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This is a ranking page for the hero Micaiah - Radiant Queen from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Micaiah.
Heroes With the Same Name | |
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Legendary Micaiah
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List of Contents
Mythic Heroes - Emblem Marth & Mythic Lumera Featured Heroes | |||
---|---|---|---|
Legendary Hinoka [9.0/10] |
Ascended Fir [9.0/10] |
Emblem Marth [9.5/10] |
Rearmed Plumeria [9.5/10] |
Veyle [9.0/10] |
Mythic Lumera [9.5/10] |
Thórr [9.0/10] |
Ascended Ced [9.0/10] |
Rearmed Sonya [9.0/10] |
Legendary Micaiah [9.0/10] |
Ash [9.0/10] |
Elimine [9.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Refined New Dawn grants effective damage against armored and cavalry foes, grants Micaiah a guaranteed follow-up attack, a Desperation effect, bonus stats, true damage, and 50% damage reduction piercing. ・Prescience II inflicts Sabotage, Panic, and stat penalties onto multiple foes map-wide, inflicts stat penalties onto her foe in combat and grants Micaiah 30% damage reduction and an offensive Tempo effect. |
Might: 14 Range: 2 Effective against armored and cavalry foes. Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Res+6 during combat and unit makes a guaranteed follow-up attack. If unit's HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
Range: 1 Converts penalties on target into bonuses and then neutralizes any 【Penalty】 that remains. Restores HP to target = unit's current HP-1. Reduces unit's HP by amount restored. |
Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. |
At start of turn, if any foes have the highest Atk, Spd, Def, or Res on the enemy team, inflicts 【Sabotage】 and 【Panic】 on those foes and inflicts -7 on the corresponding stat of those foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Res-5 on foe, inflicts penalty on foe's Spd/Res = highest total penalties among target and foes within 2 spaces of target, reduces damage from foe's attacks by 30% (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. After combat, if Special cooldown count is at its maximum value, grants Special cooldown count-1. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (16) | ★★★☆☆ | |
Atk (12) | ★★★★★ | |
Spd (7) | ★★★☆☆ | |
Def (4) | ★★☆☆☆ | |
Res (11) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Legendary Micaiah's best IVs are +Atk and -Def. +Atk is a Superboon and boosts Legendary Micaiah's already high Atk stat even higher and maximizes damage output. Her Def is a dump stat and boosting it will not change most of her matchups, thus it is safe to take as a bane.
If you want to build a +10 merged Legendary Micaiah, we recommend a +Atk IV. Maximizing her Atk ensures that she kills her foes after one round of combat. Taking a +Spd IV is also worth if you are committing to a Spd build focus for Arena.
HOT | |
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:
New Dawn
:
Glimmer
:
-
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:
-
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Updated on 01/07/2025 |
This build stacks two Finish skills with a quick cooldown Special, giving Micaiah a little bit of true damage applicable on both phases. A more offensive build can use Sly Mirror instead to reliably get the true damage effect.
:
New Dawn
:
Glimmer
:
-
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:
Fury 4
:
-
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This budget build uses Micaiah's base kit to its fullest by equipping a quick cooldown Special and a seal that boosts both her Atk and Res in Atk/Res Finish 3.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Effective against armored and cavalry foes. Grants Atk+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 and Spd/Def+5 to unit, grants Atk/Spd/Def/Res+X to unit (X = 10% of unit's Res at start of combat), and unit makes a guaranteed follow-up attack during combat. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties to Atk/Res, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). :500 :200 |
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Refined New Dawn grants Legendary Micaiah effective damage against Armored and Cavalry foes, Atk/Res+17 and Spd/Def+16, a guaranteed follow-up attack, a Desperation effect, true damage equal to 20% of her Res, a 50% damage reduction piercing effect, and neutralizes Atk/Res penalties on herself during combat.
This refine vastly improves upon the base weapon and gives Legendary Micaiah enough damage to wear down or even defeat modern metagame tanks, especially with the guaranteed follow-up attack and the Desperation effect.
Neutral Stats at Lv. 40 (5★) | ||
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171 | ||
HP |
38 |
Rank: 875/1200 |
Atk |
42 |
Rank: 279/1200 |
Spd |
31 |
Rank: 770/1200 |
Def |
19 |
Rank: 989/1200 |
Res |
41 |
Rank: 71/1200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 43 | 64 | 35 | 23 | 46 | 211 | Lv.40 +10 | 43 | 47 | 35 | 23 | 46 | 194 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 45 | 46 | 35 | 23 | 45 | 194 |
+Atk Lv.40 +10 | 42 | 50 | 35 | 23 | 45 | 195 |
+Spd Lv.40 +10 | 42 | 46 | 38 | 23 | 45 | 194 |
+Def Lv.40 +10 | 42 | 46 | 35 | 26 | 45 | 194 |
+Res Lv.40 +10 | 42 | 46 | 35 | 23 | 49 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 38 | 59 | 31 | 19 | 41 | 188 |
5★ Lv.40 | 38 | 42 | 31 | 19 | 41 | 171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 16 | 29 | 7 | 4 | 11 | 67 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
39 | 47 | 16 | 38 | 48 | 188 | |
37 | 47 | 35 | 21 | 48 | 188 | |
40 | 45 | 47 | 30 | 26 | 188 | |
41 | 42 | 45 | 38 | 17 | 183 | |
40 | 47 | 16 | 32 | 47 | 182 | |
39 | 46 | 30 | 24 | 43 | 182 | |
42 | 41 | 16 | 39 | 42 | 180 | |
37 | 20 | 47 | 28 | 46 | 178 | |
40 | 44 | 27 | 23 | 43 | 177 | |
38 | 45 | 18 | 35 | 41 | 177 | |
37 | 39 | 45 | 16 | 40 | 177 | |
40 | 42 | 16 | 42 | 37 | 177 | |
40 | 42 | 14 | 38 | 42 | 176 | |
37 | 46 | 27 | 18 | 46 | 174 | |
37 | 45 | 47 | 27 | 18 | 174 | |
39 | 41 | 43 | 26 | 24 | 173 | |
38 | 46 | 46 | 20 | 22 | 172 | |
40 | 43 | 42 | 21 | 25 | 171 | |
Legendary Micaiah
|
38 | 42 | 31 | 19 | 41 | 171 |
36 | 42 | 33 | 17 | 43 | 171 | |
36 | 42 | 34 | 16 | 43 | 171 | |
38 | 42 | 42 | 23 | 26 | 171 | |
38 | 40 | 41 | 17 | 35 | 171 | |
41 | 35 | 35 | 28 | 28 | 167 | |
37 | 35 | 39 | 15 | 40 | 166 | |
47 | 30 | 34 | 25 | 30 | 166 | |
38 | 42 | 30 | 16 | 37 | 163 | |
38 | 42 | 40 | 19 | 23 | 162 | |
39 | 40 | 27 | 21 | 35 | 162 | |
39 | 39 | 20 | 19 | 38 | 155 |
Note: Stats bonuses from skills are not taken into account.
Legendary Micaiah is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Micaiah is low in HP, but thanks to New Dawn, she scores guaranteed consecutive attacks!
New Dawn provides the following useful effects:
Refined New Dawn is a large improvement over the base weapon.
When refined, New Dawn grants Legendary Micaiah effective damage against Armored and Cavalry foes, Atk/Res+17 and Spd/Def+16, a guaranteed follow-up attack, a Desperation effect, true damage equal to 20% of her Res, a 50% damage reduction piercing effect, and neutralizes Atk/Res penalties on herself during combat.
This refine vastly improves upon the base weapon and gives Legendary Micaiah enough damage to wear down or even defeat modern metagame tanks, especially with the guaranteed follow-up attack and the Desperation effect.
Legendary Micaiah received a remixed exclusive B skill in Prescience II. It inflicts 【Sabotage】 and 【Panic】 on foes with the highest stat among Atk/Spd/Def/Res (each stat targeted individually) and inflicts -7 on each specific stat on the target foe and foes within 2 spaces.
In combat, Prescience II inflicts Atk/Spd/Res-5 on Micaiah's foe, inflicts additional Spd/Res penalties to her foe in combat equal to the highest total penalties among target and foes within 2 spaces, and grants Micaiah 30% damage reduction on her foe's attacks and an offensive Tempo effect.
Prescience II applies debuffs across the map to multiple foes, cripples Micaiah's foes in combat, and grants her damage reduction on all of her foe's attacks, making it a versatile and powerful skill to equip.
Micaiah's exclusive assist skill Maiden's Solace can be used on allies to convert their penalties into bonuses, neutralize remaining penalties, and transfer some of Micaiah's HP into them. The amount of HP that will be restored is equal to Micaiah's current HP-1. The amount restored will be reduced from Micaiah's HP.
While not exactly the best option for healing, it can be used in a pinch.
Guaranteed follow-up attacks are not Legendary Micaiah's only tool, but it will hurt her a lot if she does not have access to it. Units that wield effect of Null Follow-Up 3 will have a very easy time dealing with Legendary Micaiah.
Legendary Micaiah is a magic nuker, and naturally, units with high Res will be counters for her. That being said, units with high Res & Null Follow-Up 3 will wall her real hard!
Similar to other Micaiah variants in the game, Legendary Micaiah suffers from low Def. Keeping her out of range of any physical attackers is vital to her survival.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Micaiah - Radiant Queen only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Micaiah - Radiant Queen if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Effective against armored and cavalry foes. Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Res+6 during combat and unit makes a guaranteed follow-up attack. If unit's HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Heals adjacent ally 10 HP. Unit loses 10 HP (but cannot reach 0 this way). | 5★ | |
1 | Converts penalties on target into bonuses and then neutralizes any 【Penalty】 that remains. Restores HP to target = unit's current HP-1. Reduces unit's HP by amount restored. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
Grants Atk/Spd/Def/Res +1. Unit take 2 damage after combat. | 5★ | |
Grants Atk/Spd/Def/Res +2. Unit take 4 damage after combat. | 5★ | |
Grants Atk/Spd/Def/Res +3. Unit take 6 damage after combat. | 5★ | |
Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. |
5★ | |
Inflicts Atk/Res-5 on foe during combat. If unit initiates combat or if foe's Range = 2, reduces damage from foe's first attack by 30%. | 5★ | |
At start of turn, if any foes have the highest Atk, Spd, Def, or Res on the enemy team, inflicts 【Sabotage】 and 【Panic】 on those foes and inflicts -7 on the corresponding stat of those foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Res-5 on foe, inflicts penalty on foe's Spd/Res = highest total penalties among target and foes within 2 spaces of target, reduces damage from foe's attacks by 30% (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
5★ | |
Allies within 2 spaces gain: "If foe uses bow, dagger, magic or staff, grants Def/Res +2 during combat." | 5★ | |
Allies within 2 spaces gain: "If foe uses bow, dagger, magic or staff, grants Def/Res +3 during combat." | 5★ | |
Allies within 2 spaces gain: "If foe uses bow, dagger, magic or staff, grants Def/Res +4 during combat." | 5★ | |
Grants Def/Res+4 to allies within 2 spaces during combat against bow, dagger, magic, or staff foes. If unit is within 2 spaces of an ally and foe uses bow, dagger, magic, or staff, grants Def/Res+4 to unit during combat. | 5★ | |
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ | |
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. After combat, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ |
Value of Skills | ★★★★☆ |
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Legendary Micaiah can be used to inherit Joint Dist.Guard, Fury 4, or Time's Pulse 4. Joint Dist.Guard is rather niche, but the other two skills have usefulness in specific team compositions.
Legendary Micaiah is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Veronica Taylor |
---|---|
Illustrator | HACCAN |
Appears In |
Heroes from Mythic Heroes - Emblem Marth & Mythic Lumera | |||
---|---|---|---|
Legendary Hinoka [9.0/10] |
Ascended Fir [9.0/10] |
Emblem Marth [9.5/10] |
Rearmed Plumeria [9.5/10] |
Veyle [9.0/10] |
Mythic Lumera [9.5/10] |
Thórr [9.0/10] |
Ascended Ced [9.0/10] |
Rearmed Sonya [9.0/10] |
Legendary Micaiah [9.0/10] |
Ash [9.0/10] |
Elimine [9.5/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
If you don't have a merged up Wind legendary hero, I recommend merging. If you already have one, fodder your spare Micaiah.
Legendary Micaiah Builds and Best IVs
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U have times pulse 4 listed at the very top, but still have prescience 1 on her B skill. Hopefully u will add some new build recommendations for her refined & updated skills.