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This is a ranking page for the hero Dagr - New Year Jötnar from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for New Year Dagr.
Heroes With the Same Name | |
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New Year Dagr
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List of Contents
Special Heroes - Like Clockwork Featured Heroes | |||
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New Year Fafnir [9.0/10] |
New Year Reginn [9.0/10] |
New Year Dagr [9.5/10] |
New Year Lyre [8.5/10] |
Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill inflicts debuffs on foes and has Pathfinder ・Rest of her kit helps with combat |
Might: 14 Range: 2 Accelerates Special trigger (Cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat and inflicts penalty of foe's Atk/Spd/Def during combat = current bonus on each of unit's Atk/Spd/Def. Calculates each stat penalty independently. Effect: 【Pathfinder】 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. |
At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe and also neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
Inflicts Atk/Def-4 on foes within 2 spaces during combat. |
Duo Skill |
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Grants Atk/Spd/Def/Res+6 and 【Pathfinder】 to unit and allies within 5 rows and 5 columns centered on unit for 1 turn. 【Pathfinder】 When an ally moves through unit's space, treat that space as counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to any ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Duel |
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If unit is 5★ and level 40 and unit's stats total less than 195, treats unit's stats as 195 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (11) | ★★★★★ | |
Spd (12) | ★★★★★ | |
Def (5) | ★★★★☆ | |
Res (3) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
New Year Dagr wants to boost her Atk and Spd as much as possible to eliminate enemies quickly.
Since Spd is a superboon, we recommend +Spd as her boon of choice, espacially since her Spd can compete with the fastest units in the game.
Her Res is a dump stat and lowering it will not change any of her matchups, this -Res is a safe bane to choose.
We recommend +Spd as Dagr's boon of choice. for a +10 merge, for similar reasons above.
HOT | |
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:
Deadeye
:
-
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:
-
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This build removes the recoil from Atk/Spd Push 4 and still grants amazing Atk/Spd bonuses with Atk/Spd Catch. Atk/Def Menace can apply debuffs to activate or enhance Atk/Spd Carch as well. Dagr already applies a variety of debuffs so this skill should still be helpful!
HOT | |
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:
Luna
:
-
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:
-
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Dagr's base kit is good to go on its own; just add a movement assist skill and you're good to go!
:
-
:
Deadeye
:
-
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:
-
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The main appeal of New Year Dagr on AR-D is being a blessable flying powerhouse with the Pathfinder effect! By inherting an Impact skill like Sturdy Impact, she improves her defenses in the player phase by blocking the foe's ability to follow-up attack. This theoretically increases the number of raiding units she can take out because she will survive more battles. That survivability coupled with her support abilities in Pathfinder and Rein makes her a great piece in defenses.
Neutral Stats at Lv. 40 (5★) | ||
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172 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
41 |
Rank: 343/1171 |
Spd |
42 |
Rank: 217/1171 |
Def |
27 |
Rank: 646/1171 |
Res |
22 |
Rank: 899/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 60 | 47 | 31 | 26 | 209 | Lv.40 +10 | 45 | 46 | 47 | 31 | 26 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 45 | 46 | 31 | 26 | 195 |
+Atk Lv.40 +10 | 44 | 49 | 46 | 31 | 26 | 196 |
+Spd Lv.40 +10 | 44 | 45 | 50 | 31 | 26 | 196 |
+Def Lv.40 +10 | 44 | 45 | 46 | 34 | 26 | 195 |
+Res Lv.40 +10 | 44 | 45 | 46 | 31 | 30 | 196 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 55 | 42 | 27 | 22 | 186 |
5★ Lv.40 | 40 | 41 | 42 | 27 | 22 | 172 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 25 | 12 | 5 | 3 | 63 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 45 | 47 | 28 | 24 | 184 | |
39 | 45 | 45 | 25 | 30 | 184 | |
40 | 43 | 45 | 24 | 31 | 183 | |
40 | 44 | 19 | 37 | 38 | 178 | |
42 | 43 | 23 | 40 | 30 | 178 | |
40 | 46 | 46 | 23 | 22 | 177 | |
40 | 45 | 47 | 22 | 23 | 177 | |
New Year Dagr
|
40 | 41 | 42 | 27 | 22 | 172 |
38 | 36 | 40 | 25 | 33 | 172 | |
39 | 37 | 43 | 22 | 31 | 172 | |
37 | 38 | 42 | 23 | 27 | 167 | |
40 | 38 | 40 | 22 | 27 | 167 | |
40 | 40 | 40 | 23 | 23 | 166 | |
41 | 37 | 41 | 23 | 24 | 166 | |
42 | 36 | 40 | 23 | 25 | 166 | |
39 | 31 | 34 | 27 | 25 | 156 | |
37 | 33 | 38 | 20 | 27 | 155 | |
40 | 35 | 35 | 21 | 19 | 150 | |
37 | 32 | 35 | 17 | 29 | 150 | |
39 | 35 | 35 | 20 | 21 | 150 |
Note: Stats bonuses from skills are not taken into account.
New Year Dagr is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Dagr greets the enemy flier a Happy New Year!
New Year Dagr comes with Jötnar Bow.
Below is a summary of its effects:
1 | Accelerates Special trigger (Cooldown count-1). |
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2 | Effective against flying foes. |
3 | If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat and inflicts penalty of foe's Atk/Spd/Def/Res during combat = current bonus on each of unit's Atk/Spd/Def. Calculates each stat penalty independently. |
4 | 【Pathfinder】 |
With a weapon this good, it's guaranteed that New Year Dagr is a strong unit!
New Year Dagr also comes with Atk/Spd Push 4 and Atk/Spd Rein 3.
These two skills help boost Dagr's stats and debuff her foes to ensure she emerges victorious in combat!
As a flying unit, New Year Dagr takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep her out of the range of archers, and leave them to other units.
Heroes with Effective Skills
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Dagr - New Year Jötnar only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Dagr - New Year Jötnar if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | Effective against flying units. | 5★ | |
6 | 2 | Effective against flying units. | 5★ | |
9 | 2 | Effective against flying units. | 5★ | |
14 | 2 | Accelerates Special trigger (Cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat and inflicts penalty of foe's Atk/Spd/Def during combat = current bonus on each of unit's Atk/Spd/Def. Calculates each stat penalty independently. Effect: 【Pathfinder】 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if unit’s HP = 100%, grants Atk/Spd +3, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +4, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Spd +5, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 5★ | |
At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-5 on foe and also neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 5★ | |
Inflicts Atk/Def-2 on foes within 2 spaces during combat. | 5★ | |
Inflicts Atk/Def-3 on foes within 2 spaces during combat. | 5★ | |
Inflicts Atk/Def-4 on foes within 2 spaces during combat. | 5★ |
Value of Skills | ★★★★★ |
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New Year Dagr comes with Atk/Spd Push 4 and Atk/Spd Rein 3 as inheritable skills.
These are both premium skills worth inheriting. Using pre-inhertance for Atk/Spd Push 1 to 3, you can acquire both of them with one copy of Dagr.
However, Dagr is a premium unit as well. We highly suggest keeping one before foddering her off.
New Year Dagr is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Alejandra Evette with Erika Harlacher |
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Illustrator | cuboon |
Appears In |
Heroes from Special Heroes - Like Clockwork | |||
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New Year Fafnir [9.0/10] |
New Year Reginn [9.0/10] |
New Year Dagr [9.5/10] |
New Year Lyre [8.5/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
New Year Dagr Builds and Best IVs
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