Fire Emblem Heroes (FEH)

Midir Builds and Best IVs

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This is a ranking page for the hero Midir - Archer of Yngvi from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Midir.

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Midir Rating and Basic Information

FEH Midir Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
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Midir - Archer of Yngvi: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Rampart Bow inflicts Spd/Def-7, 【Exposure】, and 【Deep Wounds】 onto multiple foes at the start of turn and grants Midir bonus stats, bonus true damage, damage reduction on foe's first attack, and neutralizes his penalties in combat.

Midir Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against flying foes.
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Exposure】, and 【Deep Wounds】 on closest foes and foes within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes unit's penalties, deals +X damage (X = number of foes within 3 spaces of target, including target, × 8; max 32; excluding area-of-effect Specials), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

Cooldown Count = 3
Treats foe's Def/Res as if reduced by 50% during combat.

If unit initiates combat, grants Atk/Spd+8 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials).

At start of turn, if number of allies adjacent to unit ≤ 2, grants Spd/Def+6 and 【Incited】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Spd/Def+3 to unit during combat.

Midir Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (11) No Attack IV ★★★★☆
Spd (12) No Spd IV ★★★★★
Def (6) No Def IV ★★★☆☆
Res (3) Res Boon ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Midir are +Spd and -Res. As a fast ranged cavalry attacker, Midir needs the Spd boost to ensure he remains competitive against all the fast metagame units with high base Spd.

Midir's Res is a clear dump stat at only base 22 and can be safely taken as a bane.

+Spd for a +10 merge

We recommend +Spd when merging Midir up to +10 to ensure he can outspeed a majority of his foes.

Midir Best Builds

Ballista Midir

HOT
Special Skill IconDeadeye
Attuned Skill Icon: -
Updated on 01/07/2025

How to Use, Explanation

With up to +47 true damage per hit, Midir is an excellent user of Emblem Lyn Ring, dealing significant damage across the map. If supported by outsourced brave effects (from Bridal Catria for example), Midir can burst through tanks with ease.

Source Heroes for All Skills

Midir Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
185
HP
HP 40 40
Rank: 501/1195
Atk
Atk 46 46
Rank: 57/1195
Spd
Spd 47 47
Rank: 14/1195
Def
Def 30 30
Rank: 516/1195
Res
Res 22 22
Rank: 920/1195

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 65 52 34 26 222
Lv.40 +10 45 51 52 34 26 208

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 50 51 34 26 208
+Atk
Lv.40 +10
44 53 51 34 26 208
+Spd
Lv.40 +10
44 50 54 34 26 208
+Def
Lv.40 +10
44 50 51 37 26 208
+Res
Lv.40 +10
44 50 51 34 30 209

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 60 47 30 22 199
5★ Lv.40 40 46 47 30 22 185

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 25 12 6 3 64

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 45 48 24 28 185
38 45 47 25 30 185
39 44 47 27 28 185
Midir Icon Midir
40 46 47 30 22 185
38 39 41 32 26 176
37 45 31 16 45 174
39 43 47 20 25 174
38 43 46 22 25 174
40 43 46 25 20 174
41 36 39 27 24 167
38 32 35 31 20 156
41 33 35 23 24 156
40 34 34 25 17 150
36 32 38 23 20 149

Note: Stats bonuses from skills are not taken into account.

Midir Roles, Strengths, and Weaknesses

Midir Roles

Midir - Archer of Yngvi Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Midir is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Midir Strengths

Rampart Bow inflicts 【Exposure】 and 【Deep Wounds】 onto multiple foes

Midir Attack Fire Emblem Heroes FEH

Midir's exclusive Rampart Bow inflicts Spd/Def-7, 【Exposure】, and 【Deep Wounds】 on closest foes and foes within 2 spaces of those foes at the start of each turn.

In combat, Rampart Bow neutralizes any stat penalties on Midir, grants Midir up to Atk/Spd/Def/Res+14 depending on the number of foes within 3 rows or 3 columns centered on him, up to +32 bonus true damage based on the number of foes within 3 spaces, and 7 damage reduction on his foe's first attack.

Midir excels at attacking foes clumped up together to deal as much true damage as possible, bypassing any percentage-based damage reduction effects completely. In game modes such as Aether Raids where there are lots of enemies grouped up in one area, Midir can leverage Rampart Bow and Sly Swift Sparrow to deal up to *+47 bonus true damage per hit on top of his base and in-combat stats.

+10 true damage from 【Exposure】, +32 from Rampart Bow, and +5 from Sly Swift Sparrow

Midir Weaknesses

Relies on Rampart Bow's bonus true damage

Midir relies on attacking foes close to other foes in order to maximize Rampart Bow's true damage effect.

Against enemies isolated from their teammates, Midir won't be able to deal enough damage to burst them down.

Midir unfortunately stays true to his name by being mid against foes that separate themselves from their allies.

Low Res

Midir's base 22 Res leaves him vulnerable to magic damage.

Keep him away from foes that deal magic damage to ensure his survival.

Weak to Cavalry Effective Weapons

Midir takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Midir - Archer of Yngvi Only Appears as a 5 Star Hero!

Midir - Archer of Yngvi only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Midir - Archer of Yngvi if a 4 Star version is released!

Unlock Potential Tier List

Midir - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 Effective against flying units. 5★
6 2 Effective against flying units. 5★
9 2 Effective against flying units. 5★
14 2 Accelerates Special trigger (cooldown count-1).
Effective against flying foes.
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Exposure】, and 【Deep Wounds】 on closest foes and foes within 2 spaces of those foes through their next actions.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes unit's penalties, deals +X damage (X = number of foes within 3 spaces of target, including target, × 8; max 32; excluding area-of-effect Specials), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. 5★

Passives

Skill Name Effect Learned At
If unit initiates combat, grants Atk +2 during combat. 5★
If unit initiates combat, grants Atk/Spd +2 during combat. 5★
If unit initiates combat, grants Atk/Spd +4 during combat. 5★
If unit initiates combat, grants Atk/Spd+8 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials). 5★
At start of turn, if unit is not adjacent to an ally, grants Spd/Def +2 to unit for 1 turn. 5★
At start of turn, if unit is not adjacent to an ally, grants Spd/Def +4 to unit for 1 turn. 5★
At start of turn, if unit is not adjacent to an ally, grants Spd/Def +6 to unit for 1 turn. 5★
At start of turn, if number of allies adjacent to unit ≤ 2, grants Spd/Def+6 and 【Incited】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Spd/Def+3 to unit during combat. 5★

Midir as a Source Hero

Midir Avatar

Value of Skills ★★★★★

Midir has Sly Swift Sparrow and Incite Spd/Def as inheritable options.

Sly Swift Sparrow is a premium skill and is the best skill to inherit from Midir.

List of Source Heroes The Best Fodder Units

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How to Get Midir / Illustrations / Voice Actor / Quotes

How to Get Midir

Obtain Through Regular Summon

Midir is a Hero who can be pulled from any summon.

Event Name Focus
New Heroes & Attuned Brigid Banner
New Heroes & Attuned Brigid
New Heroes Summon
Midir - Archer of Yngvi Icon Midir

Starts:01/06/2025
Ends:01/27/2025

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Ry McKeand
Illustrator kawasumi
Appears In

Illustration

FEH: Related Guides

New Heroes: New Heroes & Attuned Brigid

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Dew IconDew
[8.5/10]
Midir IconMidir
[9.5/10]
Brigid IconBrigid
[9.5/10]
Edain IconEdain
[9.0/10]

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Comment

1 Anonymousabout 7 hours

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