Legendary Nanna Builds and Best IVs
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