Fire Emblem Heroes (FEH)

Jehanna Malice Builds and Best IVs

★ Latest Banner - Dust Storm Mercs
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FEH Jehanna Malice Banner

This is a ranking page for the hero Malice - Blooming Blade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Jehanna Malice.

Heroes With the Same Name
Malice - Blooming Blade Icon Jehanna Malice

Special Heroes - Dust Storm Mercs Featured Heroes
Jehanna Malice IconJehanna Malice
[9.0/10]
Jehanna Ike IconJehanna Ike
[9.5/10]
Jehanna Marisa IconJehanna Marisa
[9.5/10]
Jehanna Tethys IconJehanna Tethys
[8.5/10]

Jehanna Malice Rating and Basic Information

FEH Jehanna Malice Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Malice - Blooming Blade: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Swirling Scimitar has built-in Phantom Spd, grants Malice and nearby allies Atk/Spd+6, 【Dodge】, and in-combat Penalty neutralization at the start of each phase, and grants Malice bonus stats based on Dragonflowers, a -2 Special jumping effect before foe's first attack, damage reduction based on Malice's Spd, damage reflection based on amount of damage reduced, and 7 HP post-combat healing.

Jehanna Malice Skills at 5★


Might: 16  Range: 1
Accelerates Special trigger (cooldown count-1).
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Atk/Spd+6, 【Dodge】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces of unit for 1 turn.
If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res based on the number of times unit has been enhanced using Dragonflowers (one or more times grants +14, zero times grants +10), grants Special cooldown count-2 to unit before foe's first attack, and reduces damage from foe's first attack by 25% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills). Resets at end of combat.
If unit is within 3 spaces of an ally, restores 7 HP to unit after combat.

Cooldown Count = 3
Boosts Special damage by 50% of unit's Spd when Special triggers.
If unit's or foe's Special is ready or if unit's or foe's Special triggered before or during this combat, and if unit's Spd ≥ foe's Spd-4, reduces damage from foe's next attack during combat by 40% (once per combat; excluding area-of-effect Specials).

If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat.

Foes with Range = 1 cannot move through spaces adjacent to unit (does not affect foes with Pass skills).
Foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills).
Inflicts Atk/Spd-4 on foe, deals damage = 15% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

Jehanna Malice Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (11) Attack Bane ★★★★☆
Spd (9) Spd Boon ★★★★★
Def (11) No Def IV ★★★☆☆
Res (7) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -HP

The best IVs for Jehanna Malice are +Spd and -HP. Malice's Spd is among the best in the game at base 48, raised to base 52 with a superboon. Boosting it ensures that her foes cannot land follow-up attacks on her while also creating her own follow-up attacks against slower foes.

Both Def and Res are above average for Malice. Thus, we recommend taking -HP as a bane as it is the easiest stat to patch up through blessing bonuses.

+Spd for a +10 merge

We recommend a +Spd IV when merging Jehanna Malice up to +10 to ensure she wins the Spd check against her foes.

Jehanna Malice Best Builds

Omnitank Jehanna Malice

HOT
Special Skill IconGust
Updated on 01/17/2025

How to Use, Explanation

This is an Omnitank build for Jehanna Malice. Equipping Emblem Marth's Ring and Time Pulse Edge allows Malice to pre-charge Gust for every combat, granting her more power and bulk simultaneously.

Budget Jehanna Malice

Special Skill IconGust
Emblem Icon: -
Attuned Skill Icon: -
Updated on 01/17/2025

How to Use, Explanation

This semi-budget build uses Malice's base kit along with Atk/Spd Oath 4 from Divine Codes to have Malice function as an Omnitank unit.

Source Heroes for All Skills

Jehanna Malice Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
199
HP
HP 41 41
Rank: 353/1200
Atk
Atk 44 44
Rank: 176/1200
Spd
Spd 48 48
Rank: 1/1200
Def
Def 35 35
Rank: 260/1200
Res
Res 31 31
Rank: 350/1200

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 65 52 40 35 238
Lv.40 +10 46 49 52 40 35 222

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 48 52 39 35 222
+Atk
Lv.40 +10
45 51 52 39 35 222
+Spd
Lv.40 +10
45 48 56 39 35 223
+Def
Lv.40 +10
45 48 52 42 35 222
+Res
Lv.40 +10
45 48 52 39 38 222

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 60 48 35 31 215
5★ Lv.40 41 44 48 35 31 199

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 27 9 11 7 73

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 46 48 38 31 204
Jehanna Malice Icon Jehanna Malice
41 44 48 35 31 199
40 47 48 35 29 199
45 46 46 40 21 198
46 44 47 36 24 197
40 44 45 34 30 193
40 46 45 35 27 193
42 43 47 37 24 193
41 45 47 33 27 193
41 43 46 31 32 193
40 43 46 43 21 193
42 43 47 35 25 192
41 41 45 29 32 188
43 43 46 28 28 188
40 44 47 32 25 188
40 46 46 31 25 188
43 43 43 33 25 187
40 44 45 33 25 187
42 44 46 34 21 187
40 41 45 29 32 187
40 43 46 32 26 187
40 39 43 32 28 182
40 40 43 34 25 182
40 43 41 36 22 182
43 37 42 32 28 182
40 41 40 35 26 182
41 41 43 32 25 182
41 40 41 36 23 181
44 38 41 36 22 181
40 36 43 30 28 177
43 37 42 30 24 176
43 39 41 30 23 176
40 37 40 30 25 172
40 35 40 23 34 172
41 36 37 32 26 172
41 36 40 30 25 172
41 35 42 31 23 172
42 33 41 29 23 168
40 34 40 33 21 168

Note: Stats bonuses from skills are not taken into account.

Jehanna Malice Roles, Strengths, and Weaknesses

Jehanna Malice Roles

Malice - Blooming Blade Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Jehanna Malice is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Jehanna Malice Strengths

Swirling Scimitar has multiple useful effects

Jehanna Malice Attack Fire Emblem Heroes FEH

Jehanna Malice's exclusive weapon Swirling Scimitar has multiple effects that provide value both for herself and her allies.

It has a built-in Phantom Spd effect, and grants herself and her nearby allies Atk/Spd+6, 【Dodge】, and a Null Debuffs status effect at the start of each phase.

In combat, Swirling Scimitar grants Malice bonus stats up to Atk/Spd/Def/Res+14 based on the number of Dragonflowers used on Malice, Special cooldown count -2 before her foe's first attack, damage reduction on her foe's first attack equal to 25% of her Spd, and damage reflection based on the total amount of damage reduced from her foe's first attack in the current combat.

All it takes to get the maximum Atk/Spd/Def/Res+14 is investing at least one Dragonflower onto Jehanna Malice, making it a very easy weapon to activate.

Jehanna Malice Weaknesses

Saturation

Just like Jehanna Ike on her debut banner, Jehanna Malice has to compete with multiple Omnitank units with similar roles, making it difficult to fit Jehanna Malice into teams.

She has effects that make her stand out from other Omnitank options, and she is still a good unit. However, teambuilding constraints may make it difficult to use her effectively.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Malice - Blooming Blade Only Appears as a 5 Star Hero!

Malice - Blooming Blade only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Malice - Blooming Blade if a 4 Star version is released!

Unlock Potential Tier List

Jehanna Malice - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Accelerates Special trigger (cooldown count-1).
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Atk/Spd+6, 【Dodge】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces of unit for 1 turn.
If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res based on the number of times unit has been enhanced using Dragonflowers (one or more times grants +14, zero times grants +10), grants Special cooldown count-2 to unit before foe's first attack, and reduces damage from foe's first attack by 25% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills). Resets at end of combat.
If unit is within 3 spaces of an ally, restores 7 HP to unit after combat.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Boosts damage dealt by 50%. 5★
(Cooldown Count = 2) Boosts damage dealt by 50%. 5★
(Cooldown Count = 3) Boosts Special damage by 50% of unit's Spd when Special triggers.
If unit's or foe's Special is ready or if unit's or foe's Special triggered before or during this combat, and if unit's Spd ≥ foe's Spd-4, reduces damage from foe's next attack during combat by 40% (once per combat; excluding area-of-effect Specials).
5★

Passives

Skill Name Effect Learned At
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3). 5★
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5). 5★
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7). 5★
If 【Bonus】 is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat. 5★
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-2 on foe during combat. Restores 3 HP to unit after combat. 5★
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-3 on foe during combat. Restores 5 HP to unit after combat. 5★
Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-4 on foe during combat. Restores 7 HP to unit after combat. 5★
Foes with Range = 1 cannot move through spaces adjacent to unit (does not affect foes with Pass skills).
Foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills).
Inflicts Atk/Spd-4 on foe, deals damage = 15% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
5★

Jehanna Malice as a Source Hero

Jehanna Malice Avatar

Value of Skills ★★★★★

Jehanna Malice has Gust, Atk/Spd Prime 4 and A/S Spiked Wall as inheritable options.

The Prime skills have fallen off in favor of other more impactful skills, but Spiked Wall skills are still useful in the modern metagame. We recommend inheriting A/S Spiked Wall together with Gust.

List of Source Heroes The Best Fodder Units

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How to Get Jehanna Malice / Illustrations / Voice Actor / Quotes

How to Get Jehanna Malice

Obtained through a Special Summoning Event!

Jehanna Malice is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event Name Focus
Dust Storm Mercs Banner
Dust Storm Mercs
Special Heroes Summon
Malice - Blooming Blade Icon Jehanna Malice

Starts:01/16/2025
Ends:02/16/2025

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Giselle Fernandez
Illustrator Chiko
Appears In

Illustration

FEH: Related Guides

Special Heroes: Dust Storm Mercs

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Heroes from Special Heroes - Dust Storm Mercs
Jehanna Malice IconJehanna Malice
[9.0/10]
Jehanna Ike IconJehanna Ike
[9.5/10]
Jehanna Marisa IconJehanna Marisa
[9.5/10]
Jehanna Tethys IconJehanna Tethys
[8.5/10]

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