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This page will explain how damage is calculated in the game Fire Emblem Heroes (FEH). Please read on if you are curious as to how much damage your unit's attacks will do to a defending foe.
List of Contents
The basic rules for damage calculation are as follows.
Weapon | Damage Calculation |
---|---|
Damage inflicted = The attacking unit's Atk minus the defending unit's Def | |
Damage inflicted = The attacking unit's Atk minus the defending unit's Res | |
Damage inflicted = (The attacking unit's Atk minus the defending unit's Res) x 0.5 |
The damage inflicted upon a unit is dependent on the attacking unit's Atk stat and the defending unit's Def or Res stat. Physical attacks are dependent on an opposing unit's Def stat, while magic attacks are dependent on the opposing unit's Res stat.
One thing to keep in mind is that the damage from staffs will be calculated using half of the wielder's Atk stat.
However, this excludes units equipped with Wrathful Staff, as their Atk will be calculated the same as other weapons.
The most important factor to keep in mind for calculating damage is the Weapon Triangle. Red is strong against green, blue is strong against green, while green is strong against blue.
At some points, the resulting amount of damage to be inflicted will not be a whole number. In that case, the following will happen:
Advantage Against | Disadvantage Against | |
---|---|---|
Sword
Red Tome
Red Breath
Red Dagger
Red Bow
Red Beast
|
Axe
Green Tome
Green Breath
Green Bow
Green Dagger
Green Beast
|
Lance
Blue Tome
Blue Breath
Blue Bow
Blue Dagger
Blue Beast
|
Lance
Blue Tome
Blue Breath
Blue Bow
Blue Dagger
Blue Beast
|
Sword
Red Tome
Red Breath
Red Dagger
Red Bow
Red Beast
|
Axe
Green Tome
Green Breath
Green Bow
Green Dagger
Green Beast
|
Axe
Green Tome
Green Breath
Green Bow
Green Dagger
Green Beast
|
Lance
Blue Tome
Blue Breath
Blue Bow
Blue Dagger
Blue Beast
|
Sword
Red Tome
Red Breath
Red Dagger
Red Bow
Red Beast
|
When the units in combat have different color classes, the damage output will change by ±20% (excluding colorless). Units will triangle advantage will have their damage output increase by %20, while units with triangle disadvantage will have their damage output decrease by 20%.
Colorless units are unaffected by the weapon triangle, so they will deal and take damage as normal. However, if a foe wielding a Raven tome such as Gronnraven+ is present, the colorless unit will have triangle disadvantage during combat, so watch out for your opponent's weapons.
The skill Triangle Adept will increase or decrease the effects of triangle advantage. When Triangle Adept is active and a unit is attacking with triangle advantage, that unit will deal 1.4x damage. Likewise, if Triangle Adept is active and a unit is attacking with triangle disadvantage, they will only deal 0.8x damage. This skill is active not just when your unit initiates combat, but for the foe as well, so watch out for foes with weapon advantage!
The skill Cancel Affinity will cancel the effects of Triangle Adept and other skills that grant weapon-triangle advantage (thereby returning the damage output to 100% for both units). Since this skill made specifically to counter Triangle Adept exists, make sure to always check your foe's skills.
The largest change when calculating damage will come from effective weapons. The damage output change from effective weapons is rather large in comparison to weapon-triangle advantage, increasing damage output by 50%.
(Unit's Atk stat x 1.5) - foe's Def or Res
Skill Name | Damage Effect |
---|---|
Effective against cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored and cavalry foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against armored foes. | |
Effective against beasts. | |
Effective against beasts. | |
Effective against cavalry foes | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against cavalry foes. | |
Effective against dragon and beast foes. | |
Effective against dragon and beast foes. | |
Effective against dragon and beast foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragon foes. | |
Effective against dragons. | |
Effective against dragons. | |
Effective against flying and armored foes. | |
Effective against flying and armored foes. | |
Effective against flying and armored foes. | |
Effective against flying and armored foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against flying foes. | |
Effective against infantry foes. | |
Effective against magic foes. | |
Effective against magic foes. | |
Effective against sword, lance, axe, colorless bow, and armored foes. | |
Effective on armored foes. | |
Effective on armored foes. | |
Effective on Sword, Lance, Axe, Colorless Box and Armored units |
Equipping any of the weapon skills above will inflict 1.5x more damage on the target foe, making it a huge combat factor. All bows have the property of being effective on flying units.
Heroes who are positioned on Defensive Terrain will have their Def and Res increased by 30%. Unlike weapon-triangle advantage and effective weapons, onlly the defending unit's Def/Res will be affected, so damage calculation is rather simple.
(Atk Stat x Effective Weapon Bonus x Weapon-Triangle) - (Foe's Def/Res)
The formula above is the simplest one that will be applicable in most combat situations.
Being familiar with how damage is calculated in FEH will make battling foes much easier. You should try and learn this toward the beginning of playing this game.
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